| // Copyright 2018 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| // PLEASE READ BEFORE CHANGING THIS FILE! |
| // |
| // This file implements the out of bounds signal handler for |
| // WebAssembly. Signal handlers are notoriously difficult to get |
| // right, and getting it wrong can lead to security |
| // vulnerabilities. In order to minimize this risk, here are some |
| // rules to follow. |
| // |
| // 1. Do not introduce any new external dependencies. This file needs |
| // to be self contained so it is easy to audit everything that a |
| // signal handler might do. |
| // |
| // 2. Any changes must be reviewed by someone from the crash reporting |
| // or security team. See OWNERS for suggested reviewers. |
| // |
| // For more information, see https://goo.gl/yMeyUY. |
| // |
| // This file contains most of the code that actually runs in a signal handler |
| // context. Some additional code is used both inside and outside the signal |
| // handler. This code can be found in handler-shared.cc. |
| |
| #include "src/trap-handler/handler-inside-posix.h" |
| |
| #include <signal.h> |
| |
| #if defined(V8_OS_LINUX) || defined(V8_OS_FREEBSD) |
| #include <ucontext.h> |
| #elif V8_OS_DARWIN |
| #include <sys/ucontext.h> |
| #endif |
| |
| #include <stddef.h> |
| #include <stdlib.h> |
| |
| #include "src/trap-handler/trap-handler-internal.h" |
| #include "src/trap-handler/trap-handler.h" |
| |
| #ifdef V8_TRAP_HANDLER_VIA_SIMULATOR |
| #include "src/trap-handler/trap-handler-simulator.h" |
| #endif |
| |
| namespace v8 { |
| namespace internal { |
| namespace trap_handler { |
| |
| #if V8_OS_LINUX |
| #define CONTEXT_REG(reg, REG) &uc->uc_mcontext.gregs[REG_##REG] |
| #elif V8_OS_DARWIN |
| #define CONTEXT_REG(reg, REG) &uc->uc_mcontext->__ss.__##reg |
| #elif V8_OS_FREEBSD |
| #define CONTEXT_REG(reg, REG) &uc->uc_mcontext.mc_##reg |
| #else |
| #error "Unsupported platform." |
| #endif |
| |
| bool IsKernelGeneratedSignal(siginfo_t* info) { |
| // On macOS, only `info->si_code > 0` is relevant, because macOS leaves |
| // si_code at its default of 0 for signals that don’t originate in hardware. |
| // The other conditions are only relevant for Linux. |
| return info->si_code > 0 && info->si_code != SI_USER && |
| info->si_code != SI_QUEUE && info->si_code != SI_TIMER && |
| info->si_code != SI_ASYNCIO && info->si_code != SI_MESGQ; |
| } |
| |
| class UnmaskOobSignalScope { |
| public: |
| UnmaskOobSignalScope() { |
| sigset_t sigs; |
| // Fortunately, sigemptyset and sigaddset are async-signal-safe according to |
| // the POSIX standard. |
| sigemptyset(&sigs); |
| sigaddset(&sigs, kOobSignal); |
| pthread_sigmask(SIG_UNBLOCK, &sigs, &old_mask_); |
| } |
| |
| UnmaskOobSignalScope(const UnmaskOobSignalScope&) = delete; |
| void operator=(const UnmaskOobSignalScope&) = delete; |
| |
| ~UnmaskOobSignalScope() { pthread_sigmask(SIG_SETMASK, &old_mask_, nullptr); } |
| |
| private: |
| sigset_t old_mask_; |
| }; |
| |
| #ifdef V8_TRAP_HANDLER_VIA_SIMULATOR |
| // This is the address where we continue on a failed "ProbeMemory". It's defined |
| // in "handler-outside-simulator.cc". |
| extern "C" char v8_probe_memory_continuation[]; |
| #endif // V8_TRAP_HANDLER_VIA_SIMULATOR |
| |
| bool TryHandleSignal(int signum, siginfo_t* info, void* context) { |
| // Ensure the faulting thread was actually running Wasm code. This should be |
| // the first check in the trap handler to guarantee that the |
| // g_thread_in_wasm_code flag is only set in wasm code. Otherwise a later |
| // signal handler is executed with the flag set. |
| if (!g_thread_in_wasm_code) return false; |
| |
| // Clear g_thread_in_wasm_code, primarily to protect against nested faults. |
| // The only path that resets the flag to true is if we find a landing pad (in |
| // which case this function returns true). Otherwise we leave the flag unset |
| // since we do not return to wasm code. |
| g_thread_in_wasm_code = false; |
| |
| // Bail out early in case we got called for the wrong kind of signal. |
| if (signum != kOobSignal) return false; |
| |
| // Make sure the signal was generated by the kernel and not some other source. |
| if (!IsKernelGeneratedSignal(info)) return false; |
| |
| // Unmask the oob signal, which is automatically masked during the execution |
| // of this handler. This ensures that crashes generated in this function will |
| // be handled by the crash reporter. Otherwise, the process might be killed |
| // with the crash going unreported. The scope object makes sure to restore the |
| // signal mask on return from this function. We put the scope object in a |
| // separate block to ensure that we restore the signal mask before we restore |
| // the g_thread_in_wasm_code flag. |
| { |
| UnmaskOobSignalScope unmask_oob_signal; |
| |
| ucontext_t* uc = reinterpret_cast<ucontext_t*>(context); |
| #if V8_HOST_ARCH_X64 |
| auto* context_ip = CONTEXT_REG(rip, RIP); |
| #elif V8_HOST_ARCH_ARM64 |
| auto* context_ip = CONTEXT_REG(pc, PC); |
| #else |
| #error "Unsupported architecture." |
| #endif |
| |
| uintptr_t fault_addr = *context_ip; |
| uintptr_t landing_pad = 0; |
| |
| #ifdef V8_TRAP_HANDLER_VIA_SIMULATOR |
| // Only handle signals triggered by the load in {ProbeMemory}. |
| if (fault_addr != reinterpret_cast<uintptr_t>(&ProbeMemory)) { |
| return false; |
| } |
| |
| // The simulated ip will be in the second parameter register (%rsi). |
| auto* simulated_ip_reg = CONTEXT_REG(rsi, RSI); |
| if (!TryFindLandingPad(*simulated_ip_reg, &landing_pad)) return false; |
| TH_DCHECK(landing_pad != 0); |
| |
| auto* return_reg = CONTEXT_REG(rax, RAX); |
| *return_reg = landing_pad; |
| // Continue at the memory probing continuation. |
| *context_ip = reinterpret_cast<uintptr_t>(&v8_probe_memory_continuation); |
| #else |
| if (!TryFindLandingPad(fault_addr, &landing_pad)) return false; |
| |
| // Tell the caller to return to the landing pad. |
| *context_ip = landing_pad; |
| #endif |
| } |
| // We will return to wasm code, so restore the g_thread_in_wasm_code flag. |
| // This should only be done once the signal is blocked again (outside the |
| // {UnmaskOobSignalScope}) to ensure that we do not catch a signal we raise |
| // inside of the handler. |
| g_thread_in_wasm_code = true; |
| return true; |
| } |
| |
| void HandleSignal(int signum, siginfo_t* info, void* context) { |
| if (!TryHandleSignal(signum, info, context)) { |
| // Since V8 didn't handle this signal, we want to re-raise the same signal. |
| // For kernel-generated signals, we do this by restoring the original |
| // handler and then returning. The fault will happen again and the usual |
| // signal handling will happen. |
| // |
| // We handle user-generated signals by calling raise() instead. This is for |
| // completeness. We should never actually see one of these, but just in |
| // case, we do the right thing. |
| RemoveTrapHandler(); |
| if (!IsKernelGeneratedSignal(info)) { |
| raise(signum); |
| } |
| } |
| // TryHandleSignal modifies context to change where we return to. |
| } |
| |
| } // namespace trap_handler |
| } // namespace internal |
| } // namespace v8 |