| // Copyright 2020 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef V8_HEAP_CONCURRENT_ALLOCATOR_INL_H_ |
| #define V8_HEAP_CONCURRENT_ALLOCATOR_INL_H_ |
| |
| #include "include/v8-internal.h" |
| #include "src/common/globals.h" |
| #include "src/heap/concurrent-allocator.h" |
| #include "src/heap/heap.h" |
| #include "src/heap/incremental-marking.h" |
| #include "src/heap/local-heap.h" |
| #include "src/heap/spaces-inl.h" |
| #include "src/heap/spaces.h" |
| #include "src/objects/heap-object.h" |
| |
| namespace v8 { |
| namespace internal { |
| |
| AllocationResult ConcurrentAllocator::AllocateRaw(int object_size, |
| AllocationAlignment alignment, |
| AllocationOrigin origin) { |
| DCHECK(!FLAG_enable_third_party_heap); |
| // TODO(dinfuehr): Add support for allocation observers |
| #ifdef DEBUG |
| if (local_heap_) local_heap_->VerifyCurrent(); |
| #endif |
| |
| if (object_size > kMaxLabObjectSize) { |
| return AllocateOutsideLab(object_size, alignment, origin); |
| } |
| |
| return AllocateInLab(object_size, alignment, origin); |
| } |
| |
| AllocationResult ConcurrentAllocator::AllocateInLab( |
| int object_size, AllocationAlignment alignment, AllocationOrigin origin) { |
| AllocationResult allocation = lab_.AllocateRawAligned(object_size, alignment); |
| return allocation.IsFailure() |
| ? AllocateInLabSlow(object_size, alignment, origin) |
| : allocation; |
| } |
| |
| } // namespace internal |
| } // namespace v8 |
| |
| #endif // V8_HEAP_CONCURRENT_ALLOCATOR_INL_H_ |