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/*
* Copyright (c) 2017 The WebM project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include <arm_neon.h>
#include "./vpx_config.h"
#include "./vpx_dsp_rtcd.h"
#include "vpx_dsp/txfm_common.h"
#include "vpx_dsp/arm/mem_neon.h"
#include "vpx_dsp/arm/transpose_neon.h"
#include "vpx_dsp/arm/fdct16x16_neon.h"
// Some builds of gcc 4.9.2 and .3 have trouble with some of the inline
// functions.
#if !defined(__clang__) && !defined(__ANDROID__) && defined(__GNUC__) && \
__GNUC__ == 4 && __GNUC_MINOR__ == 9 && __GNUC_PATCHLEVEL__ < 4
void vpx_fdct16x16_neon(const int16_t *input, tran_low_t *output, int stride) {
vpx_fdct16x16_c(input, output, stride);
}
#else
void vpx_fdct16x16_neon(const int16_t *input, tran_low_t *output, int stride) {
int16x8_t temp0[16];
int16x8_t temp1[16];
int16x8_t temp2[16];
int16x8_t temp3[16];
// Left half.
load_cross(input, stride, temp0);
scale_input(temp0, temp1);
vpx_fdct16x16_body(temp1, temp0);
// Right half.
load_cross(input + 8, stride, temp1);
scale_input(temp1, temp2);
vpx_fdct16x16_body(temp2, temp1);
// Transpose top left and top right quarters into one contiguous location to
// process to the top half.
transpose_s16_8x8_new(&temp0[0], &temp2[0]);
transpose_s16_8x8_new(&temp1[0], &temp2[8]);
partial_round_shift(temp2);
cross_input(temp2, temp3);
vpx_fdct16x16_body(temp3, temp2);
transpose_s16_8x8(&temp2[0], &temp2[1], &temp2[2], &temp2[3], &temp2[4],
&temp2[5], &temp2[6], &temp2[7]);
transpose_s16_8x8(&temp2[8], &temp2[9], &temp2[10], &temp2[11], &temp2[12],
&temp2[13], &temp2[14], &temp2[15]);
store(output, temp2);
store(output + 8, temp2 + 8);
output += 8 * 16;
// Transpose bottom left and bottom right quarters into one contiguous
// location to process to the bottom half.
transpose_s16_8x8_new(&temp0[8], &temp1[0]);
transpose_s16_8x8(&temp1[8], &temp1[9], &temp1[10], &temp1[11], &temp1[12],
&temp1[13], &temp1[14], &temp1[15]);
partial_round_shift(temp1);
cross_input(temp1, temp0);
vpx_fdct16x16_body(temp0, temp1);
transpose_s16_8x8(&temp1[0], &temp1[1], &temp1[2], &temp1[3], &temp1[4],
&temp1[5], &temp1[6], &temp1[7]);
transpose_s16_8x8(&temp1[8], &temp1[9], &temp1[10], &temp1[11], &temp1[12],
&temp1[13], &temp1[14], &temp1[15]);
store(output, temp1);
store(output + 8, temp1 + 8);
}
#if CONFIG_VP9_HIGHBITDEPTH
void vpx_highbd_fdct16x16_neon(const int16_t *input, tran_low_t *output,
int stride) {
int16x8_t temp0[16];
int32x4_t left1[16], left2[16], left3[16], left4[16], right1[16], right2[16],
right3[16], right4[16];
// Left half.
load_cross(input, stride, temp0);
highbd_scale_input(temp0, left1, right1);
vpx_highbd_fdct16x16_body(left1, right1);
// right half.
load_cross(input + 8, stride, temp0);
highbd_scale_input(temp0, left2, right2);
vpx_highbd_fdct16x16_body(left2, right2);
// Transpose top left and top right quarters into one contiguous location to
// process to the top half.
transpose_s32_8x8_2(left1, right1, left3, right3);
transpose_s32_8x8_2(left2, right2, left3 + 8, right3 + 8);
transpose_s32_8x8_2(left1 + 8, right1 + 8, left4, right4);
transpose_s32_8x8_2(left2 + 8, right2 + 8, left4 + 8, right4 + 8);
highbd_partial_round_shift(left3, right3);
highbd_cross_input(left3, right3, left1, right1);
vpx_highbd_fdct16x16_body(left1, right1);
// Transpose bottom left and bottom right quarters into one contiguous
// location to process to the bottom half.
highbd_partial_round_shift(left4, right4);
highbd_cross_input(left4, right4, left2, right2);
vpx_highbd_fdct16x16_body(left2, right2);
transpose_s32_8x8_2(left1, right1, left3, right3);
transpose_s32_8x8_2(left2, right2, left3 + 8, right3 + 8);
transpose_s32_8x8_2(left1 + 8, right1 + 8, left4, right4);
transpose_s32_8x8_2(left2 + 8, right2 + 8, left4 + 8, right4 + 8);
store16_s32(output, left3);
output += 4;
store16_s32(output, right3);
output += 4;
store16_s32(output, left4);
output += 4;
store16_s32(output, right4);
}
#endif // CONFIG_VP9_HIGHBITDEPTH
#endif // !defined(__clang__) && !defined(__ANDROID__) && defined(__GNUC__) &&
// __GNUC__ == 4 && __GNUC_MINOR__ == 9 && __GNUC_PATCHLEVEL__ < 4