blob: 5e0c8eae31d4a014dddc0f54f29e9464eb546c1e [file] [log] [blame]
// Copyright 2016 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/inspector/v8-debugger.h"
#include "src/inspector/debugger-script.h"
#include "src/inspector/inspected-context.h"
#include "src/inspector/protocol/Protocol.h"
#include "src/inspector/script-breakpoint.h"
#include "src/inspector/string-util.h"
#include "src/inspector/v8-debugger-agent-impl.h"
#include "src/inspector/v8-inspector-impl.h"
#include "src/inspector/v8-internal-value-type.h"
#include "src/inspector/v8-stack-trace-impl.h"
#include "src/inspector/v8-value-copier.h"
#include "include/v8-util.h"
namespace v8_inspector {
namespace {
static const char v8AsyncTaskEventEnqueue[] = "enqueue";
static const char v8AsyncTaskEventEnqueueRecurring[] = "enqueueRecurring";
static const char v8AsyncTaskEventWillHandle[] = "willHandle";
static const char v8AsyncTaskEventDidHandle[] = "didHandle";
static const char v8AsyncTaskEventCancel[] = "cancel";
// Based on DevTools frontend measurement, with asyncCallStackDepth = 4,
// average async call stack tail requires ~1 Kb. Let's reserve ~ 128 Mb
// for async stacks.
static const int kMaxAsyncTaskStacks = 128 * 1024;
inline v8::Local<v8::Boolean> v8Boolean(bool value, v8::Isolate* isolate) {
return value ? v8::True(isolate) : v8::False(isolate);
}
} // namespace
static bool inLiveEditScope = false;
v8::MaybeLocal<v8::Value> V8Debugger::callDebuggerMethod(
const char* functionName, int argc, v8::Local<v8::Value> argv[]) {
v8::MicrotasksScope microtasks(m_isolate,
v8::MicrotasksScope::kDoNotRunMicrotasks);
DCHECK(m_isolate->InContext());
v8::Local<v8::Context> context = m_isolate->GetCurrentContext();
v8::Local<v8::Object> debuggerScript = m_debuggerScript.Get(m_isolate);
v8::Local<v8::Function> function = v8::Local<v8::Function>::Cast(
debuggerScript
->Get(context, toV8StringInternalized(m_isolate, functionName))
.ToLocalChecked());
v8::TryCatch try_catch(m_isolate);
return function->Call(context, debuggerScript, argc, argv);
}
V8Debugger::V8Debugger(v8::Isolate* isolate, V8InspectorImpl* inspector)
: m_isolate(isolate),
m_inspector(inspector),
m_enableCount(0),
m_breakpointsActivated(true),
m_runningNestedMessageLoop(false),
m_ignoreScriptParsedEventsCounter(0),
m_maxAsyncCallStacks(kMaxAsyncTaskStacks),
m_lastTaskId(0),
m_maxAsyncCallStackDepth(0),
m_pauseOnExceptionsState(v8::debug::NoBreakOnException),
m_wasmTranslation(isolate) {}
V8Debugger::~V8Debugger() {}
void V8Debugger::enable() {
if (m_enableCount++) return;
DCHECK(!enabled());
v8::HandleScope scope(m_isolate);
v8::debug::SetDebugEventListener(m_isolate, &V8Debugger::v8DebugEventCallback,
v8::External::New(m_isolate, this));
m_debuggerContext.Reset(m_isolate, v8::debug::GetDebugContext(m_isolate));
v8::debug::ChangeBreakOnException(m_isolate, v8::debug::NoBreakOnException);
m_pauseOnExceptionsState = v8::debug::NoBreakOnException;
compileDebuggerScript();
}
void V8Debugger::disable() {
if (--m_enableCount) return;
DCHECK(enabled());
clearBreakpoints();
m_debuggerScript.Reset();
m_debuggerContext.Reset();
allAsyncTasksCanceled();
m_wasmTranslation.Clear();
v8::debug::SetDebugEventListener(m_isolate, nullptr);
}
bool V8Debugger::enabled() const { return !m_debuggerScript.IsEmpty(); }
void V8Debugger::getCompiledScripts(
int contextGroupId,
std::vector<std::unique_ptr<V8DebuggerScript>>& result) {
v8::HandleScope scope(m_isolate);
v8::PersistentValueVector<v8::debug::Script> scripts(m_isolate);
v8::debug::GetLoadedScripts(m_isolate, scripts);
for (size_t i = 0; i < scripts.Size(); ++i) {
v8::Local<v8::debug::Script> script = scripts.Get(i);
if (!script->WasCompiled()) continue;
v8::Local<v8::Value> contextData;
if (!script->ContextData().ToLocal(&contextData) || !contextData->IsInt32())
continue;
int contextId = static_cast<int>(contextData.As<v8::Int32>()->Value());
if (m_inspector->contextGroupId(contextId) != contextGroupId) continue;
result.push_back(V8DebuggerScript::Create(m_isolate, script, false));
}
}
String16 V8Debugger::setBreakpoint(const ScriptBreakpoint& breakpoint,
int* actualLineNumber,
int* actualColumnNumber) {
v8::HandleScope scope(m_isolate);
v8::Local<v8::Context> context = debuggerContext();
v8::Context::Scope contextScope(context);
v8::Local<v8::Object> info = v8::Object::New(m_isolate);
bool success = false;
success = info->Set(context, toV8StringInternalized(m_isolate, "sourceID"),
toV8String(m_isolate, breakpoint.script_id))
.FromMaybe(false);
DCHECK(success);
success = info->Set(context, toV8StringInternalized(m_isolate, "lineNumber"),
v8::Integer::New(m_isolate, breakpoint.line_number))
.FromMaybe(false);
DCHECK(success);
success =
info->Set(context, toV8StringInternalized(m_isolate, "columnNumber"),
v8::Integer::New(m_isolate, breakpoint.column_number))
.FromMaybe(false);
DCHECK(success);
success = info->Set(context, toV8StringInternalized(m_isolate, "condition"),
toV8String(m_isolate, breakpoint.condition))
.FromMaybe(false);
DCHECK(success);
v8::Local<v8::Function> setBreakpointFunction = v8::Local<v8::Function>::Cast(
m_debuggerScript.Get(m_isolate)
->Get(context, toV8StringInternalized(m_isolate, "setBreakpoint"))
.ToLocalChecked());
v8::Local<v8::Value> breakpointId =
v8::debug::Call(debuggerContext(), setBreakpointFunction, info)
.ToLocalChecked();
if (!breakpointId->IsString()) return "";
*actualLineNumber =
info->Get(context, toV8StringInternalized(m_isolate, "lineNumber"))
.ToLocalChecked()
->Int32Value(context)
.FromJust();
*actualColumnNumber =
info->Get(context, toV8StringInternalized(m_isolate, "columnNumber"))
.ToLocalChecked()
->Int32Value(context)
.FromJust();
return toProtocolString(breakpointId.As<v8::String>());
}
void V8Debugger::removeBreakpoint(const String16& breakpointId) {
v8::HandleScope scope(m_isolate);
v8::Local<v8::Context> context = debuggerContext();
v8::Context::Scope contextScope(context);
v8::Local<v8::Object> info = v8::Object::New(m_isolate);
bool success = false;
success =
info->Set(context, toV8StringInternalized(m_isolate, "breakpointId"),
toV8String(m_isolate, breakpointId))
.FromMaybe(false);
DCHECK(success);
v8::Local<v8::Function> removeBreakpointFunction =
v8::Local<v8::Function>::Cast(
m_debuggerScript.Get(m_isolate)
->Get(context,
toV8StringInternalized(m_isolate, "removeBreakpoint"))
.ToLocalChecked());
v8::debug::Call(debuggerContext(), removeBreakpointFunction, info)
.ToLocalChecked();
}
void V8Debugger::clearBreakpoints() {
v8::HandleScope scope(m_isolate);
v8::Local<v8::Context> context = debuggerContext();
v8::Context::Scope contextScope(context);
v8::Local<v8::Function> clearBreakpoints = v8::Local<v8::Function>::Cast(
m_debuggerScript.Get(m_isolate)
->Get(context, toV8StringInternalized(m_isolate, "clearBreakpoints"))
.ToLocalChecked());
v8::debug::Call(debuggerContext(), clearBreakpoints).ToLocalChecked();
}
void V8Debugger::setBreakpointsActivated(bool activated) {
if (!enabled()) {
UNREACHABLE();
return;
}
v8::HandleScope scope(m_isolate);
v8::Local<v8::Context> context = debuggerContext();
v8::Context::Scope contextScope(context);
v8::Local<v8::Object> info = v8::Object::New(m_isolate);
bool success = false;
success = info->Set(context, toV8StringInternalized(m_isolate, "enabled"),
v8::Boolean::New(m_isolate, activated))
.FromMaybe(false);
DCHECK(success);
v8::Local<v8::Function> setBreakpointsActivated =
v8::Local<v8::Function>::Cast(
m_debuggerScript.Get(m_isolate)
->Get(context, toV8StringInternalized(m_isolate,
"setBreakpointsActivated"))
.ToLocalChecked());
v8::debug::Call(debuggerContext(), setBreakpointsActivated, info)
.ToLocalChecked();
m_breakpointsActivated = activated;
}
v8::debug::ExceptionBreakState V8Debugger::getPauseOnExceptionsState() {
DCHECK(enabled());
return m_pauseOnExceptionsState;
}
void V8Debugger::setPauseOnExceptionsState(
v8::debug::ExceptionBreakState pauseOnExceptionsState) {
DCHECK(enabled());
if (m_pauseOnExceptionsState == pauseOnExceptionsState) return;
v8::debug::ChangeBreakOnException(m_isolate, pauseOnExceptionsState);
m_pauseOnExceptionsState = pauseOnExceptionsState;
}
void V8Debugger::setPauseOnNextStatement(bool pause) {
if (m_runningNestedMessageLoop) return;
if (pause)
v8::debug::DebugBreak(m_isolate);
else
v8::debug::CancelDebugBreak(m_isolate);
}
bool V8Debugger::canBreakProgram() {
if (!m_breakpointsActivated) return false;
return m_isolate->InContext();
}
void V8Debugger::breakProgram() {
if (isPaused()) {
DCHECK(!m_runningNestedMessageLoop);
v8::Local<v8::Value> exception;
v8::Local<v8::Array> hitBreakpoints;
handleProgramBreak(m_pausedContext, m_executionState, exception,
hitBreakpoints);
return;
}
if (!canBreakProgram()) return;
v8::HandleScope scope(m_isolate);
v8::Local<v8::Function> breakFunction;
if (!v8::Function::New(m_isolate->GetCurrentContext(),
&V8Debugger::breakProgramCallback,
v8::External::New(m_isolate, this), 0,
v8::ConstructorBehavior::kThrow)
.ToLocal(&breakFunction))
return;
v8::debug::Call(debuggerContext(), breakFunction).ToLocalChecked();
}
void V8Debugger::continueProgram() {
if (isPaused()) m_inspector->client()->quitMessageLoopOnPause();
m_pausedContext.Clear();
m_executionState.Clear();
}
void V8Debugger::stepIntoStatement() {
DCHECK(isPaused());
DCHECK(!m_executionState.IsEmpty());
v8::debug::PrepareStep(m_isolate, v8::debug::StepIn);
continueProgram();
}
void V8Debugger::stepOverStatement() {
DCHECK(isPaused());
DCHECK(!m_executionState.IsEmpty());
v8::debug::PrepareStep(m_isolate, v8::debug::StepNext);
continueProgram();
}
void V8Debugger::stepOutOfFunction() {
DCHECK(isPaused());
DCHECK(!m_executionState.IsEmpty());
v8::debug::PrepareStep(m_isolate, v8::debug::StepOut);
continueProgram();
}
void V8Debugger::clearStepping() {
DCHECK(enabled());
v8::debug::ClearStepping(m_isolate);
}
Response V8Debugger::setScriptSource(
const String16& sourceID, v8::Local<v8::String> newSource, bool dryRun,
Maybe<protocol::Runtime::ExceptionDetails>* exceptionDetails,
JavaScriptCallFrames* newCallFrames, Maybe<bool>* stackChanged,
bool* compileError) {
class EnableLiveEditScope {
public:
explicit EnableLiveEditScope(v8::Isolate* isolate) : m_isolate(isolate) {
v8::debug::SetLiveEditEnabled(m_isolate, true);
inLiveEditScope = true;
}
~EnableLiveEditScope() {
v8::debug::SetLiveEditEnabled(m_isolate, false);
inLiveEditScope = false;
}
private:
v8::Isolate* m_isolate;
};
*compileError = false;
DCHECK(enabled());
v8::HandleScope scope(m_isolate);
std::unique_ptr<v8::Context::Scope> contextScope;
if (!isPaused())
contextScope.reset(new v8::Context::Scope(debuggerContext()));
v8::Local<v8::Value> argv[] = {toV8String(m_isolate, sourceID), newSource,
v8Boolean(dryRun, m_isolate)};
v8::Local<v8::Value> v8result;
{
EnableLiveEditScope enableLiveEditScope(m_isolate);
v8::TryCatch tryCatch(m_isolate);
tryCatch.SetVerbose(false);
v8::MaybeLocal<v8::Value> maybeResult =
callDebuggerMethod("liveEditScriptSource", 3, argv);
if (tryCatch.HasCaught()) {
v8::Local<v8::Message> message = tryCatch.Message();
if (!message.IsEmpty())
return Response::Error(toProtocolStringWithTypeCheck(message->Get()));
else
return Response::InternalError();
}
v8result = maybeResult.ToLocalChecked();
}
DCHECK(!v8result.IsEmpty());
v8::Local<v8::Context> context = m_isolate->GetCurrentContext();
v8::Local<v8::Object> resultTuple =
v8result->ToObject(context).ToLocalChecked();
int code = static_cast<int>(resultTuple->Get(context, 0)
.ToLocalChecked()
->ToInteger(context)
.ToLocalChecked()
->Value());
switch (code) {
case 0: {
*stackChanged = resultTuple->Get(context, 1)
.ToLocalChecked()
->BooleanValue(context)
.FromJust();
// Call stack may have changed after if the edited function was on the
// stack.
if (!dryRun && isPaused()) {
JavaScriptCallFrames frames = currentCallFrames();
newCallFrames->swap(frames);
}
return Response::OK();
}
// Compile error.
case 1: {
*exceptionDetails =
protocol::Runtime::ExceptionDetails::create()
.setExceptionId(m_inspector->nextExceptionId())
.setText(toProtocolStringWithTypeCheck(
resultTuple->Get(context, 2).ToLocalChecked()))
.setLineNumber(static_cast<int>(resultTuple->Get(context, 3)
.ToLocalChecked()
->ToInteger(context)
.ToLocalChecked()
->Value()) -
1)
.setColumnNumber(static_cast<int>(resultTuple->Get(context, 4)
.ToLocalChecked()
->ToInteger(context)
.ToLocalChecked()
->Value()) -
1)
.build();
*compileError = true;
return Response::OK();
}
}
return Response::InternalError();
}
JavaScriptCallFrames V8Debugger::currentCallFrames(int limit) {
if (!m_isolate->InContext()) return JavaScriptCallFrames();
v8::Local<v8::Value> currentCallFramesV8;
if (m_executionState.IsEmpty()) {
v8::Local<v8::Function> currentCallFramesFunction =
v8::Local<v8::Function>::Cast(
m_debuggerScript.Get(m_isolate)
->Get(debuggerContext(),
toV8StringInternalized(m_isolate, "currentCallFrames"))
.ToLocalChecked());
if (!v8::debug::Call(debuggerContext(), currentCallFramesFunction,
v8::Integer::New(m_isolate, limit))
.ToLocal(&currentCallFramesV8))
return JavaScriptCallFrames();
} else {
v8::Local<v8::Value> argv[] = {m_executionState,
v8::Integer::New(m_isolate, limit)};
if (!callDebuggerMethod("currentCallFrames", arraysize(argv), argv)
.ToLocal(&currentCallFramesV8))
return JavaScriptCallFrames();
}
DCHECK(!currentCallFramesV8.IsEmpty());
if (!currentCallFramesV8->IsArray()) return JavaScriptCallFrames();
v8::Local<v8::Array> callFramesArray = currentCallFramesV8.As<v8::Array>();
JavaScriptCallFrames callFrames;
for (uint32_t i = 0; i < callFramesArray->Length(); ++i) {
v8::Local<v8::Value> callFrameValue;
if (!callFramesArray->Get(debuggerContext(), i).ToLocal(&callFrameValue))
return JavaScriptCallFrames();
if (!callFrameValue->IsObject()) return JavaScriptCallFrames();
v8::Local<v8::Object> callFrameObject = callFrameValue.As<v8::Object>();
callFrames.push_back(JavaScriptCallFrame::create(
debuggerContext(), v8::Local<v8::Object>::Cast(callFrameObject)));
}
return callFrames;
}
static V8Debugger* toV8Debugger(v8::Local<v8::Value> data) {
void* p = v8::Local<v8::External>::Cast(data)->Value();
return static_cast<V8Debugger*>(p);
}
void V8Debugger::breakProgramCallback(
const v8::FunctionCallbackInfo<v8::Value>& info) {
DCHECK_EQ(info.Length(), 2);
V8Debugger* thisPtr = toV8Debugger(info.Data());
if (!thisPtr->enabled()) return;
v8::Local<v8::Context> pausedContext =
thisPtr->m_isolate->GetCurrentContext();
v8::Local<v8::Value> exception;
v8::Local<v8::Array> hitBreakpoints;
thisPtr->handleProgramBreak(pausedContext,
v8::Local<v8::Object>::Cast(info[0]), exception,
hitBreakpoints);
}
void V8Debugger::handleProgramBreak(v8::Local<v8::Context> pausedContext,
v8::Local<v8::Object> executionState,
v8::Local<v8::Value> exception,
v8::Local<v8::Array> hitBreakpointNumbers,
bool isPromiseRejection, bool isUncaught) {
// Don't allow nested breaks.
if (m_runningNestedMessageLoop) return;
V8DebuggerAgentImpl* agent = m_inspector->enabledDebuggerAgentForGroup(
m_inspector->contextGroupId(pausedContext));
if (!agent) return;
std::vector<String16> breakpointIds;
if (!hitBreakpointNumbers.IsEmpty()) {
breakpointIds.reserve(hitBreakpointNumbers->Length());
for (uint32_t i = 0; i < hitBreakpointNumbers->Length(); i++) {
v8::Local<v8::Value> hitBreakpointNumber =
hitBreakpointNumbers->Get(debuggerContext(), i).ToLocalChecked();
DCHECK(hitBreakpointNumber->IsInt32());
breakpointIds.push_back(String16::fromInteger(
hitBreakpointNumber->Int32Value(debuggerContext()).FromJust()));
}
}
m_pausedContext = pausedContext;
m_executionState = executionState;
V8DebuggerAgentImpl::SkipPauseRequest result = agent->didPause(
pausedContext, exception, breakpointIds, isPromiseRejection, isUncaught);
if (result == V8DebuggerAgentImpl::RequestNoSkip) {
m_runningNestedMessageLoop = true;
int groupId = m_inspector->contextGroupId(pausedContext);
DCHECK(groupId);
v8::Context::Scope scope(pausedContext);
v8::Local<v8::Context> context = m_isolate->GetCurrentContext();
CHECK(!context.IsEmpty() &&
context != v8::Debug::GetDebugContext(m_isolate));
m_inspector->client()->runMessageLoopOnPause(groupId);
// The agent may have been removed in the nested loop.
agent = m_inspector->enabledDebuggerAgentForGroup(
m_inspector->contextGroupId(pausedContext));
if (agent) agent->didContinue();
m_runningNestedMessageLoop = false;
}
m_pausedContext.Clear();
m_executionState.Clear();
if (result == V8DebuggerAgentImpl::RequestStepFrame) {
v8::debug::PrepareStep(m_isolate, v8::debug::StepFrame);
} else if (result == V8DebuggerAgentImpl::RequestStepInto) {
v8::debug::PrepareStep(m_isolate, v8::debug::StepIn);
} else if (result == V8DebuggerAgentImpl::RequestStepOut) {
v8::debug::PrepareStep(m_isolate, v8::debug::StepOut);
}
}
void V8Debugger::v8DebugEventCallback(
const v8::debug::EventDetails& eventDetails) {
V8Debugger* thisPtr = toV8Debugger(eventDetails.GetCallbackData());
thisPtr->handleV8DebugEvent(eventDetails);
}
v8::Local<v8::Value> V8Debugger::callInternalGetterFunction(
v8::Local<v8::Object> object, const char* functionName) {
v8::MicrotasksScope microtasks(m_isolate,
v8::MicrotasksScope::kDoNotRunMicrotasks);
v8::Local<v8::Value> getterValue =
object
->Get(m_isolate->GetCurrentContext(),
toV8StringInternalized(m_isolate, functionName))
.ToLocalChecked();
DCHECK(!getterValue.IsEmpty() && getterValue->IsFunction());
return v8::Local<v8::Function>::Cast(getterValue)
->Call(m_isolate->GetCurrentContext(), object, 0, nullptr)
.ToLocalChecked();
}
void V8Debugger::handleV8DebugEvent(
const v8::debug::EventDetails& eventDetails) {
if (!enabled()) return;
v8::DebugEvent event = eventDetails.GetEvent();
if (event != v8::AsyncTaskEvent && event != v8::Break &&
event != v8::Exception && event != v8::AfterCompile &&
event != v8::CompileError)
return;
v8::Local<v8::Context> eventContext = eventDetails.GetEventContext();
DCHECK(!eventContext.IsEmpty());
if (event == v8::AsyncTaskEvent) {
v8::HandleScope scope(m_isolate);
handleV8AsyncTaskEvent(eventContext, eventDetails.GetExecutionState(),
eventDetails.GetEventData());
return;
}
V8DebuggerAgentImpl* agent = m_inspector->enabledDebuggerAgentForGroup(
m_inspector->contextGroupId(eventContext));
if (!agent) return;
v8::HandleScope scope(m_isolate);
if (event == v8::AfterCompile || event == v8::CompileError) {
v8::Context::Scope contextScope(debuggerContext());
// Determine if the script is a wasm script.
v8::Local<v8::Value> scriptMirror =
callInternalGetterFunction(eventDetails.GetEventData(), "script");
DCHECK(scriptMirror->IsObject());
v8::Local<v8::Value> scriptWrapper =
callInternalGetterFunction(scriptMirror.As<v8::Object>(), "value");
DCHECK(scriptWrapper->IsObject());
v8::Local<v8::debug::Script> script;
if (!v8::debug::Script::Wrap(m_isolate, scriptWrapper.As<v8::Object>())
.ToLocal(&script)) {
return;
}
if (script->IsWasm()) {
m_wasmTranslation.AddScript(script.As<v8::debug::WasmScript>(), agent);
} else if (m_ignoreScriptParsedEventsCounter == 0) {
agent->didParseSource(
V8DebuggerScript::Create(m_isolate, script, inLiveEditScope),
event == v8::AfterCompile);
}
} else if (event == v8::Exception) {
v8::Local<v8::Context> context = debuggerContext();
v8::Local<v8::Object> eventData = eventDetails.GetEventData();
v8::Local<v8::Value> exception =
callInternalGetterFunction(eventData, "exception");
v8::Local<v8::Value> promise =
callInternalGetterFunction(eventData, "promise");
bool isPromiseRejection = !promise.IsEmpty() && promise->IsObject();
v8::Local<v8::Value> uncaught =
callInternalGetterFunction(eventData, "uncaught");
bool isUncaught = uncaught->BooleanValue(context).FromJust();
handleProgramBreak(eventContext, eventDetails.GetExecutionState(),
exception, v8::Local<v8::Array>(), isPromiseRejection,
isUncaught);
} else if (event == v8::Break) {
v8::Local<v8::Value> argv[] = {eventDetails.GetEventData()};
v8::Local<v8::Value> hitBreakpoints;
if (!callDebuggerMethod("getBreakpointNumbers", 1, argv)
.ToLocal(&hitBreakpoints))
return;
DCHECK(hitBreakpoints->IsArray());
handleProgramBreak(eventContext, eventDetails.GetExecutionState(),
v8::Local<v8::Value>(), hitBreakpoints.As<v8::Array>());
}
}
void V8Debugger::handleV8AsyncTaskEvent(v8::Local<v8::Context> context,
v8::Local<v8::Object> executionState,
v8::Local<v8::Object> eventData) {
if (!m_maxAsyncCallStackDepth) return;
String16 type = toProtocolStringWithTypeCheck(
callInternalGetterFunction(eventData, "type"));
String16 name = toProtocolStringWithTypeCheck(
callInternalGetterFunction(eventData, "name"));
int id = static_cast<int>(callInternalGetterFunction(eventData, "id")
->ToInteger(context)
.ToLocalChecked()
->Value());
// Async task events from Promises are given misaligned pointers to prevent
// from overlapping with other Blink task identifiers. There is a single
// namespace of such ids, managed by src/js/promise.js.
void* ptr = reinterpret_cast<void*>(id * 2 + 1);
if (type == v8AsyncTaskEventEnqueue)
asyncTaskScheduled(name, ptr, false);
else if (type == v8AsyncTaskEventEnqueueRecurring)
asyncTaskScheduled(name, ptr, true);
else if (type == v8AsyncTaskEventWillHandle)
asyncTaskStarted(ptr);
else if (type == v8AsyncTaskEventDidHandle)
asyncTaskFinished(ptr);
else if (type == v8AsyncTaskEventCancel)
asyncTaskCanceled(ptr);
else
UNREACHABLE();
}
V8StackTraceImpl* V8Debugger::currentAsyncCallChain() {
if (!m_currentStacks.size()) return nullptr;
return m_currentStacks.back().get();
}
void V8Debugger::compileDebuggerScript() {
if (!m_debuggerScript.IsEmpty()) {
UNREACHABLE();
return;
}
v8::HandleScope scope(m_isolate);
v8::Context::Scope contextScope(debuggerContext());
v8::Local<v8::String> scriptValue =
v8::String::NewFromUtf8(m_isolate, DebuggerScript_js,
v8::NewStringType::kInternalized,
sizeof(DebuggerScript_js))
.ToLocalChecked();
v8::Local<v8::Value> value;
if (!m_inspector->compileAndRunInternalScript(debuggerContext(), scriptValue)
.ToLocal(&value)) {
UNREACHABLE();
return;
}
DCHECK(value->IsObject());
m_debuggerScript.Reset(m_isolate, value.As<v8::Object>());
}
v8::Local<v8::Context> V8Debugger::debuggerContext() const {
DCHECK(!m_debuggerContext.IsEmpty());
return m_debuggerContext.Get(m_isolate);
}
v8::MaybeLocal<v8::Value> V8Debugger::getTargetScopes(
v8::Local<v8::Context> context, v8::Local<v8::Value> value,
ScopeTargetKind kind) {
if (!enabled()) {
UNREACHABLE();
return v8::Local<v8::Value>::New(m_isolate, v8::Undefined(m_isolate));
}
v8::Local<v8::Value> argv[] = {value};
v8::Local<v8::Value> scopesValue;
const char* debuggerMethod = nullptr;
switch (kind) {
case FUNCTION:
debuggerMethod = "getFunctionScopes";
break;
case GENERATOR:
debuggerMethod = "getGeneratorScopes";
break;
}
if (!callDebuggerMethod(debuggerMethod, 1, argv).ToLocal(&scopesValue))
return v8::MaybeLocal<v8::Value>();
v8::Local<v8::Value> copied;
if (!copyValueFromDebuggerContext(m_isolate, debuggerContext(), context,
scopesValue)
.ToLocal(&copied) ||
!copied->IsArray())
return v8::MaybeLocal<v8::Value>();
if (!markAsInternal(context, v8::Local<v8::Array>::Cast(copied),
V8InternalValueType::kScopeList))
return v8::MaybeLocal<v8::Value>();
if (!markArrayEntriesAsInternal(context, v8::Local<v8::Array>::Cast(copied),
V8InternalValueType::kScope))
return v8::MaybeLocal<v8::Value>();
return copied;
}
v8::MaybeLocal<v8::Value> V8Debugger::functionScopes(
v8::Local<v8::Context> context, v8::Local<v8::Function> function) {
return getTargetScopes(context, function, FUNCTION);
}
v8::MaybeLocal<v8::Value> V8Debugger::generatorScopes(
v8::Local<v8::Context> context, v8::Local<v8::Value> generator) {
return getTargetScopes(context, generator, GENERATOR);
}
v8::MaybeLocal<v8::Array> V8Debugger::internalProperties(
v8::Local<v8::Context> context, v8::Local<v8::Value> value) {
v8::Local<v8::Array> properties;
if (!v8::debug::GetInternalProperties(m_isolate, value).ToLocal(&properties))
return v8::MaybeLocal<v8::Array>();
if (value->IsFunction()) {
v8::Local<v8::Function> function = value.As<v8::Function>();
v8::Local<v8::Value> location = functionLocation(context, function);
if (location->IsObject()) {
createDataProperty(
context, properties, properties->Length(),
toV8StringInternalized(m_isolate, "[[FunctionLocation]]"));
createDataProperty(context, properties, properties->Length(), location);
}
if (function->IsGeneratorFunction()) {
createDataProperty(context, properties, properties->Length(),
toV8StringInternalized(m_isolate, "[[IsGenerator]]"));
createDataProperty(context, properties, properties->Length(),
v8::True(m_isolate));
}
}
if (!enabled()) return properties;
if (value->IsMap() || value->IsWeakMap() || value->IsSet() ||
value->IsWeakSet() || value->IsSetIterator() || value->IsMapIterator()) {
v8::Local<v8::Value> entries =
collectionEntries(context, v8::Local<v8::Object>::Cast(value));
if (entries->IsArray()) {
createDataProperty(context, properties, properties->Length(),
toV8StringInternalized(m_isolate, "[[Entries]]"));
createDataProperty(context, properties, properties->Length(), entries);
}
}
if (value->IsGeneratorObject()) {
v8::Local<v8::Value> location =
generatorObjectLocation(context, v8::Local<v8::Object>::Cast(value));
if (location->IsObject()) {
createDataProperty(
context, properties, properties->Length(),
toV8StringInternalized(m_isolate, "[[GeneratorLocation]]"));
createDataProperty(context, properties, properties->Length(), location);
}
v8::Local<v8::Value> scopes;
if (generatorScopes(context, value).ToLocal(&scopes)) {
createDataProperty(context, properties, properties->Length(),
toV8StringInternalized(m_isolate, "[[Scopes]]"));
createDataProperty(context, properties, properties->Length(), scopes);
}
}
if (value->IsFunction()) {
v8::Local<v8::Function> function = value.As<v8::Function>();
v8::Local<v8::Value> boundFunction = function->GetBoundFunction();
v8::Local<v8::Value> scopes;
if (boundFunction->IsUndefined() &&
functionScopes(context, function).ToLocal(&scopes)) {
createDataProperty(context, properties, properties->Length(),
toV8StringInternalized(m_isolate, "[[Scopes]]"));
createDataProperty(context, properties, properties->Length(), scopes);
}
}
return properties;
}
v8::Local<v8::Value> V8Debugger::collectionEntries(
v8::Local<v8::Context> context, v8::Local<v8::Object> object) {
if (!enabled()) {
UNREACHABLE();
return v8::Undefined(m_isolate);
}
v8::Local<v8::Value> argv[] = {object};
v8::Local<v8::Value> entriesValue;
if (!callDebuggerMethod("getCollectionEntries", 1, argv)
.ToLocal(&entriesValue) ||
!entriesValue->IsArray())
return v8::Undefined(m_isolate);
v8::Local<v8::Array> entries = entriesValue.As<v8::Array>();
v8::Local<v8::Array> copiedArray =
v8::Array::New(m_isolate, entries->Length());
if (!copiedArray->SetPrototype(context, v8::Null(m_isolate)).FromMaybe(false))
return v8::Undefined(m_isolate);
for (uint32_t i = 0; i < entries->Length(); ++i) {
v8::Local<v8::Value> item;
if (!entries->Get(debuggerContext(), i).ToLocal(&item))
return v8::Undefined(m_isolate);
v8::Local<v8::Value> copied;
if (!copyValueFromDebuggerContext(m_isolate, debuggerContext(), context,
item)
.ToLocal(&copied))
return v8::Undefined(m_isolate);
if (!createDataProperty(context, copiedArray, i, copied).FromMaybe(false))
return v8::Undefined(m_isolate);
}
if (!markArrayEntriesAsInternal(context,
v8::Local<v8::Array>::Cast(copiedArray),
V8InternalValueType::kEntry))
return v8::Undefined(m_isolate);
return copiedArray;
}
v8::Local<v8::Value> V8Debugger::generatorObjectLocation(
v8::Local<v8::Context> context, v8::Local<v8::Object> object) {
if (!enabled()) {
UNREACHABLE();
return v8::Null(m_isolate);
}
v8::Local<v8::Value> argv[] = {object};
v8::Local<v8::Value> location;
v8::Local<v8::Value> copied;
if (!callDebuggerMethod("getGeneratorObjectLocation", 1, argv)
.ToLocal(&location) ||
!copyValueFromDebuggerContext(m_isolate, debuggerContext(), context,
location)
.ToLocal(&copied) ||
!copied->IsObject())
return v8::Null(m_isolate);
if (!markAsInternal(context, v8::Local<v8::Object>::Cast(copied),
V8InternalValueType::kLocation))
return v8::Null(m_isolate);
return copied;
}
v8::Local<v8::Value> V8Debugger::functionLocation(
v8::Local<v8::Context> context, v8::Local<v8::Function> function) {
int scriptId = function->ScriptId();
if (scriptId == v8::UnboundScript::kNoScriptId) return v8::Null(m_isolate);
int lineNumber = function->GetScriptLineNumber();
int columnNumber = function->GetScriptColumnNumber();
if (lineNumber == v8::Function::kLineOffsetNotFound ||
columnNumber == v8::Function::kLineOffsetNotFound)
return v8::Null(m_isolate);
v8::Local<v8::Object> location = v8::Object::New(m_isolate);
if (!location->SetPrototype(context, v8::Null(m_isolate)).FromMaybe(false))
return v8::Null(m_isolate);
if (!createDataProperty(
context, location, toV8StringInternalized(m_isolate, "scriptId"),
toV8String(m_isolate, String16::fromInteger(scriptId)))
.FromMaybe(false))
return v8::Null(m_isolate);
if (!createDataProperty(context, location,
toV8StringInternalized(m_isolate, "lineNumber"),
v8::Integer::New(m_isolate, lineNumber))
.FromMaybe(false))
return v8::Null(m_isolate);
if (!createDataProperty(context, location,
toV8StringInternalized(m_isolate, "columnNumber"),
v8::Integer::New(m_isolate, columnNumber))
.FromMaybe(false))
return v8::Null(m_isolate);
if (!markAsInternal(context, location, V8InternalValueType::kLocation))
return v8::Null(m_isolate);
return location;
}
bool V8Debugger::isPaused() { return !m_pausedContext.IsEmpty(); }
std::unique_ptr<V8StackTraceImpl> V8Debugger::createStackTrace(
v8::Local<v8::StackTrace> stackTrace) {
int contextGroupId =
m_isolate->InContext()
? m_inspector->contextGroupId(m_isolate->GetCurrentContext())
: 0;
return V8StackTraceImpl::create(this, contextGroupId, stackTrace,
V8StackTraceImpl::maxCallStackSizeToCapture);
}
void V8Debugger::setAsyncCallStackDepth(V8DebuggerAgentImpl* agent, int depth) {
if (depth <= 0)
m_maxAsyncCallStackDepthMap.erase(agent);
else
m_maxAsyncCallStackDepthMap[agent] = depth;
int maxAsyncCallStackDepth = 0;
for (const auto& pair : m_maxAsyncCallStackDepthMap) {
if (pair.second > maxAsyncCallStackDepth)
maxAsyncCallStackDepth = pair.second;
}
if (m_maxAsyncCallStackDepth == maxAsyncCallStackDepth) return;
m_maxAsyncCallStackDepth = maxAsyncCallStackDepth;
if (!maxAsyncCallStackDepth) allAsyncTasksCanceled();
}
void V8Debugger::asyncTaskScheduled(const StringView& taskName, void* task,
bool recurring) {
if (!m_maxAsyncCallStackDepth) return;
asyncTaskScheduled(toString16(taskName), task, recurring);
}
void V8Debugger::asyncTaskScheduled(const String16& taskName, void* task,
bool recurring) {
if (!m_maxAsyncCallStackDepth) return;
v8::HandleScope scope(m_isolate);
int contextGroupId =
m_isolate->InContext()
? m_inspector->contextGroupId(m_isolate->GetCurrentContext())
: 0;
std::unique_ptr<V8StackTraceImpl> chain = V8StackTraceImpl::capture(
this, contextGroupId, V8StackTraceImpl::maxCallStackSizeToCapture,
taskName);
if (chain) {
m_asyncTaskStacks[task] = std::move(chain);
if (recurring) m_recurringTasks.insert(task);
int id = ++m_lastTaskId;
m_taskToId[task] = id;
m_idToTask[id] = task;
if (static_cast<int>(m_idToTask.size()) > m_maxAsyncCallStacks) {
void* taskToRemove = m_idToTask.begin()->second;
asyncTaskCanceled(taskToRemove);
}
}
}
void V8Debugger::asyncTaskCanceled(void* task) {
if (!m_maxAsyncCallStackDepth) return;
m_asyncTaskStacks.erase(task);
m_recurringTasks.erase(task);
auto it = m_taskToId.find(task);
if (it == m_taskToId.end()) return;
m_idToTask.erase(it->second);
m_taskToId.erase(it);
}
void V8Debugger::asyncTaskStarted(void* task) {
if (!m_maxAsyncCallStackDepth) return;
m_currentTasks.push_back(task);
AsyncTaskToStackTrace::iterator stackIt = m_asyncTaskStacks.find(task);
// Needs to support following order of events:
// - asyncTaskScheduled
// <-- attached here -->
// - asyncTaskStarted
// - asyncTaskCanceled <-- canceled before finished
// <-- async stack requested here -->
// - asyncTaskFinished
std::unique_ptr<V8StackTraceImpl> stack;
if (stackIt != m_asyncTaskStacks.end() && stackIt->second)
stack = stackIt->second->cloneImpl();
m_currentStacks.push_back(std::move(stack));
}
void V8Debugger::asyncTaskFinished(void* task) {
if (!m_maxAsyncCallStackDepth) return;
// We could start instrumenting half way and the stack is empty.
if (!m_currentStacks.size()) return;
DCHECK(m_currentTasks.back() == task);
m_currentTasks.pop_back();
m_currentStacks.pop_back();
if (m_recurringTasks.find(task) == m_recurringTasks.end()) {
m_asyncTaskStacks.erase(task);
auto it = m_taskToId.find(task);
if (it == m_taskToId.end()) return;
m_idToTask.erase(it->second);
m_taskToId.erase(it);
}
}
void V8Debugger::allAsyncTasksCanceled() {
m_asyncTaskStacks.clear();
m_recurringTasks.clear();
m_currentStacks.clear();
m_currentTasks.clear();
m_idToTask.clear();
m_taskToId.clear();
m_lastTaskId = 0;
}
void V8Debugger::muteScriptParsedEvents() {
++m_ignoreScriptParsedEventsCounter;
}
void V8Debugger::unmuteScriptParsedEvents() {
--m_ignoreScriptParsedEventsCounter;
DCHECK_GE(m_ignoreScriptParsedEventsCounter, 0);
}
std::unique_ptr<V8StackTraceImpl> V8Debugger::captureStackTrace(
bool fullStack) {
if (!m_isolate->InContext()) return nullptr;
v8::HandleScope handles(m_isolate);
int contextGroupId =
m_inspector->contextGroupId(m_isolate->GetCurrentContext());
if (!contextGroupId) return nullptr;
size_t stackSize =
fullStack ? V8StackTraceImpl::maxCallStackSizeToCapture : 1;
if (m_inspector->enabledRuntimeAgentForGroup(contextGroupId))
stackSize = V8StackTraceImpl::maxCallStackSizeToCapture;
return V8StackTraceImpl::capture(this, contextGroupId, stackSize);
}
} // namespace v8_inspector