blob: e48fce91c4dac3f17d0944ae7dd05b3bc64f4c63 [file] [log] [blame]
// Copyright 2015 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/compiler/js-call-reducer.h"
#include "src/compiler/js-graph.h"
#include "src/compiler/node-matchers.h"
#include "src/compiler/simplified-operator.h"
#include "src/objects-inl.h"
#include "src/type-feedback-vector-inl.h"
namespace v8 {
namespace internal {
namespace compiler {
Reduction JSCallReducer::Reduce(Node* node) {
switch (node->opcode()) {
case IrOpcode::kJSCallConstruct:
return ReduceJSCallConstruct(node);
case IrOpcode::kJSCallFunction:
return ReduceJSCallFunction(node);
default:
break;
}
return NoChange();
}
// ES6 section 22.1.1 The Array Constructor
Reduction JSCallReducer::ReduceArrayConstructor(Node* node) {
DCHECK_EQ(IrOpcode::kJSCallFunction, node->opcode());
Node* target = NodeProperties::GetValueInput(node, 0);
CallFunctionParameters const& p = CallFunctionParametersOf(node->op());
// Check if we have an allocation site from the CallIC.
Handle<AllocationSite> site;
if (p.feedback().IsValid()) {
CallICNexus nexus(p.feedback().vector(), p.feedback().slot());
Handle<Object> feedback(nexus.GetFeedback(), isolate());
if (feedback->IsAllocationSite()) {
site = Handle<AllocationSite>::cast(feedback);
}
}
// Turn the {node} into a {JSCreateArray} call.
DCHECK_LE(2u, p.arity());
size_t const arity = p.arity() - 2;
NodeProperties::ReplaceValueInput(node, target, 0);
NodeProperties::ReplaceValueInput(node, target, 1);
// TODO(bmeurer): We might need to propagate the tail call mode to
// the JSCreateArray operator, because an Array call in tail call
// position must always properly consume the parent stack frame.
NodeProperties::ChangeOp(node, javascript()->CreateArray(arity, site));
return Changed(node);
}
// ES6 section 20.1.1 The Number Constructor
Reduction JSCallReducer::ReduceNumberConstructor(Node* node) {
DCHECK_EQ(IrOpcode::kJSCallFunction, node->opcode());
CallFunctionParameters const& p = CallFunctionParametersOf(node->op());
// Turn the {node} into a {JSToNumber} call.
DCHECK_LE(2u, p.arity());
Node* value = (p.arity() == 2) ? jsgraph()->ZeroConstant()
: NodeProperties::GetValueInput(node, 2);
NodeProperties::ReplaceValueInputs(node, value);
NodeProperties::ChangeOp(node, javascript()->ToNumber());
return Changed(node);
}
// ES6 section 19.2.3.1 Function.prototype.apply ( thisArg, argArray )
Reduction JSCallReducer::ReduceFunctionPrototypeApply(Node* node) {
DCHECK_EQ(IrOpcode::kJSCallFunction, node->opcode());
Node* target = NodeProperties::GetValueInput(node, 0);
CallFunctionParameters const& p = CallFunctionParametersOf(node->op());
Handle<JSFunction> apply =
Handle<JSFunction>::cast(HeapObjectMatcher(target).Value());
size_t arity = p.arity();
DCHECK_LE(2u, arity);
ConvertReceiverMode convert_mode = ConvertReceiverMode::kAny;
if (arity == 2) {
// Neither thisArg nor argArray was provided.
convert_mode = ConvertReceiverMode::kNullOrUndefined;
node->ReplaceInput(0, node->InputAt(1));
node->ReplaceInput(1, jsgraph()->UndefinedConstant());
} else if (arity == 3) {
// The argArray was not provided, just remove the {target}.
node->RemoveInput(0);
--arity;
} else if (arity == 4) {
// Check if argArray is an arguments object, and {node} is the only value
// user of argArray (except for value uses in frame states).
Node* arg_array = NodeProperties::GetValueInput(node, 3);
if (arg_array->opcode() != IrOpcode::kJSCreateArguments) return NoChange();
for (Edge edge : arg_array->use_edges()) {
if (edge.from()->opcode() == IrOpcode::kStateValues) continue;
if (!NodeProperties::IsValueEdge(edge)) continue;
if (edge.from() == node) continue;
return NoChange();
}
// Get to the actual frame state from which to extract the arguments;
// we can only optimize this in case the {node} was already inlined into
// some other function (and same for the {arg_array}).
CreateArgumentsType type = CreateArgumentsTypeOf(arg_array->op());
Node* frame_state = NodeProperties::GetFrameStateInput(arg_array);
Node* outer_state = frame_state->InputAt(kFrameStateOuterStateInput);
if (outer_state->opcode() != IrOpcode::kFrameState) return NoChange();
FrameStateInfo outer_info = OpParameter<FrameStateInfo>(outer_state);
if (outer_info.type() == FrameStateType::kArgumentsAdaptor) {
// Need to take the parameters from the arguments adaptor.
frame_state = outer_state;
}
FrameStateInfo state_info = OpParameter<FrameStateInfo>(frame_state);
int start_index = 0;
if (type == CreateArgumentsType::kMappedArguments) {
// Mapped arguments (sloppy mode) cannot be handled if they are aliased.
Handle<SharedFunctionInfo> shared;
if (!state_info.shared_info().ToHandle(&shared)) return NoChange();
if (shared->internal_formal_parameter_count() != 0) return NoChange();
} else if (type == CreateArgumentsType::kRestParameter) {
Handle<SharedFunctionInfo> shared;
if (!state_info.shared_info().ToHandle(&shared)) return NoChange();
start_index = shared->internal_formal_parameter_count();
}
// Remove the argArray input from the {node}.
node->RemoveInput(static_cast<int>(--arity));
// Add the actual parameters to the {node}, skipping the receiver.
Node* const parameters = frame_state->InputAt(kFrameStateParametersInput);
for (int i = start_index + 1; i < state_info.parameter_count(); ++i) {
node->InsertInput(graph()->zone(), static_cast<int>(arity),
parameters->InputAt(i));
++arity;
}
// Drop the {target} from the {node}.
node->RemoveInput(0);
--arity;
} else {
return NoChange();
}
// Change {node} to the new {JSCallFunction} operator.
NodeProperties::ChangeOp(
node, javascript()->CallFunction(arity, p.frequency(), VectorSlotPair(),
convert_mode, p.tail_call_mode()));
// Change context of {node} to the Function.prototype.apply context,
// to ensure any exception is thrown in the correct context.
NodeProperties::ReplaceContextInput(
node, jsgraph()->HeapConstant(handle(apply->context(), isolate())));
// Try to further reduce the JSCallFunction {node}.
Reduction const reduction = ReduceJSCallFunction(node);
return reduction.Changed() ? reduction : Changed(node);
}
// ES6 section 19.2.3.3 Function.prototype.call (thisArg, ...args)
Reduction JSCallReducer::ReduceFunctionPrototypeCall(Node* node) {
DCHECK_EQ(IrOpcode::kJSCallFunction, node->opcode());
CallFunctionParameters const& p = CallFunctionParametersOf(node->op());
Handle<JSFunction> call = Handle<JSFunction>::cast(
HeapObjectMatcher(NodeProperties::GetValueInput(node, 0)).Value());
// Change context of {node} to the Function.prototype.call context,
// to ensure any exception is thrown in the correct context.
NodeProperties::ReplaceContextInput(
node, jsgraph()->HeapConstant(handle(call->context(), isolate())));
// Remove the target from {node} and use the receiver as target instead, and
// the thisArg becomes the new target. If thisArg was not provided, insert
// undefined instead.
size_t arity = p.arity();
DCHECK_LE(2u, arity);
ConvertReceiverMode convert_mode;
if (arity == 2) {
// The thisArg was not provided, use undefined as receiver.
convert_mode = ConvertReceiverMode::kNullOrUndefined;
node->ReplaceInput(0, node->InputAt(1));
node->ReplaceInput(1, jsgraph()->UndefinedConstant());
} else {
// Just remove the target, which is the first value input.
convert_mode = ConvertReceiverMode::kAny;
node->RemoveInput(0);
--arity;
}
NodeProperties::ChangeOp(
node, javascript()->CallFunction(arity, p.frequency(), VectorSlotPair(),
convert_mode, p.tail_call_mode()));
// Try to further reduce the JSCallFunction {node}.
Reduction const reduction = ReduceJSCallFunction(node);
return reduction.Changed() ? reduction : Changed(node);
}
namespace {
// TODO(turbofan): Shall we move this to the NodeProperties? Or some (untyped)
// alias analyzer?
bool IsSame(Node* a, Node* b) {
if (a == b) {
return true;
} else if (a->opcode() == IrOpcode::kCheckHeapObject) {
return IsSame(a->InputAt(0), b);
} else if (b->opcode() == IrOpcode::kCheckHeapObject) {
return IsSame(a, b->InputAt(0));
}
return false;
}
// TODO(turbofan): Share with similar functionality in JSInliningHeuristic
// and JSNativeContextSpecialization, i.e. move to NodeProperties helper?!
MaybeHandle<Map> InferReceiverMap(Node* node) {
Node* receiver = NodeProperties::GetValueInput(node, 1);
Node* effect = NodeProperties::GetEffectInput(node);
// Check if the {node} is dominated by a CheckMaps with a single map
// for the {receiver}, and if so use that map for the lowering below.
for (Node* dominator = effect;;) {
if (dominator->opcode() == IrOpcode::kCheckMaps &&
IsSame(dominator->InputAt(0), receiver)) {
if (dominator->op()->ValueInputCount() == 2) {
HeapObjectMatcher m(dominator->InputAt(1));
if (m.HasValue()) return Handle<Map>::cast(m.Value());
}
return MaybeHandle<Map>();
}
if (dominator->op()->EffectInputCount() != 1) {
// Didn't find any appropriate CheckMaps node.
return MaybeHandle<Map>();
}
dominator = NodeProperties::GetEffectInput(dominator);
}
}
} // namespace
// ES6 section B.2.2.1.1 get Object.prototype.__proto__
Reduction JSCallReducer::ReduceObjectPrototypeGetProto(Node* node) {
DCHECK_EQ(IrOpcode::kJSCallFunction, node->opcode());
// Try to determine the {receiver} map.
Handle<Map> receiver_map;
if (InferReceiverMap(node).ToHandle(&receiver_map)) {
// Check if we can constant-fold the {receiver} map.
if (!receiver_map->IsJSProxyMap() &&
!receiver_map->has_hidden_prototype() &&
!receiver_map->is_access_check_needed()) {
Handle<Object> receiver_prototype(receiver_map->prototype(), isolate());
Node* value = jsgraph()->Constant(receiver_prototype);
ReplaceWithValue(node, value);
return Replace(value);
}
}
return NoChange();
}
Reduction JSCallReducer::ReduceJSCallFunction(Node* node) {
DCHECK_EQ(IrOpcode::kJSCallFunction, node->opcode());
CallFunctionParameters const& p = CallFunctionParametersOf(node->op());
Node* target = NodeProperties::GetValueInput(node, 0);
Node* control = NodeProperties::GetControlInput(node);
Node* effect = NodeProperties::GetEffectInput(node);
// Try to specialize JSCallFunction {node}s with constant {target}s.
HeapObjectMatcher m(target);
if (m.HasValue()) {
if (m.Value()->IsJSFunction()) {
Handle<JSFunction> function = Handle<JSFunction>::cast(m.Value());
Handle<SharedFunctionInfo> shared(function->shared(), isolate());
// Raise a TypeError if the {target} is a "classConstructor".
if (IsClassConstructor(shared->kind())) {
NodeProperties::ReplaceValueInputs(node, target);
NodeProperties::ChangeOp(
node, javascript()->CallRuntime(
Runtime::kThrowConstructorNonCallableError, 1));
return Changed(node);
}
// Check for known builtin functions.
switch (shared->code()->builtin_index()) {
case Builtins::kFunctionPrototypeApply:
return ReduceFunctionPrototypeApply(node);
case Builtins::kFunctionPrototypeCall:
return ReduceFunctionPrototypeCall(node);
case Builtins::kNumberConstructor:
return ReduceNumberConstructor(node);
case Builtins::kObjectPrototypeGetProto:
return ReduceObjectPrototypeGetProto(node);
default:
break;
}
// Check for the Array constructor.
if (*function == function->native_context()->array_function()) {
return ReduceArrayConstructor(node);
}
} else if (m.Value()->IsJSBoundFunction()) {
Handle<JSBoundFunction> function =
Handle<JSBoundFunction>::cast(m.Value());
Handle<JSReceiver> bound_target_function(
function->bound_target_function(), isolate());
Handle<Object> bound_this(function->bound_this(), isolate());
Handle<FixedArray> bound_arguments(function->bound_arguments(),
isolate());
CallFunctionParameters const& p = CallFunctionParametersOf(node->op());
ConvertReceiverMode const convert_mode =
(bound_this->IsNull(isolate()) || bound_this->IsUndefined(isolate()))
? ConvertReceiverMode::kNullOrUndefined
: ConvertReceiverMode::kNotNullOrUndefined;
size_t arity = p.arity();
DCHECK_LE(2u, arity);
// Patch {node} to use [[BoundTargetFunction]] and [[BoundThis]].
NodeProperties::ReplaceValueInput(
node, jsgraph()->Constant(bound_target_function), 0);
NodeProperties::ReplaceValueInput(node, jsgraph()->Constant(bound_this),
1);
// Insert the [[BoundArguments]] for {node}.
for (int i = 0; i < bound_arguments->length(); ++i) {
node->InsertInput(
graph()->zone(), i + 2,
jsgraph()->Constant(handle(bound_arguments->get(i), isolate())));
arity++;
}
NodeProperties::ChangeOp(node, javascript()->CallFunction(
arity, p.frequency(), VectorSlotPair(),
convert_mode, p.tail_call_mode()));
// Try to further reduce the JSCallFunction {node}.
Reduction const reduction = ReduceJSCallFunction(node);
return reduction.Changed() ? reduction : Changed(node);
}
// Don't mess with other {node}s that have a constant {target}.
// TODO(bmeurer): Also support proxies here.
return NoChange();
}
// Not much we can do if deoptimization support is disabled.
if (!(flags() & kDeoptimizationEnabled)) return NoChange();
// Extract feedback from the {node} using the CallICNexus.
if (!p.feedback().IsValid()) return NoChange();
CallICNexus nexus(p.feedback().vector(), p.feedback().slot());
if (nexus.IsUninitialized() && (flags() & kBailoutOnUninitialized)) {
Node* frame_state = NodeProperties::FindFrameStateBefore(node);
Node* deoptimize = graph()->NewNode(
common()->Deoptimize(
DeoptimizeKind::kSoft,
DeoptimizeReason::kInsufficientTypeFeedbackForCall),
frame_state, effect, control);
// TODO(bmeurer): This should be on the AdvancedReducer somehow.
NodeProperties::MergeControlToEnd(graph(), common(), deoptimize);
Revisit(graph()->end());
node->TrimInputCount(0);
NodeProperties::ChangeOp(node, common()->Dead());
return Changed(node);
}
Handle<Object> feedback(nexus.GetFeedback(), isolate());
if (feedback->IsAllocationSite()) {
// Retrieve the Array function from the {node}.
Node* array_function = jsgraph()->HeapConstant(
handle(native_context()->array_function(), isolate()));
// Check that the {target} is still the {array_function}.
Node* check = graph()->NewNode(simplified()->ReferenceEqual(), target,
array_function);
effect = graph()->NewNode(simplified()->CheckIf(), check, effect, control);
// Turn the {node} into a {JSCreateArray} call.
NodeProperties::ReplaceValueInput(node, array_function, 0);
NodeProperties::ReplaceEffectInput(node, effect);
return ReduceArrayConstructor(node);
} else if (feedback->IsWeakCell()) {
Handle<WeakCell> cell = Handle<WeakCell>::cast(feedback);
if (cell->value()->IsJSFunction()) {
Node* target_function =
jsgraph()->Constant(handle(cell->value(), isolate()));
// Check that the {target} is still the {target_function}.
Node* check = graph()->NewNode(simplified()->ReferenceEqual(), target,
target_function);
effect =
graph()->NewNode(simplified()->CheckIf(), check, effect, control);
// Specialize the JSCallFunction node to the {target_function}.
NodeProperties::ReplaceValueInput(node, target_function, 0);
NodeProperties::ReplaceEffectInput(node, effect);
// Try to further reduce the JSCallFunction {node}.
Reduction const reduction = ReduceJSCallFunction(node);
return reduction.Changed() ? reduction : Changed(node);
}
}
return NoChange();
}
Reduction JSCallReducer::ReduceJSCallConstruct(Node* node) {
DCHECK_EQ(IrOpcode::kJSCallConstruct, node->opcode());
CallConstructParameters const& p = CallConstructParametersOf(node->op());
DCHECK_LE(2u, p.arity());
int const arity = static_cast<int>(p.arity() - 2);
Node* target = NodeProperties::GetValueInput(node, 0);
Node* new_target = NodeProperties::GetValueInput(node, arity + 1);
Node* effect = NodeProperties::GetEffectInput(node);
Node* control = NodeProperties::GetControlInput(node);
// Try to specialize JSCallConstruct {node}s with constant {target}s.
HeapObjectMatcher m(target);
if (m.HasValue()) {
if (m.Value()->IsJSFunction()) {
Handle<JSFunction> function = Handle<JSFunction>::cast(m.Value());
// Raise a TypeError if the {target} is not a constructor.
if (!function->IsConstructor()) {
NodeProperties::ReplaceValueInputs(node, target);
NodeProperties::ChangeOp(
node, javascript()->CallRuntime(Runtime::kThrowCalledNonCallable));
return Changed(node);
}
// Check for the ArrayConstructor.
if (*function == function->native_context()->array_function()) {
// Check if we have an allocation site.
Handle<AllocationSite> site;
if (p.feedback().IsValid()) {
CallICNexus nexus(p.feedback().vector(), p.feedback().slot());
Handle<Object> feedback(nexus.GetFeedback(), isolate());
if (feedback->IsAllocationSite()) {
site = Handle<AllocationSite>::cast(feedback);
}
}
// Turn the {node} into a {JSCreateArray} call.
for (int i = arity; i > 0; --i) {
NodeProperties::ReplaceValueInput(
node, NodeProperties::GetValueInput(node, i), i + 1);
}
NodeProperties::ReplaceValueInput(node, new_target, 1);
NodeProperties::ChangeOp(node, javascript()->CreateArray(arity, site));
return Changed(node);
}
}
// Don't mess with other {node}s that have a constant {target}.
// TODO(bmeurer): Also support optimizing bound functions and proxies here.
return NoChange();
}
// Not much we can do if deoptimization support is disabled.
if (!(flags() & kDeoptimizationEnabled)) return NoChange();
if (!p.feedback().IsValid()) return NoChange();
CallICNexus nexus(p.feedback().vector(), p.feedback().slot());
Handle<Object> feedback(nexus.GetFeedback(), isolate());
if (feedback->IsAllocationSite()) {
// The feedback is an AllocationSite, which means we have called the
// Array function and collected transition (and pretenuring) feedback
// for the resulting arrays. This has to be kept in sync with the
// implementation of the CallConstructStub.
Handle<AllocationSite> site = Handle<AllocationSite>::cast(feedback);
// Retrieve the Array function from the {node}.
Node* array_function = jsgraph()->HeapConstant(
handle(native_context()->array_function(), isolate()));
// Check that the {target} is still the {array_function}.
Node* check = graph()->NewNode(simplified()->ReferenceEqual(), target,
array_function);
effect = graph()->NewNode(simplified()->CheckIf(), check, effect, control);
// Turn the {node} into a {JSCreateArray} call.
NodeProperties::ReplaceEffectInput(node, effect);
for (int i = arity; i > 0; --i) {
NodeProperties::ReplaceValueInput(
node, NodeProperties::GetValueInput(node, i), i + 1);
}
NodeProperties::ReplaceValueInput(node, new_target, 1);
NodeProperties::ChangeOp(node, javascript()->CreateArray(arity, site));
return Changed(node);
} else if (feedback->IsWeakCell()) {
Handle<WeakCell> cell = Handle<WeakCell>::cast(feedback);
if (cell->value()->IsJSFunction()) {
Node* target_function =
jsgraph()->Constant(handle(cell->value(), isolate()));
// Check that the {target} is still the {target_function}.
Node* check = graph()->NewNode(simplified()->ReferenceEqual(), target,
target_function);
effect =
graph()->NewNode(simplified()->CheckIf(), check, effect, control);
// Specialize the JSCallConstruct node to the {target_function}.
NodeProperties::ReplaceValueInput(node, target_function, 0);
NodeProperties::ReplaceEffectInput(node, effect);
if (target == new_target) {
NodeProperties::ReplaceValueInput(node, target_function, arity + 1);
}
// Try to further reduce the JSCallConstruct {node}.
Reduction const reduction = ReduceJSCallConstruct(node);
return reduction.Changed() ? reduction : Changed(node);
}
}
return NoChange();
}
Graph* JSCallReducer::graph() const { return jsgraph()->graph(); }
Isolate* JSCallReducer::isolate() const { return jsgraph()->isolate(); }
CommonOperatorBuilder* JSCallReducer::common() const {
return jsgraph()->common();
}
JSOperatorBuilder* JSCallReducer::javascript() const {
return jsgraph()->javascript();
}
SimplifiedOperatorBuilder* JSCallReducer::simplified() const {
return jsgraph()->simplified();
}
} // namespace compiler
} // namespace internal
} // namespace v8