blob: bb7e5964a81189b6e032f9fb26de10b1479d9c8f [file] [log] [blame]
// Copyright 2016 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <unordered_set>
#include "src/snapshot/roots-serializer.h"
namespace v8 {
namespace internal {
class HeapObject;
class SnapshotByteSink;
class ReadOnlySerializer;
class V8_EXPORT_PRIVATE StartupSerializer : public RootsSerializer {
StartupSerializer(Isolate* isolate, ReadOnlySerializer* read_only_serializer);
~StartupSerializer() override;
// Serialize the current state of the heap. The order is:
// 1) Strong roots
// 2) Builtins and bytecode handlers
// 3) Partial snapshot cache
// 4) Weak references (e.g. the string table)
void SerializeStrongReferences();
void SerializeWeakReferencesAndDeferred();
// If |obj| can be serialized in the read-only snapshot then add it to the
// read-only object cache if not already present and emits a
// ReadOnlyObjectCache bytecode into |sink|. Returns whether this was
// successful.
bool SerializeUsingReadOnlyObjectCache(SnapshotByteSink* sink,
HeapObject obj);
// Adds |obj| to the partial snapshot object cache if not already present and
// emits a PartialSnapshotCache bytecode into |sink|.
void SerializeUsingPartialSnapshotCache(SnapshotByteSink* sink,
HeapObject obj);
// The per-heap dirty FinalizationGroup list is weak and not serialized. No
// JSFinalizationGroups should be used during startup.
void CheckNoDirtyFinalizationGroups();
void SerializeObject(HeapObject o) override;
ReadOnlySerializer* read_only_serializer_;
std::vector<AccessorInfo> accessor_infos_;
std::vector<CallHandlerInfo> call_handler_infos_;
class SerializedHandleChecker : public RootVisitor {
SerializedHandleChecker(Isolate* isolate, std::vector<Context>* contexts);
void VisitRootPointers(Root root, const char* description,
FullObjectSlot start, FullObjectSlot end) override;
bool CheckGlobalAndEternalHandles();
void AddToSet(FixedArray serialized);
Isolate* isolate_;
std::unordered_set<Object, Object::Hasher> serialized_;
bool ok_ = true;
} // namespace internal
} // namespace v8