blob: 902d8d55461c673090c8661c125fcee34a2ba1e3 [file] [log] [blame]
// Copyright 2015 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "include/libplatform/libplatform.h"
#include "include/v8.h"
using namespace v8;
class ArrayBufferAllocator : public v8::ArrayBuffer::Allocator {
virtual void* Allocate(size_t length) {
void* data = AllocateUninitialized(length);
return data == NULL ? data : memset(data, 0, length);
virtual void* AllocateUninitialized(size_t length) { return malloc(length); }
virtual void Free(void* data, size_t) { free(data); }
int main(int argc, char* argv[]) {
// Initialize V8.
Platform* platform = platform::CreateDefaultPlatform();
// Create a new Isolate and make it the current one.
ArrayBufferAllocator allocator;
Isolate::CreateParams create_params;
create_params.array_buffer_allocator = &allocator;
Isolate* isolate = Isolate::New(create_params);
Isolate::Scope isolate_scope(isolate);
// Create a stack-allocated handle scope.
HandleScope handle_scope(isolate);
// Create a new context.
Local<Context> context = Context::New(isolate);
// Enter the context for compiling and running the hello world script.
Context::Scope context_scope(context);
// Create a string containing the JavaScript source code.
Local<String> source =
String::NewFromUtf8(isolate, "'Hello' + ', World!'",
// Compile the source code.
Local<Script> script = Script::Compile(context, source).ToLocalChecked();
// Run the script to get the result.
Local<Value> result = script->Run(context).ToLocalChecked();
// Convert the result to an UTF8 string and print it.
String::Utf8Value utf8(result);
printf("%s\n", *utf8);
// Dispose the isolate and tear down V8.
delete platform;
return 0;