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// Copyright 2013 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_PROFILER_TICK_SAMPLE_H_
#define V8_PROFILER_TICK_SAMPLE_H_
#include "include/v8.h"
#include "src/base/platform/time.h"
#include "src/common/globals.h"
namespace v8 {
namespace internal {
class Isolate;
// TickSample captures the information collected for each sample.
struct V8_EXPORT TickSample {
// Internal profiling (with --prof + tools/$OS-tick-processor) wants to
// include the runtime function we're calling. Externally exposed tick
// samples don't care.
enum RecordCEntryFrame { kIncludeCEntryFrame, kSkipCEntryFrame };
TickSample()
: state(OTHER),
pc(nullptr),
external_callback_entry(nullptr),
frames_count(0),
has_external_callback(false),
update_stats(true) {}
/**
* Initialize a tick sample from the isolate.
* \param isolate The isolate.
* \param state Execution state.
* \param record_c_entry_frame Include or skip the runtime function.
* \param update_stats Whether update the sample to the aggregated stats.
* \param use_simulator_reg_state When set to true and V8 is running under a
* simulator, the method will use the simulator
* register state rather than the one provided
* with |state| argument. Otherwise the method
* will use provided register |state| as is.
*/
void Init(Isolate* isolate, const v8::RegisterState& state,
RecordCEntryFrame record_c_entry_frame, bool update_stats,
bool use_simulator_reg_state = true,
base::TimeDelta sampling_interval = base::TimeDelta());
/**
* Get a call stack sample from the isolate.
* \param isolate The isolate.
* \param state Register state.
* \param record_c_entry_frame Include or skip the runtime function.
* \param frames Caller allocated buffer to store stack frames.
* \param frames_limit Maximum number of frames to capture. The buffer must
* be large enough to hold the number of frames.
* \param sample_info The sample info is filled up by the function
* provides number of actual captured stack frames and
* the current VM state.
* \param use_simulator_reg_state When set to true and V8 is running under a
* simulator, the method will use the simulator
* register state rather than the one provided
* with |state| argument. Otherwise the method
* will use provided register |state| as is.
* \note GetStackSample is thread and signal safe and should only be called
* when the JS thread is paused or interrupted.
* Otherwise the behavior is undefined.
*/
static bool GetStackSample(Isolate* isolate, v8::RegisterState* state,
RecordCEntryFrame record_c_entry_frame,
void** frames, size_t frames_limit,
v8::SampleInfo* sample_info,
bool use_simulator_reg_state = true,
void** contexts = nullptr);
void print() const;
StateTag state; // The state of the VM.
void* pc; // Instruction pointer.
union {
void* tos; // Top stack value (*sp).
void* external_callback_entry;
};
static const unsigned kMaxFramesCountLog2 = 8;
static const unsigned kMaxFramesCount = (1 << kMaxFramesCountLog2) - 1;
void* stack[kMaxFramesCount]; // Call stack.
void* contexts[kMaxFramesCount]; // Stack of associated native contexts.
void* top_context = nullptr; // Address of the incumbent native context.
unsigned frames_count : kMaxFramesCountLog2; // Number of captured frames.
bool has_external_callback : 1;
bool update_stats : 1; // Whether the sample should update aggregated stats.
base::TimeTicks timestamp;
base::TimeDelta sampling_interval; // Sampling interval used to capture.
};
} // namespace internal
} // namespace v8
#endif // V8_PROFILER_TICK_SAMPLE_H_