blob: 18729d630d5b0068d0273c315c2d81c58c4fb995 [file] [log] [blame]
// Copyright 2016 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/lookup-cache.h"
#include "src/objects-inl.h"
namespace v8 {
namespace internal {
void DescriptorLookupCache::Clear() {
for (int index = 0; index < kLength; index++) keys_[index].source = NULL;
}
int KeyedLookupCache::Hash(Handle<Map> map, Handle<Name> name) {
DisallowHeapAllocation no_gc;
// Uses only lower 32 bits if pointers are larger.
uintptr_t addr_hash =
static_cast<uint32_t>(reinterpret_cast<uintptr_t>(*map)) >> kMapHashShift;
return static_cast<uint32_t>((addr_hash ^ name->Hash()) & kCapacityMask);
}
int KeyedLookupCache::Lookup(Handle<Map> map, Handle<Name> name) {
DisallowHeapAllocation no_gc;
int index = (Hash(map, name) & kHashMask);
for (int i = 0; i < kEntriesPerBucket; i++) {
Key& key = keys_[index + i];
if ((key.map == *map) && key.name->Equals(*name)) {
return field_offsets_[index + i];
}
}
return kNotFound;
}
void KeyedLookupCache::Update(Handle<Map> map, Handle<Name> name,
int field_offset) {
DisallowHeapAllocation no_gc;
if (!name->IsUniqueName()) {
if (!StringTable::InternalizeStringIfExists(name->GetIsolate(),
Handle<String>::cast(name))
.ToHandle(&name)) {
return;
}
}
// This cache is cleared only between mark compact passes, so we expect the
// cache to only contain old space names.
DCHECK(!map->GetIsolate()->heap()->InNewSpace(*name));
int index = (Hash(map, name) & kHashMask);
// After a GC there will be free slots, so we use them in order (this may
// help to get the most frequently used one in position 0).
for (int i = 0; i < kEntriesPerBucket; i++) {
Key& key = keys_[index];
Object* free_entry_indicator = NULL;
if (key.map == free_entry_indicator) {
key.map = *map;
key.name = *name;
field_offsets_[index + i] = field_offset;
return;
}
}
// No free entry found in this bucket, so we move them all down one and
// put the new entry at position zero.
for (int i = kEntriesPerBucket - 1; i > 0; i--) {
Key& key = keys_[index + i];
Key& key2 = keys_[index + i - 1];
key = key2;
field_offsets_[index + i] = field_offsets_[index + i - 1];
}
// Write the new first entry.
Key& key = keys_[index];
key.map = *map;
key.name = *name;
field_offsets_[index] = field_offset;
}
void KeyedLookupCache::Clear() {
for (int index = 0; index < kLength; index++) keys_[index].map = NULL;
}
} // namespace internal
} // namespace v8