/* | |
Copyright 2008 Intel Corporation | |
Use, modification and distribution are subject to the Boost Software License, | |
Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at | |
http://www.boost.org/LICENSE_1_0.txt). | |
*/ | |
#ifndef BOOST_POLYGON_TRANSFORM_DETAIL_HPP | |
#define BOOST_POLYGON_TRANSFORM_DETAIL_HPP | |
namespace boost { namespace polygon{ | |
// inline std::ostream& operator<< (std::ostream& o, const axis_transformation& r) { | |
// o << r.atr_; | |
// return o; | |
// } | |
// inline std::istream& operator>> (std::istream& i, axis_transformation& r) { | |
// int tmp; | |
// i >> tmp; | |
// r = axis_transformation((axis_transformation::ATR)tmp); | |
// return i; | |
// } | |
// template <typename scale_factor_type> | |
// inline std::ostream& operator<< (std::ostream& o, const anisotropic_scale_factor<scale_factor_type>& sc) { | |
// o << sc.scale_[0] << BOOST_POLYGON_SEP << sc.scale_[1] << GTL_SEP << sc.scale_[2]; | |
// return o; | |
// } | |
// template <typename scale_factor_type> | |
// inline std::istream& operator>> (std::istream& i, anisotropic_scale_factor<scale_factor_type>& sc) { | |
// i >> sc.scale_[0] >> sc.scale_[1] >> sc.scale_[2]; | |
// return i; | |
// } | |
// template <typename coordinate_type> | |
// inline std::ostream& operator<< (std::ostream& o, const transformation& tr) { | |
// o << tr.atr_ << BOOST_POLYGON_SEP << tr.p_; | |
// return o; | |
// } | |
// template <typename coordinate_type> | |
// inline std::istream& operator>> (std::istream& i, transformation& tr) { | |
// i >> tr.atr_ >> tr.p_; | |
// return i; | |
// } | |
inline axis_transformation::axis_transformation(const orientation_3d& orient) : atr_(NULL_TRANSFORM) { | |
const ATR tmp[3] = { | |
UP_EAST_NORTH, //sort by x, then z, then y | |
EAST_UP_NORTH, //sort by y, then z, then x | |
EAST_NORTH_UP //sort by z, then y, then x | |
}; | |
atr_ = tmp[orient.to_int()]; | |
} | |
inline axis_transformation::axis_transformation(const orientation_2d& orient) : atr_(NULL_TRANSFORM) { | |
const ATR tmp[3] = { | |
NORTH_EAST_UP, //sort by z, then x, then y | |
EAST_NORTH_UP //sort by z, then y, then x | |
}; | |
atr_ = tmp[orient.to_int()]; | |
} | |
inline axis_transformation::axis_transformation(const direction_3d& dir) : atr_(NULL_TRANSFORM) { | |
const ATR tmp[6] = { | |
DOWN_EAST_NORTH, //sort by -x, then z, then y | |
UP_EAST_NORTH, //sort by x, then z, then y | |
EAST_DOWN_NORTH, //sort by -y, then z, then x | |
EAST_UP_NORTH, //sort by y, then z, then x | |
EAST_NORTH_DOWN, //sort by -z, then y, then x | |
EAST_NORTH_UP //sort by z, then y, then x | |
}; | |
atr_ = tmp[dir.to_int()]; | |
} | |
inline axis_transformation::axis_transformation(const direction_2d& dir) : atr_(NULL_TRANSFORM) { | |
const ATR tmp[4] = { | |
SOUTH_EAST_UP, //sort by z, then x, then y | |
NORTH_EAST_UP, //sort by z, then x, then y | |
EAST_SOUTH_UP, //sort by z, then y, then x | |
EAST_NORTH_UP //sort by z, then y, then x | |
}; | |
atr_ = tmp[dir.to_int()]; | |
} | |
inline axis_transformation& axis_transformation::operator=(const axis_transformation& a) { | |
atr_ = a.atr_; | |
return *this; | |
} | |
inline axis_transformation& axis_transformation::operator=(const ATR& atr) { | |
atr_ = atr; | |
return *this; | |
} | |
inline bool axis_transformation::operator==(const axis_transformation& a) const { | |
return atr_ == a.atr_; | |
} | |
inline bool axis_transformation::operator!=(const axis_transformation& a) const { | |
return !(*this == a); | |
} | |
inline bool axis_transformation::operator<(const axis_transformation& a) const { | |
return atr_ < a.atr_; | |
} | |
inline axis_transformation& axis_transformation::operator+=(const axis_transformation& a){ | |
bool abit5 = (a.atr_ & 32) != 0; | |
bool abit4 = (a.atr_ & 16) != 0; | |
bool abit3 = (a.atr_ & 8) != 0; | |
bool abit2 = (a.atr_ & 4) != 0; | |
bool abit1 = (a.atr_ & 2) != 0; | |
bool abit0 = (a.atr_ & 1) != 0; | |
bool bit5 = (atr_ & 32) != 0; | |
bool bit4 = (atr_ & 16) != 0; | |
bool bit3 = (atr_ & 8) != 0; | |
bool bit2 = (atr_ & 4) != 0; | |
bool bit1 = (atr_ & 2) != 0; | |
bool bit0 = (atr_ & 1) != 0; | |
int indexes[2][3] = { | |
{ | |
((int)((bit5 & bit2) | (bit4 & !bit2)) << 1) + | |
(int)(bit2 & !bit5), | |
((int)((bit4 & bit2) | (bit5 & !bit2)) << 1) + | |
(int)(!bit5 & !bit2), | |
((int)(!bit4 & !bit5) << 1) + | |
(int)(bit5) | |
}, | |
{ | |
((int)((abit5 & abit2) | (abit4 & !abit2)) << 1) + | |
(int)(abit2 & !abit5), | |
((int)((abit4 & abit2) | (abit5 & !abit2)) << 1) + | |
(int)(!abit5 & !abit2), | |
((int)(!abit4 & !abit5) << 1) + | |
(int)(abit5) | |
} | |
}; | |
int zero_bits[2][3] = { | |
{bit0, bit1, bit3}, | |
{abit0, abit1, abit3} | |
}; | |
int nbit3 = zero_bits[0][2] ^ zero_bits[1][indexes[0][2]]; | |
int nbit1 = zero_bits[0][1] ^ zero_bits[1][indexes[0][1]]; | |
int nbit0 = zero_bits[0][0] ^ zero_bits[1][indexes[0][0]]; | |
indexes[0][0] = indexes[1][indexes[0][0]]; | |
indexes[0][1] = indexes[1][indexes[0][1]]; | |
indexes[0][2] = indexes[1][indexes[0][2]]; | |
int nbit5 = (indexes[0][2] == 1); | |
int nbit4 = (indexes[0][2] == 0); | |
int nbit2 = (!(nbit5 | nbit4) & (bool)(indexes[0][0] & 1)) | //swap xy | |
(nbit5 & ((indexes[0][0] & 2) >> 1)) | //z->y x->z | |
(nbit4 & ((indexes[0][1] & 2) >> 1)); //z->x y->z | |
atr_ = (ATR)((nbit5 << 5) + | |
(nbit4 << 4) + | |
(nbit3 << 3) + | |
(nbit2 << 2) + | |
(nbit1 << 1) + nbit0); | |
return *this; | |
} | |
inline axis_transformation axis_transformation::operator+(const axis_transformation& a) const { | |
axis_transformation retval(*this); | |
return retval+=a; | |
} | |
// populate_axis_array writes the three INDIVIDUAL_AXIS values that the | |
// ATR enum value of 'this' represent into axis_array | |
inline void axis_transformation::populate_axis_array(INDIVIDUAL_AXIS axis_array[]) const { | |
bool bit5 = (atr_ & 32) != 0; | |
bool bit4 = (atr_ & 16) != 0; | |
bool bit3 = (atr_ & 8) != 0; | |
bool bit2 = (atr_ & 4) != 0; | |
bool bit1 = (atr_ & 2) != 0; | |
bool bit0 = (atr_ & 1) != 0; | |
axis_array[2] = | |
(INDIVIDUAL_AXIS)((((int)(!bit4 & !bit5)) << 2) + | |
((int)(bit5) << 1) + | |
bit3); | |
axis_array[1] = | |
(INDIVIDUAL_AXIS)((((int)((bit4 & bit2) | (bit5 & !bit2))) << 2)+ | |
((int)(!bit5 & !bit2) << 1) + | |
bit1); | |
axis_array[0] = | |
(INDIVIDUAL_AXIS)((((int)((bit5 & bit2) | (bit4 & !bit2))) << 2) + | |
((int)(bit2 & !bit5) << 1) + | |
bit0); | |
} | |
// combine_axis_arrays concatenates this_array and that_array overwriting | |
// the result into this_array | |
inline void | |
axis_transformation::combine_axis_arrays (INDIVIDUAL_AXIS this_array[], | |
const INDIVIDUAL_AXIS that_array[]){ | |
int indexes[3] = {this_array[0] >> 1, | |
this_array[1] >> 1, | |
this_array[2] >> 1}; | |
int zero_bits[2][3] = { | |
{this_array[0] & 1, this_array[1] & 1, this_array[2] & 1}, | |
{that_array[0] & 1, that_array[1] & 1, that_array[2] & 1} | |
}; | |
this_array[0] = that_array[indexes[0]]; | |
this_array[0] = (INDIVIDUAL_AXIS)((int)this_array[0] & (int)((int)PZ+(int)PY)); | |
this_array[0] = (INDIVIDUAL_AXIS)((int)this_array[0] | | |
((int)zero_bits[0][0] ^ | |
(int)zero_bits[1][indexes[0]])); | |
this_array[1] = that_array[indexes[1]]; | |
this_array[1] = (INDIVIDUAL_AXIS)((int)this_array[1] & (int)((int)PZ+(int)PY)); | |
this_array[1] = (INDIVIDUAL_AXIS)((int)this_array[1] | | |
((int)zero_bits[0][1] ^ | |
(int)zero_bits[1][indexes[1]])); | |
this_array[2] = that_array[indexes[2]]; | |
this_array[2] = (INDIVIDUAL_AXIS)((int)this_array[2] & (int)((int)PZ+(int)PY)); | |
this_array[2] = (INDIVIDUAL_AXIS)((int)this_array[2] | | |
((int)zero_bits[0][2] ^ | |
(int)zero_bits[1][indexes[2]])); | |
} | |
// write_back_axis_array converts an array of three INDIVIDUAL_AXIS values | |
// to the ATR enum value and sets 'this' to that value | |
inline void axis_transformation::write_back_axis_array(const INDIVIDUAL_AXIS this_array[]) { | |
int bit5 = ((int)this_array[2] & 2) != 0; | |
int bit4 = !((((int)this_array[2] & 4) != 0) | (((int)this_array[2] & 2) != 0)); | |
int bit3 = ((int)this_array[2] & 1) != 0; | |
//bit 2 is the tricky bit | |
int bit2 = ((!(bit5 | bit4)) & (((int)this_array[0] & 2) != 0)) | //swap xy | |
(bit5 & (((int)this_array[0] & 4) >> 2)) | //z->y x->z | |
(bit4 & (((int)this_array[1] & 4) >> 2)); //z->x y->z | |
int bit1 = ((int)this_array[1] & 1); | |
int bit0 = ((int)this_array[0] & 1); | |
atr_ = ATR((bit5 << 5) + | |
(bit4 << 4) + | |
(bit3 << 3) + | |
(bit2 << 2) + | |
(bit1 << 1) + bit0); | |
} | |
// behavior is deterministic but undefined in the case where illegal | |
// combinations of directions are passed in. | |
inline axis_transformation& | |
axis_transformation::set_directions(const direction_2d& horizontalDir, | |
const direction_2d& verticalDir){ | |
int bit2 = (static_cast<orientation_2d>(horizontalDir).to_int()) != 0; | |
int bit1 = !(verticalDir.to_int() & 1); | |
int bit0 = !(horizontalDir.to_int() & 1); | |
atr_ = ATR((bit2 << 2) + (bit1 << 1) + bit0); | |
return *this; | |
} | |
// behavior is deterministic but undefined in the case where illegal | |
// combinations of directions are passed in. | |
inline axis_transformation& axis_transformation::set_directions(const direction_3d& horizontalDir, | |
const direction_3d& verticalDir, | |
const direction_3d& proximalDir){ | |
int this_array[3] = {horizontalDir.to_int(), | |
verticalDir.to_int(), | |
proximalDir.to_int()}; | |
int bit5 = (this_array[2] & 2) != 0; | |
int bit4 = !(((this_array[2] & 4) != 0) | ((this_array[2] & 2) != 0)); | |
int bit3 = !((this_array[2] & 1) != 0); | |
//bit 2 is the tricky bit | |
int bit2 = (!(bit5 | bit4) & ((this_array[0] & 2) != 0 )) | //swap xy | |
(bit5 & ((this_array[0] & 4) >> 2)) | //z->y x->z | |
(bit4 & ((this_array[1] & 4) >> 2)); //z->x y->z | |
int bit1 = !(this_array[1] & 1); | |
int bit0 = !(this_array[0] & 1); | |
atr_ = ATR((bit5 << 5) + | |
(bit4 << 4) + | |
(bit3 << 3) + | |
(bit2 << 2) + | |
(bit1 << 1) + bit0); | |
return *this; | |
} | |
template <typename coordinate_type_2> | |
inline void axis_transformation::transform(coordinate_type_2& x, coordinate_type_2& y) const { | |
int bit2 = (atr_ & 4) != 0; | |
int bit1 = (atr_ & 2) != 0; | |
int bit0 = (atr_ & 1) != 0; | |
x *= -((bit0 << 1) - 1); | |
y *= -((bit1 << 1) - 1); | |
predicated_swap(bit2 != 0,x,y); | |
} | |
template <typename coordinate_type_2> | |
inline void axis_transformation::transform(coordinate_type_2& x, coordinate_type_2& y, coordinate_type_2& z) const { | |
int bit5 = (atr_ & 32) != 0; | |
int bit4 = (atr_ & 16) != 0; | |
int bit3 = (atr_ & 8) != 0; | |
int bit2 = (atr_ & 4) != 0; | |
int bit1 = (atr_ & 2) != 0; | |
int bit0 = (atr_ & 1) != 0; | |
x *= -((bit0 << 1) - 1); | |
y *= -((bit1 << 1) - 1); | |
z *= -((bit3 << 1) - 1); | |
predicated_swap(bit2 != 0, x, y); | |
predicated_swap(bit5 != 0, y, z); | |
predicated_swap(bit4 != 0, x, z); | |
} | |
inline axis_transformation& axis_transformation::invert_2d() { | |
int bit2 = ((atr_ & 4) != 0); | |
int bit1 = ((atr_ & 2) != 0); | |
int bit0 = ((atr_ & 1) != 0); | |
//swap bit 0 and bit 1 if bit2 is 1 | |
predicated_swap(bit2 != 0, bit0, bit1); | |
bit1 = bit1 << 1; | |
atr_ = (ATR)(atr_ & (32+16+8+4)); //mask away bit0 and bit1 | |
atr_ = (ATR)(atr_ | bit0 | bit1); | |
return *this; | |
} | |
inline axis_transformation axis_transformation::inverse_2d() const { | |
axis_transformation retval(*this); | |
return retval.invert_2d(); | |
} | |
inline axis_transformation& axis_transformation::invert() { | |
int bit5 = ((atr_ & 32) != 0); | |
int bit4 = ((atr_ & 16) != 0); | |
int bit3 = ((atr_ & 8) != 0); | |
int bit2 = ((atr_ & 4) != 0); | |
int bit1 = ((atr_ & 2) != 0); | |
int bit0 = ((atr_ & 1) != 0); | |
predicated_swap(bit2 != 0, bit4, bit5); | |
predicated_swap(bit4 != 0, bit0, bit3); | |
predicated_swap(bit5 != 0, bit1, bit3); | |
predicated_swap(bit2 != 0, bit0, bit1); | |
atr_ = (ATR)((bit5 << 5) + | |
(bit4 << 4) + | |
(bit3 << 3) + | |
(bit2 << 2) + | |
(bit1 << 1) + bit0); | |
return *this; | |
} | |
inline axis_transformation axis_transformation::inverse() const { | |
axis_transformation retval(*this); | |
return retval.invert(); | |
} | |
template <typename scale_factor_type> | |
inline scale_factor_type anisotropic_scale_factor<scale_factor_type>::get(orientation_3d orient) const { | |
return scale_[orient.to_int()]; | |
} | |
template <typename scale_factor_type> | |
inline void anisotropic_scale_factor<scale_factor_type>::set(orientation_3d orient, scale_factor_type value) { | |
scale_[orient.to_int()] = value; | |
} | |
template <typename scale_factor_type> | |
inline scale_factor_type anisotropic_scale_factor<scale_factor_type>::x() const { return scale_[HORIZONTAL]; } | |
template <typename scale_factor_type> | |
inline scale_factor_type anisotropic_scale_factor<scale_factor_type>::y() const { return scale_[VERTICAL]; } | |
template <typename scale_factor_type> | |
inline scale_factor_type anisotropic_scale_factor<scale_factor_type>::z() const { return scale_[PROXIMAL]; } | |
template <typename scale_factor_type> | |
inline void anisotropic_scale_factor<scale_factor_type>::x(scale_factor_type value) { scale_[HORIZONTAL] = value; } | |
template <typename scale_factor_type> | |
inline void anisotropic_scale_factor<scale_factor_type>::y(scale_factor_type value) { scale_[VERTICAL] = value; } | |
template <typename scale_factor_type> | |
inline void anisotropic_scale_factor<scale_factor_type>::z(scale_factor_type value) { scale_[PROXIMAL] = value; } | |
//concatenation operator (convolve scale factors) | |
template <typename scale_factor_type> | |
inline anisotropic_scale_factor<scale_factor_type> anisotropic_scale_factor<scale_factor_type>::operator+(const anisotropic_scale_factor<scale_factor_type>& s) const { | |
anisotropic_scale_factor<scale_factor_type> retval(*this); | |
return retval+=s; | |
} | |
//concatenate this with that | |
template <typename scale_factor_type> | |
inline const anisotropic_scale_factor<scale_factor_type>& anisotropic_scale_factor<scale_factor_type>::operator+=(const anisotropic_scale_factor<scale_factor_type>& s){ | |
scale_[0] *= s.scale_[0]; | |
scale_[1] *= s.scale_[1]; | |
scale_[2] *= s.scale_[2]; | |
return *this; | |
} | |
//transform | |
template <typename scale_factor_type> | |
inline anisotropic_scale_factor<scale_factor_type>& anisotropic_scale_factor<scale_factor_type>::transform(axis_transformation atr){ | |
direction_3d dirs[3]; | |
atr.get_directions(dirs[0],dirs[1],dirs[2]); | |
scale_factor_type tmp[3] = {scale_[0], scale_[1], scale_[2]}; | |
for(int i = 0; i < 3; ++i){ | |
scale_[orientation_3d(dirs[i]).to_int()] = tmp[i]; | |
} | |
return *this; | |
} | |
template <typename scale_factor_type> | |
template <typename coordinate_type_2> | |
inline void anisotropic_scale_factor<scale_factor_type>::scale(coordinate_type_2& x, coordinate_type_2& y) const { | |
x = scaling_policy<coordinate_type_2>::round((scale_factor_type)x * get(HORIZONTAL)); | |
y = scaling_policy<coordinate_type_2>::round((scale_factor_type)y * get(HORIZONTAL)); | |
} | |
template <typename scale_factor_type> | |
template <typename coordinate_type_2> | |
inline void anisotropic_scale_factor<scale_factor_type>::scale(coordinate_type_2& x, coordinate_type_2& y, coordinate_type_2& z) const { | |
scale(x, y); | |
z = scaling_policy<coordinate_type_2>::round((scale_factor_type)z * get(HORIZONTAL)); | |
} | |
template <typename scale_factor_type> | |
inline anisotropic_scale_factor<scale_factor_type>& anisotropic_scale_factor<scale_factor_type>::invert() { | |
x(1/x()); | |
y(1/y()); | |
z(1/z()); | |
return *this; | |
} | |
template <typename coordinate_type> | |
inline transformation<coordinate_type>::transformation() : atr_(), p_(0, 0, 0) {;} | |
template <typename coordinate_type> | |
inline transformation<coordinate_type>::transformation(axis_transformation atr) : atr_(atr), p_(0, 0, 0){;} | |
template <typename coordinate_type> | |
inline transformation<coordinate_type>::transformation(axis_transformation::ATR atr) : atr_(atr), p_(0, 0, 0){;} | |
template <typename coordinate_type> | |
template <typename point_type> | |
inline transformation<coordinate_type>::transformation(const point_type& p) : atr_(), p_(0, 0, 0) { | |
set_translation(p); | |
} | |
template <typename coordinate_type> | |
template <typename point_type> | |
inline transformation<coordinate_type>::transformation(axis_transformation atr, const point_type& p) : | |
atr_(atr), p_(0, 0, 0) { | |
set_translation(p); | |
} | |
template <typename coordinate_type> | |
template <typename point_type> | |
inline transformation<coordinate_type>::transformation(axis_transformation atr, const point_type& referencePt, const point_type& destinationPt) : atr_(), p_(0, 0, 0) { | |
transformation<coordinate_type> tmp(referencePt); | |
transformation<coordinate_type> rotRef(atr); | |
transformation<coordinate_type> tmpInverse = tmp.inverse(); | |
point_type decon(referencePt); | |
deconvolve(decon, destinationPt); | |
transformation<coordinate_type> displacement(decon); | |
tmp += rotRef; | |
tmp += tmpInverse; | |
tmp += displacement; | |
(*this) = tmp; | |
} | |
template <typename coordinate_type> | |
inline transformation<coordinate_type>::transformation(const transformation<coordinate_type>& tr) : | |
atr_(tr.atr_), p_(tr.p_) {;} | |
template <typename coordinate_type> | |
inline bool transformation<coordinate_type>::operator==(const transformation<coordinate_type>& tr) const { | |
return atr_ == tr.atr_ && p_ == tr.p_; | |
} | |
template <typename coordinate_type> | |
inline bool transformation<coordinate_type>::operator!=(const transformation<coordinate_type>& tr) const { | |
return !(*this == tr); | |
} | |
template <typename coordinate_type> | |
inline bool transformation<coordinate_type>::operator<(const transformation<coordinate_type>& tr) const { | |
return atr_ < tr.atr_ || atr_ == tr.atr_ && p_ < tr.p_; | |
} | |
template <typename coordinate_type> | |
inline transformation<coordinate_type> transformation<coordinate_type>::operator+(const transformation<coordinate_type>& tr) const { | |
transformation<coordinate_type> retval(*this); | |
return retval+=tr; | |
} | |
template <typename coordinate_type> | |
inline const transformation<coordinate_type>& transformation<coordinate_type>::operator+=(const transformation<coordinate_type>& tr){ | |
//apply the inverse transformation of this to the translation point of that | |
//and convolve it with this translation point | |
coordinate_type x, y, z; | |
transformation<coordinate_type> inv = inverse(); | |
inv.transform(x, y, z); | |
p_.set(HORIZONTAL, p_.get(HORIZONTAL) + x); | |
p_.set(VERTICAL, p_.get(VERTICAL) + y); | |
p_.set(PROXIMAL, p_.get(PROXIMAL) + z); | |
//concatenate axis transforms | |
atr_ += tr.atr_; | |
return *this; | |
} | |
template <typename coordinate_type> | |
inline void transformation<coordinate_type>::set_axis_transformation(const axis_transformation& atr) { | |
atr_ = atr; | |
} | |
template <typename coordinate_type> | |
template <typename point_type> | |
inline void transformation<coordinate_type>::get_translation(point_type& p) const { | |
assign(p, p_); | |
} | |
template <typename coordinate_type> | |
template <typename point_type> | |
inline void transformation<coordinate_type>::set_translation(const point_type& p) { | |
assign(p_, p); | |
} | |
template <typename coordinate_type> | |
inline void transformation<coordinate_type>::transform(coordinate_type& x, coordinate_type& y) const { | |
//subtract each component of new origin point | |
y -= p_.get(VERTICAL); | |
x -= p_.get(HORIZONTAL); | |
atr_.transform(x, y); | |
} | |
template <typename coordinate_type> | |
inline void transformation<coordinate_type>::transform(coordinate_type& x, coordinate_type& y, coordinate_type& z) const { | |
//subtract each component of new origin point | |
z -= p_.get(PROXIMAL); | |
y -= p_.get(VERTICAL); | |
x -= p_.get(HORIZONTAL); | |
atr_.transform(x,y,z); | |
} | |
// sets the axis_transform portion to its inverse | |
// transforms the tranlastion portion by that inverse axis_transform | |
// multiplies the translation portion by -1 to reverse it | |
template <typename coordinate_type> | |
inline transformation<coordinate_type>& transformation<coordinate_type>::invert() { | |
coordinate_type x = p_.get(HORIZONTAL), y = p_.get(VERTICAL), z = p_.get(PROXIMAL); | |
atr_.transform(x, y, z); | |
x *= -1; | |
y *= -1; | |
z *= -1; | |
p_ = point_3d_data<coordinate_type>(x, y, z); | |
atr_.invert(); | |
return *this; | |
} | |
template <typename coordinate_type> | |
inline transformation<coordinate_type> transformation<coordinate_type>::inverse() const { | |
transformation<coordinate_type> retval(*this); | |
return retval.invert(); | |
} | |
} | |
} | |
#endif | |