| // Copyright 2016 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef V8_COMPILER_DISPATCHER_LAZY_COMPILE_DISPATCHER_H_ |
| #define V8_COMPILER_DISPATCHER_LAZY_COMPILE_DISPATCHER_H_ |
| |
| #include <cstdint> |
| #include <memory> |
| #include <unordered_set> |
| #include <utility> |
| |
| #include "src/base/atomic-utils.h" |
| #include "src/base/macros.h" |
| #include "src/base/optional.h" |
| #include "src/base/platform/condition-variable.h" |
| #include "src/base/platform/mutex.h" |
| #include "src/base/platform/semaphore.h" |
| #include "src/common/globals.h" |
| #include "src/handles/maybe-handles.h" |
| #include "src/utils/identity-map.h" |
| #include "src/utils/locked-queue.h" |
| #include "testing/gtest/include/gtest/gtest_prod.h" // nogncheck |
| |
| namespace v8 { |
| |
| class Platform; |
| enum class MemoryPressureLevel; |
| |
| namespace internal { |
| |
| class AstRawString; |
| class AstValueFactory; |
| class BackgroundCompileTask; |
| class CancelableTaskManager; |
| class UnoptimizedCompileJob; |
| class UnoptimizedCompileState; |
| class FunctionLiteral; |
| class Isolate; |
| class ParseInfo; |
| class ProducedPreparseData; |
| class SharedFunctionInfo; |
| class TimedHistogram; |
| class Utf16CharacterStream; |
| class WorkerThreadRuntimeCallStats; |
| class Zone; |
| |
| template <typename T> |
| class Handle; |
| |
| // The LazyCompileDispatcher uses a combination of idle tasks and background |
| // tasks to parse and compile lazily parsed functions. |
| // |
| // As both parsing and compilation currently requires a preparation and |
| // finalization step that happens on the main thread, every task has to be |
| // advanced during idle time first. Depending on the properties of the task, it |
| // can then be parsed or compiled on either background threads, or during idle |
| // time. Last, it has to be finalized during idle time again. |
| // |
| // LazyCompileDispatcher::jobs_ maintains the list of all |
| // LazyCompilerDispatcherJobs the LazyCompileDispatcher knows about. |
| // |
| // LazyCompileDispatcher::pending_background_jobs_ contains the set of |
| // LazyCompilerDispatcherJobs that can be processed on a background thread. |
| // |
| // LazyCompileDispatcher::running_background_jobs_ contains the set of |
| // LazyCompilerDispatcherJobs that are currently being processed on a background |
| // thread. |
| // |
| // LazyCompileDispatcher::DoIdleWork tries to advance as many jobs out of jobs_ |
| // as possible during idle time. If a job can't be advanced, but is suitable for |
| // background processing, it fires off background threads. |
| // |
| // LazyCompileDispatcher::DoBackgroundWork advances one of the pending jobs, |
| // and then spins of another idle task to potentially do the final step on the |
| // main thread. |
| class V8_EXPORT_PRIVATE LazyCompileDispatcher { |
| public: |
| using JobId = uintptr_t; |
| |
| LazyCompileDispatcher(Isolate* isolate, Platform* platform, |
| size_t max_stack_size); |
| LazyCompileDispatcher(const LazyCompileDispatcher&) = delete; |
| LazyCompileDispatcher& operator=(const LazyCompileDispatcher&) = delete; |
| ~LazyCompileDispatcher(); |
| |
| void Enqueue(LocalIsolate* isolate, Handle<SharedFunctionInfo> shared_info, |
| std::unique_ptr<Utf16CharacterStream> character_stream); |
| |
| // Returns true if there is a pending job registered for the given function. |
| bool IsEnqueued(Handle<SharedFunctionInfo> function) const; |
| |
| // Blocks until the given function is compiled (and does so as fast as |
| // possible). Returns true if the compile job was successful. |
| bool FinishNow(Handle<SharedFunctionInfo> function); |
| |
| // Aborts compilation job for the given function. |
| void AbortJob(Handle<SharedFunctionInfo> function); |
| |
| // Aborts all jobs, blocking until all jobs are aborted. |
| void AbortAll(); |
| |
| private: |
| FRIEND_TEST(LazyCompileDispatcherTest, IdleTaskNoIdleTime); |
| FRIEND_TEST(LazyCompileDispatcherTest, IdleTaskSmallIdleTime); |
| FRIEND_TEST(LazyCompileDispatcherTest, FinishNowWithWorkerTask); |
| FRIEND_TEST(LazyCompileDispatcherTest, AbortJobNotStarted); |
| FRIEND_TEST(LazyCompileDispatcherTest, AbortJobAlreadyStarted); |
| FRIEND_TEST(LazyCompileDispatcherTest, AsyncAbortAllPendingWorkerTask); |
| FRIEND_TEST(LazyCompileDispatcherTest, AsyncAbortAllRunningWorkerTask); |
| FRIEND_TEST(LazyCompileDispatcherTest, CompileMultipleOnBackgroundThread); |
| |
| // JobTask for PostJob API. |
| class JobTask; |
| |
| struct Job { |
| enum class State { |
| // Background thread states (Enqueue + DoBackgroundWork) |
| // --- |
| |
| // In the pending task queue. |
| kPending, |
| // Currently running on a background thread. |
| kRunning, |
| kAbortRequested, // ... but we want to drop the result. |
| // In the finalizable task queue. |
| kReadyToFinalize, |
| kAborted, |
| |
| // Main thread states (FinishNow and FinalizeSingleJob) |
| // --- |
| |
| // Popped off the pending task queue. |
| kPendingToRunOnForeground, |
| // Popped off the finalizable task queue. |
| kFinalizingNow, |
| kAbortingNow, // ... and we want to abort |
| |
| // Finished finalizing, ready for deletion. |
| kFinalized, |
| }; |
| |
| explicit Job(std::unique_ptr<BackgroundCompileTask> task); |
| ~Job(); |
| |
| bool is_running_on_background() const { |
| return state == State::kRunning || state == State::kAbortRequested; |
| } |
| |
| std::unique_ptr<BackgroundCompileTask> task; |
| State state = State::kPending; |
| }; |
| |
| using SharedToJobMap = IdentityMap<Job*, FreeStoreAllocationPolicy>; |
| |
| void WaitForJobIfRunningOnBackground(Job* job, const base::MutexGuard&); |
| Job* GetJobFor(Handle<SharedFunctionInfo> shared, |
| const base::MutexGuard&) const; |
| Job* PopSingleFinalizeJob(); |
| void ScheduleIdleTaskFromAnyThread(const base::MutexGuard&); |
| bool FinalizeSingleJob(); |
| void DoBackgroundWork(JobDelegate* delegate); |
| void DoIdleWork(double deadline_in_seconds); |
| |
| // DeleteJob without the mutex held. |
| void DeleteJob(Job* job); |
| // DeleteJob with the mutex already held. |
| void DeleteJob(Job* job, const base::MutexGuard&); |
| |
| void NotifyAddedBackgroundJob(const base::MutexGuard& lock) { |
| ++num_jobs_for_background_; |
| VerifyBackgroundTaskCount(lock); |
| } |
| void NotifyRemovedBackgroundJob(const base::MutexGuard& lock) { |
| --num_jobs_for_background_; |
| VerifyBackgroundTaskCount(lock); |
| } |
| |
| #ifdef DEBUG |
| void VerifyBackgroundTaskCount(const base::MutexGuard&); |
| #else |
| void VerifyBackgroundTaskCount(const base::MutexGuard&) {} |
| #endif |
| |
| Isolate* isolate_; |
| WorkerThreadRuntimeCallStats* worker_thread_runtime_call_stats_; |
| TimedHistogram* background_compile_timer_; |
| std::shared_ptr<v8::TaskRunner> taskrunner_; |
| Platform* platform_; |
| size_t max_stack_size_; |
| |
| std::unique_ptr<JobHandle> job_handle_; |
| |
| // Copy of FLAG_trace_compiler_dispatcher to allow for access from any thread. |
| bool trace_compiler_dispatcher_; |
| |
| std::unique_ptr<CancelableTaskManager> idle_task_manager_; |
| |
| // The following members can be accessed from any thread. Methods need to hold |
| // the mutex |mutex_| while accessing them. |
| mutable base::Mutex mutex_; |
| |
| // True if an idle task is scheduled to be run. |
| bool idle_task_scheduled_; |
| |
| // The set of jobs that can be run on a background thread. |
| std::vector<Job*> pending_background_jobs_; |
| |
| // The set of jobs that can be finalized on the main thread. |
| std::vector<Job*> finalizable_jobs_; |
| |
| // The total number of jobs ready to execute on background, both those pending |
| // and those currently running. |
| std::atomic<size_t> num_jobs_for_background_; |
| |
| #ifdef DEBUG |
| // The set of all allocated jobs, used for verification of the various queues |
| // and counts. |
| std::unordered_set<Job*> all_jobs_; |
| #endif |
| |
| // A queue of jobs to delete on the background thread(s). Jobs in this queue |
| // are considered dead as far as the rest of the system is concerned, so they |
| // won't be pointed to by any SharedFunctionInfo and won't be in the all_jobs |
| // set above. |
| std::vector<Job*> jobs_to_dispose_; |
| |
| // If not nullptr, then the main thread waits for the task processing |
| // this job, and blocks on the ConditionVariable main_thread_blocking_signal_. |
| Job* main_thread_blocking_on_job_; |
| base::ConditionVariable main_thread_blocking_signal_; |
| |
| // Test support. |
| base::AtomicValue<bool> block_for_testing_; |
| base::Semaphore semaphore_for_testing_; |
| }; |
| |
| } // namespace internal |
| } // namespace v8 |
| |
| #endif // V8_COMPILER_DISPATCHER_LAZY_COMPILE_DISPATCHER_H_ |