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//////////////////////////////////////////////////////////////////////////////
//
// (C) Copyright Ion Gaztanaga 2005-2009. Distributed under the Boost
// Software License, Version 1.0. (See accompanying file
// LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
// See http://www.boost.org/libs/container for documentation.
//
#ifndef BOOST_CONTAINERS_LIST_HPP_
#define BOOST_CONTAINERS_LIST_HPP_
#if (defined _MSC_VER) && (_MSC_VER >= 1200)
# pragma once
#endif
#include "detail/config_begin.hpp"
#include INCLUDE_BOOST_CONTAINER_DETAIL_WORKAROUND_HPP
#include INCLUDE_BOOST_CONTAINER_CONTAINER_FWD_HPP
#include INCLUDE_BOOST_CONTAINER_DETAIL_VERSION_TYPE_HPP
#include INCLUDE_BOOST_CONTAINER_MOVE_HPP
#include <boost/pointer_to_other.hpp>
#include INCLUDE_BOOST_CONTAINER_DETAIL_UTILITIES_HPP
#include INCLUDE_BOOST_CONTAINER_DETAIL_ALGORITHMS_HPP
#include <boost/type_traits/has_trivial_destructor.hpp>
#include INCLUDE_BOOST_CONTAINER_DETAIL_MPL_HPP
#include <boost/intrusive/list.hpp>
#include INCLUDE_BOOST_CONTAINER_DETAIL_NODE_ALLOC_HOLDER_HPP
#if defined(BOOST_CONTAINERS_PERFECT_FORWARDING) || defined(BOOST_CONTAINER_DOXYGEN_INVOKED)
#else
//Preprocessor library to emulate perfect forwarding
#include INCLUDE_BOOST_CONTAINER_DETAIL_PREPROCESSOR_HPP
#endif
#include <stdexcept>
#include <iterator>
#include <utility>
#include <memory>
#include <functional>
#include <algorithm>
#include <stdexcept>
#ifdef BOOST_CONTAINER_DOXYGEN_INVOKED
namespace boost {
namespace container {
#else
namespace boost {
namespace container {
#endif
/// @cond
namespace containers_detail {
template<class VoidPointer>
struct list_hook
{
typedef typename containers_detail::bi::make_list_base_hook
<containers_detail::bi::void_pointer<VoidPointer>, containers_detail::bi::link_mode<containers_detail::bi::normal_link> >::type type;
};
template <class T, class VoidPointer>
struct list_node
: public list_hook<VoidPointer>::type
{
#if defined(BOOST_CONTAINERS_PERFECT_FORWARDING) || defined(BOOST_CONTAINER_DOXYGEN_INVOKED)
list_node()
: m_data()
{}
template<class ...Args>
list_node(Args &&...args)
: m_data(BOOST_CONTAINER_MOVE_NAMESPACE::forward<Args>(args)...)
{}
#else //#ifndef BOOST_CONTAINERS_PERFECT_FORWARDING
list_node()
: m_data()
{}
#define BOOST_PP_LOCAL_MACRO(n) \
template<BOOST_PP_ENUM_PARAMS(n, class P)> \
list_node(BOOST_PP_ENUM(n, BOOST_CONTAINERS_PP_PARAM_LIST, _)) \
: m_data(BOOST_PP_ENUM(n, BOOST_CONTAINERS_PP_PARAM_FORWARD, _)) \
{} \
//!
#define BOOST_PP_LOCAL_LIMITS (1, BOOST_CONTAINERS_MAX_CONSTRUCTOR_PARAMETERS)
#include BOOST_PP_LOCAL_ITERATE()
#endif//#ifndef BOOST_CONTAINERS_PERFECT_FORWARDING
T m_data;
};
template<class A>
struct intrusive_list_type
{
typedef typename A::value_type value_type;
typedef typename boost::pointer_to_other
<typename A::pointer, void>::type void_pointer;
typedef typename containers_detail::list_node
<value_type, void_pointer> node_type;
typedef typename containers_detail::bi::make_list
< node_type
, containers_detail::bi::base_hook<typename list_hook<void_pointer>::type>
, containers_detail::bi::constant_time_size<true>
, containers_detail::bi::size_type<typename A::size_type>
>::type container_type;
typedef container_type type ;
};
} //namespace containers_detail {
/// @endcond
//! A list is a doubly linked list. That is, it is a Sequence that supports both
//! forward and backward traversal, and (amortized) constant time insertion and
//! removal of elements at the beginning or the end, or in the middle. Lists have
//! the important property that insertion and splicing do not invalidate iterators
//! to list elements, and that even removal invalidates only the iterators that point
//! to the elements that are removed. The ordering of iterators may be changed
//! (that is, list<T>::iterator might have a different predecessor or successor
//! after a list operation than it did before), but the iterators themselves will
//! not be invalidated or made to point to different elements unless that invalidation
//! or mutation is explicit.
template <class T, class A>
class list
: protected containers_detail::node_alloc_holder
<A, typename containers_detail::intrusive_list_type<A>::type>
{
/// @cond
typedef typename containers_detail::
move_const_ref_type<T>::type insert_const_ref_type;
typedef typename
containers_detail::intrusive_list_type<A>::type Icont;
typedef list <T, A> ThisType;
typedef containers_detail::node_alloc_holder<A, Icont> AllocHolder;
typedef typename AllocHolder::NodePtr NodePtr;
typedef typename AllocHolder::NodeAlloc NodeAlloc;
typedef typename AllocHolder::ValAlloc ValAlloc;
typedef typename AllocHolder::Node Node;
typedef containers_detail::allocator_destroyer<NodeAlloc> Destroyer;
typedef typename AllocHolder::allocator_v1 allocator_v1;
typedef typename AllocHolder::allocator_v2 allocator_v2;
typedef typename AllocHolder::alloc_version alloc_version;
class equal_to_value
{
typedef typename AllocHolder::value_type value_type;
const value_type &t_;
public:
equal_to_value(const value_type &t)
: t_(t)
{}
bool operator()(const value_type &t)const
{ return t_ == t; }
};
template<class Pred>
struct ValueCompareToNodeCompare
: Pred
{
ValueCompareToNodeCompare(Pred pred)
: Pred(pred)
{}
bool operator()(const Node &a, const Node &b) const
{ return static_cast<const Pred&>(*this)(a.m_data, b.m_data); }
bool operator()(const Node &a) const
{ return static_cast<const Pred&>(*this)(a.m_data); }
};
/// @endcond
public:
//! The type of object, T, stored in the list
typedef T value_type;
//! Pointer to T
typedef typename A::pointer pointer;
//! Const pointer to T
typedef typename A::const_pointer const_pointer;
//! Reference to T
typedef typename A::reference reference;
//! Const reference to T
typedef typename A::const_reference const_reference;
//! An unsigned integral type
typedef typename A::size_type size_type;
//! A signed integral type
typedef typename A::difference_type difference_type;
//! The allocator type
typedef A allocator_type;
//! The stored allocator type
typedef NodeAlloc stored_allocator_type;
/// @cond
private:
BOOST_MOVE_MACRO_COPYABLE_AND_MOVABLE(list)
typedef difference_type list_difference_type;
typedef pointer list_pointer;
typedef const_pointer list_const_pointer;
typedef reference list_reference;
typedef const_reference list_const_reference;
/// @endcond
public:
//! Const iterator used to iterate through a list.
class const_iterator
/// @cond
: public std::iterator<std::bidirectional_iterator_tag,
value_type, list_difference_type,
list_const_pointer, list_const_reference>
{
protected:
typename Icont::iterator m_it;
explicit const_iterator(typename Icont::iterator it) : m_it(it){}
void prot_incr() { ++m_it; }
void prot_decr() { --m_it; }
private:
typename Icont::iterator get()
{ return this->m_it; }
public:
friend class list<T, A>;
typedef list_difference_type difference_type;
//Constructors
const_iterator()
: m_it()
{}
//Pointer like operators
const_reference operator*() const
{ return m_it->m_data; }
const_pointer operator->() const
{ return const_pointer(&m_it->m_data); }
//Increment / Decrement
const_iterator& operator++()
{ prot_incr(); return *this; }
const_iterator operator++(int)
{ typename Icont::iterator tmp = m_it; ++*this; return const_iterator(tmp); }
const_iterator& operator--()
{ prot_decr(); return *this; }
const_iterator operator--(int)
{ typename Icont::iterator tmp = m_it; --*this; return const_iterator(tmp); }
//Comparison operators
bool operator== (const const_iterator& r) const
{ return m_it == r.m_it; }
bool operator!= (const const_iterator& r) const
{ return m_it != r.m_it; }
}
/// @endcond
;
//! Iterator used to iterate through a list
class iterator
/// @cond
: public const_iterator
{
private:
explicit iterator(typename Icont::iterator it)
: const_iterator(it)
{}
typename Icont::iterator get()
{ return this->m_it; }
public:
friend class list<T, A>;
typedef list_pointer pointer;
typedef list_reference reference;
//Constructors
iterator(){}
//Pointer like operators
reference operator*() const { return this->m_it->m_data; }
pointer operator->() const { return pointer(&this->m_it->m_data); }
//Increment / Decrement
iterator& operator++()
{ this->prot_incr(); return *this; }
iterator operator++(int)
{ typename Icont::iterator tmp = this->m_it; ++*this; return iterator(tmp); }
iterator& operator--()
{ this->prot_decr(); return *this; }
iterator operator--(int)
{ iterator tmp = *this; --*this; return tmp; }
};
/// @endcond
//! Iterator used to iterate backwards through a list.
typedef std::reverse_iterator<iterator> reverse_iterator;
//! Const iterator used to iterate backwards through a list.
typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
//! <b>Effects</b>: Constructs a list taking the allocator as parameter.
//!
//! <b>Throws</b>: If allocator_type's copy constructor throws.
//!
//! <b>Complexity</b>: Constant.
explicit list(const allocator_type &a = A())
: AllocHolder(a)
{}
//! <b>Effects</b>: Constructs a list that will use a copy of allocator a
//! and inserts n copies of value.
//!
//! <b>Throws</b>: If allocator_type's default constructor or copy constructor
//! throws or T's default or copy constructor throws.
//!
//! <b>Complexity</b>: Linear to n.
list(size_type n)
: AllocHolder(A())
{ this->resize(n); }
//! <b>Effects</b>: Constructs a list that will use a copy of allocator a
//! and inserts n copies of value.
//!
//! <b>Throws</b>: If allocator_type's default constructor or copy constructor
//! throws or T's default or copy constructor throws.
//!
//! <b>Complexity</b>: Linear to n.
list(size_type n, const T& value, const A& a = A())
: AllocHolder(a)
{ this->insert(this->cbegin(), n, value); }
//! <b>Effects</b>: Copy constructs a list.
//!
//! <b>Postcondition</b>: x == *this.
//!
//! <b>Throws</b>: If allocator_type's default constructor or copy constructor throws.
//!
//! <b>Complexity</b>: Linear to the elements x contains.
list(const list& x)
: AllocHolder(x)
{ this->insert(this->cbegin(), x.begin(), x.end()); }
//! <b>Effects</b>: Move constructor. Moves mx's resources to *this.
//!
//! <b>Throws</b>: If allocator_type's copy constructor throws.
//!
//! <b>Complexity</b>: Constant.
list(BOOST_MOVE_MACRO_RV_REF(list) x)
: AllocHolder(BOOST_CONTAINER_MOVE_NAMESPACE::move(static_cast<AllocHolder&>(x)))
{}
//! <b>Effects</b>: Constructs a list that will use a copy of allocator a
//! and inserts a copy of the range [first, last) in the list.
//!
//! <b>Throws</b>: If allocator_type's default constructor or copy constructor
//! throws or T's constructor taking an dereferenced InIt throws.
//!
//! <b>Complexity</b>: Linear to the range [first, last).
template <class InpIt>
list(InpIt first, InpIt last, const A &a = A())
: AllocHolder(a)
{ this->insert(this->cbegin(), first, last); }
//! <b>Effects</b>: Destroys the list. All stored values are destroyed
//! and used memory is deallocated.
//!
//! <b>Throws</b>: Nothing.
//!
//! <b>Complexity</b>: Linear to the number of elements.
~list()
{} //AllocHolder clears the list
//! <b>Effects</b>: Returns a copy of the internal allocator.
//!
//! <b>Throws</b>: If allocator's copy constructor throws.
//!
//! <b>Complexity</b>: Constant.
allocator_type get_allocator() const
{ return allocator_type(this->node_alloc()); }
const stored_allocator_type &get_stored_allocator() const
{ return this->node_alloc(); }
stored_allocator_type &get_stored_allocator()
{ return this->node_alloc(); }
//! <b>Effects</b>: Erases all the elements of the list.
//!
//! <b>Throws</b>: Nothing.
//!
//! <b>Complexity</b>: Linear to the number of elements in the list.
void clear()
{ AllocHolder::clear(alloc_version()); }
//! <b>Effects</b>: Returns an iterator to the first element contained in the list.
//!
//! <b>Throws</b>: Nothing.
//!
//! <b>Complexity</b>: Constant.
iterator begin()
{ return iterator(this->icont().begin()); }
//! <b>Effects</b>: Returns a const_iterator to the first element contained in the list.
//!
//! <b>Throws</b>: Nothing.
//!
//! <b>Complexity</b>: Constant.
const_iterator begin() const
{ return this->cbegin(); }
//! <b>Effects</b>: Returns an iterator to the end of the list.
//!
//! <b>Throws</b>: Nothing.
//!
//! <b>Complexity</b>: Constant.
iterator end()
{ return iterator(this->icont().end()); }
//! <b>Effects</b>: Returns a const_iterator to the end of the list.
//!
//! <b>Throws</b>: Nothing.
//!
//! <b>Complexity</b>: Constant.
const_iterator end() const
{ return this->cend(); }
//! <b>Effects</b>: Returns a reverse_iterator pointing to the beginning
//! of the reversed list.
//!
//! <b>Throws</b>: Nothing.
//!
//! <b>Complexity</b>: Constant.
reverse_iterator rbegin()
{ return reverse_iterator(end()); }
//! <b>Effects</b>: Returns a const_reverse_iterator pointing to the beginning
//! of the reversed list.
//!
//! <b>Throws</b>: Nothing.
//!
//! <b>Complexity</b>: Constant.
const_reverse_iterator rbegin() const
{ return this->crbegin(); }
//! <b>Effects</b>: Returns a reverse_iterator pointing to the end
//! of the reversed list.
//!
//! <b>Throws</b>: Nothing.
//!
//! <b>Complexity</b>: Constant.
reverse_iterator rend()
{ return reverse_iterator(begin()); }
//! <b>Effects</b>: Returns a const_reverse_iterator pointing to the end
//! of the reversed list.
//!
//! <b>Throws</b>: Nothing.
//!
//! <b>Complexity</b>: Constant.
const_reverse_iterator rend() const
{ return this->crend(); }
//! <b>Effects</b>: Returns a const_iterator to the first element contained in the list.
//!
//! <b>Throws</b>: Nothing.
//!
//! <b>Complexity</b>: Constant.
const_iterator cbegin() const
{ return const_iterator(this->non_const_icont().begin()); }
//! <b>Effects</b>: Returns a const_iterator to the end of the list.
//!
//! <b>Throws</b>: Nothing.
//!
//! <b>Complexity</b>: Constant.
const_iterator cend() const
{ return const_iterator(this->non_const_icont().end()); }
//! <b>Effects</b>: Returns a const_reverse_iterator pointing to the beginning
//! of the reversed list.
//!
//! <b>Throws</b>: Nothing.
//!
//! <b>Complexity</b>: Constant.
const_reverse_iterator crbegin() const
{ return const_reverse_iterator(this->cend()); }
//! <b>Effects</b>: Returns a const_reverse_iterator pointing to the end
//! of the reversed list.
//!
//! <b>Throws</b>: Nothing.
//!
//! <b>Complexity</b>: Constant.
const_reverse_iterator crend() const
{ return const_reverse_iterator(this->cbegin()); }
//! <b>Effects</b>: Returns true if the list contains no elements.
//!
//! <b>Throws</b>: Nothing.
//!
//! <b>Complexity</b>: Constant.
bool empty() const
{ return !this->size(); }
//! <b>Effects</b>: Returns the number of the elements contained in the list.
//!
//! <b>Throws</b>: Nothing.
//!
//! <b>Complexity</b>: Constant.
size_type size() const
{ return this->icont().size(); }
//! <b>Effects</b>: Returns the largest possible size of the list.
//!
//! <b>Throws</b>: Nothing.
//!
//! <b>Complexity</b>: Constant.
size_type max_size() const
{ return AllocHolder::max_size(); }
//! <b>Effects</b>: Inserts a copy of t in the beginning of the list.
//!
//! <b>Throws</b>: If memory allocation throws or
//! T's copy constructor throws.
//!
//! <b>Complexity</b>: Amortized constant time.
void push_front(insert_const_ref_type x)
{ this->insert(this->cbegin(), x); }
#if defined(BOOST_NO_RVALUE_REFERENCES) && !defined(BOOST_MOVE_DOXYGEN_INVOKED)
void push_front(T &x) { push_front(const_cast<const T &>(x)); }
template<class U>
void push_front(const U &u, typename containers_detail::enable_if_c<containers_detail::is_same<T, U>::value && !::BOOST_CONTAINER_MOVE_NAMESPACE::is_movable<U>::value >::type* =0)
{ this->insert(this->cbegin(), u); }
#endif
//! <b>Effects</b>: Constructs a new element in the beginning of the list
//! and moves the resources of t to this new element.
//!
//! <b>Throws</b>: If memory allocation throws.
//!
//! <b>Complexity</b>: Amortized constant time.
void push_front(BOOST_MOVE_MACRO_RV_REF(T) x)
{ this->insert(this->cbegin(), BOOST_CONTAINER_MOVE_NAMESPACE::move(x)); }
//! <b>Effects</b>: Removes the last element from the list.
//!
//! <b>Throws</b>: Nothing.
//!
//! <b>Complexity</b>: Amortized constant time.
void push_back (insert_const_ref_type x)
{ this->insert(this->cend(), x); }
#if defined(BOOST_NO_RVALUE_REFERENCES) && !defined(BOOST_MOVE_DOXYGEN_INVOKED)
void push_back(T &x) { push_back(const_cast<const T &>(x)); }
template<class U>
void push_back(const U &u, typename containers_detail::enable_if_c<containers_detail::is_same<T, U>::value && !::BOOST_CONTAINER_MOVE_NAMESPACE::is_movable<U>::value >::type* =0)
{ this->insert(this->cend(), u); }
#endif
//! <b>Effects</b>: Removes the first element from the list.
//!
//! <b>Throws</b>: Nothing.
//!
//! <b>Complexity</b>: Amortized constant time.
void push_back (BOOST_MOVE_MACRO_RV_REF(T) x)
{ this->insert(this->cend(), BOOST_CONTAINER_MOVE_NAMESPACE::move(x)); }
//! <b>Effects</b>: Removes the first element from the list.
//!
//! <b>Throws</b>: Nothing.
//!
//! <b>Complexity</b>: Amortized constant time.
void pop_front()
{ this->erase(this->cbegin()); }
//! <b>Effects</b>: Removes the last element from the list.
//!
//! <b>Throws</b>: Nothing.
//!
//! <b>Complexity</b>: Amortized constant time.
void pop_back()
{ const_iterator tmp = this->cend(); this->erase(--tmp); }
//! <b>Requires</b>: !empty()
//!
//! <b>Effects</b>: Returns a reference to the first element
//! from the beginning of the container.
//!
//! <b>Throws</b>: Nothing.
//!
//! <b>Complexity</b>: Constant.
reference front()
{ return *this->begin(); }
//! <b>Requires</b>: !empty()
//!
//! <b>Effects</b>: Returns a const reference to the first element
//! from the beginning of the container.
//!
//! <b>Throws</b>: Nothing.
//!
//! <b>Complexity</b>: Constant.
const_reference front() const
{ return *this->begin(); }
//! <b>Requires</b>: !empty()
//!
//! <b>Effects</b>: Returns a reference to the first element
//! from the beginning of the container.
//!
//! <b>Throws</b>: Nothing.
//!
//! <b>Complexity</b>: Constant.
reference back()
{ return *(--this->end()); }
//! <b>Requires</b>: !empty()
//!
//! <b>Effects</b>: Returns a const reference to the first element
//! from the beginning of the container.
//!
//! <b>Throws</b>: Nothing.
//!
//! <b>Complexity</b>: Constant.
const_reference back() const
{ return *(--this->end()); }
//! <b>Effects</b>: Inserts or erases elements at the end such that
//! the size becomes n. New elements are copy constructed from x.
//!
//! <b>Throws</b>: If memory allocation throws, or T's copy constructor throws.
//!
//! <b>Complexity</b>: Linear to the difference between size() and new_size.
void resize(size_type new_size, const T& x)
{
const_iterator iend = this->cend();
size_type len = this->size();
if(len > new_size){
size_type to_erase = len - new_size;
while(to_erase--){
--iend;
}
this->erase(iend, this->cend());
}
else{
this->priv_create_and_insert_nodes(iend, new_size - len, x);
}
}
//! <b>Effects</b>: Inserts or erases elements at the end such that
//! the size becomes n. New elements are default constructed.
//!
//! <b>Throws</b>: If memory allocation throws, or T's copy constructor throws.
//!
//! <b>Complexity</b>: Linear to the difference between size() and new_size.
void resize(size_type new_size)
{
const_iterator iend = this->end();
size_type len = this->size();
if(len > new_size){
size_type to_erase = len - new_size;
const_iterator ifirst;
if(to_erase < len/2u){
ifirst = iend;
while(to_erase--){
--ifirst;
}
}
else{
ifirst = this->begin();
size_type to_skip = len - to_erase;
while(to_skip--){
++ifirst;
}
}
this->erase(ifirst, iend);
}
else{
this->priv_create_and_insert_nodes(this->cend(), new_size - len);
}
}
//! <b>Effects</b>: Swaps the contents of *this and x.
//! If this->allocator_type() != x.allocator_type()
//! allocators are also swapped.
//!
//! <b>Throws</b>: Nothing.
//!
//! <b>Complexity</b>: Constant.
void swap(ThisType& x)
{ AllocHolder::swap(x); }
//! <b>Effects</b>: Makes *this contain the same elements as x.
//!
//! <b>Postcondition</b>: this->size() == x.size(). *this contains a copy
//! of each of x's elements.
//!
//! <b>Throws</b>: If memory allocation throws or T's copy constructor throws.
//!
//! <b>Complexity</b>: Linear to the number of elements in x.
ThisType& operator=(BOOST_MOVE_MACRO_COPY_ASSIGN_REF(ThisType) x)
{
if (this != &x) {
this->assign(x.begin(), x.end());
}
return *this;
}
//! <b>Effects</b>: Move assignment. All mx's values are transferred to *this.
//!
//! <b>Postcondition</b>: x.empty(). *this contains a the elements x had
//! before the function.
//!
//! <b>Throws</b>: If allocator_type's copy constructor throws.
//!
//! <b>Complexity</b>: Constant.
ThisType& operator=(BOOST_MOVE_MACRO_RV_REF(ThisType) mx)
{
this->clear();
this->swap(mx);
return *this;
}
//! <b>Requires</b>: p must be a valid iterator of *this.
//!
//! <b>Effects</b>: Inserts n copies of x before p.
//!
//! <b>Throws</b>: If memory allocation throws or T's copy constructor throws.
//!
//! <b>Complexity</b>: Linear to n.
void insert(const_iterator p, size_type n, const T& x)
{ this->priv_create_and_insert_nodes(p, n, x); }
//! <b>Requires</b>: p must be a valid iterator of *this.
//!
//! <b>Effects</b>: Insert a copy of the [first, last) range before p.
//!
//! <b>Throws</b>: If memory allocation throws, T's constructor from a
//! dereferenced InpIt throws.
//!
//! <b>Complexity</b>: Linear to std::distance [first, last).
template <class InpIt>
void insert(const_iterator p, InpIt first, InpIt last)
{
const bool aux_boolean = containers_detail::is_convertible<InpIt, std::size_t>::value;
typedef containers_detail::bool_<aux_boolean> Result;
this->priv_insert_dispatch(p, first, last, Result());
}
//! <b>Requires</b>: p must be a valid iterator of *this.
//!
//! <b>Effects</b>: Insert a copy of x before p.
//!
//! <b>Throws</b>: If memory allocation throws or x's copy constructor throws.
//!
//! <b>Complexity</b>: Amortized constant time.
iterator insert(const_iterator position, insert_const_ref_type x)
{ return this->priv_insert(position, x); }
#if defined(BOOST_NO_RVALUE_REFERENCES) && !defined(BOOST_MOVE_DOXYGEN_INVOKED)
iterator insert(const_iterator position, T &x) { return this->insert(position, const_cast<const T &>(x)); }
template<class U>
iterator insert(const_iterator position, const U &u, typename containers_detail::enable_if_c<containers_detail::is_same<T, U>::value && !::BOOST_CONTAINER_MOVE_NAMESPACE::is_movable<U>::value >::type* =0)
{ return this->priv_insert(position, u); }
#endif
//! <b>Requires</b>: p must be a valid iterator of *this.
//!
//! <b>Effects</b>: Insert a new element before p with mx's resources.
//!
//! <b>Throws</b>: If memory allocation throws.
//!
//! <b>Complexity</b>: Amortized constant time.
iterator insert(const_iterator p, BOOST_MOVE_MACRO_RV_REF(T) x)
{
NodePtr tmp = AllocHolder::create_node(BOOST_CONTAINER_MOVE_NAMESPACE::move(x));
return iterator(this->icont().insert(p.get(), *tmp));
}
#if defined(BOOST_CONTAINERS_PERFECT_FORWARDING) || defined(BOOST_CONTAINER_DOXYGEN_INVOKED)
//! <b>Effects</b>: Inserts an object of type T constructed with
//! std::forward<Args>(args)... in the end of the list.
//!
//! <b>Throws</b>: If memory allocation throws or
//! T's in-place constructor throws.
//!
//! <b>Complexity</b>: Constant
template <class... Args>
void emplace_back(Args&&... args)
{
this->emplace(this->cend(), BOOST_CONTAINER_MOVE_NAMESPACE::forward<Args>(args)...);
}
//! <b>Effects</b>: Inserts an object of type T constructed with
//! std::forward<Args>(args)... in the beginning of the list.
//!
//! <b>Throws</b>: If memory allocation throws or
//! T's in-place constructor throws.
//!
//! <b>Complexity</b>: Constant
template <class... Args>
void emplace_front(Args&&... args)
{
this->emplace(this->cbegin(), BOOST_CONTAINER_MOVE_NAMESPACE::forward<Args>(args)...);
}
//! <b>Effects</b>: Inserts an object of type T constructed with
//! std::forward<Args>(args)... before p.
//!
//! <b>Throws</b>: If memory allocation throws or
//! T's in-place constructor throws.
//!
//! <b>Complexity</b>: Constant
template <class... Args>
iterator emplace(const_iterator p, Args&&... args)
{
typename AllocHolder::Deallocator d(AllocHolder::create_node_and_deallocator());
new ((void*)containers_detail::get_pointer(d.get())) Node(BOOST_CONTAINER_MOVE_NAMESPACE::forward<Args>(args)...);
NodePtr node = d.get();
d.release();
return iterator(this->icont().insert(p.get(), *node));
}
#else //#ifdef BOOST_CONTAINERS_PERFECT_FORWARDING
//0 args
void emplace_back()
{ this->emplace(this->cend()); }
void emplace_front()
{ this->emplace(this->cbegin()); }
iterator emplace(const_iterator p)
{
typename AllocHolder::Deallocator d(AllocHolder::create_node_and_deallocator());
new ((void*)containers_detail::get_pointer(d.get())) Node();
NodePtr node = d.get();
d.release();
return iterator(this->icont().insert(p.get(), *node));
}
#define BOOST_PP_LOCAL_MACRO(n) \
template<BOOST_PP_ENUM_PARAMS(n, class P)> \
void emplace_back(BOOST_PP_ENUM(n, BOOST_CONTAINERS_PP_PARAM_LIST, _)) \
{ \
this->emplace(this->cend(), BOOST_PP_ENUM(n, BOOST_CONTAINERS_PP_PARAM_FORWARD, _)); \
} \
\
template<BOOST_PP_ENUM_PARAMS(n, class P)> \
void emplace_front(BOOST_PP_ENUM(n, BOOST_CONTAINERS_PP_PARAM_LIST, _)) \
{ this->emplace(this->cbegin(), BOOST_PP_ENUM(n, BOOST_CONTAINERS_PP_PARAM_FORWARD, _));} \
\
template<BOOST_PP_ENUM_PARAMS(n, class P)> \
iterator emplace(const_iterator p, BOOST_PP_ENUM(n, BOOST_CONTAINERS_PP_PARAM_LIST, _)) \
{ \
typename AllocHolder::Deallocator d(AllocHolder::create_node_and_deallocator()); \
new ((void*)containers_detail::get_pointer(d.get())) \
Node(BOOST_PP_ENUM(n, BOOST_CONTAINERS_PP_PARAM_FORWARD, _)); \
NodePtr node = d.get(); \
d.release(); \
return iterator(this->icont().insert(p.get(), *node)); \
} \
//!
#define BOOST_PP_LOCAL_LIMITS (1, BOOST_CONTAINERS_MAX_CONSTRUCTOR_PARAMETERS)
#include BOOST_PP_LOCAL_ITERATE()
#endif //#ifdef BOOST_CONTAINERS_PERFECT_FORWARDING
//! <b>Requires</b>: p must be a valid iterator of *this.
//!
//! <b>Effects</b>: Erases the element at p p.
//!
//! <b>Throws</b>: Nothing.
//!
//! <b>Complexity</b>: Amortized constant time.
iterator erase(const_iterator p)
{ return iterator(this->icont().erase_and_dispose(p.get(), Destroyer(this->node_alloc()))); }
//! <b>Requires</b>: first and last must be valid iterator to elements in *this.
//!
//! <b>Effects</b>: Erases the elements pointed by [first, last).
//!
//! <b>Throws</b>: Nothing.
//!
//! <b>Complexity</b>: Linear to the distance between first and last.
iterator erase(const_iterator first, const_iterator last)
{ return iterator(AllocHolder::erase_range(first.get(), last.get(), alloc_version())); }
//! <b>Effects</b>: Assigns the n copies of val to *this.
//!
//! <b>Throws</b>: If memory allocation throws or T's copy constructor throws.
//!
//! <b>Complexity</b>: Linear to n.
void assign(size_type n, const T& val)
{ this->priv_fill_assign(n, val); }
//! <b>Effects</b>: Assigns the the range [first, last) to *this.
//!
//! <b>Throws</b>: If memory allocation throws or
//! T's constructor from dereferencing InpIt throws.
//!
//! <b>Complexity</b>: Linear to n.
template <class InpIt>
void assign(InpIt first, InpIt last)
{
const bool aux_boolean = containers_detail::is_convertible<InpIt, std::size_t>::value;
typedef containers_detail::bool_<aux_boolean> Result;
this->priv_assign_dispatch(first, last, Result());
}
//! <b>Requires</b>: p must point to an element contained
//! by the list. x != *this
//!
//! <b>Effects</b>: Transfers all the elements of list x to this list, before the
//! the element pointed by p. No destructors or copy constructors are called.
//!
//! <b>Throws</b>: std::runtime_error if this' allocator and x's allocator
//! are not equal.
//!
//! <b>Complexity</b>: Constant.
//!
//! <b>Note</b>: Iterators of values obtained from list x now point to elements of
//! this list. Iterators of this list and all the references are not invalidated.
void splice(iterator p, ThisType& x)
{
if((NodeAlloc&)*this == (NodeAlloc&)x){
this->icont().splice(p.get(), x.icont());
}
else{
throw std::runtime_error("list::splice called with unequal allocators");
}
}
//! <b>Requires</b>: p must point to an element contained
//! by this list. i must point to an element contained in list x.
//!
//! <b>Effects</b>: Transfers the value pointed by i, from list x to this list,
//! before the the element pointed by p. No destructors or copy constructors are called.
//! If p == i or p == ++i, this function is a null operation.
//!
//! <b>Throws</b>: std::runtime_error if this' allocator and x's allocator
//! are not equal.
//!
//! <b>Complexity</b>: Constant.
//!
//! <b>Note</b>: Iterators of values obtained from list x now point to elements of this
//! list. Iterators of this list and all the references are not invalidated.
void splice(const_iterator p, ThisType &x, const_iterator i)
{
if((NodeAlloc&)*this == (NodeAlloc&)x){
this->icont().splice(p.get(), x.icont(), i.get());
}
else{
throw std::runtime_error("list::splice called with unequal allocators");
}
}
//! <b>Requires</b>: p must point to an element contained
//! by this list. first and last must point to elements contained in list x.
//!
//! <b>Effects</b>: Transfers the range pointed by first and last from list x to this list,
//! before the the element pointed by p. No destructors or copy constructors are called.
//!
//! <b>Throws</b>: std::runtime_error if this' allocator and x's allocator
//! are not equal.
//!
//! <b>Complexity</b>: Linear to the number of elements transferred.
//!
//! <b>Note</b>: Iterators of values obtained from list x now point to elements of this
//! list. Iterators of this list and all the references are not invalidated.
void splice(const_iterator p, ThisType &x, const_iterator first, const_iterator last)
{
if((NodeAlloc&)*this == (NodeAlloc&)x){
this->icont().splice(p.get(), x.icont(), first.get(), last.get());
}
else{
throw std::runtime_error("list::splice called with unequal allocators");
}
}
//! <b>Requires</b>: p must point to an element contained
//! by this list. first and last must point to elements contained in list x.
//! n == std::distance(first, last)
//!
//! <b>Effects</b>: Transfers the range pointed by first and last from list x to this list,
//! before the the element pointed by p. No destructors or copy constructors are called.
//!
//! <b>Throws</b>: std::runtime_error if this' allocator and x's allocator
//! are not equal.
//!
//! <b>Complexity</b>: Constant.
//!
//! <b>Note</b>: Iterators of values obtained from list x now point to elements of this
//! list. Iterators of this list and all the references are not invalidated.
void splice(const_iterator p, ThisType &x, const_iterator first, const_iterator last, size_type n)
{
if((NodeAlloc&)*this == (NodeAlloc&)x){
this->icont().splice(p.get(), x.icont(), first.get(), last.get(), n);
}
else{
throw std::runtime_error("list::splice called with unequal allocators");
}
}
//! <b>Effects</b>: Reverses the order of elements in the list.
//!
//! <b>Throws</b>: Nothing.
//!
//! <b>Complexity</b>: This function is linear time.
//!
//! <b>Note</b>: Iterators and references are not invalidated
void reverse()
{ this->icont().reverse(); }
//! <b>Effects</b>: Removes all the elements that compare equal to value.
//!
//! <b>Throws</b>: Nothing.
//!
//! <b>Complexity</b>: Linear time. It performs exactly size() comparisons for equality.
//!
//! <b>Note</b>: The relative order of elements that are not removed is unchanged,
//! and iterators to elements that are not removed remain valid.
void remove(const T& value)
{ remove_if(equal_to_value(value)); }
//! <b>Effects</b>: Removes all the elements for which a specified
//! predicate is satisfied.
//!
//! <b>Throws</b>: If pred throws.
//!
//! <b>Complexity</b>: Linear time. It performs exactly size() calls to the predicate.
//!
//! <b>Note</b>: The relative order of elements that are not removed is unchanged,
//! and iterators to elements that are not removed remain valid.
template <class Pred>
void remove_if(Pred pred)
{
typedef ValueCompareToNodeCompare<Pred> Predicate;
this->icont().remove_and_dispose_if(Predicate(pred), Destroyer(this->node_alloc()));
}
//! <b>Effects</b>: Removes adjacent duplicate elements or adjacent
//! elements that are equal from the list.
//!
//! <b>Throws</b>: Nothing.
//!
//! <b>Complexity</b>: Linear time (size()-1 comparisons calls to pred()).
//!
//! <b>Note</b>: The relative order of elements that are not removed is unchanged,
//! and iterators to elements that are not removed remain valid.
void unique()
{ this->unique(value_equal()); }
//! <b>Effects</b>: Removes adjacent duplicate elements or adjacent
//! elements that satisfy some binary predicate from the list.
//!
//! <b>Throws</b>: If pred throws.
//!
//! <b>Complexity</b>: Linear time (size()-1 comparisons equality comparisons).
//!
//! <b>Note</b>: The relative order of elements that are not removed is unchanged,
//! and iterators to elements that are not removed remain valid.
template <class BinaryPredicate>
void unique(BinaryPredicate binary_pred)
{
typedef ValueCompareToNodeCompare<BinaryPredicate> Predicate;
this->icont().unique_and_dispose(Predicate(binary_pred), Destroyer(this->node_alloc()));
}
//! <b>Requires</b>: The lists x and *this must be distinct.
//!
//! <b>Effects</b>: This function removes all of x's elements and inserts them
//! in order into *this according to std::less<value_type>. The merge is stable;
//! that is, if an element from *this is equivalent to one from x, then the element
//! from *this will precede the one from x.
//!
//! <b>Throws</b>: Nothing.
//!
//! <b>Complexity</b>: This function is linear time: it performs at most
//! size() + x.size() - 1 comparisons.
void merge(list<T, A>& x)
{ this->merge(x, value_less()); }
//! <b>Requires</b>: p must be a comparison function that induces a strict weak
//! ordering and both *this and x must be sorted according to that ordering
//! The lists x and *this must be distinct.
//!
//! <b>Effects</b>: This function removes all of x's elements and inserts them
//! in order into *this. The merge is stable; that is, if an element from *this is
//! equivalent to one from x, then the element from *this will precede the one from x.
//!
//! <b>Throws</b>: Nothing.
//!
//! <b>Complexity</b>: This function is linear time: it performs at most
//! size() + x.size() - 1 comparisons.
//!
//! <b>Note</b>: Iterators and references to *this are not invalidated.
template <class StrictWeakOrdering>
void merge(list &x, StrictWeakOrdering comp)
{
if((NodeAlloc&)*this == (NodeAlloc&)x){
this->icont().merge(x.icont(),
ValueCompareToNodeCompare<StrictWeakOrdering>(comp));
}
else{
throw std::runtime_error("list::merge called with unequal allocators");
}
}
//! <b>Effects</b>: This function sorts the list *this according to std::less<value_type>.
//! The sort is stable, that is, the relative order of equivalent elements is preserved.
//!
//! <b>Throws</b>: Nothing.
//!
//! <b>Notes</b>: Iterators and references are not invalidated.
//!
//! <b>Complexity</b>: The number of comparisons is approximately N log N, where N
//! is the list's size.
void sort()
{ this->sort(value_less()); }
//! <b>Effects</b>: This function sorts the list *this according to std::less<value_type>.
//! The sort is stable, that is, the relative order of equivalent elements is preserved.
//!
//! <b>Throws</b>: Nothing.
//!
//! <b>Notes</b>: Iterators and references are not invalidated.
//!
//! <b>Complexity</b>: The number of comparisons is approximately N log N, where N
//! is the list's size.
template <class StrictWeakOrdering>
void sort(StrictWeakOrdering comp)
{
// nothing if the list has length 0 or 1.
if (this->size() < 2)
return;
this->icont().sort(ValueCompareToNodeCompare<StrictWeakOrdering>(comp));
}
/// @cond
private:
iterator priv_insert(const_iterator p, const T &x)
{
NodePtr tmp = AllocHolder::create_node(x);
return iterator(this->icont().insert(p.get(), *tmp));
}
//Iterator range version
template<class InpIterator>
void priv_create_and_insert_nodes
(const_iterator pos, InpIterator beg, InpIterator end)
{
typedef typename std::iterator_traits<InpIterator>::iterator_category ItCat;
priv_create_and_insert_nodes(pos, beg, end, alloc_version(), ItCat());
}
template<class InpIterator>
void priv_create_and_insert_nodes
(const_iterator pos, InpIterator beg, InpIterator end, allocator_v1, std::input_iterator_tag)
{
for (; beg != end; ++beg){
this->icont().insert(pos.get(), *this->create_node_from_it(beg));
}
}
template<class InpIterator>
void priv_create_and_insert_nodes
(const_iterator pos, InpIterator beg, InpIterator end, allocator_v2, std::input_iterator_tag)
{ //Just forward to the default one
priv_create_and_insert_nodes(pos, beg, end, allocator_v1(), std::input_iterator_tag());
}
class insertion_functor;
friend class insertion_functor;
class insertion_functor
{
Icont &icont_;
typename Icont::const_iterator pos_;
public:
insertion_functor(Icont &icont, typename Icont::const_iterator pos)
: icont_(icont), pos_(pos)
{}
void operator()(Node &n)
{ this->icont_.insert(pos_, n); }
};
template<class FwdIterator>
void priv_create_and_insert_nodes
(const_iterator pos, FwdIterator beg, FwdIterator end, allocator_v2, std::forward_iterator_tag)
{
if(beg != end){
//Optimized allocation and construction
this->allocate_many_and_construct
(beg, std::distance(beg, end), insertion_functor(this->icont(), pos.get()));
}
}
//Default constructed version
void priv_create_and_insert_nodes(const_iterator pos, size_type n)
{
typedef default_construct_iterator<value_type, difference_type> default_iterator;
this->priv_create_and_insert_nodes(pos, default_iterator(n), default_iterator());
}
//Copy constructed version
void priv_create_and_insert_nodes(const_iterator pos, size_type n, const T& x)
{
typedef constant_iterator<value_type, difference_type> cvalue_iterator;
this->priv_create_and_insert_nodes(pos, cvalue_iterator(x, n), cvalue_iterator());
}
//Dispatch to detect iterator range or integer overloads
template <class InputIter>
void priv_insert_dispatch(const_iterator p,
InputIter first, InputIter last,
containers_detail::false_)
{ this->priv_create_and_insert_nodes(p, first, last); }
template<class Integer>
void priv_insert_dispatch(const_iterator p, Integer n, Integer x, containers_detail::true_)
{ this->insert(p, (size_type)n, x); }
void priv_fill_assign(size_type n, const T& val)
{
iterator i = this->begin(), iend = this->end();
for ( ; i != iend && n > 0; ++i, --n)
*i = val;
if (n > 0){
this->priv_create_and_insert_nodes(this->cend(), n, val);
}
else{
this->erase(i, cend());
}
}
template <class Integer>
void priv_assign_dispatch(Integer n, Integer val, containers_detail::true_)
{ this->priv_fill_assign((size_type) n, (T) val); }
template <class InputIter>
void priv_assign_dispatch(InputIter first2, InputIter last2, containers_detail::false_)
{
iterator first1 = this->begin();
iterator last1 = this->end();
for ( ; first1 != last1 && first2 != last2; ++first1, ++first2)
*first1 = *first2;
if (first2 == last2)
this->erase(first1, last1);
else{
this->priv_create_and_insert_nodes(last1, first2, last2);
}
}
//Functors for member algorithm defaults
struct value_less
{
bool operator()(const value_type &a, const value_type &b) const
{ return a < b; }
};
struct value_equal
{
bool operator()(const value_type &a, const value_type &b) const
{ return a == b; }
};
/// @endcond
};
template <class T, class A>
inline bool operator==(const list<T,A>& x, const list<T,A>& y)
{
if(x.size() != y.size()){
return false;
}
typedef typename list<T,A>::const_iterator const_iterator;
const_iterator end1 = x.end();
const_iterator i1 = x.begin();
const_iterator i2 = y.begin();
while (i1 != end1 && *i1 == *i2) {
++i1;
++i2;
}
return i1 == end1;
}
template <class T, class A>
inline bool operator<(const list<T,A>& x,
const list<T,A>& y)
{
return std::lexicographical_compare(x.begin(), x.end(), y.begin(), y.end());
}
template <class T, class A>
inline bool operator!=(const list<T,A>& x, const list<T,A>& y)
{
return !(x == y);
}
template <class T, class A>
inline bool operator>(const list<T,A>& x, const list<T,A>& y)
{
return y < x;
}
template <class T, class A>
inline bool operator<=(const list<T,A>& x, const list<T,A>& y)
{
return !(y < x);
}
template <class T, class A>
inline bool operator>=(const list<T,A>& x, const list<T,A>& y)
{
return !(x < y);
}
template <class T, class A>
inline void swap(list<T, A>& x, list<T, A>& y)
{
x.swap(y);
}
/// @cond
} //namespace container {
/*
//!has_trivial_destructor_after_move<> == true_type
//!specialization for optimizations
template <class T, class A>
struct has_trivial_destructor_after_move<boost::container::list<T, A> >
{
static const bool value = has_trivial_destructor<A>::value;
};
*/
namespace container {
/// @endcond
}}
#include INCLUDE_BOOST_CONTAINER_DETAIL_CONFIG_END_HPP
#endif // BOOST_CONTAINERS_LIST_HPP_