/* | |
Copyright 2008 Intel Corporation | |
Use, modification and distribution are subject to the Boost Software License, | |
Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at | |
http://www.boost.org/LICENSE_1_0.txt). | |
*/ | |
#ifndef BOOST_POLYGON_TRANSFORM_HPP | |
#define BOOST_POLYGON_TRANSFORM_HPP | |
#include "isotropy.hpp" | |
#include "point_3d_concept.hpp" | |
namespace boost { namespace polygon{ | |
// Transformation of Coordinate Systems | |
// Enum meaning: | |
// Select which direction_3d to change the positive direction of each | |
// axis in the old coordinate system to map it to the new coordiante system. | |
// The first direction_3d listed for each enum is the direction to map the | |
// positive horizontal direction to. | |
// The second direction_3d listed for each enum is the direction to map the | |
// positive vertical direction to. | |
// The third direction_3d listed for each enum is the direction to map the | |
// positive proximal direction to. | |
// The zero position bit (LSB) indicates whether the horizontal axis flips | |
// when transformed. | |
// The 1st postion bit indicates whether the vertical axis flips when | |
// transformed. | |
// The 2nd position bit indicates whether the horizontal and vertical axis | |
// swap positions when transformed. | |
// Note that the first eight values are the complete set of 2D transforms. | |
// The 3rd position bit indicates whether the proximal axis flips when | |
// transformed. | |
// The 4th position bit indicates whether the proximal and horizontal axis are | |
// swapped when transformed. It changes the meaning of the 2nd position bit | |
// to mean that the horizontal and vertical axis are swapped in their new | |
// positions, naturally. | |
// The 5th position bit (MSB) indicates whether the proximal and vertical axis | |
// are swapped when transformed. It is mutually exclusive with the 4th postion | |
// bit, making the maximum legal value 48 (decimal). It similarly changes the | |
// meaning of the 2nd position bit to mean that the horizontal and vertical are | |
// swapped in their new positions. | |
// Enum Values: | |
// 000000 EAST NORTH UP | |
// 000001 WEST NORTH UP | |
// 000010 EAST SOUTH UP | |
// 000011 WEST SOUTH UP | |
// 000100 NORTH EAST UP | |
// 000101 SOUTH EAST UP | |
// 000110 NORTH WEST UP | |
// 000111 SOUTH WEST UP | |
// 001000 EAST NORTH DOWN | |
// 001001 WEST NORTH DOWN | |
// 001010 EAST SOUTH DOWN | |
// 001011 WEST SOUTH DOWN | |
// 001100 NORTH EAST DOWN | |
// 001101 SOUTH EAST DOWN | |
// 001110 NORTH WEST DOWN | |
// 001111 SOUTH WEST DOWN | |
// 010000 UP NORTH EAST | |
// 010001 DOWN NORTH EAST | |
// 010010 UP SOUTH EAST | |
// 010011 DOWN SOUTH EAST | |
// 010100 NORTH UP EAST | |
// 010101 SOUTH UP EAST | |
// 010110 NORTH DOWN EAST | |
// 010111 SOUTH DOWN EAST | |
// 011000 UP NORTH WEST | |
// 011001 DOWN NORTH WEST | |
// 011010 UP SOUTH WEST | |
// 011011 DOWN SOUTH WEST | |
// 011100 NORTH UP WEST | |
// 011101 SOUTH UP WEST | |
// 011110 NORTH DOWN WEST | |
// 011111 SOUTH DOWN WEST | |
// 100000 EAST UP NORTH | |
// 100001 WEST UP NORTH | |
// 100010 EAST DOWN NORTH | |
// 100011 WEST DOWN NORTH | |
// 100100 UP EAST NORTH | |
// 100101 DOWN EAST NORTH | |
// 100110 UP WEST NORTH | |
// 100111 DOWN WEST NORTH | |
// 101000 EAST UP SOUTH | |
// 101001 WEST UP SOUTH | |
// 101010 EAST DOWN SOUTH | |
// 101011 WEST DOWN SOUTH | |
// 101100 UP EAST SOUTH | |
// 101101 DOWN EAST SOUTH | |
// 101110 UP WEST SOUTH | |
// 101111 DOWN WEST SOUTH | |
class axis_transformation { | |
public: | |
// Enum Names and values | |
// NULL_TRANSFORM = 0, BEGIN_TRANSFORM = 0, | |
// ENU = 0, EAST_NORTH_UP = 0, EN = 0, EAST_NORTH = 0, | |
// WNU = 1, WEST_NORTH_UP = 1, WN = 1, WEST_NORTH = 1, FLIP_X = 1, | |
// ESU = 2, EAST_SOUTH_UP = 2, ES = 2, EAST_SOUTH = 2, FLIP_Y = 2, | |
// WSU = 3, WEST_SOUTH_UP = 3, WS = 3, WEST_SOUTH = 3, | |
// NEU = 4, NORTH_EAST_UP = 4, NE = 4, NORTH_EAST = 4, SWAP_XY = 4, | |
// SEU = 5, SOUTH_EAST_UP = 5, SE = 5, SOUTH_EAST = 5, | |
// NWU = 6, NORTH_WEST_UP = 6, NW = 6, NORTH_WEST = 6, | |
// SWU = 7, SOUTH_WEST_UP = 7, SW = 7, SOUTH_WEST = 7, | |
// END_2D_TRANSFORM = 7, | |
// END = 8, EAST_NORTH_DOWN = 8, | |
// WND = 9, WEST_NORTH_DOWN = 9, | |
// ESD = 10, EAST_SOUTH_DOWN = 10, | |
// WSD = 11, WEST_SOUTH_DOWN = 11, | |
// NED = 12, NORTH_EAST_DOWN = 12, | |
// SED = 13, SOUTH_EAST_DOWN = 13, | |
// NWD = 14, NORTH_WEST_DOWN = 14, | |
// SWD = 15, SOUTH_WEST_DOWN = 15, | |
// UNE = 16, UP_NORTH_EAST = 16, | |
// DNE = 17, DOWN_NORTH_EAST = 17, | |
// USE = 18, UP_SOUTH_EAST = 18, | |
// DSE = 19, DOWN_SOUTH_EAST = 19, | |
// NUE = 20, NORTH_UP_EAST = 20, | |
// SUE = 21, SOUTH_UP_EAST = 21, | |
// NDE = 22, NORTH_DOWN_EAST = 22, | |
// SDE = 23, SOUTH_DOWN_EAST = 23, | |
// UNW = 24, UP_NORTH_WEST = 24, | |
// DNW = 25, DOWN_NORTH_WEST = 25, | |
// USW = 26, UP_SOUTH_WEST = 26, | |
// DSW = 27, DOWN_SOUTH_WEST = 27, | |
// NUW = 28, NORTH_UP_WEST = 28, | |
// SUW = 29, SOUTH_UP_WEST = 29, | |
// NDW = 30, NORTH_DOWN_WEST = 30, | |
// SDW = 31, SOUTH_DOWN_WEST = 31, | |
// EUN = 32, EAST_UP_NORTH = 32, | |
// WUN = 33, WEST_UP_NORTH = 33, | |
// EDN = 34, EAST_DOWN_NORTH = 34, | |
// WDN = 35, WEST_DOWN_NORTH = 35, | |
// UEN = 36, UP_EAST_NORTH = 36, | |
// DEN = 37, DOWN_EAST_NORTH = 37, | |
// UWN = 38, UP_WEST_NORTH = 38, | |
// DWN = 39, DOWN_WEST_NORTH = 39, | |
// EUS = 40, EAST_UP_SOUTH = 40, | |
// WUS = 41, WEST_UP_SOUTH = 41, | |
// EDS = 42, EAST_DOWN_SOUTH = 42, | |
// WDS = 43, WEST_DOWN_SOUTH = 43, | |
// UES = 44, UP_EAST_SOUTH = 44, | |
// DES = 45, DOWN_EAST_SOUTH = 45, | |
// UWS = 46, UP_WEST_SOUTH = 46, | |
// DWS = 47, DOWN_WEST_SOUTH = 47, END_TRANSFORM = 47 | |
enum ATR { | |
NULL_TRANSFORM = 0, BEGIN_TRANSFORM = 0, | |
ENU = 0, EAST_NORTH_UP = 0, EN = 0, EAST_NORTH = 0, | |
WNU = 1, WEST_NORTH_UP = 1, WN = 1, WEST_NORTH = 1, FLIP_X = 1, | |
ESU = 2, EAST_SOUTH_UP = 2, ES = 2, EAST_SOUTH = 2, FLIP_Y = 2, | |
WSU = 3, WEST_SOUTH_UP = 3, WS = 3, WEST_SOUTH = 3, FLIP_XY = 3, | |
NEU = 4, NORTH_EAST_UP = 4, NE = 4, NORTH_EAST = 4, SWAP_XY = 4, | |
SEU = 5, SOUTH_EAST_UP = 5, SE = 5, SOUTH_EAST = 5, ROTATE_LEFT = 5, | |
NWU = 6, NORTH_WEST_UP = 6, NW = 6, NORTH_WEST = 6, ROTATE_RIGHT = 6, | |
SWU = 7, SOUTH_WEST_UP = 7, SW = 7, SOUTH_WEST = 7, FLIP_SWAP_XY = 7, END_2D_TRANSFORM = 7, | |
END = 8, EAST_NORTH_DOWN = 8, FLIP_Z = 8, | |
WND = 9, WEST_NORTH_DOWN = 9, | |
ESD = 10, EAST_SOUTH_DOWN = 10, | |
WSD = 11, WEST_SOUTH_DOWN = 11, | |
NED = 12, NORTH_EAST_DOWN = 12, | |
SED = 13, SOUTH_EAST_DOWN = 13, | |
NWD = 14, NORTH_WEST_DOWN = 14, | |
SWD = 15, SOUTH_WEST_DOWN = 15, | |
UNE = 16, UP_NORTH_EAST = 16, | |
DNE = 17, DOWN_NORTH_EAST = 17, | |
USE = 18, UP_SOUTH_EAST = 18, | |
DSE = 19, DOWN_SOUTH_EAST = 19, | |
NUE = 20, NORTH_UP_EAST = 20, | |
SUE = 21, SOUTH_UP_EAST = 21, | |
NDE = 22, NORTH_DOWN_EAST = 22, | |
SDE = 23, SOUTH_DOWN_EAST = 23, | |
UNW = 24, UP_NORTH_WEST = 24, | |
DNW = 25, DOWN_NORTH_WEST = 25, | |
USW = 26, UP_SOUTH_WEST = 26, | |
DSW = 27, DOWN_SOUTH_WEST = 27, | |
NUW = 28, NORTH_UP_WEST = 28, | |
SUW = 29, SOUTH_UP_WEST = 29, | |
NDW = 30, NORTH_DOWN_WEST = 30, | |
SDW = 31, SOUTH_DOWN_WEST = 31, | |
EUN = 32, EAST_UP_NORTH = 32, | |
WUN = 33, WEST_UP_NORTH = 33, | |
EDN = 34, EAST_DOWN_NORTH = 34, | |
WDN = 35, WEST_DOWN_NORTH = 35, | |
UEN = 36, UP_EAST_NORTH = 36, | |
DEN = 37, DOWN_EAST_NORTH = 37, | |
UWN = 38, UP_WEST_NORTH = 38, | |
DWN = 39, DOWN_WEST_NORTH = 39, | |
EUS = 40, EAST_UP_SOUTH = 40, | |
WUS = 41, WEST_UP_SOUTH = 41, | |
EDS = 42, EAST_DOWN_SOUTH = 42, | |
WDS = 43, WEST_DOWN_SOUTH = 43, | |
UES = 44, UP_EAST_SOUTH = 44, | |
DES = 45, DOWN_EAST_SOUTH = 45, | |
UWS = 46, UP_WEST_SOUTH = 46, | |
DWS = 47, DOWN_WEST_SOUTH = 47, END_TRANSFORM = 47 | |
}; | |
// Individual axis enum values indicate which axis an implicit individual | |
// axis will be mapped to. | |
// The value of the enum paired with an axis provides the information | |
// about what the axis will transform to. | |
// Three individual axis values, one for each axis, are equivalent to one | |
// ATR enum value, but easier to work with because they are independent. | |
// Converting to and from the individual axis values from the ATR value | |
// is a convenient way to implement tranformation related functionality. | |
// Enum meanings: | |
// PX: map to positive x axis | |
// NX: map to negative x axis | |
// PY: map to positive y axis | |
// NY: map to negative y axis | |
// PZ: map to positive z axis | |
// NZ: map to negative z axis | |
enum INDIVIDUAL_AXIS { | |
PX = 0, | |
NX = 1, | |
PY = 2, | |
NY = 3, | |
PZ = 4, | |
NZ = 5 | |
}; | |
inline axis_transformation() : atr_(NULL_TRANSFORM) {} | |
inline axis_transformation(ATR atr) : atr_(atr) {} | |
inline axis_transformation(const axis_transformation& atr) : atr_(atr.atr_) {} | |
explicit axis_transformation(const orientation_3d& orient); | |
explicit axis_transformation(const direction_3d& dir); | |
explicit axis_transformation(const orientation_2d& orient); | |
explicit axis_transformation(const direction_2d& dir); | |
// assignment operator | |
axis_transformation& operator=(const axis_transformation& a); | |
// assignment operator | |
axis_transformation& operator=(const ATR& atr); | |
// equivalence operator | |
bool operator==(const axis_transformation& a) const; | |
// inequivalence operator | |
bool operator!=(const axis_transformation& a) const; | |
// ordering | |
bool operator<(const axis_transformation& a) const; | |
// concatenation operator | |
axis_transformation operator+(const axis_transformation& a) const; | |
// concatenate this with that | |
axis_transformation& operator+=(const axis_transformation& a); | |
// populate_axis_array writes the three INDIVIDUAL_AXIS values that the | |
// ATR enum value of 'this' represent into axis_array | |
void populate_axis_array(INDIVIDUAL_AXIS axis_array[]) const; | |
// it is recommended that the directions stored in an array | |
// in the caller code for easier isotropic access by orientation value | |
inline void get_directions(direction_2d& horizontal_dir, | |
direction_2d& vertical_dir) const { | |
bool bit2 = (atr_ & 4) != 0; | |
bool bit1 = (atr_ & 2) != 0; | |
bool bit0 = (atr_ & 1) != 0; | |
vertical_dir = direction_2d((direction_2d_enum)(((int)(!bit2) << 1) + !bit1)); | |
horizontal_dir = direction_2d((direction_2d_enum)(((int)(bit2) << 1) + !bit0)); | |
} | |
// it is recommended that the directions stored in an array | |
// in the caller code for easier isotropic access by orientation value | |
inline void get_directions(direction_3d& horizontal_dir, | |
direction_3d& vertical_dir, | |
direction_3d& proximal_dir) const { | |
bool bit5 = (atr_ & 32) != 0; | |
bool bit4 = (atr_ & 16) != 0; | |
bool bit3 = (atr_ & 8) != 0; | |
bool bit2 = (atr_ & 4) != 0; | |
bool bit1 = (atr_ & 2) != 0; | |
bool bit0 = (atr_ & 1) != 0; | |
proximal_dir = direction_3d((direction_2d_enum)((((int)(!bit4 & !bit5)) << 2) + | |
((int)(bit5) << 1) + | |
!bit3)); | |
vertical_dir = direction_3d((direction_2d_enum)((((int)((bit4 & bit2) | (bit5 & !bit2))) << 2)+ | |
((int)(!bit5 & !bit2) << 1) + | |
!bit1)); | |
horizontal_dir = direction_3d((direction_2d_enum)((((int)((bit5 & bit2) | | |
(bit4 & !bit2))) << 2) + | |
((int)(bit2 & !bit5) << 1) + | |
!bit0)); | |
} | |
// combine_axis_arrays concatenates this_array and that_array overwriting | |
// the result into this_array | |
static void combine_axis_arrays (INDIVIDUAL_AXIS this_array[], | |
const INDIVIDUAL_AXIS that_array[]); | |
// write_back_axis_array converts an array of three INDIVIDUAL_AXIS values | |
// to the ATR enum value and sets 'this' to that value | |
void write_back_axis_array(const INDIVIDUAL_AXIS this_array[]); | |
// behavior is deterministic but undefined in the case where illegal | |
// combinations of directions are passed in. | |
axis_transformation& set_directions(const direction_2d& horizontal_dir, | |
const direction_2d& vertical_dir); | |
// behavior is deterministic but undefined in the case where illegal | |
// combinations of directions are passed in. | |
axis_transformation& set_directions(const direction_3d& horizontal_dir, | |
const direction_3d& vertical_dir, | |
const direction_3d& proximal_dir); | |
// transform the two coordinates by reference using the 2D portion of this | |
template <typename coordinate_type> | |
void transform(coordinate_type& x, coordinate_type& y) const; | |
// transform the three coordinates by reference | |
template <typename coordinate_type> | |
void transform(coordinate_type& x, coordinate_type& y, coordinate_type& z) const; | |
// invert the 2D portion of this | |
axis_transformation& invert_2d(); | |
// get the inverse of the 2D portion of this | |
axis_transformation inverse_2d() const; | |
// invert this axis_transformation | |
axis_transformation& invert(); | |
// get the inverse axis_transformation of this | |
axis_transformation inverse() const; | |
//friend std::ostream& operator<< (std::ostream& o, const axis_transformation& r); | |
//friend std::istream& operator>> (std::istream& i, axis_transformation& r); | |
private: | |
ATR atr_; | |
}; | |
// Scaling object to be used to store the scale factor for each axis | |
// For use by the transformation object, in that context the scale factor | |
// is the amount that each axis scales by when transformed. | |
// If the horizontal value of the Scale is 10 that means the horizontal | |
// axis of the input is multiplied by 10 when the transformation is applied. | |
template <typename scale_factor_type> | |
class anisotropic_scale_factor { | |
public: | |
inline anisotropic_scale_factor() | |
#ifndef BOOST_POLYGON_MSVC | |
: scale_() | |
#endif | |
{ | |
scale_[0] = 1; | |
scale_[1] = 1; | |
scale_[2] = 1; | |
} | |
inline anisotropic_scale_factor(scale_factor_type xscale, scale_factor_type yscale) | |
#ifndef BOOST_POLYGON_MSVC | |
: scale_() | |
#endif | |
{ | |
scale_[0] = xscale; | |
scale_[1] = yscale; | |
scale_[2] = 1; | |
} | |
inline anisotropic_scale_factor(scale_factor_type xscale, scale_factor_type yscale, scale_factor_type zscale) | |
#ifndef BOOST_POLYGON_MSVC | |
: scale_() | |
#endif | |
{ | |
scale_[0] = xscale; | |
scale_[1] = yscale; | |
scale_[2] = zscale; | |
} | |
// get a component of the anisotropic_scale_factor by orientation | |
scale_factor_type get(orientation_3d orient) const; | |
scale_factor_type get(orientation_2d orient) const { return get(orientation_3d(orient)); } | |
// set a component of the anisotropic_scale_factor by orientation | |
void set(orientation_3d orient, scale_factor_type value); | |
void set(orientation_2d orient, scale_factor_type value) { set(orientation_3d(orient), value); } | |
scale_factor_type x() const; | |
scale_factor_type y() const; | |
scale_factor_type z() const; | |
void x(scale_factor_type value); | |
void y(scale_factor_type value); | |
void z(scale_factor_type value); | |
// concatination operator (convolve scale factors) | |
anisotropic_scale_factor operator+(const anisotropic_scale_factor& s) const; | |
// concatinate this with that | |
const anisotropic_scale_factor& operator+=(const anisotropic_scale_factor& s); | |
// transform this scale with an axis_transform | |
anisotropic_scale_factor& transform(axis_transformation atr); | |
// scale the two coordinates | |
template <typename coordinate_type> | |
void scale(coordinate_type& x, coordinate_type& y) const; | |
// scale the three coordinates | |
template <typename coordinate_type> | |
void scale(coordinate_type& x, coordinate_type& y, coordinate_type& z) const; | |
// invert this scale factor to give the reverse scale factor | |
anisotropic_scale_factor& invert(); | |
private: | |
scale_factor_type scale_[3]; | |
//friend std::ostream& operator<< (std::ostream& o, const Scale& r); | |
//friend std::istream& operator>> (std::istream& i, Scale& r); | |
}; | |
// Transformation object, stores and provides services for transformations | |
// Transformation object stores an axistransformation, a scale factor and a translation. | |
// The tranlation is the position of the origin of the new system of coordinates in the old system. | |
// The scale scales the coordinates before they are transformed. | |
template <typename coordinate_type> | |
class transformation { | |
public: | |
transformation(); | |
transformation(axis_transformation atr); | |
transformation(axis_transformation::ATR atr); | |
template <typename point_type> | |
transformation(const point_type& p); | |
template <typename point_type> | |
transformation(axis_transformation atr, const point_type& p); | |
template <typename point_type> | |
transformation(axis_transformation atr, const point_type& referencePt, const point_type& destinationPt); | |
transformation(const transformation& tr); | |
// equivalence operator | |
bool operator==(const transformation& tr) const; | |
// inequivalence operator | |
bool operator!=(const transformation& tr) const; | |
// ordering | |
bool operator<(const transformation& tr) const; | |
// concatenation operator | |
transformation operator+(const transformation& tr) const; | |
// concatenate this with that | |
const transformation& operator+=(const transformation& tr); | |
// get the axis_transformation portion of this | |
inline axis_transformation get_axis_transformation() const {return atr_;} | |
// set the axis_transformation portion of this | |
void set_axis_transformation(const axis_transformation& atr); | |
// get the translation portion of this as a point3d | |
template <typename point_type> | |
void get_translation(point_type& translation) const; | |
// set the translation portion of this with a point3d | |
template <typename point_type> | |
void set_translation(const point_type& p); | |
// apply the 2D portion of this transformation to the two coordinates given | |
void transform(coordinate_type& x, coordinate_type& y) const; | |
// apply this transformation to the three coordinates given | |
void transform(coordinate_type& x, coordinate_type& y, coordinate_type& z) const; | |
// invert this transformation | |
transformation& invert(); | |
// get the inverse of this transformation | |
transformation inverse() const; | |
inline void get_directions(direction_2d& horizontal_dir, | |
direction_2d& vertical_dir) const { | |
return atr_.get_directions(horizontal_dir, vertical_dir); } | |
inline void get_directions(direction_3d& horizontal_dir, | |
direction_3d& vertical_dir, | |
direction_3d& proximal_dir) const { | |
return atr_.get_directions(horizontal_dir, vertical_dir, proximal_dir); } | |
private: | |
axis_transformation atr_; | |
point_3d_data<coordinate_type> p_; | |
template <typename point_type> | |
void construct_dispatch(axis_transformation atr, point_type p, point_concept tag); | |
template <typename point_type> | |
void construct_dispatch(axis_transformation atr, point_type p, point_3d_concept tag); | |
template <typename point_type> | |
void construct_dispatch(axis_transformation atr, point_type rp, point_type dp, point_concept tag); | |
template <typename point_type> | |
void construct_dispatch(axis_transformation atr, point_type rp, point_type dp, point_3d_concept tag); | |
//friend std::ostream& operator<< (std::ostream& o, const transformation& tr); | |
//friend std::istream& operator>> (std::istream& i, transformation& tr); | |
}; | |
} | |
} | |
#include "detail/transform_detail.hpp" | |
#endif | |