| // Copyright 2021 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef V8_CODEGEN_SCRIPT_DETAILS_H_ |
| #define V8_CODEGEN_SCRIPT_DETAILS_H_ |
| |
| #include "include/v8-script.h" |
| #include "src/common/globals.h" |
| #include "src/objects/fixed-array.h" |
| #include "src/objects/objects.h" |
| |
| namespace v8 { |
| namespace internal { |
| |
| struct ScriptDetails { |
| ScriptDetails() |
| : line_offset(0), column_offset(0), repl_mode(REPLMode::kNo) {} |
| explicit ScriptDetails( |
| Handle<Object> script_name, |
| ScriptOriginOptions origin_options = v8::ScriptOriginOptions()) |
| : line_offset(0), |
| column_offset(0), |
| name_obj(script_name), |
| repl_mode(REPLMode::kNo), |
| origin_options(origin_options) {} |
| |
| int line_offset; |
| int column_offset; |
| MaybeHandle<Object> name_obj; |
| MaybeHandle<Object> source_map_url; |
| MaybeHandle<Object> host_defined_options; |
| REPLMode repl_mode; |
| const ScriptOriginOptions origin_options; |
| }; |
| |
| } // namespace internal |
| } // namespace v8 |
| |
| #endif // V8_CODEGEN_SCRIPT_DETAILS_H_ |