| // Copyright 2016 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef V8_INSPECTOR_V8_CONSOLE_H_ |
| #define V8_INSPECTOR_V8_CONSOLE_H_ |
| |
| #include <map> |
| |
| #include "include/v8-array-buffer.h" |
| #include "include/v8-external.h" |
| #include "include/v8-local-handle.h" |
| #include "src/base/macros.h" |
| #include "src/debug/interface-types.h" |
| |
| namespace v8 { |
| class ObjectTemplate; |
| class Set; |
| } // namespace v8 |
| |
| namespace v8_inspector { |
| |
| class InspectedContext; |
| class TaskInfo; |
| class V8InspectorImpl; |
| |
| // Console API |
| // https://console.spec.whatwg.org/#console-namespace |
| class V8Console : public v8::debug::ConsoleDelegate { |
| public: |
| v8::Local<v8::Object> createCommandLineAPI(v8::Local<v8::Context> context, |
| int sessionId); |
| void installMemoryGetter(v8::Local<v8::Context> context, |
| v8::Local<v8::Object> console); |
| void installAsyncStackTaggingAPI(v8::Local<v8::Context> context, |
| v8::Local<v8::Object> console); |
| void cancelConsoleTask(TaskInfo* taskInfo); |
| |
| std::map<void*, std::unique_ptr<TaskInfo>>& AllConsoleTasksForTest() { |
| return m_tasks; |
| } |
| |
| class V8_NODISCARD CommandLineAPIScope { |
| public: |
| CommandLineAPIScope(v8::Local<v8::Context>, |
| v8::Local<v8::Object> commandLineAPI, |
| v8::Local<v8::Object> global); |
| ~CommandLineAPIScope(); |
| CommandLineAPIScope(const CommandLineAPIScope&) = delete; |
| CommandLineAPIScope& operator=(const CommandLineAPIScope&) = delete; |
| |
| private: |
| static void accessorGetterCallback( |
| v8::Local<v8::Name>, const v8::PropertyCallbackInfo<v8::Value>&); |
| static void accessorSetterCallback(v8::Local<v8::Name>, |
| v8::Local<v8::Value>, |
| const v8::PropertyCallbackInfo<void>&); |
| |
| v8::Local<v8::Context> context() const { return m_context.Get(m_isolate); } |
| v8::Local<v8::Object> commandLineAPI() const { |
| return m_commandLineAPI.Get(m_isolate); |
| } |
| v8::Local<v8::Object> global() const { return m_global.Get(m_isolate); } |
| v8::Local<v8::PrimitiveArray> installedMethods() const { |
| return m_installedMethods.Get(m_isolate); |
| } |
| v8::Local<v8::ArrayBuffer> thisReference() const { |
| return m_thisReference.Get(m_isolate); |
| } |
| |
| v8::Isolate* m_isolate; |
| v8::Global<v8::Context> m_context; |
| v8::Global<v8::Object> m_commandLineAPI; |
| v8::Global<v8::Object> m_global; |
| v8::Global<v8::PrimitiveArray> m_installedMethods; |
| v8::Global<v8::ArrayBuffer> m_thisReference; |
| }; |
| |
| explicit V8Console(V8InspectorImpl* inspector); |
| |
| private: |
| friend class TaskInfo; |
| |
| void Debug(const v8::debug::ConsoleCallArguments&, |
| const v8::debug::ConsoleContext& consoleContext) override; |
| void Error(const v8::debug::ConsoleCallArguments&, |
| const v8::debug::ConsoleContext& consoleContext) override; |
| void Info(const v8::debug::ConsoleCallArguments&, |
| const v8::debug::ConsoleContext& consoleContext) override; |
| void Log(const v8::debug::ConsoleCallArguments&, |
| const v8::debug::ConsoleContext& consoleContext) override; |
| void Warn(const v8::debug::ConsoleCallArguments&, |
| const v8::debug::ConsoleContext& consoleContext) override; |
| void Dir(const v8::debug::ConsoleCallArguments&, |
| const v8::debug::ConsoleContext& consoleContext) override; |
| void DirXml(const v8::debug::ConsoleCallArguments&, |
| const v8::debug::ConsoleContext& consoleContext) override; |
| void Table(const v8::debug::ConsoleCallArguments&, |
| const v8::debug::ConsoleContext& consoleContext) override; |
| void Trace(const v8::debug::ConsoleCallArguments&, |
| const v8::debug::ConsoleContext& consoleContext) override; |
| void Group(const v8::debug::ConsoleCallArguments&, |
| const v8::debug::ConsoleContext& consoleContext) override; |
| void GroupCollapsed(const v8::debug::ConsoleCallArguments&, |
| const v8::debug::ConsoleContext& consoleContext) override; |
| void GroupEnd(const v8::debug::ConsoleCallArguments&, |
| const v8::debug::ConsoleContext& consoleContext) override; |
| void Clear(const v8::debug::ConsoleCallArguments&, |
| const v8::debug::ConsoleContext& consoleContext) override; |
| void Count(const v8::debug::ConsoleCallArguments&, |
| const v8::debug::ConsoleContext& consoleContext) override; |
| void CountReset(const v8::debug::ConsoleCallArguments&, |
| const v8::debug::ConsoleContext& consoleContext) override; |
| void Assert(const v8::debug::ConsoleCallArguments&, |
| const v8::debug::ConsoleContext& consoleContext) override; |
| void Profile(const v8::debug::ConsoleCallArguments&, |
| const v8::debug::ConsoleContext& consoleContext) override; |
| void ProfileEnd(const v8::debug::ConsoleCallArguments&, |
| const v8::debug::ConsoleContext& consoleContext) override; |
| void Time(const v8::debug::ConsoleCallArguments&, |
| const v8::debug::ConsoleContext& consoleContext) override; |
| void TimeLog(const v8::debug::ConsoleCallArguments&, |
| const v8::debug::ConsoleContext& consoleContext) override; |
| void TimeEnd(const v8::debug::ConsoleCallArguments&, |
| const v8::debug::ConsoleContext& consoleContext) override; |
| void TimeStamp(const v8::debug::ConsoleCallArguments&, |
| const v8::debug::ConsoleContext& consoleContext) override; |
| |
| template <void (V8Console::*func)(const v8::FunctionCallbackInfo<v8::Value>&)> |
| static void call(const v8::FunctionCallbackInfo<v8::Value>& info) { |
| V8Console* console = |
| static_cast<V8Console*>(info.Data().As<v8::External>()->Value()); |
| (console->*func)(info); |
| } |
| using CommandLineAPIData = std::pair<V8Console*, int>; |
| template <void (V8Console::*func)(const v8::FunctionCallbackInfo<v8::Value>&, |
| int)> |
| static void call(const v8::FunctionCallbackInfo<v8::Value>& info) { |
| CommandLineAPIData* data = static_cast<CommandLineAPIData*>( |
| info.Data().As<v8::ArrayBuffer>()->GetBackingStore()->Data()); |
| (data->first->*func)(info, data->second); |
| } |
| template <void (V8Console::*func)(const v8::debug::ConsoleCallArguments&, |
| const v8::debug::ConsoleContext&)> |
| static void call(const v8::FunctionCallbackInfo<v8::Value>& info) { |
| CommandLineAPIData* data = static_cast<CommandLineAPIData*>( |
| info.Data().As<v8::ArrayBuffer>()->GetBackingStore()->Data()); |
| v8::debug::ConsoleCallArguments args(info); |
| (data->first->*func)(args, v8::debug::ConsoleContext()); |
| } |
| |
| // TODO(foolip): There is no spec for the Memory Info API, see blink-dev: |
| // https://groups.google.com/a/chromium.org/d/msg/blink-dev/g5YRCGpC9vs/b4OJz71NmPwJ |
| void memoryGetterCallback(const v8::FunctionCallbackInfo<v8::Value>&); |
| void memorySetterCallback(const v8::FunctionCallbackInfo<v8::Value>&); |
| |
| void createTask(const v8::FunctionCallbackInfo<v8::Value>&); |
| void runTask(const v8::FunctionCallbackInfo<v8::Value>&); |
| |
| // CommandLineAPI |
| void keysCallback(const v8::FunctionCallbackInfo<v8::Value>&, int sessionId); |
| void valuesCallback(const v8::FunctionCallbackInfo<v8::Value>&, |
| int sessionId); |
| void debugFunctionCallback(const v8::FunctionCallbackInfo<v8::Value>&, |
| int sessionId); |
| void undebugFunctionCallback(const v8::FunctionCallbackInfo<v8::Value>&, |
| int sessionId); |
| void monitorFunctionCallback(const v8::FunctionCallbackInfo<v8::Value>&, |
| int sessionId); |
| void unmonitorFunctionCallback(const v8::FunctionCallbackInfo<v8::Value>&, |
| int sessionId); |
| void lastEvaluationResultCallback(const v8::FunctionCallbackInfo<v8::Value>&, |
| int sessionId); |
| void inspectCallback(const v8::FunctionCallbackInfo<v8::Value>&, |
| int sessionId); |
| void copyCallback(const v8::FunctionCallbackInfo<v8::Value>&, int sessionId); |
| void inspectedObject(const v8::FunctionCallbackInfo<v8::Value>&, |
| int sessionId, unsigned num); |
| void inspectedObject0(const v8::FunctionCallbackInfo<v8::Value>& info, |
| int sessionId) { |
| inspectedObject(info, sessionId, 0); |
| } |
| void inspectedObject1(const v8::FunctionCallbackInfo<v8::Value>& info, |
| int sessionId) { |
| inspectedObject(info, sessionId, 1); |
| } |
| void inspectedObject2(const v8::FunctionCallbackInfo<v8::Value>& info, |
| int sessionId) { |
| inspectedObject(info, sessionId, 2); |
| } |
| void inspectedObject3(const v8::FunctionCallbackInfo<v8::Value>& info, |
| int sessionId) { |
| inspectedObject(info, sessionId, 3); |
| } |
| void inspectedObject4(const v8::FunctionCallbackInfo<v8::Value>& info, |
| int sessionId) { |
| inspectedObject(info, sessionId, 4); |
| } |
| void queryObjectsCallback(const v8::FunctionCallbackInfo<v8::Value>& info, |
| int sessionId); |
| |
| // Lazily creates m_taskInfoKey and returns a local handle to it. We can't |
| // initialize m_taskInfoKey in the constructor as it would be part of |
| // Chromium's context snapshot. |
| v8::Local<v8::Private> taskInfoKey(); |
| |
| // Lazily creates m_taskTemplate and returns a local handle to it. |
| // Similarly to m_taskInfoKey, we can't create the template upfront as to not |
| // be part of Chromium's context snapshot. |
| v8::Local<v8::ObjectTemplate> taskTemplate(); |
| |
| V8InspectorImpl* m_inspector; |
| |
| // All currently alive tasks. We mark tasks immediately as weak when created |
| // but we need the finalizer to cancel the task when GC cleans them up. |
| std::map<void*, std::unique_ptr<TaskInfo>> m_tasks; |
| |
| // We use a private symbol to stash the `TaskInfo` as an v8::External on the |
| // JS task objects created by `console.createTask`. |
| v8::Global<v8::Private> m_taskInfoKey; |
| |
| // We cache the task template for the async stack tagging API for faster |
| // instantiation. Use `taskTemplate()` to retrieve the lazily created |
| // template. |
| v8::Global<v8::ObjectTemplate> m_taskTemplate; |
| }; |
| |
| /** |
| * Each JS task object created via `console.createTask` has a corresponding |
| * `TaskInfo` object on the C++ side (in a 1:1 relationship). |
| * |
| * The `TaskInfo` holds on weakly to the JS task object. |
| * The JS task objects uses a private symbol to store a pointer to the |
| * `TaskInfo` object (via v8::External). |
| * |
| * The `TaskInfo` objects holds all the necessary information we need to |
| * properly cancel the corresponding async task then the JS task object |
| * gets GC'ed. |
| */ |
| class TaskInfo { |
| public: |
| TaskInfo(v8::Isolate* isolate, V8Console* console, |
| v8::Local<v8::Object> task); |
| |
| // For these task IDs we duplicate the ID logic from blink and use even |
| // pointers compared to the odd IDs we use for promises. This guarantees that |
| // we don't have any conflicts between task IDs. |
| void* Id() const { |
| return reinterpret_cast<void*>(reinterpret_cast<intptr_t>(this) << 1); |
| } |
| |
| // After calling `Cancel` the `TaskInfo` instance is destroyed. |
| void Cancel() { m_console->cancelConsoleTask(this); } |
| |
| private: |
| v8::Global<v8::Object> m_task; |
| V8Console* m_console = nullptr; |
| }; |
| |
| } // namespace v8_inspector |
| |
| #endif // V8_INSPECTOR_V8_CONSOLE_H_ |