| // Copyright 2012 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef V8_IC_IC_INL_H_ |
| #define V8_IC_IC_INL_H_ |
| |
| #include "src/ic/ic.h" |
| |
| #include "src/codegen/assembler-inl.h" |
| #include "src/debug/debug.h" |
| #include "src/execution/frames-inl.h" |
| #include "src/handles/handles-inl.h" |
| #include "src/objects/prototype.h" |
| |
| namespace v8 { |
| namespace internal { |
| |
| void IC::update_lookup_start_object_map(Handle<Object> object) { |
| if (object->IsSmi()) { |
| lookup_start_object_map_ = isolate_->factory()->heap_number_map(); |
| } else { |
| lookup_start_object_map_ = |
| handle(HeapObject::cast(*object).map(), isolate_); |
| } |
| } |
| |
| bool IC::IsHandler(MaybeObject object) { |
| HeapObject heap_object; |
| return (object->IsSmi() && (object.ptr() != kNullAddress)) || |
| (object->GetHeapObjectIfWeak(&heap_object) && |
| (heap_object.IsMap() || heap_object.IsPropertyCell() || |
| heap_object.IsAccessorPair())) || |
| (object->GetHeapObjectIfStrong(&heap_object) && |
| (heap_object.IsDataHandler() || heap_object.IsCode())); |
| } |
| |
| bool IC::vector_needs_update() { |
| if (state() == InlineCacheState::NO_FEEDBACK) return false; |
| return (!vector_set_ && (state() != InlineCacheState::MEGAMORPHIC || |
| nexus()->GetKeyType() != IcCheckType::kElement)); |
| } |
| |
| } // namespace internal |
| } // namespace v8 |
| |
| #endif // V8_IC_IC_INL_H_ |