blob: 46805d26df30d63f2376925973ad25441c0f8c7b [file] [log] [blame]
// Copyright 2012 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/isolate.h"
#include <stdlib.h>
#include <fstream> // NOLINT(readability/streams)
#include <sstream>
#include "src/ast/context-slot-cache.h"
#include "src/base/hashmap.h"
#include "src/base/platform/platform.h"
#include "src/base/sys-info.h"
#include "src/base/utils/random-number-generator.h"
#include "src/basic-block-profiler.h"
#include "src/bootstrapper.h"
#include "src/cancelable-task.h"
#include "src/codegen.h"
#include "src/compilation-cache.h"
#include "src/compilation-statistics.h"
#include "src/compiler-dispatcher/compiler-dispatcher.h"
#include "src/compiler-dispatcher/optimizing-compile-dispatcher.h"
#include "src/crankshaft/hydrogen.h"
#include "src/debug/debug.h"
#include "src/deoptimizer.h"
#include "src/elements.h"
#include "src/external-reference-table.h"
#include "src/frames-inl.h"
#include "src/ic/access-compiler-data.h"
#include "src/ic/stub-cache.h"
#include "src/interface-descriptors.h"
#include "src/interpreter/interpreter.h"
#include "src/isolate-inl.h"
#include "src/libsampler/sampler.h"
#include "src/log.h"
#include "src/messages.h"
#include "src/profiler/cpu-profiler.h"
#include "src/prototype.h"
#include "src/regexp/regexp-stack.h"
#include "src/runtime-profiler.h"
#include "src/simulator.h"
#include "src/snapshot/deserializer.h"
#include "src/tracing/tracing-category-observer.h"
#include "src/v8.h"
#include "src/version.h"
#include "src/vm-state-inl.h"
#include "src/wasm/wasm-module.h"
#include "src/wasm/wasm-objects.h"
#include "src/zone/accounting-allocator.h"
namespace v8 {
namespace internal {
base::Atomic32 ThreadId::highest_thread_id_ = 0;
int ThreadId::AllocateThreadId() {
int new_id = base::NoBarrier_AtomicIncrement(&highest_thread_id_, 1);
return new_id;
}
int ThreadId::GetCurrentThreadId() {
int thread_id = base::Thread::GetThreadLocalInt(Isolate::thread_id_key_);
if (thread_id == 0) {
thread_id = AllocateThreadId();
base::Thread::SetThreadLocalInt(Isolate::thread_id_key_, thread_id);
}
return thread_id;
}
ThreadLocalTop::ThreadLocalTop() {
InitializeInternal();
}
void ThreadLocalTop::InitializeInternal() {
c_entry_fp_ = 0;
c_function_ = 0;
handler_ = 0;
#ifdef USE_SIMULATOR
simulator_ = NULL;
#endif
js_entry_sp_ = NULL;
external_callback_scope_ = NULL;
current_vm_state_ = EXTERNAL;
try_catch_handler_ = NULL;
context_ = NULL;
thread_id_ = ThreadId::Invalid();
external_caught_exception_ = false;
failed_access_check_callback_ = NULL;
save_context_ = NULL;
promise_on_stack_ = NULL;
// These members are re-initialized later after deserialization
// is complete.
pending_exception_ = NULL;
rethrowing_message_ = false;
pending_message_obj_ = NULL;
scheduled_exception_ = NULL;
}
void ThreadLocalTop::Initialize() {
InitializeInternal();
#ifdef USE_SIMULATOR
simulator_ = Simulator::current(isolate_);
#endif
thread_id_ = ThreadId::Current();
}
void ThreadLocalTop::Free() {
// Match unmatched PopPromise calls.
while (promise_on_stack_) isolate_->PopPromise();
}
base::Thread::LocalStorageKey Isolate::isolate_key_;
base::Thread::LocalStorageKey Isolate::thread_id_key_;
base::Thread::LocalStorageKey Isolate::per_isolate_thread_data_key_;
base::LazyMutex Isolate::thread_data_table_mutex_ = LAZY_MUTEX_INITIALIZER;
Isolate::ThreadDataTable* Isolate::thread_data_table_ = NULL;
base::Atomic32 Isolate::isolate_counter_ = 0;
#if DEBUG
base::Atomic32 Isolate::isolate_key_created_ = 0;
#endif
Isolate::PerIsolateThreadData*
Isolate::FindOrAllocatePerThreadDataForThisThread() {
ThreadId thread_id = ThreadId::Current();
PerIsolateThreadData* per_thread = NULL;
{
base::LockGuard<base::Mutex> lock_guard(thread_data_table_mutex_.Pointer());
per_thread = thread_data_table_->Lookup(this, thread_id);
if (per_thread == NULL) {
per_thread = new PerIsolateThreadData(this, thread_id);
thread_data_table_->Insert(per_thread);
}
DCHECK(thread_data_table_->Lookup(this, thread_id) == per_thread);
}
return per_thread;
}
void Isolate::DiscardPerThreadDataForThisThread() {
int thread_id_int = base::Thread::GetThreadLocalInt(Isolate::thread_id_key_);
if (thread_id_int) {
ThreadId thread_id = ThreadId(thread_id_int);
DCHECK(!thread_manager_->mutex_owner_.Equals(thread_id));
base::LockGuard<base::Mutex> lock_guard(thread_data_table_mutex_.Pointer());
PerIsolateThreadData* per_thread =
thread_data_table_->Lookup(this, thread_id);
if (per_thread) {
DCHECK(!per_thread->thread_state_);
thread_data_table_->Remove(per_thread);
}
}
}
Isolate::PerIsolateThreadData* Isolate::FindPerThreadDataForThisThread() {
ThreadId thread_id = ThreadId::Current();
return FindPerThreadDataForThread(thread_id);
}
Isolate::PerIsolateThreadData* Isolate::FindPerThreadDataForThread(
ThreadId thread_id) {
PerIsolateThreadData* per_thread = NULL;
{
base::LockGuard<base::Mutex> lock_guard(thread_data_table_mutex_.Pointer());
per_thread = thread_data_table_->Lookup(this, thread_id);
}
return per_thread;
}
void Isolate::InitializeOncePerProcess() {
base::LockGuard<base::Mutex> lock_guard(thread_data_table_mutex_.Pointer());
CHECK(thread_data_table_ == NULL);
isolate_key_ = base::Thread::CreateThreadLocalKey();
#if DEBUG
base::NoBarrier_Store(&isolate_key_created_, 1);
#endif
thread_id_key_ = base::Thread::CreateThreadLocalKey();
per_isolate_thread_data_key_ = base::Thread::CreateThreadLocalKey();
thread_data_table_ = new Isolate::ThreadDataTable();
}
Address Isolate::get_address_from_id(Isolate::AddressId id) {
return isolate_addresses_[id];
}
char* Isolate::Iterate(ObjectVisitor* v, char* thread_storage) {
ThreadLocalTop* thread = reinterpret_cast<ThreadLocalTop*>(thread_storage);
Iterate(v, thread);
return thread_storage + sizeof(ThreadLocalTop);
}
void Isolate::IterateThread(ThreadVisitor* v, char* t) {
ThreadLocalTop* thread = reinterpret_cast<ThreadLocalTop*>(t);
v->VisitThread(this, thread);
}
void Isolate::Iterate(ObjectVisitor* v, ThreadLocalTop* thread) {
// Visit the roots from the top for a given thread.
v->VisitPointer(&thread->pending_exception_);
v->VisitPointer(&(thread->pending_message_obj_));
v->VisitPointer(bit_cast<Object**>(&(thread->context_)));
v->VisitPointer(&thread->scheduled_exception_);
for (v8::TryCatch* block = thread->try_catch_handler();
block != NULL;
block = block->next_) {
v->VisitPointer(bit_cast<Object**>(&(block->exception_)));
v->VisitPointer(bit_cast<Object**>(&(block->message_obj_)));
}
// Iterate over pointers on native execution stack.
for (StackFrameIterator it(this, thread); !it.done(); it.Advance()) {
it.frame()->Iterate(v);
}
}
void Isolate::Iterate(ObjectVisitor* v) {
ThreadLocalTop* current_t = thread_local_top();
Iterate(v, current_t);
}
void Isolate::IterateDeferredHandles(ObjectVisitor* visitor) {
for (DeferredHandles* deferred = deferred_handles_head_;
deferred != NULL;
deferred = deferred->next_) {
deferred->Iterate(visitor);
}
}
#ifdef DEBUG
bool Isolate::IsDeferredHandle(Object** handle) {
// Each DeferredHandles instance keeps the handles to one job in the
// concurrent recompilation queue, containing a list of blocks. Each block
// contains kHandleBlockSize handles except for the first block, which may
// not be fully filled.
// We iterate through all the blocks to see whether the argument handle
// belongs to one of the blocks. If so, it is deferred.
for (DeferredHandles* deferred = deferred_handles_head_;
deferred != NULL;
deferred = deferred->next_) {
List<Object**>* blocks = &deferred->blocks_;
for (int i = 0; i < blocks->length(); i++) {
Object** block_limit = (i == 0) ? deferred->first_block_limit_
: blocks->at(i) + kHandleBlockSize;
if (blocks->at(i) <= handle && handle < block_limit) return true;
}
}
return false;
}
#endif // DEBUG
void Isolate::RegisterTryCatchHandler(v8::TryCatch* that) {
thread_local_top()->set_try_catch_handler(that);
}
void Isolate::UnregisterTryCatchHandler(v8::TryCatch* that) {
DCHECK(thread_local_top()->try_catch_handler() == that);
thread_local_top()->set_try_catch_handler(that->next_);
}
Handle<String> Isolate::StackTraceString() {
if (stack_trace_nesting_level_ == 0) {
stack_trace_nesting_level_++;
HeapStringAllocator allocator;
StringStream::ClearMentionedObjectCache(this);
StringStream accumulator(&allocator);
incomplete_message_ = &accumulator;
PrintStack(&accumulator);
Handle<String> stack_trace = accumulator.ToString(this);
incomplete_message_ = NULL;
stack_trace_nesting_level_ = 0;
return stack_trace;
} else if (stack_trace_nesting_level_ == 1) {
stack_trace_nesting_level_++;
base::OS::PrintError(
"\n\nAttempt to print stack while printing stack (double fault)\n");
base::OS::PrintError(
"If you are lucky you may find a partial stack dump on stdout.\n\n");
incomplete_message_->OutputToStdOut();
return factory()->empty_string();
} else {
base::OS::Abort();
// Unreachable
return factory()->empty_string();
}
}
void Isolate::PushStackTraceAndDie(unsigned int magic, void* ptr1, void* ptr2,
unsigned int magic2) {
const int kMaxStackTraceSize = 32 * KB;
Handle<String> trace = StackTraceString();
uint8_t buffer[kMaxStackTraceSize];
int length = Min(kMaxStackTraceSize - 1, trace->length());
String::WriteToFlat(*trace, buffer, 0, length);
buffer[length] = '\0';
// TODO(dcarney): convert buffer to utf8?
base::OS::PrintError("Stacktrace (%x-%x) %p %p: %s\n", magic, magic2, ptr1,
ptr2, reinterpret_cast<char*>(buffer));
base::OS::Abort();
}
namespace {
class StackTraceHelper {
public:
StackTraceHelper(Isolate* isolate, FrameSkipMode mode, Handle<Object> caller)
: isolate_(isolate),
mode_(mode),
caller_(caller),
skip_next_frame_(true) {
switch (mode_) {
case SKIP_FIRST:
skip_next_frame_ = true;
break;
case SKIP_UNTIL_SEEN:
DCHECK(caller_->IsJSFunction());
skip_next_frame_ = true;
break;
case SKIP_NONE:
skip_next_frame_ = false;
break;
}
encountered_strict_function_ = false;
}
// Poison stack frames below the first strict mode frame.
// The stack trace API should not expose receivers and function
// objects on frames deeper than the top-most one with a strict mode
// function.
bool IsStrictFrame(JSFunction* fun) {
if (!encountered_strict_function_) {
encountered_strict_function_ = is_strict(fun->shared()->language_mode());
}
return encountered_strict_function_;
}
// Determines whether the given stack frame should be displayed in a stack
// trace.
bool IsVisibleInStackTrace(JSFunction* fun) {
return ShouldIncludeFrame(fun) && IsNotHidden(fun) &&
IsInSameSecurityContext(fun);
}
private:
// This mechanism excludes a number of uninteresting frames from the stack
// trace. This can be be the first frame (which will be a builtin-exit frame
// for the error constructor builtin) or every frame until encountering a
// user-specified function.
bool ShouldIncludeFrame(JSFunction* fun) {
switch (mode_) {
case SKIP_NONE:
return true;
case SKIP_FIRST:
if (!skip_next_frame_) return true;
skip_next_frame_ = false;
return false;
case SKIP_UNTIL_SEEN:
if (skip_next_frame_ && (fun == *caller_)) {
skip_next_frame_ = false;
return false;
}
return !skip_next_frame_;
}
UNREACHABLE();
return false;
}
bool IsNotHidden(JSFunction* fun) {
// Functions defined not in user scripts are not visible unless directly
// exposed, in which case the native flag is set.
// The --builtins-in-stack-traces command line flag allows including
// internal call sites in the stack trace for debugging purposes.
if (!FLAG_builtins_in_stack_traces && !fun->shared()->IsUserJavaScript()) {
return fun->shared()->native();
}
return true;
}
bool IsInSameSecurityContext(JSFunction* fun) {
return isolate_->context()->HasSameSecurityTokenAs(fun->context());
}
Isolate* isolate_;
const FrameSkipMode mode_;
const Handle<Object> caller_;
bool skip_next_frame_;
bool encountered_strict_function_;
};
// TODO(jgruber): Fix all cases in which frames give us a hole value (e.g. the
// receiver in RegExp constructor frames.
Handle<Object> TheHoleToUndefined(Isolate* isolate, Handle<Object> in) {
return (in->IsTheHole(isolate))
? Handle<Object>::cast(isolate->factory()->undefined_value())
: in;
}
bool GetStackTraceLimit(Isolate* isolate, int* result) {
Handle<JSObject> error = isolate->error_function();
Handle<String> key = isolate->factory()->stackTraceLimit_string();
Handle<Object> stack_trace_limit = JSReceiver::GetDataProperty(error, key);
if (!stack_trace_limit->IsNumber()) return false;
// Ensure that limit is not negative.
*result = Max(FastD2IChecked(stack_trace_limit->Number()), 0);
return true;
}
} // namespace
Handle<Object> Isolate::CaptureSimpleStackTrace(Handle<JSReceiver> error_object,
FrameSkipMode mode,
Handle<Object> caller) {
DisallowJavascriptExecution no_js(this);
int limit;
if (!GetStackTraceLimit(this, &limit)) return factory()->undefined_value();
const int initial_size = Min(limit, 10);
Handle<FrameArray> elements = factory()->NewFrameArray(initial_size);
StackTraceHelper helper(this, mode, caller);
for (StackFrameIterator iter(this);
!iter.done() && elements->FrameCount() < limit; iter.Advance()) {
StackFrame* frame = iter.frame();
switch (frame->type()) {
case StackFrame::JAVA_SCRIPT:
case StackFrame::OPTIMIZED:
case StackFrame::INTERPRETED:
case StackFrame::BUILTIN: {
JavaScriptFrame* js_frame = JavaScriptFrame::cast(frame);
// Set initial size to the maximum inlining level + 1 for the outermost
// function.
List<FrameSummary> frames(FLAG_max_inlining_levels + 1);
js_frame->Summarize(&frames);
for (int i = frames.length() - 1; i >= 0; i--) {
Handle<JSFunction> fun = frames[i].function();
// Filter out internal frames that we do not want to show.
if (!helper.IsVisibleInStackTrace(*fun)) continue;
Handle<Object> recv = frames[i].receiver();
Handle<AbstractCode> abstract_code = frames[i].abstract_code();
const int offset = frames[i].code_offset();
bool force_constructor = false;
if (frame->type() == StackFrame::BUILTIN) {
// Help CallSite::IsConstructor correctly detect hand-written
// construct stubs.
if (Code::cast(*abstract_code)->is_construct_stub()) {
force_constructor = true;
}
}
int flags = 0;
if (helper.IsStrictFrame(*fun)) flags |= FrameArray::kIsStrict;
if (force_constructor) flags |= FrameArray::kForceConstructor;
elements = FrameArray::AppendJSFrame(
elements, TheHoleToUndefined(this, recv), fun, abstract_code,
offset, flags);
}
} break;
case StackFrame::BUILTIN_EXIT: {
BuiltinExitFrame* exit_frame = BuiltinExitFrame::cast(frame);
Handle<JSFunction> fun = handle(exit_frame->function(), this);
// Filter out internal frames that we do not want to show.
if (!helper.IsVisibleInStackTrace(*fun)) continue;
Handle<Object> recv(exit_frame->receiver(), this);
Handle<Code> code(exit_frame->LookupCode(), this);
const int offset =
static_cast<int>(exit_frame->pc() - code->instruction_start());
int flags = 0;
if (helper.IsStrictFrame(*fun)) flags |= FrameArray::kIsStrict;
if (exit_frame->IsConstructor()) flags |= FrameArray::kForceConstructor;
elements = FrameArray::AppendJSFrame(elements, recv, fun,
Handle<AbstractCode>::cast(code),
offset, flags);
} break;
case StackFrame::WASM: {
WasmFrame* wasm_frame = WasmFrame::cast(frame);
Handle<WasmInstanceObject> instance(wasm_frame->wasm_instance(), this);
const int wasm_function_index = wasm_frame->function_index();
Code* code = wasm_frame->unchecked_code();
Handle<AbstractCode> abstract_code(AbstractCode::cast(code), this);
const int offset =
static_cast<int>(wasm_frame->pc() - code->instruction_start());
int flags = 0;
if (instance->compiled_module()->is_asm_js()) {
flags |= FrameArray::kIsAsmJsWasmFrame;
if (wasm_frame->at_to_number_conversion()) {
flags |= FrameArray::kAsmJsAtNumberConversion;
}
} else {
flags |= FrameArray::kIsWasmFrame;
}
elements =
FrameArray::AppendWasmFrame(elements, instance, wasm_function_index,
abstract_code, offset, flags);
} break;
default:
break;
}
}
elements->ShrinkToFit();
// TODO(yangguo): Queue this structured stack trace for preprocessing on GC.
return factory()->NewJSArrayWithElements(elements);
}
MaybeHandle<JSReceiver> Isolate::CaptureAndSetDetailedStackTrace(
Handle<JSReceiver> error_object) {
if (capture_stack_trace_for_uncaught_exceptions_) {
// Capture stack trace for a detailed exception message.
Handle<Name> key = factory()->detailed_stack_trace_symbol();
Handle<JSArray> stack_trace = CaptureCurrentStackTrace(
stack_trace_for_uncaught_exceptions_frame_limit_,
stack_trace_for_uncaught_exceptions_options_);
RETURN_ON_EXCEPTION(
this, JSReceiver::SetProperty(error_object, key, stack_trace, STRICT),
JSReceiver);
}
return error_object;
}
MaybeHandle<JSReceiver> Isolate::CaptureAndSetSimpleStackTrace(
Handle<JSReceiver> error_object, FrameSkipMode mode,
Handle<Object> caller) {
// Capture stack trace for simple stack trace string formatting.
Handle<Name> key = factory()->stack_trace_symbol();
Handle<Object> stack_trace =
CaptureSimpleStackTrace(error_object, mode, caller);
RETURN_ON_EXCEPTION(
this, JSReceiver::SetProperty(error_object, key, stack_trace, STRICT),
JSReceiver);
return error_object;
}
Handle<JSArray> Isolate::GetDetailedStackTrace(Handle<JSObject> error_object) {
Handle<Name> key_detailed = factory()->detailed_stack_trace_symbol();
Handle<Object> stack_trace =
JSReceiver::GetDataProperty(error_object, key_detailed);
if (stack_trace->IsJSArray()) return Handle<JSArray>::cast(stack_trace);
return Handle<JSArray>();
}
class CaptureStackTraceHelper {
public:
CaptureStackTraceHelper(Isolate* isolate,
StackTrace::StackTraceOptions options)
: isolate_(isolate) {
if (options & StackTrace::kColumnOffset) {
column_key_ =
factory()->InternalizeOneByteString(STATIC_CHAR_VECTOR("column"));
}
if (options & StackTrace::kLineNumber) {
line_key_ =
factory()->InternalizeOneByteString(STATIC_CHAR_VECTOR("lineNumber"));
}
if (options & StackTrace::kScriptId) {
script_id_key_ =
factory()->InternalizeOneByteString(STATIC_CHAR_VECTOR("scriptId"));
}
if (options & StackTrace::kScriptName) {
script_name_key_ =
factory()->InternalizeOneByteString(STATIC_CHAR_VECTOR("scriptName"));
}
if (options & StackTrace::kScriptNameOrSourceURL) {
script_name_or_source_url_key_ = factory()->InternalizeOneByteString(
STATIC_CHAR_VECTOR("scriptNameOrSourceURL"));
}
if (options & StackTrace::kFunctionName) {
function_key_ = factory()->InternalizeOneByteString(
STATIC_CHAR_VECTOR("functionName"));
}
if (options & StackTrace::kIsEval) {
eval_key_ =
factory()->InternalizeOneByteString(STATIC_CHAR_VECTOR("isEval"));
}
if (options & StackTrace::kIsConstructor) {
constructor_key_ = factory()->InternalizeOneByteString(
STATIC_CHAR_VECTOR("isConstructor"));
}
}
Handle<JSObject> NewStackFrameObject(FrameSummary& summ) {
int position = summ.abstract_code()->SourcePosition(summ.code_offset());
return NewStackFrameObject(summ.function(), position,
summ.is_constructor());
}
Handle<JSObject> NewStackFrameObject(Handle<JSFunction> fun, int position,
bool is_constructor) {
Handle<JSObject> stack_frame =
factory()->NewJSObject(isolate_->object_function());
Handle<Script> script(Script::cast(fun->shared()->script()), isolate_);
if (!line_key_.is_null()) {
Script::PositionInfo info;
bool valid_pos =
Script::GetPositionInfo(script, position, &info, Script::WITH_OFFSET);
if (!column_key_.is_null() && valid_pos) {
JSObject::AddProperty(stack_frame, column_key_,
handle(Smi::FromInt(info.column + 1), isolate_),
NONE);
}
JSObject::AddProperty(stack_frame, line_key_,
handle(Smi::FromInt(info.line + 1), isolate_),
NONE);
}
if (!script_id_key_.is_null()) {
JSObject::AddProperty(stack_frame, script_id_key_,
handle(Smi::FromInt(script->id()), isolate_), NONE);
}
if (!script_name_key_.is_null()) {
JSObject::AddProperty(stack_frame, script_name_key_,
handle(script->name(), isolate_), NONE);
}
if (!script_name_or_source_url_key_.is_null()) {
Handle<Object> result(script->GetNameOrSourceURL(), isolate_);
JSObject::AddProperty(stack_frame, script_name_or_source_url_key_, result,
NONE);
}
if (!eval_key_.is_null()) {
Handle<Object> is_eval = factory()->ToBoolean(
script->compilation_type() == Script::COMPILATION_TYPE_EVAL);
JSObject::AddProperty(stack_frame, eval_key_, is_eval, NONE);
}
if (!function_key_.is_null()) {
Handle<Object> fun_name = JSFunction::GetDebugName(fun);
JSObject::AddProperty(stack_frame, function_key_, fun_name, NONE);
}
if (!constructor_key_.is_null()) {
Handle<Object> is_constructor_obj = factory()->ToBoolean(is_constructor);
JSObject::AddProperty(stack_frame, constructor_key_, is_constructor_obj,
NONE);
}
return stack_frame;
}
Handle<JSObject> NewStackFrameObject(BuiltinExitFrame* frame) {
Handle<JSObject> stack_frame =
factory()->NewJSObject(isolate_->object_function());
Handle<JSFunction> fun = handle(frame->function(), isolate_);
if (!function_key_.is_null()) {
Handle<Object> fun_name = JSFunction::GetDebugName(fun);
JSObject::AddProperty(stack_frame, function_key_, fun_name, NONE);
}
// We don't have a script and hence cannot set line and col positions.
DCHECK(!fun->shared()->script()->IsScript());
return stack_frame;
}
Handle<JSObject> NewStackFrameObject(WasmFrame* frame) {
Handle<JSObject> stack_frame =
factory()->NewJSObject(isolate_->object_function());
if (!function_key_.is_null()) {
Handle<WasmCompiledModule> compiled_module(
frame->wasm_instance()->compiled_module(), isolate_);
Handle<String> name = WasmCompiledModule::GetFunctionName(
isolate_, compiled_module, frame->function_index());
JSObject::AddProperty(stack_frame, function_key_, name, NONE);
}
// Encode the function index as line number (1-based).
if (!line_key_.is_null()) {
JSObject::AddProperty(
stack_frame, line_key_,
isolate_->factory()->NewNumberFromInt(frame->function_index() + 1),
NONE);
}
// Encode the byte offset as column (1-based).
if (!column_key_.is_null()) {
Code* code = frame->LookupCode();
int offset = static_cast<int>(frame->pc() - code->instruction_start());
int position = AbstractCode::cast(code)->SourcePosition(offset);
// Make position 1-based.
if (position >= 0) ++position;
JSObject::AddProperty(stack_frame, column_key_,
isolate_->factory()->NewNumberFromInt(position),
NONE);
}
if (!script_id_key_.is_null()) {
int script_id = frame->script()->id();
JSObject::AddProperty(stack_frame, script_id_key_,
handle(Smi::FromInt(script_id), isolate_), NONE);
}
return stack_frame;
}
private:
inline Factory* factory() { return isolate_->factory(); }
Isolate* isolate_;
Handle<String> column_key_;
Handle<String> line_key_;
Handle<String> script_id_key_;
Handle<String> script_name_key_;
Handle<String> script_name_or_source_url_key_;
Handle<String> function_key_;
Handle<String> eval_key_;
Handle<String> constructor_key_;
};
Handle<JSArray> Isolate::CaptureCurrentStackTrace(
int frame_limit, StackTrace::StackTraceOptions options) {
DisallowJavascriptExecution no_js(this);
CaptureStackTraceHelper helper(this, options);
// Ensure no negative values.
int limit = Max(frame_limit, 0);
Handle<JSArray> stack_trace = factory()->NewJSArray(frame_limit);
Handle<FixedArray> stack_trace_elems(
FixedArray::cast(stack_trace->elements()), this);
int frames_seen = 0;
for (StackTraceFrameIterator it(this); !it.done() && (frames_seen < limit);
it.Advance()) {
StandardFrame* frame = it.frame();
if (frame->is_java_script()) {
// Set initial size to the maximum inlining level + 1 for the outermost
// function.
List<FrameSummary> frames(FLAG_max_inlining_levels + 1);
JavaScriptFrame::cast(frame)->Summarize(&frames);
for (int i = frames.length() - 1; i >= 0 && frames_seen < limit; i--) {
Handle<JSFunction> fun = frames[i].function();
// Filter frames from other security contexts.
if (!(options & StackTrace::kExposeFramesAcrossSecurityOrigins) &&
!this->context()->HasSameSecurityTokenAs(fun->context()))
continue;
Handle<JSObject> new_frame_obj = helper.NewStackFrameObject(frames[i]);
stack_trace_elems->set(frames_seen, *new_frame_obj);
frames_seen++;
}
} else {
DCHECK(frame->is_wasm());
WasmFrame* wasm_frame = WasmFrame::cast(frame);
Handle<JSObject> new_frame_obj = helper.NewStackFrameObject(wasm_frame);
stack_trace_elems->set(frames_seen, *new_frame_obj);
frames_seen++;
}
}
stack_trace->set_length(Smi::FromInt(frames_seen));
return stack_trace;
}
void Isolate::PrintStack(FILE* out, PrintStackMode mode) {
if (stack_trace_nesting_level_ == 0) {
stack_trace_nesting_level_++;
StringStream::ClearMentionedObjectCache(this);
HeapStringAllocator allocator;
StringStream accumulator(&allocator);
incomplete_message_ = &accumulator;
PrintStack(&accumulator, mode);
accumulator.OutputToFile(out);
InitializeLoggingAndCounters();
accumulator.Log(this);
incomplete_message_ = NULL;
stack_trace_nesting_level_ = 0;
} else if (stack_trace_nesting_level_ == 1) {
stack_trace_nesting_level_++;
base::OS::PrintError(
"\n\nAttempt to print stack while printing stack (double fault)\n");
base::OS::PrintError(
"If you are lucky you may find a partial stack dump on stdout.\n\n");
incomplete_message_->OutputToFile(out);
}
}
static void PrintFrames(Isolate* isolate,
StringStream* accumulator,
StackFrame::PrintMode mode) {
StackFrameIterator it(isolate);
for (int i = 0; !it.done(); it.Advance()) {
it.frame()->Print(accumulator, mode, i++);
}
}
void Isolate::PrintStack(StringStream* accumulator, PrintStackMode mode) {
// The MentionedObjectCache is not GC-proof at the moment.
DisallowHeapAllocation no_gc;
HandleScope scope(this);
DCHECK(accumulator->IsMentionedObjectCacheClear(this));
// Avoid printing anything if there are no frames.
if (c_entry_fp(thread_local_top()) == 0) return;
accumulator->Add(
"\n==== JS stack trace =========================================\n\n");
PrintFrames(this, accumulator, StackFrame::OVERVIEW);
if (mode == kPrintStackVerbose) {
accumulator->Add(
"\n==== Details ================================================\n\n");
PrintFrames(this, accumulator, StackFrame::DETAILS);
accumulator->PrintMentionedObjectCache(this);
}
accumulator->Add("=====================\n\n");
}
void Isolate::SetFailedAccessCheckCallback(
v8::FailedAccessCheckCallback callback) {
thread_local_top()->failed_access_check_callback_ = callback;
}
void Isolate::ReportFailedAccessCheck(Handle<JSObject> receiver) {
if (!thread_local_top()->failed_access_check_callback_) {
return ScheduleThrow(*factory()->NewTypeError(MessageTemplate::kNoAccess));
}
DCHECK(receiver->IsAccessCheckNeeded());
DCHECK(context());
// Get the data object from access check info.
HandleScope scope(this);
Handle<Object> data;
{ DisallowHeapAllocation no_gc;
AccessCheckInfo* access_check_info = AccessCheckInfo::Get(this, receiver);
if (!access_check_info) {
AllowHeapAllocation doesnt_matter_anymore;
return ScheduleThrow(
*factory()->NewTypeError(MessageTemplate::kNoAccess));
}
data = handle(access_check_info->data(), this);
}
// Leaving JavaScript.
VMState<EXTERNAL> state(this);
thread_local_top()->failed_access_check_callback_(
v8::Utils::ToLocal(receiver), v8::ACCESS_HAS, v8::Utils::ToLocal(data));
}
bool Isolate::MayAccess(Handle<Context> accessing_context,
Handle<JSObject> receiver) {
DCHECK(receiver->IsJSGlobalProxy() || receiver->IsAccessCheckNeeded());
// Check for compatibility between the security tokens in the
// current lexical context and the accessed object.
// During bootstrapping, callback functions are not enabled yet.
if (bootstrapper()->IsActive()) return true;
{
DisallowHeapAllocation no_gc;
if (receiver->IsJSGlobalProxy()) {
Object* receiver_context =
JSGlobalProxy::cast(*receiver)->native_context();
if (!receiver_context->IsContext()) return false;
// Get the native context of current top context.
// avoid using Isolate::native_context() because it uses Handle.
Context* native_context =
accessing_context->global_object()->native_context();
if (receiver_context == native_context) return true;
if (Context::cast(receiver_context)->security_token() ==
native_context->security_token())
return true;
}
}
HandleScope scope(this);
Handle<Object> data;
v8::AccessCheckCallback callback = nullptr;
{ DisallowHeapAllocation no_gc;
AccessCheckInfo* access_check_info = AccessCheckInfo::Get(this, receiver);
if (!access_check_info) return false;
Object* fun_obj = access_check_info->callback();
callback = v8::ToCData<v8::AccessCheckCallback>(fun_obj);
data = handle(access_check_info->data(), this);
}
LOG(this, ApiSecurityCheck());
{
// Leaving JavaScript.
VMState<EXTERNAL> state(this);
return callback(v8::Utils::ToLocal(accessing_context),
v8::Utils::ToLocal(receiver), v8::Utils::ToLocal(data));
}
}
Object* Isolate::StackOverflow() {
if (FLAG_abort_on_stack_overflow) {
FATAL("Aborting on stack overflow");
}
DisallowJavascriptExecution no_js(this);
HandleScope scope(this);
Handle<JSFunction> fun = range_error_function();
Handle<Object> msg = factory()->NewStringFromAsciiChecked(
MessageTemplate::TemplateString(MessageTemplate::kStackOverflow));
Handle<Object> no_caller;
Handle<Object> exception;
ASSIGN_RETURN_FAILURE_ON_EXCEPTION(
this, exception,
ErrorUtils::Construct(this, fun, fun, msg, SKIP_NONE, no_caller, true));
Throw(*exception, nullptr);
#ifdef VERIFY_HEAP
if (FLAG_verify_heap && FLAG_stress_compaction) {
heap()->CollectAllGarbage(Heap::kNoGCFlags,
GarbageCollectionReason::kTesting);
}
#endif // VERIFY_HEAP
return heap()->exception();
}
Object* Isolate::TerminateExecution() {
return Throw(heap_.termination_exception(), nullptr);
}
void Isolate::CancelTerminateExecution() {
if (try_catch_handler()) {
try_catch_handler()->has_terminated_ = false;
}
if (has_pending_exception() &&
pending_exception() == heap_.termination_exception()) {
thread_local_top()->external_caught_exception_ = false;
clear_pending_exception();
}
if (has_scheduled_exception() &&
scheduled_exception() == heap_.termination_exception()) {
thread_local_top()->external_caught_exception_ = false;
clear_scheduled_exception();
}
}
void Isolate::RequestInterrupt(InterruptCallback callback, void* data) {
ExecutionAccess access(this);
api_interrupts_queue_.push(InterruptEntry(callback, data));
stack_guard()->RequestApiInterrupt();
}
void Isolate::InvokeApiInterruptCallbacks() {
RuntimeCallTimerScope runtimeTimer(
this, &RuntimeCallStats::InvokeApiInterruptCallbacks);
// Note: callback below should be called outside of execution access lock.
while (true) {
InterruptEntry entry;
{
ExecutionAccess access(this);
if (api_interrupts_queue_.empty()) return;
entry = api_interrupts_queue_.front();
api_interrupts_queue_.pop();
}
VMState<EXTERNAL> state(this);
HandleScope handle_scope(this);
entry.first(reinterpret_cast<v8::Isolate*>(this), entry.second);
}
}
void ReportBootstrappingException(Handle<Object> exception,
MessageLocation* location) {
base::OS::PrintError("Exception thrown during bootstrapping\n");
if (location == NULL || location->script().is_null()) return;
// We are bootstrapping and caught an error where the location is set
// and we have a script for the location.
// In this case we could have an extension (or an internal error
// somewhere) and we print out the line number at which the error occured
// to the console for easier debugging.
int line_number =
location->script()->GetLineNumber(location->start_pos()) + 1;
if (exception->IsString() && location->script()->name()->IsString()) {
base::OS::PrintError(
"Extension or internal compilation error: %s in %s at line %d.\n",
String::cast(*exception)->ToCString().get(),
String::cast(location->script()->name())->ToCString().get(),
line_number);
} else if (location->script()->name()->IsString()) {
base::OS::PrintError(
"Extension or internal compilation error in %s at line %d.\n",
String::cast(location->script()->name())->ToCString().get(),
line_number);
} else if (exception->IsString()) {
base::OS::PrintError("Extension or internal compilation error: %s.\n",
String::cast(*exception)->ToCString().get());
} else {
base::OS::PrintError("Extension or internal compilation error.\n");
}
#ifdef OBJECT_PRINT
// Since comments and empty lines have been stripped from the source of
// builtins, print the actual source here so that line numbers match.
if (location->script()->source()->IsString()) {
Handle<String> src(String::cast(location->script()->source()));
PrintF("Failing script:");
int len = src->length();
if (len == 0) {
PrintF(" <not available>\n");
} else {
PrintF("\n");
int line_number = 1;
PrintF("%5d: ", line_number);
for (int i = 0; i < len; i++) {
uint16_t character = src->Get(i);
PrintF("%c", character);
if (character == '\n' && i < len - 2) {
PrintF("%5d: ", ++line_number);
}
}
PrintF("\n");
}
}
#endif
}
Object* Isolate::Throw(Object* exception, MessageLocation* location) {
DCHECK(!has_pending_exception());
HandleScope scope(this);
Handle<Object> exception_handle(exception, this);
if (FLAG_print_all_exceptions) {
printf("=========================================================\n");
printf("Exception thrown:\n");
if (location) {
Handle<Script> script = location->script();
Handle<Object> name(script->GetNameOrSourceURL(), this);
printf("at ");
if (name->IsString() && String::cast(*name)->length() > 0)
String::cast(*name)->PrintOn(stdout);
else
printf("<anonymous>");
// Script::GetLineNumber and Script::GetColumnNumber can allocate on the heap to
// initialize the line_ends array, so be careful when calling them.
#ifdef DEBUG
if (AllowHeapAllocation::IsAllowed()) {
#else
if (false) {
#endif
printf(", %d:%d - %d:%d\n",
Script::GetLineNumber(script, location->start_pos()) + 1,
Script::GetColumnNumber(script, location->start_pos()),
Script::GetLineNumber(script, location->end_pos()) + 1,
Script::GetColumnNumber(script, location->end_pos()));
} else {
printf(", line %d\n", script->GetLineNumber(location->start_pos()) + 1);
}
}
exception->Print();
printf("Stack Trace:\n");
PrintStack(stdout);
printf("=========================================================\n");
}
// Determine whether a message needs to be created for the given exception
// depending on the following criteria:
// 1) External v8::TryCatch missing: Always create a message because any
// JavaScript handler for a finally-block might re-throw to top-level.
// 2) External v8::TryCatch exists: Only create a message if the handler
// captures messages or is verbose (which reports despite the catch).
// 3) ReThrow from v8::TryCatch: The message from a previous throw still
// exists and we preserve it instead of creating a new message.
bool requires_message = try_catch_handler() == nullptr ||
try_catch_handler()->is_verbose_ ||
try_catch_handler()->capture_message_;
bool rethrowing_message = thread_local_top()->rethrowing_message_;
thread_local_top()->rethrowing_message_ = false;
// Notify debugger of exception.
if (is_catchable_by_javascript(exception)) {
debug()->OnThrow(exception_handle);
}
// Generate the message if required.
if (requires_message && !rethrowing_message) {
MessageLocation computed_location;
// If no location was specified we try to use a computed one instead.
if (location == NULL && ComputeLocation(&computed_location)) {
location = &computed_location;
}
if (bootstrapper()->IsActive()) {
// It's not safe to try to make message objects or collect stack traces
// while the bootstrapper is active since the infrastructure may not have
// been properly initialized.
ReportBootstrappingException(exception_handle, location);
} else {
Handle<Object> message_obj = CreateMessage(exception_handle, location);
thread_local_top()->pending_message_obj_ = *message_obj;
// For any exception not caught by JavaScript, even when an external
// handler is present:
// If the abort-on-uncaught-exception flag is specified, and if the
// embedder didn't specify a custom uncaught exception callback,
// or if the custom callback determined that V8 should abort, then
// abort.
if (FLAG_abort_on_uncaught_exception) {
CatchType prediction = PredictExceptionCatcher();
if ((prediction == NOT_CAUGHT || prediction == CAUGHT_BY_EXTERNAL) &&
(!abort_on_uncaught_exception_callback_ ||
abort_on_uncaught_exception_callback_(
reinterpret_cast<v8::Isolate*>(this)))) {
// Prevent endless recursion.
FLAG_abort_on_uncaught_exception = false;
// This flag is intended for use by JavaScript developers, so
// print a user-friendly stack trace (not an internal one).
PrintF(stderr, "%s\n\nFROM\n",
MessageHandler::GetLocalizedMessage(this, message_obj).get());
PrintCurrentStackTrace(stderr);
base::OS::Abort();
}
}
}
}
// Set the exception being thrown.
set_pending_exception(*exception_handle);
return heap()->exception();
}
Object* Isolate::ReThrow(Object* exception) {
DCHECK(!has_pending_exception());
// Set the exception being re-thrown.
set_pending_exception(exception);
return heap()->exception();
}
Object* Isolate::UnwindAndFindHandler() {
Object* exception = pending_exception();
Code* code = nullptr;
Context* context = nullptr;
intptr_t offset = 0;
Address handler_sp = nullptr;
Address handler_fp = nullptr;
// Special handling of termination exceptions, uncatchable by JavaScript and
// Wasm code, we unwind the handlers until the top ENTRY handler is found.
bool catchable_by_js = is_catchable_by_javascript(exception);
// Compute handler and stack unwinding information by performing a full walk
// over the stack and dispatching according to the frame type.
for (StackFrameIterator iter(this); !iter.done(); iter.Advance()) {
StackFrame* frame = iter.frame();
// For JSEntryStub frames we always have a handler.
if (frame->is_entry() || frame->is_entry_construct()) {
StackHandler* handler = frame->top_handler();
// Restore the next handler.
thread_local_top()->handler_ = handler->next()->address();
// Gather information from the handler.
code = frame->LookupCode();
handler_sp = handler->address() + StackHandlerConstants::kSize;
offset = Smi::cast(code->handler_table()->get(0))->value();
break;
}
if (FLAG_wasm_eh_prototype) {
if (frame->is_wasm() && is_catchable_by_wasm(exception)) {
int stack_slots = 0; // Will contain stack slot count of frame.
WasmFrame* wasm_frame = static_cast<WasmFrame*>(frame);
offset = wasm_frame->LookupExceptionHandlerInTable(&stack_slots);
if (offset >= 0) {
// Compute the stack pointer from the frame pointer. This ensures that
// argument slots on the stack are dropped as returning would.
Address return_sp = frame->fp() +
StandardFrameConstants::kFixedFrameSizeAboveFp -
stack_slots * kPointerSize;
// Gather information from the frame.
code = frame->LookupCode();
handler_sp = return_sp;
handler_fp = frame->fp();
break;
}
}
}
// For optimized frames we perform a lookup in the handler table.
if (frame->is_optimized() && catchable_by_js) {
OptimizedFrame* js_frame = static_cast<OptimizedFrame*>(frame);
int stack_slots = 0; // Will contain stack slot count of frame.
offset = js_frame->LookupExceptionHandlerInTable(&stack_slots, nullptr);
if (offset >= 0) {
// Compute the stack pointer from the frame pointer. This ensures that
// argument slots on the stack are dropped as returning would.
Address return_sp = frame->fp() +
StandardFrameConstants::kFixedFrameSizeAboveFp -
stack_slots * kPointerSize;
// Gather information from the frame.
code = frame->LookupCode();
// TODO(bmeurer): Turbofanned BUILTIN frames appear as OPTIMIZED, but
// do not have a code kind of OPTIMIZED_FUNCTION.
if (code->kind() == Code::OPTIMIZED_FUNCTION &&
code->marked_for_deoptimization()) {
// If the target code is lazy deoptimized, we jump to the original
// return address, but we make a note that we are throwing, so that
// the deoptimizer can do the right thing.
offset = static_cast<int>(frame->pc() - code->entry());
set_deoptimizer_lazy_throw(true);
}
handler_sp = return_sp;
handler_fp = frame->fp();
break;
}
}
// For interpreted frame we perform a range lookup in the handler table.
if (frame->is_interpreted() && catchable_by_js) {
InterpretedFrame* js_frame = static_cast<InterpretedFrame*>(frame);
int register_slots = js_frame->GetBytecodeArray()->register_count();
int context_reg = 0; // Will contain register index holding context.
offset = js_frame->LookupExceptionHandlerInTable(&context_reg, nullptr);
if (offset >= 0) {
// Compute the stack pointer from the frame pointer. This ensures that
// argument slots on the stack are dropped as returning would.
// Note: This is only needed for interpreted frames that have been
// materialized by the deoptimizer. If there is a handler frame
// in between then {frame->sp()} would already be correct.
Address return_sp = frame->fp() -
InterpreterFrameConstants::kFixedFrameSizeFromFp -
register_slots * kPointerSize;
// Patch the bytecode offset in the interpreted frame to reflect the
// position of the exception handler. The special builtin below will
// take care of continuing to dispatch at that position. Also restore
// the correct context for the handler from the interpreter register.
context = Context::cast(js_frame->ReadInterpreterRegister(context_reg));
js_frame->PatchBytecodeOffset(static_cast<int>(offset));
offset = 0;
// Gather information from the frame.
code = *builtins()->InterpreterEnterBytecodeDispatch();
handler_sp = return_sp;
handler_fp = frame->fp();
break;
}
}
// For JavaScript frames we are guaranteed not to find a handler.
if (frame->is_java_script() && catchable_by_js) {
JavaScriptFrame* js_frame = static_cast<JavaScriptFrame*>(frame);
offset = js_frame->LookupExceptionHandlerInTable(nullptr, nullptr);
CHECK_EQ(-1, offset);
}
RemoveMaterializedObjectsOnUnwind(frame);
}
// Handler must exist.
CHECK(code != nullptr);
// Store information to be consumed by the CEntryStub.
thread_local_top()->pending_handler_context_ = context;
thread_local_top()->pending_handler_code_ = code;
thread_local_top()->pending_handler_offset_ = offset;
thread_local_top()->pending_handler_fp_ = handler_fp;
thread_local_top()->pending_handler_sp_ = handler_sp;
// Return and clear pending exception.
clear_pending_exception();
return exception;
}
namespace {
HandlerTable::CatchPrediction PredictException(JavaScriptFrame* frame) {
HandlerTable::CatchPrediction prediction;
if (frame->is_optimized()) {
if (frame->LookupExceptionHandlerInTable(nullptr, nullptr) > 0) {
// This optimized frame will catch. It's handler table does not include
// exception prediction, and we need to use the corresponding handler
// tables on the unoptimized code objects.
List<FrameSummary> summaries;
frame->Summarize(&summaries);
for (const FrameSummary& summary : summaries) {
Handle<AbstractCode> code = summary.abstract_code();
if (code->IsCode() && code->kind() == AbstractCode::BUILTIN) {
if (code->GetCode()->is_promise_rejection()) {
return HandlerTable::PROMISE;
}
// This the exception throw in PromiseHandle which doesn't
// cause a promise rejection.
if (code->GetCode()->is_exception_caught()) {
return HandlerTable::CAUGHT;
}
}
if (code->kind() == AbstractCode::OPTIMIZED_FUNCTION) {
DCHECK(summary.function()->shared()->asm_function());
// asm code cannot contain try-catch.
continue;
}
// Must have been constructed from a bytecode array.
CHECK_EQ(AbstractCode::INTERPRETED_FUNCTION, code->kind());
int code_offset = summary.code_offset();
BytecodeArray* bytecode = code->GetBytecodeArray();
HandlerTable* table = HandlerTable::cast(bytecode->handler_table());
int index = table->LookupRange(code_offset, nullptr, &prediction);
if (index <= 0) continue;
if (prediction == HandlerTable::UNCAUGHT) continue;
return prediction;
}
}
} else if (frame->LookupExceptionHandlerInTable(nullptr, &prediction) > 0) {
return prediction;
}
return HandlerTable::UNCAUGHT;
}
} // anonymous namespace
Isolate::CatchType Isolate::PredictExceptionCatcher() {
Address external_handler = thread_local_top()->try_catch_handler_address();
Address entry_handler = Isolate::handler(thread_local_top());
if (IsExternalHandlerOnTop(nullptr)) return CAUGHT_BY_EXTERNAL;
// Search for an exception handler by performing a full walk over the stack.
for (StackFrameIterator iter(this); !iter.done(); iter.Advance()) {
StackFrame* frame = iter.frame();
// For JSEntryStub frames we update the JS_ENTRY handler.
if (frame->is_entry() || frame->is_entry_construct()) {
entry_handler = frame->top_handler()->next()->address();
}
// For JavaScript frames we perform a lookup in the handler table.
if (frame->is_java_script()) {
JavaScriptFrame* js_frame = static_cast<JavaScriptFrame*>(frame);
HandlerTable::CatchPrediction prediction = PredictException(js_frame);
if (prediction == HandlerTable::DESUGARING) return CAUGHT_BY_DESUGARING;
if (prediction == HandlerTable::ASYNC_AWAIT) return CAUGHT_BY_ASYNC_AWAIT;
if (prediction == HandlerTable::PROMISE) return CAUGHT_BY_PROMISE;
if (prediction != HandlerTable::UNCAUGHT) return CAUGHT_BY_JAVASCRIPT;
}
// The exception has been externally caught if and only if there is an
// external handler which is on top of the top-most JS_ENTRY handler.
if (external_handler != nullptr && !try_catch_handler()->is_verbose_) {
if (entry_handler == nullptr || entry_handler > external_handler) {
return CAUGHT_BY_EXTERNAL;
}
}
}
// Handler not found.
return NOT_CAUGHT;
}
void Isolate::RemoveMaterializedObjectsOnUnwind(StackFrame* frame) {
if (frame->is_optimized()) {
bool removed = materialized_object_store_->Remove(frame->fp());
USE(removed);
// If there were any materialized objects, the code should be
// marked for deopt.
DCHECK(!removed || frame->LookupCode()->marked_for_deoptimization());
}
}
Object* Isolate::ThrowIllegalOperation() {
if (FLAG_stack_trace_on_illegal) PrintStack(stdout);
return Throw(heap()->illegal_access_string());
}
void Isolate::ScheduleThrow(Object* exception) {
// When scheduling a throw we first throw the exception to get the
// error reporting if it is uncaught before rescheduling it.
Throw(exception);
PropagatePendingExceptionToExternalTryCatch();
if (has_pending_exception()) {
thread_local_top()->scheduled_exception_ = pending_exception();
thread_local_top()->external_caught_exception_ = false;
clear_pending_exception();
}
}
void Isolate::RestorePendingMessageFromTryCatch(v8::TryCatch* handler) {
DCHECK(handler == try_catch_handler());
DCHECK(handler->HasCaught());
DCHECK(handler->rethrow_);
DCHECK(handler->capture_message_);
Object* message = reinterpret_cast<Object*>(handler->message_obj_);
DCHECK(message->IsJSMessageObject() || message->IsTheHole(this));
thread_local_top()->pending_message_obj_ = message;
}
void Isolate::CancelScheduledExceptionFromTryCatch(v8::TryCatch* handler) {
DCHECK(has_scheduled_exception());
if (scheduled_exception() == handler->exception_) {
DCHECK(scheduled_exception() != heap()->termination_exception());
clear_scheduled_exception();
}
}
Object* Isolate::PromoteScheduledException() {
Object* thrown = scheduled_exception();
clear_scheduled_exception();
// Re-throw the exception to avoid getting repeated error reporting.
return ReThrow(thrown);
}
void Isolate::PrintCurrentStackTrace(FILE* out) {
for (StackTraceFrameIterator it(this); !it.done(); it.Advance()) {
if (!it.is_javascript()) continue;
HandleScope scope(this);
JavaScriptFrame* frame = it.javascript_frame();
Handle<Object> receiver(frame->receiver(), this);
Handle<JSFunction> function(frame->function(), this);
Handle<AbstractCode> code(AbstractCode::cast(frame->LookupCode()), this);
const int offset =
static_cast<int>(frame->pc() - code->instruction_start());
JSStackFrame site(this, receiver, function, code, offset);
Handle<String> line = site.ToString().ToHandleChecked();
if (line->length() > 0) {
line->PrintOn(out);
PrintF(out, "\n");
}
}
}
bool Isolate::ComputeLocation(MessageLocation* target) {
StackTraceFrameIterator it(this);
if (it.done()) return false;
StandardFrame* frame = it.frame();
// TODO(clemensh): handle wasm frames
if (!frame->is_java_script()) return false;
JSFunction* fun = JavaScriptFrame::cast(frame)->function();
Object* script = fun->shared()->script();
if (!script->IsScript() ||
(Script::cast(script)->source()->IsUndefined(this))) {
return false;
}
Handle<Script> casted_script(Script::cast(script), this);
// Compute the location from the function and the relocation info of the
// baseline code. For optimized code this will use the deoptimization
// information to get canonical location information.
List<FrameSummary> frames(FLAG_max_inlining_levels + 1);
JavaScriptFrame::cast(frame)->Summarize(&frames);
FrameSummary& summary = frames.last();
int pos = summary.abstract_code()->SourcePosition(summary.code_offset());
*target = MessageLocation(casted_script, pos, pos + 1, handle(fun, this));
return true;
}
bool Isolate::ComputeLocationFromException(MessageLocation* target,
Handle<Object> exception) {
if (!exception->IsJSObject()) return false;
Handle<Name> start_pos_symbol = factory()->error_start_pos_symbol();
Handle<Object> start_pos = JSReceiver::GetDataProperty(
Handle<JSObject>::cast(exception), start_pos_symbol);
if (!start_pos->IsSmi()) return false;
int start_pos_value = Handle<Smi>::cast(start_pos)->value();
Handle<Name> end_pos_symbol = factory()->error_end_pos_symbol();
Handle<Object> end_pos = JSReceiver::GetDataProperty(
Handle<JSObject>::cast(exception), end_pos_symbol);
if (!end_pos->IsSmi()) return false;
int end_pos_value = Handle<Smi>::cast(end_pos)->value();
Handle<Name> script_symbol = factory()->error_script_symbol();
Handle<Object> script = JSReceiver::GetDataProperty(
Handle<JSObject>::cast(exception), script_symbol);
if (!script->IsScript()) return false;
Handle<Script> cast_script(Script::cast(*script));
*target = MessageLocation(cast_script, start_pos_value, end_pos_value);
return true;
}
bool Isolate::ComputeLocationFromStackTrace(MessageLocation* target,
Handle<Object> exception) {
if (!exception->IsJSObject()) return false;
Handle<Name> key = factory()->stack_trace_symbol();
Handle<Object> property =
JSReceiver::GetDataProperty(Handle<JSObject>::cast(exception), key);
if (!property->IsJSArray()) return false;
Handle<JSArray> simple_stack_trace = Handle<JSArray>::cast(property);
Handle<FrameArray> elements(FrameArray::cast(simple_stack_trace->elements()));
const int frame_count = elements->FrameCount();
for (int i = 0; i < frame_count; i++) {
if (elements->IsWasmFrame(i) || elements->IsAsmJsWasmFrame(i)) {
Handle<WasmCompiledModule> compiled_module(
WasmInstanceObject::cast(elements->WasmInstance(i))
->compiled_module());
int func_index = elements->WasmFunctionIndex(i)->value();
int code_offset = elements->Offset(i)->value();
// TODO(wasm): Clean this up (bug 5007).
int pos = code_offset < 0
? (-1 - code_offset)
: elements->Code(i)->SourcePosition(code_offset);
if (elements->IsAsmJsWasmFrame(i)) {
// For asm.js frames, make an additional translation step to get the
// asm.js source position.
bool at_to_number_conversion =
elements->Flags(i)->value() & FrameArray::kAsmJsAtNumberConversion;
pos = WasmCompiledModule::GetAsmJsSourcePosition(
compiled_module, func_index, pos, at_to_number_conversion);
} else {
// For pure wasm, make the function-local position module-relative by
// adding the function offset.
pos += compiled_module->GetFunctionOffset(func_index);
}
Handle<Script> script(compiled_module->script());
*target = MessageLocation(script, pos, pos + 1);
return true;
}
Handle<JSFunction> fun = handle(elements->Function(i), this);
if (!fun->shared()->IsSubjectToDebugging()) continue;
Object* script = fun->shared()->script();
if (script->IsScript() &&
!(Script::cast(script)->source()->IsUndefined(this))) {
AbstractCode* abstract_code = elements->Code(i);
const int code_offset = elements->Offset(i)->value();
const int pos = abstract_code->SourcePosition(code_offset);
Handle<Script> casted_script(Script::cast(script));
*target = MessageLocation(casted_script, pos, pos + 1);
return true;
}
}
return false;
}
Handle<JSMessageObject> Isolate::CreateMessage(Handle<Object> exception,
MessageLocation* location) {
Handle<JSArray> stack_trace_object;
if (capture_stack_trace_for_uncaught_exceptions_) {
if (exception->IsJSError()) {
// We fetch the stack trace that corresponds to this error object.
// If the lookup fails, the exception is probably not a valid Error
// object. In that case, we fall through and capture the stack trace
// at this throw site.
stack_trace_object =
GetDetailedStackTrace(Handle<JSObject>::cast(exception));
}
if (stack_trace_object.is_null()) {
// Not an error object, we capture stack and location at throw site.
stack_trace_object = CaptureCurrentStackTrace(
stack_trace_for_uncaught_exceptions_frame_limit_,
stack_trace_for_uncaught_exceptions_options_);
}
}
MessageLocation computed_location;
if (location == NULL &&
(ComputeLocationFromException(&computed_location, exception) ||
ComputeLocationFromStackTrace(&computed_location, exception) ||
ComputeLocation(&computed_location))) {
location = &computed_location;
}
return MessageHandler::MakeMessageObject(
this, MessageTemplate::kUncaughtException, location, exception,
stack_trace_object);
}
bool Isolate::IsJavaScriptHandlerOnTop(Object* exception) {
DCHECK_NE(heap()->the_hole_value(), exception);
// For uncatchable exceptions, the JavaScript handler cannot be on top.
if (!is_catchable_by_javascript(exception)) return false;
// Get the top-most JS_ENTRY handler, cannot be on top if it doesn't exist.
Address entry_handler = Isolate::handler(thread_local_top());
if (entry_handler == nullptr) return false;
// Get the address of the external handler so we can compare the address to
// determine which one is closer to the top of the stack.
Address external_handler = thread_local_top()->try_catch_handler_address();
if (external_handler == nullptr) return true;
// The exception has been externally caught if and only if there is an
// external handler which is on top of the top-most JS_ENTRY handler.
//
// Note, that finally clauses would re-throw an exception unless it's aborted
// by jumps in control flow (like return, break, etc.) and we'll have another
// chance to set proper v8::TryCatch later.
return (entry_handler < external_handler);
}
bool Isolate::IsExternalHandlerOnTop(Object* exception) {
DCHECK_NE(heap()->the_hole_value(), exception);
// Get the address of the external handler so we can compare the address to
// determine which one is closer to the top of the stack.
Address external_handler = thread_local_top()->try_catch_handler_address();
if (external_handler == nullptr) return false;
// For uncatchable exceptions, the external handler is always on top.
if (!is_catchable_by_javascript(exception)) return true;
// Get the top-most JS_ENTRY handler, cannot be on top if it doesn't exist.
Address entry_handler = Isolate::handler(thread_local_top());
if (entry_handler == nullptr) return true;
// The exception has been externally caught if and only if there is an
// external handler which is on top of the top-most JS_ENTRY handler.
//
// Note, that finally clauses would re-throw an exception unless it's aborted
// by jumps in control flow (like return, break, etc.) and we'll have another
// chance to set proper v8::TryCatch later.
return (entry_handler > external_handler);
}
void Isolate::ReportPendingMessages() {
Object* exception = pending_exception();
// Try to propagate the exception to an external v8::TryCatch handler. If
// propagation was unsuccessful, then we will get another chance at reporting
// the pending message if the exception is re-thrown.
bool has_been_propagated = PropagatePendingExceptionToExternalTryCatch();
if (!has_been_propagated) return;
// Clear the pending message object early to avoid endless recursion.
Object* message_obj = thread_local_top_.pending_message_obj_;
clear_pending_message();
// For uncatchable exceptions we do nothing. If needed, the exception and the
// message have already been propagated to v8::TryCatch.
if (!is_catchable_by_javascript(exception)) return;
// Determine whether the message needs to be reported to all message handlers
// depending on whether and external v8::TryCatch or an internal JavaScript
// handler is on top.
bool should_report_exception;
if (IsExternalHandlerOnTop(exception)) {
// Only report the exception if the external handler is verbose.
should_report_exception = try_catch_handler()->is_verbose_;
} else {
// Report the exception if it isn't caught by JavaScript code.
should_report_exception = !IsJavaScriptHandlerOnTop(exception);
}
// Actually report the pending message to all message handlers.
if (!message_obj->IsTheHole(this) && should_report_exception) {
HandleScope scope(this);
Handle<JSMessageObject> message(JSMessageObject::cast(message_obj), this);
Handle<JSValue> script_wrapper(JSValue::cast(message->script()), this);
Handle<Script> script(Script::cast(script_wrapper->value()), this);
int start_pos = message->start_position();
int end_pos = message->end_position();
MessageLocation location(script, start_pos, end_pos);
MessageHandler::ReportMessage(this, &location, message);
}
}
MessageLocation Isolate::GetMessageLocation() {
DCHECK(has_pending_exception());
if (thread_local_top_.pending_exception_ != heap()->termination_exception() &&
!thread_local_top_.pending_message_obj_->IsTheHole(this)) {
Handle<JSMessageObject> message_obj(
JSMessageObject::cast(thread_local_top_.pending_message_obj_), this);
Handle<JSValue> script_wrapper(JSValue::cast(message_obj->script()), this);
Handle<Script> script(Script::cast(script_wrapper->value()), this);
int start_pos = message_obj->start_position();
int end_pos = message_obj->end_position();
return MessageLocation(script, start_pos, end_pos);
}
return MessageLocation();
}
bool Isolate::OptionalRescheduleException(bool is_bottom_call) {
DCHECK(has_pending_exception());
PropagatePendingExceptionToExternalTryCatch();
bool is_termination_exception =
pending_exception() == heap_.termination_exception();
// Do not reschedule the exception if this is the bottom call.
bool clear_exception = is_bottom_call;
if (is_termination_exception) {
if (is_bottom_call) {
thread_local_top()->external_caught_exception_ = false;
clear_pending_exception();
return false;
}
} else if (thread_local_top()->external_caught_exception_) {
// If the exception is externally caught, clear it if there are no
// JavaScript frames on the way to the C++ frame that has the
// external handler.
DCHECK(thread_local_top()->try_catch_handler_address() != NULL);
Address external_handler_address =
thread_local_top()->try_catch_handler_address();
JavaScriptFrameIterator it(this);
if (it.done() || (it.frame()->sp() > external_handler_address)) {
clear_exception = true;
}
}
// Clear the exception if needed.
if (clear_exception) {
thread_local_top()->external_caught_exception_ = false;
clear_pending_exception();
return false;
}
// Reschedule the exception.
thread_local_top()->scheduled_exception_ = pending_exception();
clear_pending_exception();
return true;
}
void Isolate::PushPromise(Handle<JSObject> promise) {
ThreadLocalTop* tltop = thread_local_top();
PromiseOnStack* prev = tltop->promise_on_stack_;
Handle<JSObject> global_promise =
Handle<JSObject>::cast(global_handles()->Create(*promise));
tltop->promise_on_stack_ = new PromiseOnStack(global_promise, prev);
}
void Isolate::PopPromise() {
ThreadLocalTop* tltop = thread_local_top();
if (tltop->promise_on_stack_ == NULL) return;
PromiseOnStack* prev = tltop->promise_on_stack_->prev();
Handle<Object> global_promise = tltop->promise_on_stack_->promise();
delete tltop->promise_on_stack_;
tltop->promise_on_stack_ = prev;
global_handles()->Destroy(global_promise.location());
}
bool Isolate::PromiseHasUserDefinedRejectHandler(Handle<Object> promise) {
Handle<JSFunction> fun = promise_has_user_defined_reject_handler();
Handle<Object> has_reject_handler;
// If we are, e.g., overflowing the stack, don't try to call out to JS
if (!AllowJavascriptExecution::IsAllowed(this)) return false;
// Call the registered function to check for a handler
if (Execution::TryCall(this, fun, promise, 0, NULL)
.ToHandle(&has_reject_handler)) {
return has_reject_handler->IsTrue(this);
}
// If an exception is thrown in the course of execution of this built-in
// function, it indicates either a bug, or a synthetic uncatchable
// exception in the shutdown path. In either case, it's OK to predict either
// way in DevTools.
return false;
}
Handle<Object> Isolate::GetPromiseOnStackOnThrow() {
Handle<Object> undefined = factory()->undefined_value();
ThreadLocalTop* tltop = thread_local_top();
if (tltop->promise_on_stack_ == NULL) return undefined;
// Find the top-most try-catch or try-finally handler.
CatchType prediction = PredictExceptionCatcher();
if (prediction == NOT_CAUGHT || prediction == CAUGHT_BY_EXTERNAL) {
return undefined;
}
Handle<Object> retval = undefined;
PromiseOnStack* promise_on_stack = tltop->promise_on_stack_;
for (JavaScriptFrameIterator it(this); !it.done(); it.Advance()) {
switch (PredictException(it.frame())) {
case HandlerTable::UNCAUGHT:
continue;
case HandlerTable::CAUGHT:
case HandlerTable::DESUGARING:
if (retval->IsJSObject()) {
// Caught the result of an inner async/await invocation.
// Mark the inner promise as caught in the "synchronous case" so
// that Debug::OnException will see. In the synchronous case,
// namely in the code in an async function before the first
// await, the function which has this exception event has not yet
// returned, so the generated Promise has not yet been marked
// by AsyncFunctionAwaitCaught with promiseHandledHintSymbol.
Handle<Symbol> key = factory()->promise_handled_hint_symbol();
JSObject::SetProperty(Handle<JSObject>::cast(retval), key,
factory()->true_value(), STRICT)
.Assert();
}
return retval;
case HandlerTable::PROMISE:
return promise_on_stack
? Handle<Object>::cast(promise_on_stack->promise())
: undefined;
case HandlerTable::ASYNC_AWAIT: {
// If in the initial portion of async/await, continue the loop to pop up
// successive async/await stack frames until an asynchronous one with
// dependents is found, or a non-async stack frame is encountered, in
// order to handle the synchronous async/await catch prediction case:
// assume that async function calls are awaited.
if (!promise_on_stack) return retval;
retval = promise_on_stack->promise();
if (PromiseHasUserDefinedRejectHandler(retval)) {
return retval;
}
promise_on_stack = promise_on_stack->prev();
continue;
}
}
}
return retval;
}
void Isolate::SetCaptureStackTraceForUncaughtExceptions(
bool capture,
int frame_limit,
StackTrace::StackTraceOptions options) {
capture_stack_trace_for_uncaught_exceptions_ = capture;
stack_trace_for_uncaught_exceptions_frame_limit_ = frame_limit;
stack_trace_for_uncaught_exceptions_options_ = options;
}
void Isolate::SetAbortOnUncaughtExceptionCallback(
v8::Isolate::AbortOnUncaughtExceptionCallback callback) {
abort_on_uncaught_exception_callback_ = callback;
}
Handle<Context> Isolate::GetCallingNativeContext() {
JavaScriptFrameIterator it(this);
if (debug_->in_debug_scope()) {
while (!it.done()) {
JavaScriptFrame* frame = it.frame();
Context* context = Context::cast(frame->context());
if (context->native_context() == *debug_->debug_context()) {
it.Advance();
} else {
break;
}
}
}
if (it.done()) return Handle<Context>::null();
JavaScriptFrame* frame = it.frame();
Context* context = Context::cast(frame->context());
return Handle<Context>(context->native_context(), this);
}
char* Isolate::ArchiveThread(char* to) {
MemCopy(to, reinterpret_cast<char*>(thread_local_top()),
sizeof(ThreadLocalTop));
InitializeThreadLocal();
clear_pending_exception();
clear_pending_message();
clear_scheduled_exception();
return to + sizeof(ThreadLocalTop);
}
char* Isolate::RestoreThread(char* from) {
MemCopy(reinterpret_cast<char*>(thread_local_top()), from,
sizeof(ThreadLocalTop));
// This might be just paranoia, but it seems to be needed in case a
// thread_local_top_ is restored on a separate OS thread.
#ifdef USE_SIMULATOR
thread_local_top()->simulator_ = Simulator::current(this);
#endif
DCHECK(context() == NULL || context()->IsContext());
return from + sizeof(ThreadLocalTop);
}
Isolate::ThreadDataTable::ThreadDataTable()
: list_(NULL) {
}
Isolate::ThreadDataTable::~ThreadDataTable() {
// TODO(svenpanne) The assertion below would fire if an embedder does not
// cleanly dispose all Isolates before disposing v8, so we are conservative
// and leave it out for now.
// DCHECK_NULL(list_);
}
Isolate::PerIsolateThreadData::~PerIsolateThreadData() {
#if defined(USE_SIMULATOR)
delete simulator_;
#endif
}
Isolate::PerIsolateThreadData*
Isolate::ThreadDataTable::Lookup(Isolate* isolate,
ThreadId thread_id) {
for (PerIsolateThreadData* data = list_; data != NULL; data = data->next_) {
if (data->Matches(isolate, thread_id)) return data;
}
return NULL;
}
void Isolate::ThreadDataTable::Insert(Isolate::PerIsolateThreadData* data) {
if (list_ != NULL) list_->prev_ = data;
data->next_ = list_;
list_ = data;
}
void Isolate::ThreadDataTable::Remove(PerIsolateThreadData* data) {
if (list_ == data) list_ = data->next_;
if (data->next_ != NULL) data->next_->prev_ = data->prev_;
if (data->prev_ != NULL) data->prev_->next_ = data->next_;
delete data;
}
void Isolate::ThreadDataTable::RemoveAllThreads(Isolate* isolate) {
PerIsolateThreadData* data = list_;
while (data != NULL) {
PerIsolateThreadData* next = data->next_;
if (data->isolate() == isolate) Remove(data);
data = next;
}
}
#ifdef DEBUG
#define TRACE_ISOLATE(tag) \
do { \
if (FLAG_trace_isolates) { \
PrintF("Isolate %p (id %d)" #tag "\n", \
reinterpret_cast<void*>(this), id()); \
} \
} while (false)
#else
#define TRACE_ISOLATE(tag)
#endif
class VerboseAccountingAllocator : public AccountingAllocator {
public:
VerboseAccountingAllocator(Heap* heap, size_t allocation_sample_bytes,
size_t pool_sample_bytes)
: heap_(heap),
last_memory_usage_(0),
last_pool_size_(0),
nesting_deepth_(0),
allocation_sample_bytes_(allocation_sample_bytes),
pool_sample_bytes_(pool_sample_bytes) {}
v8::internal::Segment* GetSegment(size_t size) override {
v8::internal::Segment* memory = AccountingAllocator::GetSegment(size);
if (memory) {
size_t malloced_current = GetCurrentMemoryUsage();
size_t pooled_current = GetCurrentPoolSize();
if (last_memory_usage_.Value() + allocation_sample_bytes_ <
malloced_current ||
last_pool_size_.Value() + pool_sample_bytes_ < pooled_current) {
PrintMemoryJSON(malloced_current, pooled_current);
last_memory_usage_.SetValue(malloced_current);
last_pool_size_.SetValue(pooled_current);
}
}
return memory;
}
void ReturnSegment(v8::internal::Segment* memory) override {
AccountingAllocator::ReturnSegment(memory);
size_t malloced_current = GetCurrentMemoryUsage();
size_t pooled_current = GetCurrentPoolSize();
if (malloced_current + allocation_sample_bytes_ <
last_memory_usage_.Value() ||
pooled_current + pool_sample_bytes_ < last_pool_size_.Value()) {
PrintMemoryJSON(malloced_current, pooled_current);
last_memory_usage_.SetValue(malloced_current);
last_pool_size_.SetValue(pooled_current);
}
}
void ZoneCreation(const Zone* zone) override {
double time = heap_->isolate()->time_millis_since_init();
PrintF(
"{"
"\"type\": \"zonecreation\", "
"\"isolate\": \"%p\", "
"\"time\": %f, "
"\"ptr\": \"%p\", "
"\"name\": \"%s\","
"\"nesting\": %zu"
"}\n",
reinterpret_cast<void*>(heap_->isolate()), time,
reinterpret_cast<const void*>(zone), zone->name(),
nesting_deepth_.Value());
nesting_deepth_.Increment(1);
}
void ZoneDestruction(const Zone* zone) override {
nesting_deepth_.Decrement(1);
double time = heap_->isolate()->time_millis_since_init();
PrintF(
"{"
"\"type\": \"zonedestruction\", "
"\"isolate\": \"%p\", "
"\"time\": %f, "
"\"ptr\": \"%p\", "
"\"name\": \"%s\", "
"\"size\": %zu,"
"\"nesting\": %zu"
"}\n",
reinterpret_cast<void*>(heap_->isolate()), time,
reinterpret_cast<const void*>(zone), zone->name(),
zone->allocation_size(), nesting_deepth_.Value());
}
private:
void PrintMemoryJSON(size_t malloced, size_t pooled) {
// Note: Neither isolate, nor heap is locked, so be careful with accesses
// as the allocator is potentially used on a concurrent thread.
double time = heap_->isolate()->time_millis_since_init();
PrintF(
"{"
"\"type\": \"zone\", "
"\"isolate\": \"%p\", "
"\"time\": %f, "
"\"allocated\": %zu,"
"\"pooled\": %zu"
"}\n",
reinterpret_cast<void*>(heap_->isolate()), time, malloced, pooled);
}
Heap* heap_;
base::AtomicNumber<size_t> last_memory_usage_;
base::AtomicNumber<size_t> last_pool_size_;
base::AtomicNumber<size_t> nesting_deepth_;
size_t allocation_sample_bytes_, pool_sample_bytes_;
};
Isolate::Isolate(bool enable_serializer)
: embedder_data_(),
entry_stack_(NULL),
stack_trace_nesting_level_(0),
incomplete_message_(NULL),
bootstrapper_(NULL),
runtime_profiler_(NULL),
compilation_cache_(NULL),
counters_(NULL),
logger_(NULL),
stats_table_(NULL),
load_stub_cache_(NULL),
store_stub_cache_(NULL),
code_aging_helper_(NULL),
deoptimizer_data_(NULL),
deoptimizer_lazy_throw_(false),
materialized_object_store_(NULL),
capture_stack_trace_for_uncaught_exceptions_(false),
stack_trace_for_uncaught_exceptions_frame_limit_(0),
stack_trace_for_uncaught_exceptions_options_(StackTrace::kOverview),
context_slot_cache_(NULL),
descriptor_lookup_cache_(NULL),
handle_scope_implementer_(NULL),
unicode_cache_(NULL),
allocator_(FLAG_trace_gc_object_stats ? new VerboseAccountingAllocator(
&heap_, 256 * KB, 128 * KB)
: new AccountingAllocator()),
inner_pointer_to_code_cache_(NULL),
global_handles_(NULL),
eternal_handles_(NULL),
thread_manager_(NULL),
regexp_stack_(NULL),
date_cache_(NULL),
call_descriptor_data_(NULL),
// TODO(bmeurer) Initialized lazily because it depends on flags; can
// be fixed once the default isolate cleanup is done.
random_number_generator_(NULL),
rail_mode_(PERFORMANCE_ANIMATION),
promise_hook_(NULL),
load_start_time_ms_(0),
serializer_enabled_(enable_serializer),
has_fatal_error_(false),
initialized_from_snapshot_(false),
is_tail_call_elimination_enabled_(true),
is_isolate_in_background_(false),
cpu_profiler_(NULL),
heap_profiler_(NULL),
code_event_dispatcher_(new CodeEventDispatcher()),
function_entry_hook_(NULL),
deferred_handles_head_(NULL),
optimizing_compile_dispatcher_(NULL),
stress_deopt_count_(0),
next_optimization_id_(0),
#if TRACE_MAPS
next_unique_sfi_id_(0),
#endif
is_running_microtasks_(false),
use_counter_callback_(NULL),
basic_block_profiler_(NULL),
cancelable_task_manager_(new CancelableTaskManager()),
abort_on_uncaught_exception_callback_(NULL) {
{
base::LockGuard<base::Mutex> lock_guard(thread_data_table_mutex_.Pointer());
CHECK(thread_data_table_);
}
id_ = base::NoBarrier_AtomicIncrement(&isolate_counter_, 1);
TRACE_ISOLATE(constructor);
memset(isolate_addresses_, 0,
sizeof(isolate_addresses_[0]) * (kIsolateAddressCount + 1));
heap_.isolate_ = this;
stack_guard_.isolate_ = this;
// ThreadManager is initialized early to support locking an isolate
// before it is entered.
thread_manager_ = new ThreadManager();
thread_manager_->isolate_ = this;
#ifdef DEBUG
// heap_histograms_ initializes itself.
memset(&js_spill_information_, 0, sizeof(js_spill_information_));
#endif
handle_scope_data_.Initialize();
#define ISOLATE_INIT_EXECUTE(type, name, initial_value) \
name##_ = (initial_value);
ISOLATE_INIT_LIST(ISOLATE_INIT_EXECUTE)
#undef ISOLATE_INIT_EXECUTE
#define ISOLATE_INIT_ARRAY_EXECUTE(type, name, length) \
memset(name##_, 0, sizeof(type) * length);
ISOLATE_INIT_ARRAY_LIST(ISOLATE_INIT_ARRAY_EXECUTE)
#undef ISOLATE_INIT_ARRAY_EXECUTE
InitializeLoggingAndCounters();
debug_ = new Debug(this);
init_memcopy_functions(this);
}
void Isolate::TearDown() {
TRACE_ISOLATE(tear_down);
// Temporarily set this isolate as current so that various parts of
// the isolate can access it in their destructors without having a
// direct pointer. We don't use Enter/Exit here to avoid
// initializing the thread data.
PerIsolateThreadData* saved_data = CurrentPerIsolateThreadData();
DCHECK(base::NoBarrier_Load(&isolate_key_created_) == 1);
Isolate* saved_isolate =
reinterpret_cast<Isolate*>(base::Thread::GetThreadLocal(isolate_key_));
SetIsolateThreadLocals(this, NULL);
Deinit();
{
base::LockGuard<base::Mutex> lock_guard(thread_data_table_mutex_.Pointer());
thread_data_table_->RemoveAllThreads(this);
}
delete this;
// Restore the previous current isolate.
SetIsolateThreadLocals(saved_isolate, saved_data);
}
void Isolate::GlobalTearDown() {
delete thread_data_table_;
thread_data_table_ = NULL;
}
void Isolate::ClearSerializerData() {
delete external_reference_table_;
external_reference_table_ = NULL;
delete external_reference_map_;
external_reference_map_ = NULL;
}
void Isolate::Deinit() {
TRACE_ISOLATE(deinit);
debug()->Unload();
FreeThreadResources();
if (concurrent_recompilation_enabled()) {
optimizing_compile_dispatcher_->Stop();
delete optimizing_compile_dispatcher_;
optimizing_compile_dispatcher_ = NULL;
}
heap_.mark_compact_collector()->EnsureSweepingCompleted();
DumpAndResetCompilationStats();
if (FLAG_print_deopt_stress) {
PrintF(stdout, "=== Stress deopt counter: %u\n", stress_deopt_count_);
}
if (cpu_profiler_) {
cpu_profiler_->DeleteAllProfiles();
}
// We must stop the logger before we tear down other components.
sampler::Sampler* sampler = logger_->sampler();
if (sampler && sampler->IsActive()) sampler->Stop();
delete deoptimizer_data_;
deoptimizer_data_ = NULL;
builtins_.TearDown();
bootstrapper_->TearDown();
if (runtime_profiler_ != NULL) {
delete runtime_profiler_;
runtime_profiler_ = NULL;
}
delete basic_block_profiler_;
basic_block_profiler_ = NULL;
delete heap_profiler_;
heap_profiler_ = NULL;
compiler_dispatcher_->AbortAll(CompilerDispatcher::BlockingBehavior::kBlock);
delete compiler_dispatcher_;
compiler_dispatcher_ = nullptr;
cancelable_task_manager()->CancelAndWait();
heap_.TearDown();
logger_->TearDown();
delete interpreter_;
interpreter_ = NULL;
delete cpu_profiler_;
cpu_profiler_ = NULL;
code_event_dispatcher_.reset();
delete root_index_map_;
root_index_map_ = NULL;
ClearSerializerData();
}
void Isolate::SetIsolateThreadLocals(Isolate* isolate,
PerIsolateThreadData* data) {
base::Thread::SetThreadLocal(isolate_key_, isolate);
base::Thread::SetThreadLocal(per_isolate_thread_data_key_, data);
}
Isolate::~Isolate() {
TRACE_ISOLATE(destructor);
// The entry stack must be empty when we get here.
DCHECK(entry_stack_ == NULL || entry_stack_->previous_item == NULL);
delete entry_stack_;
entry_stack_ = NULL;
delete unicode_cache_;
unicode_cache_ = NULL;
delete date_cache_;
date_cache_ = NULL;
delete[] call_descriptor_data_;
call_descriptor_data_ = NULL;
delete access_compiler_data_;
access_compiler_data_ = NULL;
delete regexp_stack_;
regexp_stack_ = NULL;
delete descriptor_lookup_cache_;
descriptor_lookup_cache_ = NULL;
delete context_slot_cache_;
context_slot_cache_ = NULL;
delete load_stub_cache_;
load_stub_cache_ = NULL;
delete store_stub_cache_;
store_stub_cache_ = NULL;
delete code_aging_helper_;
code_aging_helper_ = NULL;
delete stats_table_;
stats_table_ = NULL;
delete materialized_object_store_;
materialized_object_store_ = NULL;
delete logger_;
logger_ = NULL;
delete counters_;
counters_ = NULL;
delete handle_scope_implementer_;
handle_scope_implementer_ = NULL;
delete code_tracer();
set_code_tracer(NULL);
delete compilation_cache_;
compilation_cache_ = NULL;
delete bootstrapper_;
bootstrapper_ = NULL;
delete inner_pointer_to_code_cache_;
inner_pointer_to_code_cache_ = NULL;
delete thread_manager_;
thread_manager_ = NULL;
delete global_handles_;
global_handles_ = NULL;
delete eternal_handles_;
eternal_handles_ = NULL;
delete string_stream_debug_object_cache_;
string_stream_debug_object_cache_ = NULL;
delete random_number_generator_;
random_number_generator_ = NULL;
delete debug_;
debug_ = NULL;
delete cancelable_task_manager_;
cancelable_task_manager_ = nullptr;
delete allocator_;
allocator_ = nullptr;
#if USE_SIMULATOR
Simulator::TearDown(simulator_i_cache_, simulator_redirection_);
simulator_i_cache_ = nullptr;
simulator_redirection_ = nullptr;
#endif
}
void Isolate::InitializeThreadLocal() {
thread_local_top_.isolate_ = this;
thread_local_top_.Initialize();
}
bool Isolate::PropagatePendingExceptionToExternalTryCatch() {
Object* exception = pending_exception();
if (IsJavaScriptHandlerOnTop(exception)) {
thread_local_top_.external_caught_exception_ = false;
return false;
}
if (!IsExternalHandlerOnTop(exception)) {
thread_local_top_.external_caught_exception_ = false;
return true;
}
thread_local_top_.external_caught_exception_ = true;
if (!is_catchable_by_javascript(exception)) {
try_catch_handler()->can_continue_ = false;
try_catch_handler()->has_terminated_ = true;
try_catch_handler()->exception_ = heap()->null_value();
} else {
v8::TryCatch* handler = try_catch_handler();
DCHECK(thread_local_top_.pending_message_obj_->IsJSMessageObject() ||
thread_local_top_.pending_message_obj_->IsTheHole(this));
handler->can_continue_ = true;
handler->has_terminated_ = false;
handler->exception_ = pending_exception();
// Propagate to the external try-catch only if we got an actual message.
if (thread_local_top_.pending_message_obj_->IsTheHole(this)) return true;
handler->message_obj_ = thread_local_top_.pending_message_obj_;
}
return true;
}
void Isolate::InitializeLoggingAndCounters() {
if (logger_ == NULL) {
logger_ = new Logger(this);
}
if (counters_ == NULL) {
counters_ = new Counters(this);
}
}
bool Isolate::Init(Deserializer* des) {
TRACE_ISOLATE(init);
stress_deopt_count_ = FLAG_deopt_every_n_times;
has_fatal_error_ = false;
if (function_entry_hook() != NULL) {
// When function entry hooking is in effect, we have to create the code
// stubs from scratch to get entry hooks, rather than loading the previously
// generated stubs from disk.
// If this assert fires, the initialization path has regressed.
DCHECK(des == NULL);
}
// The initialization process does not handle memory exhaustion.
AlwaysAllocateScope always_allocate(this);
// Safe after setting Heap::isolate_, and initializing StackGuard
heap_.SetStackLimits();
#define ASSIGN_ELEMENT(CamelName, hacker_name) \
isolate_addresses_[Isolate::k##CamelName##Address] = \
reinterpret_cast<Address>(hacker_name##_address());
FOR_EACH_ISOLATE_ADDRESS_NAME(ASSIGN_ELEMENT)
#undef ASSIGN_ELEMENT
compilation_cache_ = new CompilationCache(this);
context_slot_cache_ = new ContextSlotCache();
descriptor_lookup_cache_ = new DescriptorLookupCache();
unicode_cache_ = new UnicodeCache();
inner_pointer_to_code_cache_ = new InnerPointerToCodeCache(this);
global_handles_ = new GlobalHandles(this);
eternal_handles_ = new EternalHandles();
bootstrapper_ = new Bootstrapper(this);
handle_scope_implementer_ = new HandleScopeImplementer(this);
load_stub_cache_ = new StubCache(this, Code::LOAD_IC);
store_stub_cache_ = new StubCache(this, Code::STORE_IC);
materialized_object_store_ = new MaterializedObjectStore(this);
regexp_stack_ = new RegExpStack();
regexp_stack_->isolate_ = this;
date_cache_ = new DateCache();
call_descriptor_data_ =
new CallInterfaceDescriptorData[CallDescriptors::NUMBER_OF_DESCRIPTORS];
access_compiler_data_ = new AccessCompilerData();
cpu_profiler_ = new CpuProfiler(this);
heap_profiler_ = new HeapProfiler(heap());
interpreter_ = new interpreter::Interpreter(this);
compiler_dispatcher_ =
new CompilerDispatcher(this, V8::GetCurrentPlatform(), FLAG_stack_size);
// Enable logging before setting up the heap
logger_->SetUp(this);
// Initialize other runtime facilities
#if defined(USE_SIMULATOR)
#if V8_TARGET_ARCH_ARM || V8_TARGET_ARCH_ARM64 || V8_TARGET_ARCH_MIPS || \
V8_TARGET_ARCH_MIPS64 || V8_TARGET_ARCH_PPC || V8_TARGET_ARCH_S390
Simulator::Initialize(this);
#endif
#endif
code_aging_helper_ = new CodeAgingHelper(this);
{ // NOLINT
// Ensure that the thread has a valid stack guard. The v8::Locker object
// will ensure this too, but we don't have to use lockers if we are only
// using one thread.
ExecutionAccess lock(this);
stack_guard_.InitThread(lock);
}
// SetUp the object heap.
DCHECK(!heap_.HasBeenSetUp());
if (!heap_.SetUp()) {
V8::FatalProcessOutOfMemory("heap setup");
return false;
}
// Initialize the interface descriptors ahead of time.
#define INTERFACE_DESCRIPTOR(V) \
{ V##Descriptor(this); }
INTERFACE_DESCRIPTOR_LIST(INTERFACE_DESCRIPTOR)
#undef INTERFACE_DESCRIPTOR
deoptimizer_data_ = new DeoptimizerData(heap()->memory_allocator());
const bool create_heap_objects = (des == NULL);
if (create_heap_objects && !heap_.CreateHeapObjects()) {
V8::FatalProcessOutOfMemory("heap object creation");
return false;
}
if (create_heap_objects) {
// Terminate the partial snapshot cache so we can iterate.
partial_snapshot_cache_.Add(heap_.undefined_value());
}
InitializeThreadLocal();
bootstrapper_->Initialize(create_heap_objects);
builtins_.SetUp(this, create_heap_objects);
if (create_heap_objects) {
heap_.CreateFixedStubs();
}
if (FLAG_log_internal_timer_events) {
set_event_logger(Logger::DefaultEventLoggerSentinel);
}
if (FLAG_trace_hydrogen || FLAG_trace_hydrogen_stubs || FLAG_trace_turbo ||
FLAG_trace_turbo_graph) {
PrintF("Concurrent recompilation has been disabled for tracing.\n");
} else if (OptimizingCompileDispatcher::Enabled()) {
optimizing_compile_dispatcher_ = new OptimizingCompileDispatcher(this);
}
// Initialize runtime profiler before deserialization, because collections may
// occur, clearing/updating ICs.
runtime_profiler_ = new RuntimeProfiler(this);
// If we are deserializing, read the state into the now-empty heap.
{
AlwaysAllocateScope always_allocate(this);
if (!create_heap_objects) {
des->Deserialize(this);
}
load_stub_cache_->Initialize();
store_stub_cache_->Initialize();
interpreter_->Initialize();
heap_.NotifyDeserializationComplete();
}
// Finish initialization of ThreadLocal after deserialization is done.
clear_pending_exception();
clear_pending_message();
clear_scheduled_exception();
// Deserializing may put strange things in the root array's copy of the
// stack guard.
heap_.SetStackLimits();
// Quiet the heap NaN if needed on target platform.
if (!create_heap_objects) Assembler::QuietNaN(heap_.nan_value());
if (FLAG_trace_turbo) {
// Create an empty file.
std::ofstream(GetTurboCfgFileName().c_str(), std::ios_base::trunc);
}
CHECK_EQ(static_cast<int>(OFFSET_OF(Isolate, embedder_data_)),
Internals::kIsolateEmbedderDataOffset);
CHECK_EQ(static_cast<int>(OFFSET_OF(Isolate, heap_.roots_)),
Internals::kIsolateRootsOffset);
CHECK_EQ(static_cast<int>(OFFSET_OF(Isolate, heap_.external_memory_)),
Internals::