2013-11-15 v1.3.0 "Forest"
This release introduces the VP9 codec in a backward-compatible way.
All existing users of VP8 can continue to use the library without
modification. However, some VP8 options do not map to VP9 in the same manner.
The VP9 encoder in this release is not feature complete. Users interested in
the encoder are advised to use the git master branch and discuss issues on
libvpx mailing lists.
This release is ABI and API compatible with Duclair (v1.0.0). Users
of older releases should refer to the Upgrading notes in this document
for that release.
Get rid of bashisms in the main build scripts
Added usage info on command line options
Add lossless compression mode
Dll build of libvpx
Add additional Mac OS X targets: 10.7, 10.8 and 10.9 (darwin11-13)
Add option to disable documentation
configure: add --enable-external-build support
make: support V=1 as short form of verbose=yes
configure: support mingw-w64
configure: support hardfloat armv7 CHOSTS
configure: add support for android x86
Add estimated completion time to vpxenc
Don't exit on decode errors in vpxenc
vpxenc: support scaling prior to encoding
vpxdec: support scaling output
vpxenc: improve progress indicators with --skip
msvs: Don't link to winmm.lib
Add a new script for producing vcxproj files
Produce Visual Studio 10 and 11 project files
Produce Windows Phone project files
msvs-build: use msbuild for vs >= 2005
configure: default configure log to config.log
Add encoding option --static-thresh
Miscellaneous speed optimizations for VP8 and VP9.
In general, quality is consistent with the Eider release.
- Bug Fixes:
This release represents approximately a year of engineering effort,
and contains multiple bug fixes. Please refer to git history for details.
Fix bug in extend_frame chroma extended too far
This fixes issue 667.
In the case where the frame was an odd number of pixels
wide or high, the border was being extended by one col
or row too far.
The calculation of color plane dimensions was modified
to use those already computed at the time the frame
buffer was allocated.
Also freed the temporary scaling buffer in vpxdec to
prevent a memory leak.
2 files changed