| // Copyright 2012 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef V8_UTILS_BIT_VECTOR_H_ |
| #define V8_UTILS_BIT_VECTOR_H_ |
| |
| #include "src/base/bits.h" |
| #include "src/utils/allocation.h" |
| #include "src/zone/zone.h" |
| |
| namespace v8 { |
| namespace internal { |
| |
| class V8_EXPORT_PRIVATE BitVector : public ZoneObject { |
| public: |
| union DataStorage { |
| uintptr_t* ptr_; // valid if data_length_ > 1 |
| uintptr_t inline_; // valid if data_length_ == 1 |
| |
| explicit DataStorage(uintptr_t value) : inline_(value) {} |
| }; |
| |
| // Iterator for the elements of this BitVector. |
| class Iterator { |
| public: |
| V8_EXPORT_PRIVATE inline void operator++() { |
| current_++; |
| |
| // Skip zeroed words. |
| while (current_value_ == 0) { |
| current_index_++; |
| if (Done()) return; |
| DCHECK(!target_->is_inline()); |
| current_value_ = target_->data_.ptr_[current_index_]; |
| current_ = current_index_ << kDataBitShift; |
| } |
| |
| // Skip zeroed bits. |
| uintptr_t trailing_zeros = base::bits::CountTrailingZeros(current_value_); |
| current_ += trailing_zeros; |
| current_value_ >>= trailing_zeros; |
| |
| // Get current_value ready for next advance. |
| current_value_ >>= 1; |
| } |
| |
| int operator*() const { |
| DCHECK(!Done()); |
| return current_; |
| } |
| |
| bool operator!=(const Iterator& other) const { |
| // "other" is required to be the end sentinel value, to avoid us needing |
| // to compare exact "current" values. |
| DCHECK(other.Done()); |
| DCHECK_EQ(target_, other.target_); |
| return current_index_ != other.current_index_; |
| } |
| |
| private: |
| static constexpr struct StartTag { |
| } kStartTag = {}; |
| static constexpr struct EndTag { |
| } kEndTag = {}; |
| |
| explicit Iterator(const BitVector* target, StartTag) |
| : target_(target), |
| current_value_(target->is_inline() ? target->data_.inline_ |
| : target->data_.ptr_[0]), |
| current_index_(0), |
| current_(-1) { |
| ++(*this); |
| } |
| explicit Iterator(const BitVector* target, EndTag) |
| : target_(target), |
| current_value_(0), |
| current_index_(target->data_length_), |
| current_(-1) { |
| DCHECK(Done()); |
| } |
| |
| bool Done() const { return current_index_ >= target_->data_length_; } |
| |
| const BitVector* target_; |
| uintptr_t current_value_; |
| int current_index_; |
| int current_; |
| |
| friend class BitVector; |
| }; |
| |
| static const int kDataLengthForInline = 1; |
| static const int kDataBits = kBitsPerSystemPointer; |
| static const int kDataBitShift = kBitsPerSystemPointerLog2; |
| static const uintptr_t kOne = 1; // This saves some static_casts. |
| |
| BitVector() : length_(0), data_length_(kDataLengthForInline), data_(0) {} |
| |
| BitVector(int length, Zone* zone) |
| : length_(length), data_length_(SizeFor(length)), data_(0) { |
| DCHECK_LE(0, length); |
| if (!is_inline()) { |
| data_.ptr_ = zone->NewArray<uintptr_t>(data_length_); |
| Clear(); |
| } |
| // Otherwise, clearing is implicit |
| } |
| |
| BitVector(const BitVector& other, Zone* zone) |
| : length_(other.length_), |
| data_length_(other.data_length_), |
| data_(other.data_.inline_) { |
| if (!is_inline()) { |
| data_.ptr_ = zone->NewArray<uintptr_t>(data_length_); |
| for (int i = 0; i < other.data_length_; i++) { |
| data_.ptr_[i] = other.data_.ptr_[i]; |
| } |
| } |
| } |
| |
| static int SizeFor(int length) { |
| if (length <= kDataBits) { |
| return kDataLengthForInline; |
| } |
| |
| int data_length = 1 + ((length - 1) / kDataBits); |
| DCHECK_GT(data_length, kDataLengthForInline); |
| return data_length; |
| } |
| |
| void CopyFrom(const BitVector& other) { |
| DCHECK_EQ(other.length(), length()); |
| if (is_inline()) { |
| DCHECK(other.is_inline()); |
| data_.inline_ = other.data_.inline_; |
| } else { |
| for (int i = 0; i < data_length_; i++) { |
| data_.ptr_[i] = other.data_.ptr_[i]; |
| } |
| } |
| } |
| |
| void Resize(int new_length, Zone* zone) { |
| DCHECK_GT(new_length, length()); |
| int new_data_length = SizeFor(new_length); |
| if (new_data_length > data_length_) { |
| DataStorage old_data = data_; |
| int old_data_length = data_length_; |
| |
| // Make sure the new data length is large enough to need allocation. |
| DCHECK_GT(new_data_length, kDataLengthForInline); |
| data_.ptr_ = zone->NewArray<uintptr_t>(new_data_length); |
| data_length_ = new_data_length; |
| |
| // Copy over the data. |
| if (old_data_length == kDataLengthForInline) { |
| data_.ptr_[0] = old_data.inline_; |
| } else { |
| for (int i = 0; i < old_data_length; i++) { |
| data_.ptr_[i] = old_data.ptr_[i]; |
| } |
| } |
| // Zero out the rest of the data. |
| for (int i = old_data_length; i < data_length_; i++) { |
| data_.ptr_[i] = 0; |
| } |
| } |
| length_ = new_length; |
| } |
| |
| bool Contains(int i) const { |
| DCHECK(i >= 0 && i < length()); |
| uintptr_t block = is_inline() ? data_.inline_ : data_.ptr_[i / kDataBits]; |
| return (block & (kOne << (i % kDataBits))) != 0; |
| } |
| |
| void Add(int i) { |
| DCHECK(i >= 0 && i < length()); |
| if (is_inline()) { |
| data_.inline_ |= (kOne << i); |
| } else { |
| data_.ptr_[i / kDataBits] |= (kOne << (i % kDataBits)); |
| } |
| } |
| |
| void AddAll() { |
| // TODO(leszeks): This sets bits outside of the length of this bit-vector, |
| // which is observable if we resize it or copy from it. If this is a |
| // problem, we should clear the high bits either on add, or on resize/copy. |
| if (is_inline()) { |
| data_.inline_ = -1; |
| } else { |
| memset(data_.ptr_, -1, sizeof(uintptr_t) * data_length_); |
| } |
| } |
| |
| void Remove(int i) { |
| DCHECK(i >= 0 && i < length()); |
| if (is_inline()) { |
| data_.inline_ &= ~(kOne << i); |
| } else { |
| data_.ptr_[i / kDataBits] &= ~(kOne << (i % kDataBits)); |
| } |
| } |
| |
| void Union(const BitVector& other) { |
| DCHECK(other.length() == length()); |
| if (is_inline()) { |
| DCHECK(other.is_inline()); |
| data_.inline_ |= other.data_.inline_; |
| } else { |
| for (int i = 0; i < data_length_; i++) { |
| data_.ptr_[i] |= other.data_.ptr_[i]; |
| } |
| } |
| } |
| |
| bool UnionIsChanged(const BitVector& other) { |
| DCHECK(other.length() == length()); |
| if (is_inline()) { |
| DCHECK(other.is_inline()); |
| uintptr_t old_data = data_.inline_; |
| data_.inline_ |= other.data_.inline_; |
| return data_.inline_ != old_data; |
| } else { |
| bool changed = false; |
| for (int i = 0; i < data_length_; i++) { |
| uintptr_t old_data = data_.ptr_[i]; |
| data_.ptr_[i] |= other.data_.ptr_[i]; |
| if (data_.ptr_[i] != old_data) changed = true; |
| } |
| return changed; |
| } |
| } |
| |
| void Intersect(const BitVector& other) { |
| DCHECK(other.length() == length()); |
| if (is_inline()) { |
| DCHECK(other.is_inline()); |
| data_.inline_ &= other.data_.inline_; |
| } else { |
| for (int i = 0; i < data_length_; i++) { |
| data_.ptr_[i] &= other.data_.ptr_[i]; |
| } |
| } |
| } |
| |
| bool IntersectIsChanged(const BitVector& other) { |
| DCHECK(other.length() == length()); |
| if (is_inline()) { |
| DCHECK(other.is_inline()); |
| uintptr_t old_data = data_.inline_; |
| data_.inline_ &= other.data_.inline_; |
| return data_.inline_ != old_data; |
| } else { |
| bool changed = false; |
| for (int i = 0; i < data_length_; i++) { |
| uintptr_t old_data = data_.ptr_[i]; |
| data_.ptr_[i] &= other.data_.ptr_[i]; |
| if (data_.ptr_[i] != old_data) changed = true; |
| } |
| return changed; |
| } |
| } |
| |
| void Subtract(const BitVector& other) { |
| DCHECK(other.length() == length()); |
| if (is_inline()) { |
| DCHECK(other.is_inline()); |
| data_.inline_ &= ~other.data_.inline_; |
| } else { |
| for (int i = 0; i < data_length_; i++) { |
| data_.ptr_[i] &= ~other.data_.ptr_[i]; |
| } |
| } |
| } |
| |
| void Clear() { |
| if (is_inline()) { |
| data_.inline_ = 0; |
| } else { |
| for (int i = 0; i < data_length_; i++) { |
| data_.ptr_[i] = 0; |
| } |
| } |
| } |
| |
| bool IsEmpty() const { |
| if (is_inline()) { |
| return data_.inline_ == 0; |
| } else { |
| for (int i = 0; i < data_length_; i++) { |
| if (data_.ptr_[i] != 0) return false; |
| } |
| return true; |
| } |
| } |
| |
| bool Equals(const BitVector& other) const { |
| DCHECK(other.length() == length()); |
| if (is_inline()) { |
| DCHECK(other.is_inline()); |
| return data_.inline_ == other.data_.inline_; |
| } else { |
| for (int i = 0; i < data_length_; i++) { |
| if (data_.ptr_[i] != other.data_.ptr_[i]) return false; |
| } |
| return true; |
| } |
| } |
| |
| int Count() const; |
| |
| int length() const { return length_; } |
| |
| Iterator begin() const { return Iterator(this, Iterator::kStartTag); } |
| |
| Iterator end() const { return Iterator(this, Iterator::kEndTag); } |
| |
| #ifdef DEBUG |
| void Print() const; |
| #endif |
| |
| MOVE_ONLY_NO_DEFAULT_CONSTRUCTOR(BitVector); |
| |
| private: |
| int length_; |
| int data_length_; |
| DataStorage data_; |
| |
| bool is_inline() const { return data_length_ == kDataLengthForInline; } |
| }; |
| |
| class GrowableBitVector { |
| public: |
| GrowableBitVector() : bits_() {} |
| GrowableBitVector(int length, Zone* zone) : bits_(length, zone) {} |
| |
| bool Contains(int value) const { |
| if (!InBitsRange(value)) return false; |
| return bits_.Contains(value); |
| } |
| |
| void Add(int value, Zone* zone) { |
| EnsureCapacity(value, zone); |
| bits_.Add(value); |
| } |
| |
| void Clear() { bits_.Clear(); } |
| |
| int length() const { return bits_.length(); } |
| |
| bool Equals(const GrowableBitVector& other) const { |
| return length() == other.length() && bits_.Equals(other.bits_); |
| } |
| |
| BitVector::Iterator begin() const { return bits_.begin(); } |
| |
| BitVector::Iterator end() const { return bits_.end(); } |
| |
| private: |
| static constexpr int kInitialLength = 1024; |
| |
| bool InBitsRange(int value) const { return bits_.length() > value; } |
| |
| void EnsureCapacity(int value, Zone* zone) { |
| if (InBitsRange(value)) return; |
| int new_length = |
| base::bits::RoundUpToPowerOfTwo32(static_cast<uint32_t>(value)); |
| new_length = std::min(new_length, kInitialLength); |
| while (new_length <= value) new_length *= 2; |
| bits_.Resize(new_length, zone); |
| } |
| |
| BitVector bits_; |
| }; |
| |
| } // namespace internal |
| } // namespace v8 |
| |
| #endif // V8_UTILS_BIT_VECTOR_H_ |