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// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_ZONE_ZONE_CONTAINERS_H_
#define V8_ZONE_ZONE_CONTAINERS_H_
#include <deque>
#include <forward_list>
#include <list>
#include <map>
#include <queue>
#include <set>
#include <stack>
#include <unordered_map>
#include <unordered_set>
#include <vector>
#include "src/base/functional.h"
#include "src/zone/zone-allocator.h"
namespace v8 {
namespace internal {
// A wrapper subclass for std::vector to make it easy to construct one
// that uses a zone allocator.
template <typename T>
class ZoneVector : public std::vector<T, ZoneAllocator<T>> {
public:
// Constructs an empty vector.
explicit ZoneVector(Zone* zone)
: std::vector<T, ZoneAllocator<T>>(ZoneAllocator<T>(zone)) {}
// Constructs a new vector and fills it with {size} elements, each
// constructed via the default constructor.
ZoneVector(size_t size, Zone* zone)
: std::vector<T, ZoneAllocator<T>>(size, T(), ZoneAllocator<T>(zone)) {}
// Constructs a new vector and fills it with {size} elements, each
// having the value {def}.
ZoneVector(size_t size, T def, Zone* zone)
: std::vector<T, ZoneAllocator<T>>(size, def, ZoneAllocator<T>(zone)) {}
// Constructs a new vector and fills it with the contents of the given
// initializer list.
ZoneVector(std::initializer_list<T> list, Zone* zone)
: std::vector<T, ZoneAllocator<T>>(list, ZoneAllocator<T>(zone)) {}
// Constructs a new vector and fills it with the contents of the range
// [first, last).
template <class InputIt>
ZoneVector(InputIt first, InputIt last, Zone* zone)
: std::vector<T, ZoneAllocator<T>>(first, last, ZoneAllocator<T>(zone)) {}
};
// A wrapper subclass for std::deque to make it easy to construct one
// that uses a zone allocator.
template <typename T>
class ZoneDeque : public std::deque<T, RecyclingZoneAllocator<T>> {
public:
// Constructs an empty deque.
explicit ZoneDeque(Zone* zone)
: std::deque<T, RecyclingZoneAllocator<T>>(
RecyclingZoneAllocator<T>(zone)) {}
};
// A wrapper subclass for std::list to make it easy to construct one
// that uses a zone allocator.
// TODO(all): This should be renamed to ZoneList once we got rid of our own
// home-grown ZoneList that actually is a ZoneVector.
template <typename T>
class ZoneLinkedList : public std::list<T, ZoneAllocator<T>> {
public:
// Constructs an empty list.
explicit ZoneLinkedList(Zone* zone)
: std::list<T, ZoneAllocator<T>>(ZoneAllocator<T>(zone)) {}
};
// A wrapper subclass for std::forward_list to make it easy to construct one
// that uses a zone allocator.
template <typename T>
class ZoneForwardList : public std::forward_list<T, ZoneAllocator<T>> {
public:
// Constructs an empty list.
explicit ZoneForwardList(Zone* zone)
: std::forward_list<T, ZoneAllocator<T>>(ZoneAllocator<T>(zone)) {}
};
// A wrapper subclass for std::priority_queue to make it easy to construct one
// that uses a zone allocator.
template <typename T, typename Compare = std::less<T>>
class ZonePriorityQueue
: public std::priority_queue<T, ZoneVector<T>, Compare> {
public:
// Constructs an empty list.
explicit ZonePriorityQueue(Zone* zone)
: std::priority_queue<T, ZoneVector<T>, Compare>(Compare(),
ZoneVector<T>(zone)) {}
};
// A wrapper subclass for std::queue to make it easy to construct one
// that uses a zone allocator.
template <typename T>
class ZoneQueue : public std::queue<T, ZoneDeque<T>> {
public:
// Constructs an empty queue.
explicit ZoneQueue(Zone* zone)
: std::queue<T, ZoneDeque<T>>(ZoneDeque<T>(zone)) {}
};
// A wrapper subclass for std::stack to make it easy to construct one that uses
// a zone allocator.
template <typename T>
class ZoneStack : public std::stack<T, ZoneDeque<T>> {
public:
// Constructs an empty stack.
explicit ZoneStack(Zone* zone)
: std::stack<T, ZoneDeque<T>>(ZoneDeque<T>(zone)) {}
};
// A wrapper subclass for std::set to make it easy to construct one that uses
// a zone allocator.
template <typename K, typename Compare = std::less<K>>
class ZoneSet : public std::set<K, Compare, ZoneAllocator<K>> {
public:
// Constructs an empty set.
explicit ZoneSet(Zone* zone)
: std::set<K, Compare, ZoneAllocator<K>>(Compare(),
ZoneAllocator<K>(zone)) {}
};
// A wrapper subclass for std::multiset to make it easy to construct one that
// uses a zone allocator.
template <typename K, typename Compare = std::less<K>>
class ZoneMultiset : public std::multiset<K, Compare, ZoneAllocator<K>> {
public:
// Constructs an empty set.
explicit ZoneMultiset(Zone* zone)
: std::multiset<K, Compare, ZoneAllocator<K>>(Compare(),
ZoneAllocator<K>(zone)) {}
};
// A wrapper subclass for std::map to make it easy to construct one that uses
// a zone allocator.
template <typename K, typename V, typename Compare = std::less<K>>
class ZoneMap
: public std::map<K, V, Compare, ZoneAllocator<std::pair<const K, V>>> {
public:
// Constructs an empty map.
explicit ZoneMap(Zone* zone)
: std::map<K, V, Compare, ZoneAllocator<std::pair<const K, V>>>(
Compare(), ZoneAllocator<std::pair<const K, V>>(zone)) {}
};
// A wrapper subclass for std::unordered_map to make it easy to construct one
// that uses a zone allocator.
template <typename K, typename V, typename Hash = base::hash<K>,
typename KeyEqual = std::equal_to<K>>
class ZoneUnorderedMap
: public std::unordered_map<K, V, Hash, KeyEqual,
ZoneAllocator<std::pair<const K, V>>> {
public:
// Constructs an empty map.
explicit ZoneUnorderedMap(Zone* zone, size_t bucket_count = 100)
: std::unordered_map<K, V, Hash, KeyEqual,
ZoneAllocator<std::pair<const K, V>>>(
bucket_count, Hash(), KeyEqual(),
ZoneAllocator<std::pair<const K, V>>(zone)) {}
};
// A wrapper subclass for std::unordered_set to make it easy to construct one
// that uses a zone allocator.
template <typename K, typename Hash = base::hash<K>,
typename KeyEqual = std::equal_to<K>>
class ZoneUnorderedSet
: public std::unordered_set<K, Hash, KeyEqual, ZoneAllocator<K>> {
public:
// Constructs an empty map.
explicit ZoneUnorderedSet(Zone* zone)
: std::unordered_set<K, Hash, KeyEqual, ZoneAllocator<K>>(
100, Hash(), KeyEqual(), ZoneAllocator<K>(zone)) {}
};
// A wrapper subclass for std::multimap to make it easy to construct one that
// uses a zone allocator.
template <typename K, typename V, typename Compare = std::less<K>>
class ZoneMultimap
: public std::multimap<K, V, Compare,
ZoneAllocator<std::pair<const K, V>>> {
public:
// Constructs an empty multimap.
explicit ZoneMultimap(Zone* zone)
: std::multimap<K, V, Compare, ZoneAllocator<std::pair<const K, V>>>(
Compare(), ZoneAllocator<std::pair<const K, V>>(zone)) {}
};
// Typedefs to shorten commonly used vectors.
using BoolVector = ZoneVector<bool>;
using IntVector = ZoneVector<int>;
} // namespace internal
} // namespace v8
#endif // V8_ZONE_ZONE_CONTAINERS_H_