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// Copyright 2019 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_EXECUTION_ISOLATE_UTILS_INL_H_
#define V8_EXECUTION_ISOLATE_UTILS_INL_H_
#include "src/execution/isolate-utils.h"
// Include the non-inl header before the rest of the headers.
#include "src/common/ptr-compr-inl.h"
#include "src/execution/isolate.h"
#include "src/sandbox/isolate.h"
namespace v8::internal {
V8_INLINE Heap* GetHeapFromWritableObject(Tagged<HeapObject> object) {
MemoryChunk* chunk = MemoryChunk::FromHeapObject(object);
// Do not use this method on shared objects. This method would always return
// the shared space isolate for shared objects. However, on worker isolates
// this might be different from the current isolate. In such cases either
// require the current isolate as an additional argument from the caller or
// use Isolate::Current(). From there you can access the shared space isolate
// with `isolate->shared_space_isolate()` if needed.
DCHECK(!chunk->InWritableSharedSpace());
return chunk->GetHeap();
}
V8_INLINE Isolate* GetIsolateFromWritableObject(Tagged<HeapObject> object) {
return Isolate::FromHeap(GetHeapFromWritableObject(object));
}
V8_INLINE Heap* GetHeapFromWritableObject(const HeapObjectLayout& object) {
return GetHeapFromWritableObject(Tagged(&object));
}
V8_INLINE Isolate* GetIsolateFromWritableObject(
const HeapObjectLayout& object) {
return GetIsolateFromWritableObject(Tagged(&object));
}
V8_INLINE bool GetIsolateFromHeapObject(Tagged<HeapObject> object,
Isolate** isolate) {
MemoryChunk* chunk = MemoryChunk::FromHeapObject(object);
if (chunk->InReadOnlySpace()) {
*isolate = nullptr;
return false;
}
*isolate = Isolate::FromHeap(chunk->GetHeap());
return true;
}
// Use this function instead of `Internals::GetIsolateForSandbox` for internal
// code, as this function is fully inlinable.
// Note that this method might return an isolate which is not the "current" one
// as returned by `Isolate::Current()`. Use `GetCurrentIsolateForSandbox`
// instead where possible.
// TODO(396607238): Replace all callers with `GetCurrentIsolateForSandbox()`.
V8_INLINE IsolateForSandbox GetIsolateForSandbox(Tagged<HeapObject> object) {
#ifdef V8_ENABLE_SANDBOX
// This method can be used on shared objects as opposed to
// GetHeapFromWritableObject because it only returns IsolateForSandbox instead
// of the Isolate. This is because shared objects will go to shared external
// pointer table which is the same for main and all worker isolates.
MemoryChunk* chunk = MemoryChunk::FromHeapObject(object);
Isolate* isolate = Isolate::FromHeap(chunk->GetHeap());
// TODO(396607238): Enable the following line, which requires resolving some
// inl-header cycles.
// SBXCHECK_EQ(isolate, Isolate::Current());
return isolate;
#else
// Not used in non-sandbox mode.
return {};
#endif
}
} // namespace v8::internal
#endif // V8_EXECUTION_ISOLATE_UTILS_INL_H_