| // Copyright 2021 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef V8_HEAP_CODE_RANGE_H_ |
| #define V8_HEAP_CODE_RANGE_H_ |
| |
| #include <unordered_map> |
| #include <vector> |
| |
| #include "src/base/platform/mutex.h" |
| #include "src/common/globals.h" |
| #include "src/utils/allocation.h" |
| |
| namespace v8 { |
| namespace internal { |
| |
| // The process-wide singleton that keeps track of code range regions with the |
| // intention to reuse free code range regions as a workaround for CFG memory |
| // leaks (see crbug.com/870054). |
| class CodeRangeAddressHint { |
| public: |
| // When near code range is enabled, an address within |
| // kMaxPCRelativeCodeRangeInMB to the embedded blob is returned if |
| // there is enough space. Otherwise a random address is returned. |
| // When near code range is disabled, returns the most recently freed code |
| // range start address for the given size. If there is no such entry, then a |
| // random address is returned. |
| V8_EXPORT_PRIVATE Address GetAddressHint(size_t code_range_size, |
| size_t alignment); |
| |
| V8_EXPORT_PRIVATE void NotifyFreedCodeRange(Address code_range_start, |
| size_t code_range_size); |
| |
| private: |
| base::Mutex mutex_; |
| // A map from code range size to an array of recently freed code range |
| // addresses. There should be O(1) different code range sizes. |
| // The length of each array is limited by the peak number of code ranges, |
| // which should be also O(1). |
| std::unordered_map<size_t, std::vector<Address>> recently_freed_; |
| }; |
| |
| // A code range is a virtual memory cage that may contain executable code. It |
| // has the following layout. |
| // |
| // +------------+-----+---------------- ~~~ -+ |
| // | RW | ... | ... | |
| // +------------+-----+----------------- ~~~ -+ |
| // ^ ^ ^ |
| // start base allocatable base |
| // |
| // <------------> <------------------------> |
| // reserved allocatable region |
| // <-------------------------------------------> |
| // code region |
| // |
| // The start of the reservation may include reserved page with read-write access |
| // as required by some platforms (Win64). The cage's page allocator does not |
| // control the optional reserved page in the beginning of the code region. |
| // |
| // The following conditions hold: |
| // 1) |reservation()->region()| >= |optional RW pages| + |
| // |reservation()->page_allocator()| |
| // 2) |reservation()| is AllocatePageSize()-aligned |
| // 3) |reservation()->page_allocator()| (i.e. allocatable base) is |
| // MemoryChunk::kAlignment-aligned |
| // 4) |base()| is CommitPageSize()-aligned |
| class CodeRange final : public VirtualMemoryCage { |
| public: |
| V8_EXPORT_PRIVATE ~CodeRange() override; |
| |
| // Returns the size of the initial area of a code-range, which is marked |
| // writable and reserved to contain unwind information. |
| static size_t GetWritableReservedAreaSize(); |
| |
| uint8_t* embedded_blob_code_copy() const { |
| // remap_embedded_builtins_mutex_ is designed to protect write contention to |
| // embedded_blob_code_copy_. It is safe to be read without taking the |
| // mutex. It is read to check if short builtins ought to be enabled because |
| // a shared CodeRange has already remapped builtins and to find where the |
| // instruction stream for a builtin is. |
| // |
| // For the first, this racing with an Isolate calling RemapEmbeddedBuiltins |
| // may result in disabling short builtins, which is not a correctness issue. |
| // |
| // For the second, this racing with an Isolate calling RemapEmbeddedBuiltins |
| // may result in an already running Isolate that did not have short builtins |
| // enabled (due to max old generation size) to switch over to using remapped |
| // builtins, which is also not a correctness issue as the remapped builtins |
| // are byte-equivalent. |
| // |
| // Both these scenarios should be rare. The initial Isolate is usually |
| // created by itself, i.e. without contention. Additionally, the first |
| // Isolate usually remaps builtins on machines with enough memory, not |
| // subsequent Isolates in the same process. |
| return embedded_blob_code_copy_.load(std::memory_order_acquire); |
| } |
| |
| #ifdef V8_OS_WIN64 |
| // 64-bit Windows needs to track how many Isolates are using the CodeRange for |
| // registering and unregistering of unwind info. Note that even though |
| // CodeRanges are used with std::shared_ptr, std::shared_ptr::use_count should |
| // not be used for synchronization as it's usually implemented with a relaxed |
| // read. |
| uint32_t AtomicIncrementUnwindInfoUseCount() { |
| return unwindinfo_use_count_.fetch_add(1, std::memory_order_acq_rel); |
| } |
| |
| uint32_t AtomicDecrementUnwindInfoUseCount() { |
| return unwindinfo_use_count_.fetch_sub(1, std::memory_order_acq_rel); |
| } |
| #endif // V8_OS_WIN64 |
| |
| bool InitReservation(v8::PageAllocator* page_allocator, size_t requested); |
| |
| void Free(); |
| |
| // Remap and copy the embedded builtins into this CodeRange. This method is |
| // idempotent and only performs the copy once. This property is so that this |
| // method can be used uniformly regardless of having a per-Isolate or a shared |
| // pointer cage. Returns the address of the copy. |
| // |
| // The builtins code region will be freed with the code range at tear down. |
| // |
| // When ENABLE_SLOW_DCHECKS is on, the contents of the embedded_blob_code are |
| // compared against the already copied version. |
| uint8_t* RemapEmbeddedBuiltins(Isolate* isolate, |
| const uint8_t* embedded_blob_code, |
| size_t embedded_blob_code_size); |
| |
| static std::shared_ptr<CodeRange> EnsureProcessWideCodeRange( |
| v8::PageAllocator* page_allocator, size_t requested_size); |
| |
| // If InitializeProcessWideCodeRangeOnce has been called, returns the |
| // initialized CodeRange. Otherwise returns an empty std::shared_ptr. |
| V8_EXPORT_PRIVATE static std::shared_ptr<CodeRange> GetProcessWideCodeRange(); |
| |
| private: |
| // Used when short builtin calls are enabled, where embedded builtins are |
| // copied into the CodeRange so calls can be nearer. |
| std::atomic<uint8_t*> embedded_blob_code_copy_{nullptr}; |
| |
| // When sharing a CodeRange among Isolates, calls to RemapEmbeddedBuiltins may |
| // race during Isolate::Init. |
| base::Mutex remap_embedded_builtins_mutex_; |
| |
| #ifdef V8_OS_WIN64 |
| std::atomic<uint32_t> unwindinfo_use_count_{0}; |
| #endif |
| }; |
| |
| } // namespace internal |
| } // namespace v8 |
| |
| #endif // V8_HEAP_CODE_RANGE_H_ |