| // Copyright 2020 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "src/heap/heap-write-barrier.h" |
| |
| #include "src/heap/embedder-tracing.h" |
| #include "src/heap/heap-write-barrier-inl.h" |
| #include "src/heap/marking-barrier.h" |
| #include "src/objects/code-inl.h" |
| #include "src/objects/descriptor-array.h" |
| #include "src/objects/js-objects.h" |
| #include "src/objects/maybe-object.h" |
| #include "src/objects/slots-inl.h" |
| |
| namespace v8 { |
| namespace internal { |
| |
| namespace { |
| thread_local MarkingBarrier* current_marking_barrier = nullptr; |
| } // namespace |
| |
| MarkingBarrier* WriteBarrier::CurrentMarkingBarrier(Heap* heap) { |
| return current_marking_barrier ? current_marking_barrier |
| : heap->marking_barrier(); |
| } |
| |
| void WriteBarrier::SetForThread(MarkingBarrier* marking_barrier) { |
| DCHECK_NULL(current_marking_barrier); |
| current_marking_barrier = marking_barrier; |
| } |
| |
| void WriteBarrier::ClearForThread(MarkingBarrier* marking_barrier) { |
| DCHECK_EQ(current_marking_barrier, marking_barrier); |
| current_marking_barrier = nullptr; |
| } |
| |
| void WriteBarrier::MarkingSlow(Heap* heap, HeapObject host, HeapObjectSlot slot, |
| HeapObject value) { |
| MarkingBarrier* marking_barrier = current_marking_barrier |
| ? current_marking_barrier |
| : heap->marking_barrier(); |
| marking_barrier->Write(host, slot, value); |
| } |
| |
| // static |
| void WriteBarrier::MarkingSlowFromGlobalHandle(Heap* heap, HeapObject value) { |
| heap->marking_barrier()->WriteWithoutHost(value); |
| } |
| |
| // static |
| void WriteBarrier::MarkingSlowFromInternalFields(Heap* heap, JSObject host) { |
| auto* local_embedder_heap_tracer = heap->local_embedder_heap_tracer(); |
| if (!local_embedder_heap_tracer->InUse()) return; |
| |
| local_embedder_heap_tracer->EmbedderWriteBarrier(heap, host); |
| } |
| |
| void WriteBarrier::MarkingSlow(Heap* heap, Code host, RelocInfo* reloc_info, |
| HeapObject value) { |
| MarkingBarrier* marking_barrier = current_marking_barrier |
| ? current_marking_barrier |
| : heap->marking_barrier(); |
| marking_barrier->Write(host, reloc_info, value); |
| } |
| |
| void WriteBarrier::MarkingSlow(Heap* heap, JSArrayBuffer host, |
| ArrayBufferExtension* extension) { |
| MarkingBarrier* marking_barrier = current_marking_barrier |
| ? current_marking_barrier |
| : heap->marking_barrier(); |
| marking_barrier->Write(host, extension); |
| } |
| |
| void WriteBarrier::MarkingSlow(Heap* heap, DescriptorArray descriptor_array, |
| int number_of_own_descriptors) { |
| MarkingBarrier* marking_barrier = current_marking_barrier |
| ? current_marking_barrier |
| : heap->marking_barrier(); |
| marking_barrier->Write(descriptor_array, number_of_own_descriptors); |
| } |
| |
| int WriteBarrier::MarkingFromCode(Address raw_host, Address raw_slot) { |
| HeapObject host = HeapObject::cast(Object(raw_host)); |
| MaybeObjectSlot slot(raw_slot); |
| Address value = (*slot).ptr(); |
| #ifdef V8_MAP_PACKING |
| if (slot.address() == host.address()) { |
| // Clear metadata bits and fix object tag. |
| value = (value & ~Internals::kMapWordMetadataMask & |
| ~Internals::kMapWordXorMask) | |
| (uint64_t)kHeapObjectTag; |
| } |
| #endif |
| WriteBarrier::Marking(host, slot, MaybeObject(value)); |
| // Called by WriteBarrierCodeStubAssembler, which doesnt accept void type |
| return 0; |
| } |
| |
| #ifdef ENABLE_SLOW_DCHECKS |
| bool WriteBarrier::IsImmortalImmovableHeapObject(HeapObject object) { |
| BasicMemoryChunk* basic_chunk = BasicMemoryChunk::FromHeapObject(object); |
| // All objects in readonly space are immortal and immovable. |
| if (basic_chunk->InReadOnlySpace()) return true; |
| MemoryChunk* chunk = MemoryChunk::FromHeapObject(object); |
| // There are also objects in "regular" spaces which are immortal and |
| // immovable. Objects on a page that can get compacted are movable and can be |
| // filtered out. |
| if (!chunk->IsFlagSet(MemoryChunk::NEVER_EVACUATE)) return false; |
| // Now we know the object is immovable, check whether it is also immortal. |
| // Builtins are roots and therefore always kept alive by the GC. |
| return object.IsCode() && Code::cast(object).is_builtin(); |
| } |
| #endif |
| |
| } // namespace internal |
| } // namespace v8 |