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// Copyright 2021 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_DEOPTIMIZER_MATERIALIZED_OBJECT_STORE_H_
#define V8_DEOPTIMIZER_MATERIALIZED_OBJECT_STORE_H_
#include <vector>
#include "src/handles/handles.h"
namespace v8 {
namespace internal {
class FixedArray;
class Isolate;
class MaterializedObjectStore {
public:
explicit MaterializedObjectStore(Isolate* isolate) : isolate_(isolate) {}
Handle<FixedArray> Get(Address fp);
void Set(Address fp, Handle<FixedArray> materialized_objects);
bool Remove(Address fp);
private:
Isolate* isolate() const { return isolate_; }
Handle<FixedArray> GetStackEntries();
Handle<FixedArray> EnsureStackEntries(int size);
int StackIdToIndex(Address fp);
Isolate* isolate_;
std::vector<Address> frame_fps_;
};
} // namespace internal
} // namespace v8
#endif // V8_DEOPTIMIZER_MATERIALIZED_OBJECT_STORE_H_