blob: 7268eee4dce7d300a2c8ffcf8b7f40d176041076 [file] [log] [blame]
// Copyright 2012 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/api.h"
#include <string.h> // For memcpy, strlen.
#ifdef V8_USE_ADDRESS_SANITIZER
#include <sanitizer/asan_interface.h>
#endif // V8_USE_ADDRESS_SANITIZER
#include <cmath> // For isnan.
#include <limits>
#include <vector>
#include "include/v8-debug.h"
#include "include/v8-experimental.h"
#include "include/v8-profiler.h"
#include "include/v8-testing.h"
#include "include/v8-util.h"
#include "src/accessors.h"
#include "src/api-experimental.h"
#include "src/api-natives.h"
#include "src/assert-scope.h"
#include "src/background-parsing-task.h"
#include "src/base/functional.h"
#include "src/base/platform/platform.h"
#include "src/base/platform/time.h"
#include "src/base/utils/random-number-generator.h"
#include "src/bootstrapper.h"
#include "src/char-predicates-inl.h"
#include "src/code-stubs.h"
#include "src/compiler.h"
#include "src/context-measure.h"
#include "src/contexts.h"
#include "src/conversions-inl.h"
#include "src/counters.h"
#include "src/debug/debug.h"
#include "src/deoptimizer.h"
#include "src/execution.h"
#include "src/gdb-jit.h"
#include "src/global-handles.h"
#include "src/icu_util.h"
#include "src/isolate-inl.h"
#include "src/json-parser.h"
#include "src/json-stringifier.h"
#include "src/messages.h"
#include "src/parsing/parser.h"
#include "src/parsing/scanner-character-streams.h"
#include "src/pending-compilation-error-handler.h"
#include "src/profiler/cpu-profiler.h"
#include "src/profiler/heap-profiler.h"
#include "src/profiler/heap-snapshot-generator-inl.h"
#include "src/profiler/profile-generator-inl.h"
#include "src/profiler/tick-sample.h"
#include "src/property-descriptor.h"
#include "src/property-details.h"
#include "src/property.h"
#include "src/prototype.h"
#include "src/runtime-profiler.h"
#include "src/runtime/runtime.h"
#include "src/simulator.h"
#include "src/snapshot/natives.h"
#include "src/snapshot/snapshot.h"
#include "src/startup-data-util.h"
#include "src/tracing/trace-event.h"
#include "src/unicode-inl.h"
#include "src/v8.h"
#include "src/v8threads.h"
#include "src/version.h"
#include "src/vm-state-inl.h"
namespace v8 {
#define LOG_API(isolate, class_name, function_name) \
i::RuntimeCallTimerScope _runtime_timer( \
isolate, &i::RuntimeCallStats::API_##class_name##_##function_name); \
LOG(isolate, ApiEntryCall("v8::" #class_name "::" #function_name))
#define ENTER_V8(isolate) i::VMState<v8::OTHER> __state__((isolate))
#define PREPARE_FOR_EXECUTION_GENERIC(isolate, context, class_name, \
function_name, bailout_value, \
HandleScopeClass, do_callback) \
if (IsExecutionTerminatingCheck(isolate)) { \
return bailout_value; \
} \
HandleScopeClass handle_scope(isolate); \
CallDepthScope call_depth_scope(isolate, context, do_callback); \
LOG_API(isolate, class_name, function_name); \
ENTER_V8(isolate); \
bool has_pending_exception = false
#define PREPARE_FOR_EXECUTION_WITH_CONTEXT(context, class_name, function_name, \
bailout_value, HandleScopeClass, \
do_callback) \
auto isolate = context.IsEmpty() \
? i::Isolate::Current() \
: reinterpret_cast<i::Isolate*>(context->GetIsolate()); \
PREPARE_FOR_EXECUTION_GENERIC(isolate, context, class_name, function_name, \
bailout_value, HandleScopeClass, do_callback);
#define PREPARE_FOR_EXECUTION_WITH_ISOLATE(isolate, class_name, function_name, \
T) \
PREPARE_FOR_EXECUTION_GENERIC(isolate, Local<Context>(), class_name, \
function_name, MaybeLocal<T>(), \
InternalEscapableScope, false);
#define PREPARE_FOR_EXECUTION(context, class_name, function_name, T) \
PREPARE_FOR_EXECUTION_WITH_CONTEXT(context, class_name, function_name, \
MaybeLocal<T>(), InternalEscapableScope, \
false)
#define PREPARE_FOR_EXECUTION_WITH_CALLBACK(context, class_name, \
function_name, T) \
PREPARE_FOR_EXECUTION_WITH_CONTEXT(context, class_name, function_name, \
MaybeLocal<T>(), InternalEscapableScope, \
true)
#define PREPARE_FOR_EXECUTION_PRIMITIVE(context, class_name, function_name, T) \
PREPARE_FOR_EXECUTION_WITH_CONTEXT(context, class_name, function_name, \
Nothing<T>(), i::HandleScope, false)
#define EXCEPTION_BAILOUT_CHECK_SCOPED(isolate, value) \
do { \
if (has_pending_exception) { \
call_depth_scope.Escape(); \
return value; \
} \
} while (false)
#define RETURN_ON_FAILED_EXECUTION(T) \
EXCEPTION_BAILOUT_CHECK_SCOPED(isolate, MaybeLocal<T>())
#define RETURN_ON_FAILED_EXECUTION_PRIMITIVE(T) \
EXCEPTION_BAILOUT_CHECK_SCOPED(isolate, Nothing<T>())
#define RETURN_TO_LOCAL_UNCHECKED(maybe_local, T) \
return maybe_local.FromMaybe(Local<T>());
#define RETURN_ESCAPED(value) return handle_scope.Escape(value);
namespace {
Local<Context> ContextFromHeapObject(i::Handle<i::Object> obj) {
return reinterpret_cast<v8::Isolate*>(i::HeapObject::cast(*obj)->GetIsolate())
->GetCurrentContext();
}
class InternalEscapableScope : public v8::EscapableHandleScope {
public:
explicit inline InternalEscapableScope(i::Isolate* isolate)
: v8::EscapableHandleScope(reinterpret_cast<v8::Isolate*>(isolate)) {}
};
#ifdef DEBUG
void CheckMicrotasksScopesConsistency(i::Isolate* isolate) {
auto handle_scope_implementer = isolate->handle_scope_implementer();
if (handle_scope_implementer->microtasks_policy() ==
v8::MicrotasksPolicy::kScoped) {
DCHECK(handle_scope_implementer->GetMicrotasksScopeDepth() ||
!handle_scope_implementer->DebugMicrotasksScopeDepthIsZero());
}
}
#endif
class CallDepthScope {
public:
explicit CallDepthScope(i::Isolate* isolate, Local<Context> context,
bool do_callback)
: isolate_(isolate),
context_(context),
escaped_(false),
do_callback_(do_callback) {
// TODO(dcarney): remove this when blink stops crashing.
DCHECK(!isolate_->external_caught_exception());
isolate_->IncrementJsCallsFromApiCounter();
isolate_->handle_scope_implementer()->IncrementCallDepth();
if (!context_.IsEmpty()) context_->Enter();
if (do_callback_) isolate_->FireBeforeCallEnteredCallback();
}
~CallDepthScope() {
if (!context_.IsEmpty()) context_->Exit();
if (!escaped_) isolate_->handle_scope_implementer()->DecrementCallDepth();
if (do_callback_) isolate_->FireCallCompletedCallback();
#ifdef DEBUG
if (do_callback_) CheckMicrotasksScopesConsistency(isolate_);
#endif
}
void Escape() {
DCHECK(!escaped_);
escaped_ = true;
auto handle_scope_implementer = isolate_->handle_scope_implementer();
handle_scope_implementer->DecrementCallDepth();
bool call_depth_is_zero = handle_scope_implementer->CallDepthIsZero();
isolate_->OptionalRescheduleException(call_depth_is_zero);
}
private:
i::Isolate* const isolate_;
Local<Context> context_;
bool escaped_;
bool do_callback_;
};
} // namespace
static ScriptOrigin GetScriptOriginForScript(i::Isolate* isolate,
i::Handle<i::Script> script) {
i::Handle<i::Object> scriptName(i::Script::GetNameOrSourceURL(script));
i::Handle<i::Object> source_map_url(script->source_mapping_url(), isolate);
v8::Isolate* v8_isolate =
reinterpret_cast<v8::Isolate*>(script->GetIsolate());
ScriptOriginOptions options(script->origin_options());
v8::ScriptOrigin origin(
Utils::ToLocal(scriptName),
v8::Integer::New(v8_isolate, script->line_offset()),
v8::Integer::New(v8_isolate, script->column_offset()),
v8::Boolean::New(v8_isolate, options.IsSharedCrossOrigin()),
v8::Integer::New(v8_isolate, script->id()),
v8::Boolean::New(v8_isolate, options.IsEmbedderDebugScript()),
Utils::ToLocal(source_map_url),
v8::Boolean::New(v8_isolate, options.IsOpaque()));
return origin;
}
// --- E x c e p t i o n B e h a v i o r ---
void i::FatalProcessOutOfMemory(const char* location) {
i::V8::FatalProcessOutOfMemory(location, false);
}
// When V8 cannot allocated memory FatalProcessOutOfMemory is called.
// The default fatal error handler is called and execution is stopped.
void i::V8::FatalProcessOutOfMemory(const char* location, bool is_heap_oom) {
i::Isolate* isolate = i::Isolate::Current();
char last_few_messages[Heap::kTraceRingBufferSize + 1];
char js_stacktrace[Heap::kStacktraceBufferSize + 1];
memset(last_few_messages, 0, Heap::kTraceRingBufferSize + 1);
memset(js_stacktrace, 0, Heap::kStacktraceBufferSize + 1);
i::HeapStats heap_stats;
int start_marker;
heap_stats.start_marker = &start_marker;
int new_space_size;
heap_stats.new_space_size = &new_space_size;
int new_space_capacity;
heap_stats.new_space_capacity = &new_space_capacity;
intptr_t old_space_size;
heap_stats.old_space_size = &old_space_size;
intptr_t old_space_capacity;
heap_stats.old_space_capacity = &old_space_capacity;
intptr_t code_space_size;
heap_stats.code_space_size = &code_space_size;
intptr_t code_space_capacity;
heap_stats.code_space_capacity = &code_space_capacity;
intptr_t map_space_size;
heap_stats.map_space_size = &map_space_size;
intptr_t map_space_capacity;
heap_stats.map_space_capacity = &map_space_capacity;
intptr_t lo_space_size;
heap_stats.lo_space_size = &lo_space_size;
int global_handle_count;
heap_stats.global_handle_count = &global_handle_count;
int weak_global_handle_count;
heap_stats.weak_global_handle_count = &weak_global_handle_count;
int pending_global_handle_count;
heap_stats.pending_global_handle_count = &pending_global_handle_count;
int near_death_global_handle_count;
heap_stats.near_death_global_handle_count = &near_death_global_handle_count;
int free_global_handle_count;
heap_stats.free_global_handle_count = &free_global_handle_count;
intptr_t memory_allocator_size;
heap_stats.memory_allocator_size = &memory_allocator_size;
intptr_t memory_allocator_capacity;
heap_stats.memory_allocator_capacity = &memory_allocator_capacity;
int objects_per_type[LAST_TYPE + 1] = {0};
heap_stats.objects_per_type = objects_per_type;
int size_per_type[LAST_TYPE + 1] = {0};
heap_stats.size_per_type = size_per_type;
int os_error;
heap_stats.os_error = &os_error;
heap_stats.last_few_messages = last_few_messages;
heap_stats.js_stacktrace = js_stacktrace;
int end_marker;
heap_stats.end_marker = &end_marker;
if (isolate->heap()->HasBeenSetUp()) {
// BUG(1718): Don't use the take_snapshot since we don't support
// HeapIterator here without doing a special GC.
isolate->heap()->RecordStats(&heap_stats, false);
char* first_newline = strchr(last_few_messages, '\n');
if (first_newline == NULL || first_newline[1] == '\0')
first_newline = last_few_messages;
PrintF("\n<--- Last few GCs --->\n%s\n", first_newline);
PrintF("\n<--- JS stacktrace --->\n%s\n", js_stacktrace);
}
Utils::ApiCheck(false, location, is_heap_oom
? "Allocation failed - JavaScript heap out of memory"
: "Allocation failed - process out of memory");
// If the fatal error handler returns, we stop execution.
FATAL("API fatal error handler returned after process out of memory");
}
void Utils::ReportApiFailure(const char* location, const char* message) {
i::Isolate* isolate = i::Isolate::Current();
FatalErrorCallback callback = isolate->exception_behavior();
if (callback == NULL) {
base::OS::PrintError("\n#\n# Fatal error in %s\n# %s\n#\n\n", location,
message);
base::OS::Abort();
} else {
callback(location, message);
}
isolate->SignalFatalError();
}
static inline bool IsExecutionTerminatingCheck(i::Isolate* isolate) {
if (isolate->has_scheduled_exception()) {
return isolate->scheduled_exception() ==
isolate->heap()->termination_exception();
}
return false;
}
void V8::SetNativesDataBlob(StartupData* natives_blob) {
i::V8::SetNativesBlob(natives_blob);
}
void V8::SetSnapshotDataBlob(StartupData* snapshot_blob) {
i::V8::SetSnapshotBlob(snapshot_blob);
}
namespace {
class ArrayBufferAllocator : public v8::ArrayBuffer::Allocator {
public:
virtual void* Allocate(size_t length) {
void* data = AllocateUninitialized(length);
return data == NULL ? data : memset(data, 0, length);
}
virtual void* AllocateUninitialized(size_t length) { return malloc(length); }
virtual void Free(void* data, size_t) { free(data); }
};
bool RunExtraCode(Isolate* isolate, Local<Context> context,
const char* utf8_source, const char* name) {
base::ElapsedTimer timer;
timer.Start();
Context::Scope context_scope(context);
TryCatch try_catch(isolate);
Local<String> source_string;
if (!String::NewFromUtf8(isolate, utf8_source, NewStringType::kNormal)
.ToLocal(&source_string)) {
return false;
}
Local<String> resource_name =
String::NewFromUtf8(isolate, name, NewStringType::kNormal)
.ToLocalChecked();
ScriptOrigin origin(resource_name);
ScriptCompiler::Source source(source_string, origin);
Local<Script> script;
if (!ScriptCompiler::Compile(context, &source).ToLocal(&script)) return false;
if (script->Run(context).IsEmpty()) return false;
if (i::FLAG_profile_deserialization) {
i::PrintF("Executing custom snapshot script %s took %0.3f ms\n", name,
timer.Elapsed().InMillisecondsF());
}
timer.Stop();
CHECK(!try_catch.HasCaught());
return true;
}
struct SnapshotCreatorData {
explicit SnapshotCreatorData(Isolate* isolate)
: isolate_(isolate),
contexts_(isolate),
templates_(isolate),
created_(false) {}
static SnapshotCreatorData* cast(void* data) {
return reinterpret_cast<SnapshotCreatorData*>(data);
}
ArrayBufferAllocator allocator_;
Isolate* isolate_;
PersistentValueVector<Context> contexts_;
PersistentValueVector<Template> templates_;
bool created_;
};
} // namespace
SnapshotCreator::SnapshotCreator(intptr_t* external_references,
StartupData* existing_snapshot) {
i::Isolate* internal_isolate = new i::Isolate(true);
Isolate* isolate = reinterpret_cast<Isolate*>(internal_isolate);
SnapshotCreatorData* data = new SnapshotCreatorData(isolate);
data->isolate_ = isolate;
internal_isolate->set_array_buffer_allocator(&data->allocator_);
internal_isolate->set_api_external_references(external_references);
isolate->Enter();
if (existing_snapshot) {
internal_isolate->set_snapshot_blob(existing_snapshot);
i::Snapshot::Initialize(internal_isolate);
} else {
internal_isolate->Init(nullptr);
}
data_ = data;
}
SnapshotCreator::~SnapshotCreator() {
SnapshotCreatorData* data = SnapshotCreatorData::cast(data_);
DCHECK(data->created_);
Isolate* isolate = data->isolate_;
isolate->Exit();
isolate->Dispose();
delete data;
}
Isolate* SnapshotCreator::GetIsolate() {
return SnapshotCreatorData::cast(data_)->isolate_;
}
size_t SnapshotCreator::AddContext(Local<Context> context) {
DCHECK(!context.IsEmpty());
SnapshotCreatorData* data = SnapshotCreatorData::cast(data_);
DCHECK(!data->created_);
Isolate* isolate = data->isolate_;
CHECK_EQ(isolate, context->GetIsolate());
size_t index = static_cast<int>(data->contexts_.Size());
data->contexts_.Append(context);
return index;
}
size_t SnapshotCreator::AddTemplate(Local<Template> template_obj) {
DCHECK(!template_obj.IsEmpty());
SnapshotCreatorData* data = SnapshotCreatorData::cast(data_);
DCHECK(!data->created_);
DCHECK_EQ(reinterpret_cast<i::Isolate*>(data->isolate_),
Utils::OpenHandle(*template_obj)->GetIsolate());
size_t index = static_cast<int>(data->templates_.Size());
data->templates_.Append(template_obj);
return index;
}
StartupData SnapshotCreator::CreateBlob(
SnapshotCreator::FunctionCodeHandling function_code_handling) {
SnapshotCreatorData* data = SnapshotCreatorData::cast(data_);
i::Isolate* isolate = reinterpret_cast<i::Isolate*>(data->isolate_);
DCHECK(!data->created_);
{
int num_templates = static_cast<int>(data->templates_.Size());
i::HandleScope scope(isolate);
i::Handle<i::FixedArray> templates =
isolate->factory()->NewFixedArray(num_templates, i::TENURED);
for (int i = 0; i < num_templates; i++) {
templates->set(i, *v8::Utils::OpenHandle(*data->templates_.Get(i)));
}
isolate->heap()->SetSerializedTemplates(*templates);
data->templates_.Clear();
}
// If we don't do this then we end up with a stray root pointing at the
// context even after we have disposed of the context.
isolate->heap()->CollectAllAvailableGarbage("mksnapshot");
isolate->heap()->CompactWeakFixedArrays();
i::DisallowHeapAllocation no_gc_from_here_on;
int num_contexts = static_cast<int>(data->contexts_.Size());
i::List<i::Object*> contexts(num_contexts);
for (int i = 0; i < num_contexts; i++) {
i::HandleScope scope(isolate);
i::Handle<i::Context> context =
v8::Utils::OpenHandle(*data->contexts_.Get(i));
contexts.Add(*context);
}
data->contexts_.Clear();
i::StartupSerializer startup_serializer(isolate, function_code_handling);
startup_serializer.SerializeStrongReferences();
// Serialize each context with a new partial serializer.
i::List<i::SnapshotData*> context_snapshots(num_contexts);
for (int i = 0; i < num_contexts; i++) {
i::PartialSerializer partial_serializer(isolate, &startup_serializer);
partial_serializer.Serialize(&contexts[i]);
context_snapshots.Add(new i::SnapshotData(&partial_serializer));
}
startup_serializer.SerializeWeakReferencesAndDeferred();
i::SnapshotData startup_snapshot(&startup_serializer);
StartupData result =
i::Snapshot::CreateSnapshotBlob(&startup_snapshot, &context_snapshots);
// Delete heap-allocated context snapshot instances.
for (const auto& context_snapshot : context_snapshots) {
delete context_snapshot;
}
data->created_ = true;
return result;
}
StartupData V8::CreateSnapshotDataBlob(const char* embedded_source) {
// Create a new isolate and a new context from scratch, optionally run
// a script to embed, and serialize to create a snapshot blob.
StartupData result = {nullptr, 0};
base::ElapsedTimer timer;
timer.Start();
{
SnapshotCreator snapshot_creator;
Isolate* isolate = snapshot_creator.GetIsolate();
{
HandleScope scope(isolate);
Local<Context> context = Context::New(isolate);
if (embedded_source != NULL &&
!RunExtraCode(isolate, context, embedded_source, "<embedded>")) {
return result;
}
snapshot_creator.AddContext(context);
}
result = snapshot_creator.CreateBlob(
SnapshotCreator::FunctionCodeHandling::kClear);
}
if (i::FLAG_profile_deserialization) {
i::PrintF("Creating snapshot took %0.3f ms\n",
timer.Elapsed().InMillisecondsF());
}
timer.Stop();
return result;
}
StartupData V8::WarmUpSnapshotDataBlob(StartupData cold_snapshot_blob,
const char* warmup_source) {
CHECK(cold_snapshot_blob.raw_size > 0 && cold_snapshot_blob.data != NULL);
CHECK(warmup_source != NULL);
// Use following steps to create a warmed up snapshot blob from a cold one:
// - Create a new isolate from the cold snapshot.
// - Create a new context to run the warmup script. This will trigger
// compilation of executed functions.
// - Create a new context. This context will be unpolluted.
// - Serialize the isolate and the second context into a new snapshot blob.
StartupData result = {nullptr, 0};
base::ElapsedTimer timer;
timer.Start();
{
SnapshotCreator snapshot_creator(nullptr, &cold_snapshot_blob);
Isolate* isolate = snapshot_creator.GetIsolate();
{
HandleScope scope(isolate);
Local<Context> context = Context::New(isolate);
if (!RunExtraCode(isolate, context, warmup_source, "<warm-up>")) {
return result;
}
}
{
HandleScope handle_scope(isolate);
isolate->ContextDisposedNotification(false);
Local<Context> context = Context::New(isolate);
snapshot_creator.AddContext(context);
}
result = snapshot_creator.CreateBlob(
SnapshotCreator::FunctionCodeHandling::kKeep);
}
if (i::FLAG_profile_deserialization) {
i::PrintF("Warming up snapshot took %0.3f ms\n",
timer.Elapsed().InMillisecondsF());
}
timer.Stop();
return result;
}
void V8::SetFlagsFromString(const char* str, int length) {
i::FlagList::SetFlagsFromString(str, length);
}
void V8::SetFlagsFromCommandLine(int* argc, char** argv, bool remove_flags) {
i::FlagList::SetFlagsFromCommandLine(argc, argv, remove_flags);
}
RegisteredExtension* RegisteredExtension::first_extension_ = NULL;
RegisteredExtension::RegisteredExtension(Extension* extension)
: extension_(extension) { }
void RegisteredExtension::Register(RegisteredExtension* that) {
that->next_ = first_extension_;
first_extension_ = that;
}
void RegisteredExtension::UnregisterAll() {
RegisteredExtension* re = first_extension_;
while (re != NULL) {
RegisteredExtension* next = re->next();
delete re;
re = next;
}
first_extension_ = NULL;
}
void RegisterExtension(Extension* that) {
RegisteredExtension* extension = new RegisteredExtension(that);
RegisteredExtension::Register(extension);
}
Extension::Extension(const char* name,
const char* source,
int dep_count,
const char** deps,
int source_length)
: name_(name),
source_length_(source_length >= 0 ?
source_length :
(source ? static_cast<int>(strlen(source)) : 0)),
source_(source, source_length_),
dep_count_(dep_count),
deps_(deps),
auto_enable_(false) {
CHECK(source != NULL || source_length_ == 0);
}
ResourceConstraints::ResourceConstraints()
: max_semi_space_size_(0),
max_old_space_size_(0),
max_executable_size_(0),
stack_limit_(NULL),
code_range_size_(0) { }
void ResourceConstraints::ConfigureDefaults(uint64_t physical_memory,
uint64_t virtual_memory_limit) {
#if V8_OS_ANDROID
// Android has higher physical memory requirements before raising the maximum
// heap size limits since it has no swap space.
const uint64_t low_limit = 512ul * i::MB;
const uint64_t medium_limit = 1ul * i::GB;
const uint64_t high_limit = 2ul * i::GB;
#else
const uint64_t low_limit = 512ul * i::MB;
const uint64_t medium_limit = 768ul * i::MB;
const uint64_t high_limit = 1ul * i::GB;
#endif
if (physical_memory <= low_limit) {
set_max_semi_space_size(i::Heap::kMaxSemiSpaceSizeLowMemoryDevice);
set_max_old_space_size(i::Heap::kMaxOldSpaceSizeLowMemoryDevice);
set_max_executable_size(i::Heap::kMaxExecutableSizeLowMemoryDevice);
} else if (physical_memory <= medium_limit) {
set_max_semi_space_size(i::Heap::kMaxSemiSpaceSizeMediumMemoryDevice);
set_max_old_space_size(i::Heap::kMaxOldSpaceSizeMediumMemoryDevice);
set_max_executable_size(i::Heap::kMaxExecutableSizeMediumMemoryDevice);
} else if (physical_memory <= high_limit) {
set_max_semi_space_size(i::Heap::kMaxSemiSpaceSizeHighMemoryDevice);
set_max_old_space_size(i::Heap::kMaxOldSpaceSizeHighMemoryDevice);
set_max_executable_size(i::Heap::kMaxExecutableSizeHighMemoryDevice);
} else {
set_max_semi_space_size(i::Heap::kMaxSemiSpaceSizeHugeMemoryDevice);
set_max_old_space_size(i::Heap::kMaxOldSpaceSizeHugeMemoryDevice);
set_max_executable_size(i::Heap::kMaxExecutableSizeHugeMemoryDevice);
}
if (virtual_memory_limit > 0 && i::kRequiresCodeRange) {
// Reserve no more than 1/8 of the memory for the code range, but at most
// kMaximalCodeRangeSize.
set_code_range_size(
i::Min(i::kMaximalCodeRangeSize / i::MB,
static_cast<size_t>((virtual_memory_limit >> 3) / i::MB)));
}
}
void SetResourceConstraints(i::Isolate* isolate,
const ResourceConstraints& constraints) {
int semi_space_size = constraints.max_semi_space_size();
int old_space_size = constraints.max_old_space_size();
int max_executable_size = constraints.max_executable_size();
size_t code_range_size = constraints.code_range_size();
if (semi_space_size != 0 || old_space_size != 0 ||
max_executable_size != 0 || code_range_size != 0) {
isolate->heap()->ConfigureHeap(semi_space_size, old_space_size,
max_executable_size, code_range_size);
}
if (constraints.stack_limit() != NULL) {
uintptr_t limit = reinterpret_cast<uintptr_t>(constraints.stack_limit());
isolate->stack_guard()->SetStackLimit(limit);
}
}
i::Object** V8::GlobalizeReference(i::Isolate* isolate, i::Object** obj) {
LOG_API(isolate, Persistent, New);
i::Handle<i::Object> result = isolate->global_handles()->Create(*obj);
#ifdef VERIFY_HEAP
if (i::FLAG_verify_heap) {
(*obj)->ObjectVerify();
}
#endif // VERIFY_HEAP
return result.location();
}
i::Object** V8::CopyPersistent(i::Object** obj) {
i::Handle<i::Object> result = i::GlobalHandles::CopyGlobal(obj);
#ifdef VERIFY_HEAP
if (i::FLAG_verify_heap) {
(*obj)->ObjectVerify();
}
#endif // VERIFY_HEAP
return result.location();
}
void V8::RegisterExternallyReferencedObject(i::Object** object,
i::Isolate* isolate) {
isolate->heap()->RegisterExternallyReferencedObject(object);
}
void V8::MakeWeak(i::Object** location, void* parameter,
int internal_field_index1, int internal_field_index2,
WeakCallbackInfo<void>::Callback weak_callback) {
WeakCallbackType type = WeakCallbackType::kParameter;
if (internal_field_index1 == 0) {
if (internal_field_index2 == 1) {
type = WeakCallbackType::kInternalFields;
} else {
DCHECK_EQ(internal_field_index2, -1);
type = WeakCallbackType::kInternalFields;
}
} else {
DCHECK_EQ(internal_field_index1, -1);
DCHECK_EQ(internal_field_index2, -1);
}
i::GlobalHandles::MakeWeak(location, parameter, weak_callback, type);
}
void V8::MakeWeak(i::Object** location, void* parameter,
WeakCallbackInfo<void>::Callback weak_callback,
WeakCallbackType type) {
i::GlobalHandles::MakeWeak(location, parameter, weak_callback, type);
}
void V8::MakeWeak(i::Object*** location_addr) {
i::GlobalHandles::MakeWeak(location_addr);
}
void* V8::ClearWeak(i::Object** location) {
return i::GlobalHandles::ClearWeakness(location);
}
void V8::DisposeGlobal(i::Object** location) {
i::GlobalHandles::Destroy(location);
}
void V8::Eternalize(Isolate* v8_isolate, Value* value, int* index) {
i::Isolate* isolate = reinterpret_cast<i::Isolate*>(v8_isolate);
i::Object* object = *Utils::OpenHandle(value);
isolate->eternal_handles()->Create(isolate, object, index);
}
Local<Value> V8::GetEternal(Isolate* v8_isolate, int index) {
i::Isolate* isolate = reinterpret_cast<i::Isolate*>(v8_isolate);
return Utils::ToLocal(isolate->eternal_handles()->Get(index));
}
void V8::FromJustIsNothing() {
Utils::ApiCheck(false, "v8::FromJust", "Maybe value is Nothing.");
}
void V8::ToLocalEmpty() {
Utils::ApiCheck(false, "v8::ToLocalChecked", "Empty MaybeLocal.");
}
void V8::InternalFieldOutOfBounds(int index) {
Utils::ApiCheck(0 <= index && index < kInternalFieldsInWeakCallback,
"WeakCallbackInfo::GetInternalField",
"Internal field out of bounds.");
}
// --- H a n d l e s ---
HandleScope::HandleScope(Isolate* isolate) {
Initialize(isolate);
}
void HandleScope::Initialize(Isolate* isolate) {
i::Isolate* internal_isolate = reinterpret_cast<i::Isolate*>(isolate);
// We do not want to check the correct usage of the Locker class all over the
// place, so we do it only here: Without a HandleScope, an embedder can do
// almost nothing, so it is enough to check in this central place.
// We make an exception if the serializer is enabled, which means that the
// Isolate is exclusively used to create a snapshot.
Utils::ApiCheck(
!v8::Locker::IsActive() ||
internal_isolate->thread_manager()->IsLockedByCurrentThread() ||
internal_isolate->serializer_enabled(),
"HandleScope::HandleScope",
"Entering the V8 API without proper locking in place");
i::HandleScopeData* current = internal_isolate->handle_scope_data();
isolate_ = internal_isolate;
prev_next_ = current->next;
prev_limit_ = current->limit;
current->level++;
}
HandleScope::~HandleScope() {
i::HandleScope::CloseScope(isolate_, prev_next_, prev_limit_);
}
int HandleScope::NumberOfHandles(Isolate* isolate) {
return i::HandleScope::NumberOfHandles(
reinterpret_cast<i::Isolate*>(isolate));
}
i::Object** HandleScope::CreateHandle(i::Isolate* isolate, i::Object* value) {
return i::HandleScope::CreateHandle(isolate, value);
}
i::Object** HandleScope::CreateHandle(i::HeapObject* heap_object,
i::Object* value) {
DCHECK(heap_object->IsHeapObject());
return i::HandleScope::CreateHandle(heap_object->GetIsolate(), value);
}
EscapableHandleScope::EscapableHandleScope(Isolate* v8_isolate) {
i::Isolate* isolate = reinterpret_cast<i::Isolate*>(v8_isolate);
escape_slot_ = CreateHandle(isolate, isolate->heap()->the_hole_value());
Initialize(v8_isolate);
}
i::Object** EscapableHandleScope::Escape(i::Object** escape_value) {
i::Heap* heap = reinterpret_cast<i::Isolate*>(GetIsolate())->heap();
Utils::ApiCheck((*escape_slot_)->IsTheHole(heap->isolate()),
"EscapeableHandleScope::Escape", "Escape value set twice");
if (escape_value == NULL) {
*escape_slot_ = heap->undefined_value();
return NULL;
}
*escape_slot_ = *escape_value;
return escape_slot_;
}
SealHandleScope::SealHandleScope(Isolate* isolate) {
i::Isolate* internal_isolate = reinterpret_cast<i::Isolate*>(isolate);
isolate_ = internal_isolate;
i::HandleScopeData* current = internal_isolate->handle_scope_data();
prev_limit_ = current->limit;
current->limit = current->next;
prev_sealed_level_ = current->sealed_level;
current->sealed_level = current->level;
}
SealHandleScope::~SealHandleScope() {
i::HandleScopeData* current = isolate_->handle_scope_data();
DCHECK_EQ(current->next, current->limit);
current->limit = prev_limit_;
DCHECK_EQ(current->level, current->sealed_level);
current->sealed_level = prev_sealed_level_;
}
void Context::Enter() {
i::Handle<i::Context> env = Utils::OpenHandle(this);
i::Isolate* isolate = env->GetIsolate();
ENTER_V8(isolate);
i::HandleScopeImplementer* impl = isolate->handle_scope_implementer();
impl->EnterContext(env);
impl->SaveContext(isolate->context());
isolate->set_context(*env);
}
void Context::Exit() {
i::Handle<i::Context> env = Utils::OpenHandle(this);
i::Isolate* isolate = env->GetIsolate();
ENTER_V8(isolate);
i::HandleScopeImplementer* impl = isolate->handle_scope_implementer();
if (!Utils::ApiCheck(impl->LastEnteredContextWas(env),
"v8::Context::Exit()",
"Cannot exit non-entered context")) {
return;
}
impl->LeaveContext();
isolate->set_context(impl->RestoreContext());
}
static void* DecodeSmiToAligned(i::Object* value, const char* location) {
Utils::ApiCheck(value->IsSmi(), location, "Not a Smi");
return reinterpret_cast<void*>(value);
}
static i::Smi* EncodeAlignedAsSmi(void* value, const char* location) {
i::Smi* smi = reinterpret_cast<i::Smi*>(value);
Utils::ApiCheck(smi->IsSmi(), location, "Pointer is not aligned");
return smi;
}
static i::Handle<i::FixedArray> EmbedderDataFor(Context* context,
int index,
bool can_grow,
const char* location) {
i::Handle<i::Context> env = Utils::OpenHandle(context);
i::Isolate* isolate = env->GetIsolate();
bool ok =
Utils::ApiCheck(env->IsNativeContext(),
location,
"Not a native context") &&
Utils::ApiCheck(index >= 0, location, "Negative index");
if (!ok) return i::Handle<i::FixedArray>();
i::Handle<i::FixedArray> data(env->embedder_data());
if (index < data->length()) return data;
if (!Utils::ApiCheck(can_grow, location, "Index too large")) {
return i::Handle<i::FixedArray>();
}
int new_size = i::Max(index, data->length() << 1) + 1;
int grow_by = new_size - data->length();
data = isolate->factory()->CopyFixedArrayAndGrow(data, grow_by);
env->set_embedder_data(*data);
return data;
}
v8::Local<v8::Value> Context::SlowGetEmbedderData(int index) {
const char* location = "v8::Context::GetEmbedderData()";
i::Handle<i::FixedArray> data = EmbedderDataFor(this, index, false, location);
if (data.is_null()) return Local<Value>();
i::Handle<i::Object> result(data->get(index), data->GetIsolate());
return Utils::ToLocal(result);
}
void Context::SetEmbedderData(int index, v8::Local<Value> value) {
const char* location = "v8::Context::SetEmbedderData()";
i::Handle<i::FixedArray> data = EmbedderDataFor(this, index, true, location);
if (data.is_null()) return;
i::Handle<i::Object> val = Utils::OpenHandle(*value);
data->set(index, *val);
DCHECK_EQ(*Utils::OpenHandle(*value),
*Utils::OpenHandle(*GetEmbedderData(index)));
}
void* Context::SlowGetAlignedPointerFromEmbedderData(int index) {
const char* location = "v8::Context::GetAlignedPointerFromEmbedderData()";
i::Handle<i::FixedArray> data = EmbedderDataFor(this, index, false, location);
if (data.is_null()) return NULL;
return DecodeSmiToAligned(data->get(index), location);
}
void Context::SetAlignedPointerInEmbedderData(int index, void* value) {
const char* location = "v8::Context::SetAlignedPointerInEmbedderData()";
i::Handle<i::FixedArray> data = EmbedderDataFor(this, index, true, location);
data->set(index, EncodeAlignedAsSmi(value, location));
DCHECK_EQ(value, GetAlignedPointerFromEmbedderData(index));
}
// --- N e a n d e r ---
// A constructor cannot easily return an error value, therefore it is necessary
// to check for a dead VM with ON_BAILOUT before constructing any Neander
// objects. To remind you about this there is no HandleScope in the
// NeanderObject constructor. When you add one to the site calling the
// constructor you should check that you ensured the VM was not dead first.
NeanderObject::NeanderObject(v8::internal::Isolate* isolate, int size) {
ENTER_V8(isolate);
value_ = isolate->factory()->NewNeanderObject();
i::Handle<i::FixedArray> elements = isolate->factory()->NewFixedArray(size);
value_->set_elements(*elements);
}
int NeanderObject::size() {
return i::FixedArray::cast(value_->elements())->length();
}
NeanderArray::NeanderArray(v8::internal::Isolate* isolate) : obj_(isolate, 2) {
obj_.set(0, i::Smi::FromInt(0));
}
int NeanderArray::length() {
return i::Smi::cast(obj_.get(0))->value();
}
i::Object* NeanderArray::get(int offset) {
DCHECK_LE(0, offset);
DCHECK_LT(offset, length());
return obj_.get(offset + 1);
}
// This method cannot easily return an error value, therefore it is necessary
// to check for a dead VM with ON_BAILOUT before calling it. To remind you
// about this there is no HandleScope in this method. When you add one to the
// site calling this method you should check that you ensured the VM was not
// dead first.
void NeanderArray::add(i::Isolate* isolate, i::Handle<i::Object> value) {
int length = this->length();
int size = obj_.size();
if (length == size - 1) {
i::Factory* factory = isolate->factory();
i::Handle<i::FixedArray> new_elms = factory->NewFixedArray(2 * size);
for (int i = 0; i < length; i++)
new_elms->set(i + 1, get(i));
obj_.value()->set_elements(*new_elms);
}
obj_.set(length + 1, *value);
obj_.set(0, i::Smi::FromInt(length + 1));
}
void NeanderArray::set(int index, i::Object* value) {
if (index < 0 || index >= this->length()) return;
obj_.set(index + 1, value);
}
// --- T e m p l a t e ---
static void InitializeTemplate(i::Handle<i::TemplateInfo> that, int type) {
that->set_number_of_properties(0);
that->set_tag(i::Smi::FromInt(type));
}
void Template::Set(v8::Local<Name> name, v8::Local<Data> value,
v8::PropertyAttribute attribute) {
auto templ = Utils::OpenHandle(this);
i::Isolate* isolate = templ->GetIsolate();
ENTER_V8(isolate);
i::HandleScope scope(isolate);
auto value_obj = Utils::OpenHandle(*value);
CHECK(!value_obj->IsJSReceiver() || value_obj->IsTemplateInfo());
if (value_obj->IsObjectTemplateInfo()) {
templ->set_serial_number(i::Smi::FromInt(0));
if (templ->IsFunctionTemplateInfo()) {
i::Handle<i::FunctionTemplateInfo>::cast(templ)->set_do_not_cache(true);
}
}
i::ApiNatives::AddDataProperty(isolate, templ, Utils::OpenHandle(*name),
value_obj,
static_cast<i::PropertyAttributes>(attribute));
}
void Template::SetAccessorProperty(
v8::Local<v8::Name> name,
v8::Local<FunctionTemplate> getter,
v8::Local<FunctionTemplate> setter,
v8::PropertyAttribute attribute,
v8::AccessControl access_control) {
// TODO(verwaest): Remove |access_control|.
DCHECK_EQ(v8::DEFAULT, access_control);
auto templ = Utils::OpenHandle(this);
auto isolate = templ->GetIsolate();
ENTER_V8(isolate);
DCHECK(!name.IsEmpty());
DCHECK(!getter.IsEmpty() || !setter.IsEmpty());
i::HandleScope scope(isolate);
i::ApiNatives::AddAccessorProperty(
isolate, templ, Utils::OpenHandle(*name),
Utils::OpenHandle(*getter, true), Utils::OpenHandle(*setter, true),
static_cast<i::PropertyAttributes>(attribute));
}
// --- F u n c t i o n T e m p l a t e ---
static void InitializeFunctionTemplate(
i::Handle<i::FunctionTemplateInfo> info) {
InitializeTemplate(info, Consts::FUNCTION_TEMPLATE);
info->set_flag(0);
}
static Local<ObjectTemplate> ObjectTemplateNew(
i::Isolate* isolate, v8::Local<FunctionTemplate> constructor,
bool do_not_cache);
Local<ObjectTemplate> FunctionTemplate::PrototypeTemplate() {
i::Isolate* i_isolate = Utils::OpenHandle(this)->GetIsolate();
ENTER_V8(i_isolate);
i::Handle<i::Object> result(Utils::OpenHandle(this)->prototype_template(),
i_isolate);
if (result->IsUndefined(i_isolate)) {
// Do not cache prototype objects.
result = Utils::OpenHandle(
*ObjectTemplateNew(i_isolate, Local<FunctionTemplate>(), true));
Utils::OpenHandle(this)->set_prototype_template(*result);
}
return ToApiHandle<ObjectTemplate>(result);
}
static void EnsureNotInstantiated(i::Handle<i::FunctionTemplateInfo> info,
const char* func) {
Utils::ApiCheck(!info->instantiated(), func,
"FunctionTemplate already instantiated");
}
void FunctionTemplate::Inherit(v8::Local<FunctionTemplate> value) {
auto info = Utils::OpenHandle(this);
EnsureNotInstantiated(info, "v8::FunctionTemplate::Inherit");
i::Isolate* isolate = info->GetIsolate();
ENTER_V8(isolate);
info->set_parent_template(*Utils::OpenHandle(*value));
}
static Local<FunctionTemplate> FunctionTemplateNew(
i::Isolate* isolate, FunctionCallback callback,
experimental::FastAccessorBuilder* fast_handler, v8::Local<Value> data,
v8::Local<Signature> signature, int length, bool do_not_cache) {
i::Handle<i::Struct> struct_obj =
isolate->factory()->NewStruct(i::FUNCTION_TEMPLATE_INFO_TYPE);
i::Handle<i::FunctionTemplateInfo> obj =
i::Handle<i::FunctionTemplateInfo>::cast(struct_obj);
InitializeFunctionTemplate(obj);
obj->set_do_not_cache(do_not_cache);
int next_serial_number = 0;
if (!do_not_cache) {
next_serial_number = isolate->heap()->GetNextTemplateSerialNumber();
}
obj->set_serial_number(i::Smi::FromInt(next_serial_number));
if (callback != 0) {
if (data.IsEmpty()) {
data = v8::Undefined(reinterpret_cast<v8::Isolate*>(isolate));
}
Utils::ToLocal(obj)->SetCallHandler(callback, data, fast_handler);
}
obj->set_length(length);
obj->set_undetectable(false);
obj->set_needs_access_check(false);
obj->set_accept_any_receiver(true);
if (!signature.IsEmpty())
obj->set_signature(*Utils::OpenHandle(*signature));
return Utils::ToLocal(obj);
}
Local<FunctionTemplate> FunctionTemplate::New(Isolate* isolate,
FunctionCallback callback,
v8::Local<Value> data,
v8::Local<Signature> signature,
int length) {
i::Isolate* i_isolate = reinterpret_cast<i::Isolate*>(isolate);
// Changes to the environment cannot be captured in the snapshot. Expect no
// function templates when the isolate is created for serialization.
LOG_API(i_isolate, FunctionTemplate, New);
ENTER_V8(i_isolate);
return FunctionTemplateNew(i_isolate, callback, nullptr, data, signature,
length, false);
}
MaybeLocal<FunctionTemplate> FunctionTemplate::FromSnapshot(Isolate* isolate,
size_t index) {
i::Isolate* i_isolate = reinterpret_cast<i::Isolate*>(isolate);
i::FixedArray* templates = i_isolate->heap()->serialized_templates();
int int_index = static_cast<int>(index);
if (int_index < templates->length()) {
i::Object* info = templates->get(int_index);
if (info->IsFunctionTemplateInfo()) {
return Utils::ToLocal(i::Handle<i::FunctionTemplateInfo>(
i::FunctionTemplateInfo::cast(info)));
}
}
return Local<FunctionTemplate>();
}
Local<FunctionTemplate> FunctionTemplate::NewWithFastHandler(
Isolate* isolate, FunctionCallback callback,
experimental::FastAccessorBuilder* fast_handler, v8::Local<Value> data,
v8::Local<Signature> signature, int length) {
i::Isolate* i_isolate = reinterpret_cast<i::Isolate*>(isolate);
DCHECK(!i_isolate->serializer_enabled());
LOG_API(i_isolate, FunctionTemplate, NewWithFastHandler);
ENTER_V8(i_isolate);
return FunctionTemplateNew(i_isolate, callback, fast_handler, data, signature,
length, false);
}
Local<Signature> Signature::New(Isolate* isolate,
Local<FunctionTemplate> receiver) {
return Utils::SignatureToLocal(Utils::OpenHandle(*receiver));
}
Local<AccessorSignature> AccessorSignature::New(
Isolate* isolate, Local<FunctionTemplate> receiver) {
return Utils::AccessorSignatureToLocal(Utils::OpenHandle(*receiver));
}
#define SET_FIELD_WRAPPED(obj, setter, cdata) do { \
i::Handle<i::Object> foreign = FromCData(obj->GetIsolate(), cdata); \
(obj)->setter(*foreign); \
} while (false)
void FunctionTemplate::SetCallHandler(
FunctionCallback callback, v8::Local<Value> data,
experimental::FastAccessorBuilder* fast_handler) {
auto info = Utils::OpenHandle(this);
EnsureNotInstantiated(info, "v8::FunctionTemplate::SetCallHandler");
i::Isolate* isolate = info->GetIsolate();
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::Struct> struct_obj =
isolate->factory()->NewStruct(i::CALL_HANDLER_INFO_TYPE);
i::Handle<i::CallHandlerInfo> obj =
i::Handle<i::CallHandlerInfo>::cast(struct_obj);
SET_FIELD_WRAPPED(obj, set_callback, callback);
i::MaybeHandle<i::Code> code =
i::experimental::BuildCodeFromFastAccessorBuilder(fast_handler);
if (!code.is_null()) {
obj->set_fast_handler(*code.ToHandleChecked());
}
if (data.IsEmpty()) {
data = v8::Undefined(reinterpret_cast<v8::Isolate*>(isolate));
}
obj->set_data(*Utils::OpenHandle(*data));
info->set_call_code(*obj);
}
static i::Handle<i::AccessorInfo> SetAccessorInfoProperties(
i::Handle<i::AccessorInfo> obj, v8::Local<Name> name,
v8::AccessControl settings, v8::PropertyAttribute attributes,
v8::Local<AccessorSignature> signature) {
obj->set_name(*Utils::OpenHandle(*name));
if (settings & ALL_CAN_READ) obj->set_all_can_read(true);
if (settings & ALL_CAN_WRITE) obj->set_all_can_write(true);
obj->set_property_attributes(static_cast<i::PropertyAttributes>(attributes));
if (!signature.IsEmpty()) {
obj->set_expected_receiver_type(*Utils::OpenHandle(*signature));
}
return obj;
}
namespace {
template <typename Getter, typename Setter>
i::Handle<i::AccessorInfo> MakeAccessorInfo(
v8::Local<Name> name, Getter getter, Setter setter, v8::Local<Value> data,
v8::AccessControl settings, v8::PropertyAttribute attributes,
v8::Local<AccessorSignature> signature, bool is_special_data_property) {
i::Isolate* isolate = Utils::OpenHandle(*name)->GetIsolate();
i::Handle<i::AccessorInfo> obj = isolate->factory()->NewAccessorInfo();
SET_FIELD_WRAPPED(obj, set_getter, getter);
if (is_special_data_property && setter == nullptr) {
setter = reinterpret_cast<Setter>(&i::Accessors::ReconfigureToDataProperty);
}
SET_FIELD_WRAPPED(obj, set_setter, setter);
i::Address redirected = obj->redirected_getter();
if (redirected != nullptr) SET_FIELD_WRAPPED(obj, set_js_getter, redirected);
if (data.IsEmpty()) {
data = v8::Undefined(reinterpret_cast<v8::Isolate*>(isolate));
}
obj->set_data(*Utils::OpenHandle(*data));
obj->set_is_special_data_property(is_special_data_property);
return SetAccessorInfoProperties(obj, name, settings, attributes, signature);
}
} // namespace
Local<ObjectTemplate> FunctionTemplate::InstanceTemplate() {
i::Handle<i::FunctionTemplateInfo> handle = Utils::OpenHandle(this, true);
if (!Utils::ApiCheck(!handle.is_null(),
"v8::FunctionTemplate::InstanceTemplate()",
"Reading from empty handle")) {
return Local<ObjectTemplate>();
}
i::Isolate* isolate = handle->GetIsolate();
ENTER_V8(isolate);
if (handle->instance_template()->IsUndefined(isolate)) {
Local<ObjectTemplate> templ =
ObjectTemplate::New(isolate, ToApiHandle<FunctionTemplate>(handle));
handle->set_instance_template(*Utils::OpenHandle(*templ));
}
i::Handle<i::ObjectTemplateInfo> result(
i::ObjectTemplateInfo::cast(handle->instance_template()));
return Utils::ToLocal(result);
}
void FunctionTemplate::SetLength(int length) {
auto info = Utils::OpenHandle(this);
EnsureNotInstantiated(info, "v8::FunctionTemplate::SetLength");
auto isolate = info->GetIsolate();
ENTER_V8(isolate);
info->set_length(length);
}
void FunctionTemplate::SetClassName(Local<String> name) {
auto info = Utils::OpenHandle(this);
EnsureNotInstantiated(info, "v8::FunctionTemplate::SetClassName");
auto isolate = info->GetIsolate();
ENTER_V8(isolate);
info->set_class_name(*Utils::OpenHandle(*name));
}
void FunctionTemplate::SetAcceptAnyReceiver(bool value) {
auto info = Utils::OpenHandle(this);
EnsureNotInstantiated(info, "v8::FunctionTemplate::SetAcceptAnyReceiver");
auto isolate = info->GetIsolate();
ENTER_V8(isolate);
info->set_accept_any_receiver(value);
}
void FunctionTemplate::SetHiddenPrototype(bool value) {
auto info = Utils::OpenHandle(this);
EnsureNotInstantiated(info, "v8::FunctionTemplate::SetHiddenPrototype");
auto isolate = info->GetIsolate();
ENTER_V8(isolate);
info->set_hidden_prototype(value);
}
void FunctionTemplate::ReadOnlyPrototype() {
auto info = Utils::OpenHandle(this);
EnsureNotInstantiated(info, "v8::FunctionTemplate::ReadOnlyPrototype");
auto isolate = info->GetIsolate();
ENTER_V8(isolate);
info->set_read_only_prototype(true);
}
void FunctionTemplate::RemovePrototype() {
auto info = Utils::OpenHandle(this);
EnsureNotInstantiated(info, "v8::FunctionTemplate::RemovePrototype");
auto isolate = info->GetIsolate();
ENTER_V8(isolate);
info->set_remove_prototype(true);
}
// --- O b j e c t T e m p l a t e ---
Local<ObjectTemplate> ObjectTemplate::New(
Isolate* isolate, v8::Local<FunctionTemplate> constructor) {
return New(reinterpret_cast<i::Isolate*>(isolate), constructor);
}
Local<ObjectTemplate> ObjectTemplate::New() {
return New(i::Isolate::Current(), Local<FunctionTemplate>());
}
static Local<ObjectTemplate> ObjectTemplateNew(
i::Isolate* isolate, v8::Local<FunctionTemplate> constructor,
bool do_not_cache) {
LOG_API(isolate, ObjectTemplate, New);
ENTER_V8(isolate);
i::Handle<i::Struct> struct_obj =
isolate->factory()->NewStruct(i::OBJECT_TEMPLATE_INFO_TYPE);
i::Handle<i::ObjectTemplateInfo> obj =
i::Handle<i::ObjectTemplateInfo>::cast(struct_obj);
InitializeTemplate(obj, Consts::OBJECT_TEMPLATE);
int next_serial_number = 0;
if (!do_not_cache) {
next_serial_number = isolate->heap()->GetNextTemplateSerialNumber();
}
obj->set_serial_number(i::Smi::FromInt(next_serial_number));
if (!constructor.IsEmpty())
obj->set_constructor(*Utils::OpenHandle(*constructor));
obj->set_internal_field_count(i::Smi::FromInt(0));
return Utils::ToLocal(obj);
}
Local<ObjectTemplate> ObjectTemplate::New(
i::Isolate* isolate, v8::Local<FunctionTemplate> constructor) {
return ObjectTemplateNew(isolate, constructor, false);
}
MaybeLocal<ObjectTemplate> ObjectTemplate::FromSnapshot(Isolate* isolate,
size_t index) {
i::Isolate* i_isolate = reinterpret_cast<i::Isolate*>(isolate);
i::FixedArray* templates = i_isolate->heap()->serialized_templates();
int int_index = static_cast<int>(index);
if (int_index < templates->length()) {
i::Object* info = templates->get(int_index);
if (info->IsObjectTemplateInfo()) {
return Utils::ToLocal(
i::Handle<i::ObjectTemplateInfo>(i::ObjectTemplateInfo::cast(info)));
}
}
return Local<ObjectTemplate>();
}
// Ensure that the object template has a constructor. If no
// constructor is available we create one.
static i::Handle<i::FunctionTemplateInfo> EnsureConstructor(
i::Isolate* isolate,
ObjectTemplate* object_template) {
i::Object* obj = Utils::OpenHandle(object_template)->constructor();
if (!obj->IsUndefined(isolate)) {
i::FunctionTemplateInfo* info = i::FunctionTemplateInfo::cast(obj);
return i::Handle<i::FunctionTemplateInfo>(info, isolate);
}
Local<FunctionTemplate> templ =
FunctionTemplate::New(reinterpret_cast<Isolate*>(isolate));
i::Handle<i::FunctionTemplateInfo> constructor = Utils::OpenHandle(*templ);
constructor->set_instance_template(*Utils::OpenHandle(object_template));
Utils::OpenHandle(object_template)->set_constructor(*constructor);
return constructor;
}
template <typename Getter, typename Setter, typename Data, typename Template>
static bool TemplateSetAccessor(Template* template_obj, v8::Local<Name> name,
Getter getter, Setter setter, Data data,
AccessControl settings,
PropertyAttribute attribute,
v8::Local<AccessorSignature> signature,
bool is_special_data_property) {
auto info = Utils::OpenHandle(template_obj);
auto isolate = info->GetIsolate();
ENTER_V8(isolate);
i::HandleScope scope(isolate);
auto obj = MakeAccessorInfo(name, getter, setter, data, settings, attribute,
signature, is_special_data_property);
if (obj.is_null()) return false;
i::ApiNatives::AddNativeDataProperty(isolate, info, obj);
return true;
}
void Template::SetNativeDataProperty(v8::Local<String> name,
AccessorGetterCallback getter,
AccessorSetterCallback setter,
v8::Local<Value> data,
PropertyAttribute attribute,
v8::Local<AccessorSignature> signature,
AccessControl settings) {
TemplateSetAccessor(this, name, getter, setter, data, settings, attribute,
signature, true);
}
void Template::SetNativeDataProperty(v8::Local<Name> name,
AccessorNameGetterCallback getter,
AccessorNameSetterCallback setter,
v8::Local<Value> data,
PropertyAttribute attribute,
v8::Local<AccessorSignature> signature,
AccessControl settings) {
TemplateSetAccessor(this, name, getter, setter, data, settings, attribute,
signature, true);
}
void Template::SetIntrinsicDataProperty(Local<Name> name, Intrinsic intrinsic,
PropertyAttribute attribute) {
auto templ = Utils::OpenHandle(this);
i::Isolate* isolate = templ->GetIsolate();
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::ApiNatives::AddDataProperty(isolate, templ, Utils::OpenHandle(*name),
intrinsic,
static_cast<i::PropertyAttributes>(attribute));
}
void ObjectTemplate::SetAccessor(v8::Local<String> name,
AccessorGetterCallback getter,
AccessorSetterCallback setter,
v8::Local<Value> data, AccessControl settings,
PropertyAttribute attribute,
v8::Local<AccessorSignature> signature) {
TemplateSetAccessor(this, name, getter, setter, data, settings, attribute,
signature, i::FLAG_disable_old_api_accessors);
}
void ObjectTemplate::SetAccessor(v8::Local<Name> name,
AccessorNameGetterCallback getter,
AccessorNameSetterCallback setter,
v8::Local<Value> data, AccessControl settings,
PropertyAttribute attribute,
v8::Local<AccessorSignature> signature) {
TemplateSetAccessor(this, name, getter, setter, data, settings, attribute,
signature, i::FLAG_disable_old_api_accessors);
}
template <typename Getter, typename Setter, typename Query, typename Deleter,
typename Enumerator>
static i::Handle<i::InterceptorInfo> CreateInterceptorInfo(
i::Isolate* isolate, Getter getter, Setter setter, Query query,
Deleter remover, Enumerator enumerator, Local<Value> data,
PropertyHandlerFlags flags) {
auto obj = i::Handle<i::InterceptorInfo>::cast(
isolate->factory()->NewStruct(i::INTERCEPTOR_INFO_TYPE));
obj->set_flags(0);
if (getter != 0) SET_FIELD_WRAPPED(obj, set_getter, getter);
if (setter != 0) SET_FIELD_WRAPPED(obj, set_setter, setter);
if (query != 0) SET_FIELD_WRAPPED(obj, set_query, query);
if (remover != 0) SET_FIELD_WRAPPED(obj, set_deleter, remover);
if (enumerator != 0) SET_FIELD_WRAPPED(obj, set_enumerator, enumerator);
obj->set_can_intercept_symbols(
!(static_cast<int>(flags) &
static_cast<int>(PropertyHandlerFlags::kOnlyInterceptStrings)));
obj->set_all_can_read(static_cast<int>(flags) &
static_cast<int>(PropertyHandlerFlags::kAllCanRead));
obj->set_non_masking(static_cast<int>(flags) &
static_cast<int>(PropertyHandlerFlags::kNonMasking));
if (data.IsEmpty()) {
data = v8::Undefined(reinterpret_cast<v8::Isolate*>(isolate));
}
obj->set_data(*Utils::OpenHandle(*data));
return obj;
}
template <typename Getter, typename Setter, typename Query, typename Deleter,
typename Enumerator>
static void ObjectTemplateSetNamedPropertyHandler(ObjectTemplate* templ,
Getter getter, Setter setter,
Query query, Deleter remover,
Enumerator enumerator,
Local<Value> data,
PropertyHandlerFlags flags) {
i::Isolate* isolate = Utils::OpenHandle(templ)->GetIsolate();
ENTER_V8(isolate);
i::HandleScope scope(isolate);
auto cons = EnsureConstructor(isolate, templ);
EnsureNotInstantiated(cons, "ObjectTemplateSetNamedPropertyHandler");
auto obj = CreateInterceptorInfo(isolate, getter, setter, query, remover,
enumerator, data, flags);
cons->set_named_property_handler(*obj);
}
void ObjectTemplate::SetNamedPropertyHandler(
NamedPropertyGetterCallback getter, NamedPropertySetterCallback setter,
NamedPropertyQueryCallback query, NamedPropertyDeleterCallback remover,
NamedPropertyEnumeratorCallback enumerator, Local<Value> data) {
ObjectTemplateSetNamedPropertyHandler(
this, getter, setter, query, remover, enumerator, data,
PropertyHandlerFlags::kOnlyInterceptStrings);
}
void ObjectTemplate::SetHandler(
const NamedPropertyHandlerConfiguration& config) {
ObjectTemplateSetNamedPropertyHandler(
this, config.getter, config.setter, config.query, config.deleter,
config.enumerator, config.data, config.flags);
}
void ObjectTemplate::MarkAsUndetectable() {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ENTER_V8(isolate);
i::HandleScope scope(isolate);
auto cons = EnsureConstructor(isolate, this);
EnsureNotInstantiated(cons, "v8::ObjectTemplate::MarkAsUndetectable");
cons->set_undetectable(true);
}
void ObjectTemplate::SetAccessCheckCallback(AccessCheckCallback callback,
Local<Value> data) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ENTER_V8(isolate);
i::HandleScope scope(isolate);
auto cons = EnsureConstructor(isolate, this);
EnsureNotInstantiated(cons, "v8::ObjectTemplate::SetAccessCheckCallback");
i::Handle<i::Struct> struct_info =
isolate->factory()->NewStruct(i::ACCESS_CHECK_INFO_TYPE);
i::Handle<i::AccessCheckInfo> info =
i::Handle<i::AccessCheckInfo>::cast(struct_info);
SET_FIELD_WRAPPED(info, set_callback, callback);
info->set_named_interceptor(nullptr);
info->set_indexed_interceptor(nullptr);
if (data.IsEmpty()) {
data = v8::Undefined(reinterpret_cast<v8::Isolate*>(isolate));
}
info->set_data(*Utils::OpenHandle(*data));
cons->set_access_check_info(*info);
cons->set_needs_access_check(true);
}
void ObjectTemplate::SetAccessCheckCallbackAndHandler(
AccessCheckCallback callback,
const NamedPropertyHandlerConfiguration& named_handler,
const IndexedPropertyHandlerConfiguration& indexed_handler,
Local<Value> data) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ENTER_V8(isolate);
i::HandleScope scope(isolate);
auto cons = EnsureConstructor(isolate, this);
EnsureNotInstantiated(
cons, "v8::ObjectTemplate::SetAccessCheckCallbackWithHandler");
i::Handle<i::Struct> struct_info =
isolate->factory()->NewStruct(i::ACCESS_CHECK_INFO_TYPE);
i::Handle<i::AccessCheckInfo> info =
i::Handle<i::AccessCheckInfo>::cast(struct_info);
SET_FIELD_WRAPPED(info, set_callback, callback);
auto named_interceptor = CreateInterceptorInfo(
isolate, named_handler.getter, named_handler.setter, named_handler.query,
named_handler.deleter, named_handler.enumerator, named_handler.data,
named_handler.flags);
info->set_named_interceptor(*named_interceptor);
auto indexed_interceptor = CreateInterceptorInfo(
isolate, indexed_handler.getter, indexed_handler.setter,
indexed_handler.query, indexed_handler.deleter,
indexed_handler.enumerator, indexed_handler.data, indexed_handler.flags);
info->set_indexed_interceptor(*indexed_interceptor);
if (data.IsEmpty()) {
data = v8::Undefined(reinterpret_cast<v8::Isolate*>(isolate));
}
info->set_data(*Utils::OpenHandle(*data));
cons->set_access_check_info(*info);
cons->set_needs_access_check(true);
}
void ObjectTemplate::SetHandler(
const IndexedPropertyHandlerConfiguration& config) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ENTER_V8(isolate);
i::HandleScope scope(isolate);
auto cons = EnsureConstructor(isolate, this);
EnsureNotInstantiated(cons, "v8::ObjectTemplate::SetHandler");
auto obj = CreateInterceptorInfo(
isolate, config.getter, config.setter, config.query, config.deleter,
config.enumerator, config.data, config.flags);
cons->set_indexed_property_handler(*obj);
}
void ObjectTemplate::SetCallAsFunctionHandler(FunctionCallback callback,
Local<Value> data) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ENTER_V8(isolate);
i::HandleScope scope(isolate);
auto cons = EnsureConstructor(isolate, this);
EnsureNotInstantiated(cons, "v8::ObjectTemplate::SetCallAsFunctionHandler");
i::Handle<i::Struct> struct_obj =
isolate->factory()->NewStruct(i::CALL_HANDLER_INFO_TYPE);
i::Handle<i::CallHandlerInfo> obj =
i::Handle<i::CallHandlerInfo>::cast(struct_obj);
SET_FIELD_WRAPPED(obj, set_callback, callback);
if (data.IsEmpty()) {
data = v8::Undefined(reinterpret_cast<v8::Isolate*>(isolate));
}
obj->set_data(*Utils::OpenHandle(*data));
cons->set_instance_call_handler(*obj);
}
int ObjectTemplate::InternalFieldCount() {
return i::Smi::cast(Utils::OpenHandle(this)->internal_field_count())->value();
}
void ObjectTemplate::SetInternalFieldCount(int value) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (!Utils::ApiCheck(i::Smi::IsValid(value),
"v8::ObjectTemplate::SetInternalFieldCount()",
"Invalid internal field count")) {
return;
}
ENTER_V8(isolate);
if (value > 0) {
// The internal field count is set by the constructor function's
// construct code, so we ensure that there is a constructor
// function to do the setting.
EnsureConstructor(isolate, this);
}
Utils::OpenHandle(this)->set_internal_field_count(i::Smi::FromInt(value));
}
// --- S c r i p t s ---
// Internally, UnboundScript is a SharedFunctionInfo, and Script is a
// JSFunction.
ScriptCompiler::CachedData::CachedData(const uint8_t* data_, int length_,
BufferPolicy buffer_policy_)
: data(data_),
length(length_),
rejected(false),
buffer_policy(buffer_policy_) {}
ScriptCompiler::CachedData::~CachedData() {
if (buffer_policy == BufferOwned) {
delete[] data;
}
}
bool ScriptCompiler::ExternalSourceStream::SetBookmark() { return false; }
void ScriptCompiler::ExternalSourceStream::ResetToBookmark() { UNREACHABLE(); }
ScriptCompiler::StreamedSource::StreamedSource(ExternalSourceStream* stream,
Encoding encoding)
: impl_(new i::StreamedSource(stream, encoding)) {}
ScriptCompiler::StreamedSource::~StreamedSource() { delete impl_; }
const ScriptCompiler::CachedData*
ScriptCompiler::StreamedSource::GetCachedData() const {
return impl_->cached_data.get();
}
Local<Script> UnboundScript::BindToCurrentContext() {
i::Handle<i::HeapObject> obj =
i::Handle<i::HeapObject>::cast(Utils::OpenHandle(this));
i::Handle<i::SharedFunctionInfo>
function_info(i::SharedFunctionInfo::cast(*obj), obj->GetIsolate());
i::Isolate* isolate = obj->GetIsolate();
i::Handle<i::JSReceiver> global(isolate->native_context()->global_object());
i::Handle<i::JSFunction> function =
obj->GetIsolate()->factory()->NewFunctionFromSharedFunctionInfo(
function_info, isolate->native_context());
return ToApiHandle<Script>(function);
}
int UnboundScript::GetId() {
i::Handle<i::HeapObject> obj =
i::Handle<i::HeapObject>::cast(Utils::OpenHandle(this));
i::Isolate* isolate = obj->GetIsolate();
LOG_API(isolate, UnboundScript, GetId);
i::HandleScope scope(isolate);
i::Handle<i::SharedFunctionInfo> function_info(
i::SharedFunctionInfo::cast(*obj));
i::Handle<i::Script> script(i::Script::cast(function_info->script()));
return script->id();
}
int UnboundScript::GetLineNumber(int code_pos) {
i::Handle<i::SharedFunctionInfo> obj =
i::Handle<i::SharedFunctionInfo>::cast(Utils::OpenHandle(this));
i::Isolate* isolate = obj->GetIsolate();
LOG_API(isolate, UnboundScript, GetLineNumber);
if (obj->script()->IsScript()) {
i::Handle<i::Script> script(i::Script::cast(obj->script()));
return i::Script::GetLineNumber(script, code_pos);
} else {
return -1;
}
}
Local<Value> UnboundScript::GetScriptName() {
i::Handle<i::SharedFunctionInfo> obj =
i::Handle<i::SharedFunctionInfo>::cast(Utils::OpenHandle(this));
i::Isolate* isolate = obj->GetIsolate();
LOG_API(isolate, UnboundScript, GetName);
if (obj->script()->IsScript()) {
i::Object* name = i::Script::cast(obj->script())->name();
return Utils::ToLocal(i::Handle<i::Object>(name, isolate));
} else {
return Local<String>();
}
}
Local<Value> UnboundScript::GetSourceURL() {
i::Handle<i::SharedFunctionInfo> obj =
i::Handle<i::SharedFunctionInfo>::cast(Utils::OpenHandle(this));
i::Isolate* isolate = obj->GetIsolate();
LOG_API(isolate, UnboundScript, GetSourceURL);
if (obj->script()->IsScript()) {
i::Object* url = i::Script::cast(obj->script())->source_url();
return Utils::ToLocal(i::Handle<i::Object>(url, isolate));
} else {
return Local<String>();
}
}
Local<Value> UnboundScript::GetSourceMappingURL() {
i::Handle<i::SharedFunctionInfo> obj =
i::Handle<i::SharedFunctionInfo>::cast(Utils::OpenHandle(this));
i::Isolate* isolate = obj->GetIsolate();
LOG_API(isolate, UnboundScript, GetSourceMappingURL);
if (obj->script()->IsScript()) {
i::Object* url = i::Script::cast(obj->script())->source_mapping_url();
return Utils::ToLocal(i::Handle<i::Object>(url, isolate));
} else {
return Local<String>();
}
}
MaybeLocal<Value> Script::Run(Local<Context> context) {
PREPARE_FOR_EXECUTION_WITH_CALLBACK(context, Script, Run, Value)
i::HistogramTimerScope execute_timer(isolate->counters()->execute(), true);
i::AggregatingHistogramTimerScope timer(isolate->counters()->compile_lazy());
i::TimerEventScope<i::TimerEventExecute> timer_scope(isolate);
TRACE_EVENT0("v8", "V8.Execute");
auto fun = i::Handle<i::JSFunction>::cast(Utils::OpenHandle(this));
i::Handle<i::Object> receiver = isolate->global_proxy();
Local<Value> result;
has_pending_exception =
!ToLocal<Value>(i::Execution::Call(isolate, fun, receiver, 0, NULL),
&result);
RETURN_ON_FAILED_EXECUTION(Value);
RETURN_ESCAPED(result);
}
Local<Value> Script::Run() {
auto self = Utils::OpenHandle(this, true);
// If execution is terminating, Compile(..)->Run() requires this
// check.
if (self.is_null()) return Local<Value>();
auto context = ContextFromHeapObject(self);
RETURN_TO_LOCAL_UNCHECKED(Run(context), Value);
}
Local<UnboundScript> Script::GetUnboundScript() {
i::Handle<i::Object> obj = Utils::OpenHandle(this);
return ToApiHandle<UnboundScript>(
i::Handle<i::SharedFunctionInfo>(i::JSFunction::cast(*obj)->shared()));
}
MaybeLocal<UnboundScript> ScriptCompiler::CompileUnboundInternal(
Isolate* v8_isolate, Source* source, CompileOptions options,
bool is_module) {
i::Isolate* isolate = reinterpret_cast<i::Isolate*>(v8_isolate);
PREPARE_FOR_EXECUTION_WITH_ISOLATE(isolate, ScriptCompiler, CompileUnbound,
UnboundScript);
// Don't try to produce any kind of cache when the debugger is loaded.
if (isolate->debug()->is_loaded() &&
(options == kProduceParserCache || options == kProduceCodeCache)) {
options = kNoCompileOptions;
}
i::ScriptData* script_data = NULL;
if (options == kConsumeParserCache || options == kConsumeCodeCache) {
DCHECK(source->cached_data);
// ScriptData takes care of pointer-aligning the data.
script_data = new i::ScriptData(source->cached_data->data,
source->cached_data->length);
}
i::Handle<i::String> str = Utils::OpenHandle(*(source->source_string));
i::Handle<i::SharedFunctionInfo> result;
{
i::HistogramTimerScope total(isolate->counters()->compile_script(), true);
TRACE_EVENT0("v8", "V8.CompileScript");
i::Handle<i::Object> name_obj;
i::Handle<i::Object> source_map_url;
int line_offset = 0;
int column_offset = 0;
if (!source->resource_name.IsEmpty()) {
name_obj = Utils::OpenHandle(*(source->resource_name));
}
if (!source->resource_line_offset.IsEmpty()) {
line_offset = static_cast<int>(source->resource_line_offset->Value());
}
if (!source->resource_column_offset.IsEmpty()) {
column_offset =
static_cast<int>(source->resource_column_offset->Value());
}
if (!source->source_map_url.IsEmpty()) {
source_map_url = Utils::OpenHandle(*(source->source_map_url));
}
result = i::Compiler::GetSharedFunctionInfoForScript(
str, name_obj, line_offset, column_offset, source->resource_options,
source_map_url, isolate->native_context(), NULL, &script_data, options,
i::NOT_NATIVES_CODE, is_module);
has_pending_exception = result.is_null();
if (has_pending_exception && script_data != NULL) {
// This case won't happen during normal operation; we have compiled
// successfully and produced cached data, and but the second compilation
// of the same source code fails.
delete script_data;
script_data = NULL;
}
RETURN_ON_FAILED_EXECUTION(UnboundScript);
if ((options == kProduceParserCache || options == kProduceCodeCache) &&
script_data != NULL) {
// script_data now contains the data that was generated. source will
// take the ownership.
source->cached_data = new CachedData(
script_data->data(), script_data->length(), CachedData::BufferOwned);
script_data->ReleaseDataOwnership();
} else if (options == kConsumeParserCache || options == kConsumeCodeCache) {
source->cached_data->rejected = script_data->rejected();
}
delete script_data;
}
RETURN_ESCAPED(ToApiHandle<UnboundScript>(result));
}
MaybeLocal<UnboundScript> ScriptCompiler::CompileUnboundScript(
Isolate* v8_isolate, Source* source, CompileOptions options) {
return CompileUnboundInternal(v8_isolate, source, options, false);
}
Local<UnboundScript> ScriptCompiler::CompileUnbound(Isolate* v8_isolate,
Source* source,
CompileOptions options) {
RETURN_TO_LOCAL_UNCHECKED(
CompileUnboundInternal(v8_isolate, source, options, false),
UnboundScript);
}
MaybeLocal<Script> ScriptCompiler::Compile(Local<Context> context,
Source* source,
CompileOptions options) {
auto isolate = context->GetIsolate();
auto maybe = CompileUnboundInternal(isolate, source, options, false);
Local<UnboundScript> result;
if (!maybe.ToLocal(&result)) return MaybeLocal<Script>();
v8::Context::Scope scope(context);
return result->BindToCurrentContext();
}
Local<Script> ScriptCompiler::Compile(
Isolate* v8_isolate,
Source* source,
CompileOptions options) {
auto context = v8_isolate->GetCurrentContext();
RETURN_TO_LOCAL_UNCHECKED(Compile(context, source, options), Script);
}
MaybeLocal<Script> ScriptCompiler::CompileModule(Local<Context> context,
Source* source,
CompileOptions options) {
auto isolate = context->GetIsolate();
auto maybe = CompileUnboundInternal(isolate, source, options, true);
Local<UnboundScript> generic;
if (!maybe.ToLocal(&generic)) return MaybeLocal<Script>();
v8::Context::Scope scope(context);
return generic->BindToCurrentContext();
}
class IsIdentifierHelper {
public:
IsIdentifierHelper() : is_identifier_(false), first_char_(true) {}
bool Check(i::String* string) {
i::ConsString* cons_string = i::String::VisitFlat(this, string, 0);
if (cons_string == NULL) return is_identifier_;
// We don't support cons strings here.
return false;
}
void VisitOneByteString(const uint8_t* chars, int length) {
for (int i = 0; i < length; ++i) {
if (first_char_) {
first_char_ = false;
is_identifier_ = unicode_cache_.IsIdentifierStart(chars[0]);
} else {
is_identifier_ &= unicode_cache_.IsIdentifierPart(chars[i]);
}
}
}
void VisitTwoByteString(const uint16_t* chars, int length) {
for (int i = 0; i < length; ++i) {
if (first_char_) {
first_char_ = false;
is_identifier_ = unicode_cache_.IsIdentifierStart(chars[0]);
} else {
is_identifier_ &= unicode_cache_.IsIdentifierPart(chars[i]);
}
}
}
private:
bool is_identifier_;
bool first_char_;
i::UnicodeCache unicode_cache_;
DISALLOW_COPY_AND_ASSIGN(IsIdentifierHelper);
};
MaybeLocal<Function> ScriptCompiler::CompileFunctionInContext(
Local<Context> v8_context, Source* source, size_t arguments_count,
Local<String> arguments[], size_t context_extension_count,
Local<Object> context_extensions[]) {
PREPARE_FOR_EXECUTION(v8_context, ScriptCompiler, CompileFunctionInContext,
Function);
i::Handle<i::String> source_string;
auto factory = isolate->factory();
if (arguments_count) {
source_string = factory->NewStringFromStaticChars("(function(");
for (size_t i = 0; i < arguments_count; ++i) {
IsIdentifierHelper helper;
if (!helper.Check(*Utils::OpenHandle(*arguments[i]))) {
return Local<Function>();
}
has_pending_exception =
!factory->NewConsString(source_string,
Utils::OpenHandle(*arguments[i]))
.ToHandle(&source_string);
RETURN_ON_FAILED_EXECUTION(Function);
if (i + 1 == arguments_count) continue;
has_pending_exception =
!factory->NewConsString(source_string,
factory->LookupSingleCharacterStringFromCode(
',')).ToHandle(&source_string);
RETURN_ON_FAILED_EXECUTION(Function);
}
auto brackets = factory->NewStringFromStaticChars("){");
has_pending_exception = !factory->NewConsString(source_string, brackets)
.ToHandle(&source_string);
RETURN_ON_FAILED_EXECUTION(Function);
} else {
source_string = factory->NewStringFromStaticChars("(function(){");
}
int scope_position = source_string->length();
has_pending_exception =
!factory->NewConsString(source_string,
Utils::OpenHandle(*source->source_string))
.ToHandle(&source_string);
RETURN_ON_FAILED_EXECUTION(Function);
// Include \n in case the source contains a line end comment.
auto brackets = factory->NewStringFromStaticChars("\n})");
has_pending_exception =
!factory->NewConsString(source_string, brackets).ToHandle(&source_string);
RETURN_ON_FAILED_EXECUTION(Function);
i::Handle<i::Context> context = Utils::OpenHandle(*v8_context);
i::Handle<i::SharedFunctionInfo> outer_info(context->closure()->shared(),
isolate);
for (size_t i = 0; i < context_extension_count; ++i) {
i::Handle<i::JSReceiver> extension =
Utils::OpenHandle(*context_extensions[i]);
if (!extension->IsJSObject()) return Local<Function>();
i::Handle<i::JSFunction> closure(context->closure(), isolate);
context = factory->NewWithContext(closure, context, extension);
}
i::Handle<i::Object> name_obj;
int eval_scope_position = 0;
int eval_position = i::RelocInfo::kNoPosition;
int line_offset = 0;
int column_offset = 0;
if (!source->resource_name.IsEmpty()) {
name_obj = Utils::OpenHandle(*(source->resource_name));
}
if (!source->resource_line_offset.IsEmpty()) {
line_offset = static_cast<int>(source->resource_line_offset->Value());
}
if (!source->resource_column_offset.IsEmpty()) {
column_offset = static_cast<int>(source->resource_column_offset->Value());
}
i::Handle<i::JSFunction> fun;
has_pending_exception =
!i::Compiler::GetFunctionFromEval(
source_string, outer_info, context, i::SLOPPY,
i::ONLY_SINGLE_FUNCTION_LITERAL, eval_scope_position, eval_position,
line_offset, column_offset - scope_position, name_obj,
source->resource_options)
.ToHandle(&fun);
if (has_pending_exception) {
isolate->ReportPendingMessages();
}
RETURN_ON_FAILED_EXECUTION(Function);
i::Handle<i::Object> result;
has_pending_exception =
!i::Execution::Call(isolate, fun,
Utils::OpenHandle(*v8_context->Global()), 0,
nullptr).ToHandle(&result);
RETURN_ON_FAILED_EXECUTION(Function);
RETURN_ESCAPED(
Utils::CallableToLocal(i::Handle<i::JSFunction>::cast(result)));
}
Local<Function> ScriptCompiler::CompileFunctionInContext(
Isolate* v8_isolate, Source* source, Local<Context> v8_context,
size_t arguments_count, Local<String> arguments[],
size_t context_extension_count, Local<Object> context_extensions[]) {
RETURN_TO_LOCAL_UNCHECKED(
CompileFunctionInContext(v8_context, source, arguments_count, arguments,
context_extension_count, context_extensions),
Function);
}
ScriptCompiler::ScriptStreamingTask* ScriptCompiler::StartStreamingScript(
Isolate* v8_isolate, StreamedSource* source, CompileOptions options) {
i::Isolate* isolate = reinterpret_cast<i::Isolate*>(v8_isolate);
return new i::BackgroundParsingTask(source->impl(), options,
i::FLAG_stack_size, isolate);
}
MaybeLocal<Script> ScriptCompiler::Compile(Local<Context> context,
StreamedSource* v8_source,
Local<String> full_source_string,
const ScriptOrigin& origin) {
PREPARE_FOR_EXECUTION(context, ScriptCompiler, Compile, Script);
i::StreamedSource* source = v8_source->impl();
i::Handle<i::String> str = Utils::OpenHandle(*(full_source_string));
i::Handle<i::Script> script = isolate->factory()->NewScript(str);
if (!origin.ResourceName().IsEmpty()) {
script->set_name(*Utils::OpenHandle(*(origin.ResourceName())));
}
if (!origin.ResourceLineOffset().IsEmpty()) {
script->set_line_offset(
static_cast<int>(origin.ResourceLineOffset()->Value()));
}
if (!origin.ResourceColumnOffset().IsEmpty()) {
script->set_column_offset(
static_cast<int>(origin.ResourceColumnOffset()->Value()));
}
script->set_origin_options(origin.Options());
if (!origin.SourceMapUrl().IsEmpty()) {
script->set_source_mapping_url(
*Utils::OpenHandle(*(origin.SourceMapUrl())));
}
source->info->set_script(script);
source->info->set_context(isolate->native_context());
// Do the parsing tasks which need to be done on the main thread. This will
// also handle parse errors.
source->parser->Internalize(isolate, script,
source->info->literal() == nullptr);
source->parser->HandleSourceURLComments(isolate, script);
i::Handle<i::SharedFunctionInfo> result;
if (source->info->literal() != nullptr) {
// Parsing has succeeded.
result = i::Compiler::GetSharedFunctionInfoForStreamedScript(
script, source->info.get(), str->length());
}
has_pending_exception = result.is_null();
if (has_pending_exception) isolate->ReportPendingMessages();
RETURN_ON_FAILED_EXECUTION(Script);
source->info->clear_script(); // because script goes out of scope.
Local<UnboundScript> generic = ToApiHandle<UnboundScript>(result);
if (generic.IsEmpty()) return Local<Script>();
Local<Script> bound = generic->BindToCurrentContext();
if (bound.IsEmpty()) return Local<Script>();
RETURN_ESCAPED(bound);
}
Local<Script> ScriptCompiler::Compile(Isolate* v8_isolate,
StreamedSource* v8_source,
Local<String> full_source_string,
const ScriptOrigin& origin) {
auto context = v8_isolate->GetCurrentContext();
RETURN_TO_LOCAL_UNCHECKED(
Compile(context, v8_source, full_source_string, origin), Script);
}
uint32_t ScriptCompiler::CachedDataVersionTag() {
return static_cast<uint32_t>(base::hash_combine(
internal::Version::Hash(), internal::FlagList::Hash(),
static_cast<uint32_t>(internal::CpuFeatures::SupportedFeatures())));
}
MaybeLocal<Script> Script::Compile(Local<Context> context, Local<String> source,
ScriptOrigin* origin) {
if (origin) {
ScriptCompiler::Source script_source(source, *origin);
return ScriptCompiler::Compile(context, &script_source);
}
ScriptCompiler::Source script_source(source);
return ScriptCompiler::Compile(context, &script_source);
}
Local<Script> Script::Compile(v8::Local<String> source,
v8::ScriptOrigin* origin) {
auto str = Utils::OpenHandle(*source);
auto context = ContextFromHeapObject(str);
RETURN_TO_LOCAL_UNCHECKED(Compile(context, source, origin), Script);
}
Local<Script> Script::Compile(v8::Local<String> source,
v8::Local<String> file_name) {
auto str = Utils::OpenHandle(*source);
auto context = ContextFromHeapObject(str);
ScriptOrigin origin(file_name);
return Compile(context, source, &origin).FromMaybe(Local<Script>());
}
// --- E x c e p t i o n s ---
v8::TryCatch::TryCatch()
: isolate_(i::Isolate::Current()),
next_(isolate_->try_catch_handler()),
is_verbose_(false),
can_continue_(true),
capture_message_(true),
rethrow_(false),
has_terminated_(false) {
ResetInternal();
// Special handling for simulators which have a separate JS stack.
js_stack_comparable_address_ =
reinterpret_cast<void*>(v8::internal::SimulatorStack::RegisterCTryCatch(
isolate_, v8::internal::GetCurrentStackPosition()));
isolate_->RegisterTryCatchHandler(this);
}
v8::TryCatch::TryCatch(v8::Isolate* isolate)
: isolate_(reinterpret_cast<i::Isolate*>(isolate)),
next_(isolate_->try_catch_handler()),
is_verbose_(false),
can_continue_(true),
capture_message_(true),
rethrow_(false),
has_terminated_(false) {
ResetInternal();
// Special handling for simulators which have a separate JS stack.
js_stack_comparable_address_ =
reinterpret_cast<void*>(v8::internal::SimulatorStack::RegisterCTryCatch(
isolate_, v8::internal::GetCurrentStackPosition()));
isolate_->RegisterTryCatchHandler(this);
}
v8::TryCatch::~TryCatch() {
if (rethrow_) {
v8::Isolate* isolate = reinterpret_cast<Isolate*>(isolate_);
v8::HandleScope scope(isolate);
v8::Local<v8::Value> exc = v8::Local<v8::Value>::New(isolate, Exception());
if (HasCaught() && capture_message_) {
// If an exception was caught and rethrow_ is indicated, the saved
// message, script, and location need to be restored to Isolate TLS
// for reuse. capture_message_ needs to be disabled so that Throw()
// does not create a new message.
isolate_->thread_local_top()->rethrowing_message_ = true;
isolate_->RestorePendingMessageFromTryCatch(this);
}
isolate_->UnregisterTryCatchHandler(this);
v8::internal::SimulatorStack::UnregisterCTryCatch(isolate_);
reinterpret_cast<Isolate*>(isolate_)->ThrowException(exc);
DCHECK(!isolate_->thread_local_top()->rethrowing_message_);
} else {
if (HasCaught() && isolate_->has_scheduled_exception()) {
// If an exception was caught but is still scheduled because no API call
// promoted it, then it is canceled to prevent it from being propagated.
// Note that this will not cancel termination exceptions.
isolate_->CancelScheduledExceptionFromTryCatch(this);
}
isolate_->UnregisterTryCatchHandler(this);
v8::internal::SimulatorStack::UnregisterCTryCatch(isolate_);
}
}
bool v8::TryCatch::HasCaught() const {
return !reinterpret_cast<i::Object*>(exception_)->IsTheHole(isolate_);
}
bool v8::TryCatch::CanContinue() const {
return can_continue_;
}
bool v8::TryCatch::HasTerminated() const {
return has_terminated_;
}
v8::Local<v8::Value> v8::TryCatch::ReThrow() {
if (!HasCaught()) return v8::Local<v8::Value>();
rethrow_ = true;
return v8::Undefined(reinterpret_cast<v8::Isolate*>(isolate_));
}
v8::Local<Value> v8::TryCatch::Exception() const {
if (HasCaught()) {
// Check for out of memory exception.
i::Object* exception = reinterpret_cast<i::Object*>(exception_);
return v8::Utils::ToLocal(i::Handle<i::Object>(exception, isolate_));
} else {
return v8::Local<Value>();
}
}
MaybeLocal<Value> v8::TryCatch::StackTrace(Local<Context> context) const {
if (!HasCaught()) return v8::Local<Value>();
i::Object* raw_obj = reinterpret_cast<i::Object*>(exception_);
if (!raw_obj->IsJSObject()) return v8::Local<Value>();
PREPARE_FOR_EXECUTION(context, TryCatch, StackTrace, Value);
i::Handle<i::JSObject> obj(i::JSObject::cast(raw_obj), isolate_);
i::Handle<i::String> name = isolate->factory()->stack_string();
Maybe<bool> maybe = i::JSReceiver::HasProperty(obj, name);
has_pending_exception = !maybe.IsJust();
RETURN_ON_FAILED_EXECUTION(Value);
if (!maybe.FromJust()) return v8::Local<Value>();
Local<Value> result;
has_pending_exception =
!ToLocal<Value>(i::JSReceiver::GetProperty(obj, name), &result);
RETURN_ON_FAILED_EXECUTION(Value);
RETURN_ESCAPED(result);
}
v8::Local<Value> v8::TryCatch::StackTrace() const {
auto context = reinterpret_cast<v8::Isolate*>(isolate_)->GetCurrentContext();
RETURN_TO_LOCAL_UNCHECKED(StackTrace(context), Value);
}
v8::Local<v8::Message> v8::TryCatch::Message() const {
i::Object* message = reinterpret_cast<i::Object*>(message_obj_);
DCHECK(message->IsJSMessageObject() || message->IsTheHole(isolate_));
if (HasCaught() && !message->IsTheHole(isolate_)) {
return v8::Utils::MessageToLocal(i::Handle<i::Object>(message, isolate_));
} else {
return v8::Local<v8::Message>();
}
}
void v8::TryCatch::Reset() {
if (!rethrow_ && HasCaught() && isolate_->has_scheduled_exception()) {
// If an exception was caught but is still scheduled because no API call
// promoted it, then it is canceled to prevent it from being propagated.
// Note that this will not cancel termination exceptions.
isolate_->CancelScheduledExceptionFromTryCatch(this);
}
ResetInternal();
}
void v8::TryCatch::ResetInternal() {
i::Object* the_hole = isolate_->heap()->the_hole_value();
exception_ = the_hole;
message_obj_ = the_hole;
}
void v8::TryCatch::SetVerbose(bool value) {
is_verbose_ = value;
}
void v8::TryCatch::SetCaptureMessage(bool value) {
capture_message_ = value;
}
// --- M e s s a g e ---
Local<String> Message::Get() const {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ENTER_V8(isolate);
EscapableHandleScope scope(reinterpret_cast<Isolate*>(isolate));
i::Handle<i::Object> obj = Utils::OpenHandle(this);
i::Handle<i::String> raw_result = i::MessageHandler::GetMessage(isolate, obj);
Local<String> result = Utils::ToLocal(raw_result);
return scope.Escape(result);
}
ScriptOrigin Message::GetScriptOrigin() const {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
auto message = i::Handle<i::JSMessageObject>::cast(Utils::OpenHandle(this));
auto script_wraper = i::Handle<i::Object>(message->script(), isolate);
auto script_value = i::Handle<i::JSValue>::cast(script_wraper);
i::Handle<i::Script> script(i::Script::cast(script_value->value()));
return GetScriptOriginForScript(isolate, script);
}
v8::Local<Value> Message::GetScriptResourceName() const {
return GetScriptOrigin().ResourceName();
}
v8::Local<v8::StackTrace> Message::GetStackTrace() const {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ENTER_V8(isolate);
EscapableHandleScope scope(reinterpret_cast<Isolate*>(isolate));
auto message = i::Handle<i::JSMessageObject>::cast(Utils::OpenHandle(this));
i::Handle<i::Object> stackFramesObj(message->stack_frames(), isolate);
if (!stackFramesObj->IsJSArray()) return v8::Local<v8::StackTrace>();
auto stackTrace = i::Handle<i::JSArray>::cast(stackFramesObj);
return scope.Escape(Utils::StackTraceToLocal(stackTrace));
}
Maybe<int> Message::GetLineNumber(Local<Context> context) const {
PREPARE_FOR_EXECUTION_PRIMITIVE(context, Message, GetLineNumber, int);
i::Handle<i::JSFunction> fun = isolate->message_get_line_number();
i::Handle<i::Object> undefined = isolate->factory()->undefined_value();
i::Handle<i::Object> args[] = {Utils::OpenHandle(this)};
i::Handle<i::Object> result;
has_pending_exception =
!i::Execution::Call(isolate, fun, undefined, arraysize(args), args)
.ToHandle(&result);
RETURN_ON_FAILED_EXECUTION_PRIMITIVE(int);
return Just(static_cast<int>(result->Number()));
}
int Message::GetLineNumber() const {
auto context = ContextFromHeapObject(Utils::OpenHandle(this));
return GetLineNumber(context).FromMaybe(0);
}
int Message::GetStartPosition() const {
auto self = Utils::OpenHandle(this);
return self->start_position();
}
int Message::GetEndPosition() const {
auto self = Utils::OpenHandle(this);
return self->end_position();
}
Maybe<int> Message::GetStartColumn(Local<Context> context) const {
PREPARE_FOR_EXECUTION_PRIMITIVE(context, Message, GetStartColumn, int);
i::Handle<i::JSFunction> fun = isolate->message_get_column_number();
i::Handle<i::Object> undefined = isolate->factory()->undefined_value();
i::Handle<i::Object> args[] = {Utils::OpenHandle(this)};
i::Handle<i::Object> result;
has_pending_exception =
!i::Execution::Call(isolate, fun, undefined, arraysize(args), args)
.ToHandle(&result);
RETURN_ON_FAILED_EXECUTION_PRIMITIVE(int);
return Just(static_cast<int>(result->Number()));
}
int Message::GetStartColumn() const {
auto context = ContextFromHeapObject(Utils::OpenHandle(this));
const int default_value = kNoColumnInfo;
return GetStartColumn(context).FromMaybe(default_value);
}
Maybe<int> Message::GetEndColumn(Local<Context> context) const {
auto self = Utils::OpenHandle(this);
PREPARE_FOR_EXECUTION_PRIMITIVE(context, Message, GetEndColumn, int);
i::Handle<i::JSFunction> fun = isolate->message_get_column_number();
i::Handle<i::Object> undefined = isolate->factory()->undefined_value();
i::Handle<i::Object> args[] = {self};
i::Handle<i::Object> result;
has_pending_exception =
!i::Execution::Call(isolate, fun, undefined, arraysize(args), args)
.ToHandle(&result);
RETURN_ON_FAILED_EXECUTION_PRIMITIVE(int);
int start = self->start_position();
int end = self->end_position();
return Just(static_cast<int>(result->Number()) + (end - start));
}
int Message::GetEndColumn() const {
auto context = ContextFromHeapObject(Utils::OpenHandle(this));
const int default_value = kNoColumnInfo;
return GetEndColumn(context).FromMaybe(default_value);
}
bool Message::IsSharedCrossOrigin() const {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ENTER_V8(isolate);
auto self = Utils::OpenHandle(this);
auto script = i::Handle<i::JSValue>::cast(
i::Handle<i::Object>(self->script(), isolate));
return i::Script::cast(script->value())
->origin_options()
.IsSharedCrossOrigin();
}
bool Message::IsOpaque() const {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ENTER_V8(isolate);
auto self = Utils::OpenHandle(this);
auto script = i::Handle<i::JSValue>::cast(
i::Handle<i::Object>(self->script(), isolate));
return i::Script::cast(script->value())->origin_options().IsOpaque();
}
MaybeLocal<String> Message::GetSourceLine(Local<Context> context) const {
PREPARE_FOR_EXECUTION(context, Message, GetSourceLine, String);
i::Handle<i::JSFunction> fun = isolate->message_get_source_line();
i::Handle<i::Object> undefined = isolate->factory()->undefined_value();
i::Handle<i::Object> args[] = {Utils::OpenHandle(this)};
i::Handle<i::Object> result;
has_pending_exception =
!i::Execution::Call(isolate, fun, undefined, arraysize(args), args)
.ToHandle(&result);
RETURN_ON_FAILED_EXECUTION(String);
Local<String> str;
if (result->IsString()) {
str = Utils::ToLocal(i::Handle<i::String>::cast(result));
}
RETURN_ESCAPED(str);
}
Local<String> Message::GetSourceLine() const {
auto context = ContextFromHeapObject(Utils::OpenHandle(this));
RETURN_TO_LOCAL_UNCHECKED(GetSourceLine(context), String)
}
void Message::PrintCurrentStackTrace(Isolate* isolate, FILE* out) {
i::Isolate* i_isolate = reinterpret_cast<i::Isolate*>(isolate);
ENTER_V8(i_isolate);
i_isolate->PrintCurrentStackTrace(out);
}
// --- S t a c k T r a c e ---
Local<StackFrame> StackTrace::GetFrame(uint32_t index) const {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ENTER_V8(isolate);
EscapableHandleScope scope(reinterpret_cast<Isolate*>(isolate));
auto self = Utils::OpenHandle(this);
auto obj = i::JSReceiver::GetElement(isolate, self, index).ToHandleChecked();
auto jsobj = i::Handle<i::JSObject>::cast(obj);
return scope.Escape(Utils::StackFrameToLocal(jsobj));
}
int StackTrace::GetFrameCount() const {
return i::Smi::cast(Utils::OpenHandle(this)->length())->value();
}
Local<Array> StackTrace::AsArray() {
return Utils::ToLocal(Utils::OpenHandle(this));
}
Local<StackTrace> StackTrace::CurrentStackTrace(
Isolate* isolate,
int frame_limit,
StackTraceOptions options) {
i::Isolate* i_isolate = reinterpret_cast<i::Isolate*>(isolate);
ENTER_V8(i_isolate);
// TODO(dcarney): remove when ScriptDebugServer is fixed.
options = static_cast<StackTraceOptions>(
static_cast<int>(options) | kExposeFramesAcrossSecurityOrigins);
i::Handle<i::JSArray> stackTrace =
i_isolate->CaptureCurrentStackTrace(frame_limit, options);
return Utils::StackTraceToLocal(stackTrace);
}
// --- S t a c k F r a m e ---
static int getIntProperty(const StackFrame* f, const char* propertyName,
int defaultValue) {
i::Isolate* isolate = Utils::OpenHandle(f)->GetIsolate();
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::JSObject> self = Utils::OpenHandle(f);
i::Handle<i::Object> obj =
i::JSReceiver::GetProperty(isolate, self, propertyName).ToHandleChecked();
return obj->IsSmi() ? i::Smi::cast(*obj)->value() : defaultValue;
}
int