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/*=============================================================================
Copyright (c) 2003 Jonathan de Halleux (dehalleux@pelikhan.com)
http://spirit.sourceforge.net/
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
=============================================================================*/
#ifndef BOOST_SPIRIT_ACTOR_ASSIGN_KEY_ACTOR_HPP
#define BOOST_SPIRIT_ACTOR_ASSIGN_KEY_ACTOR_HPP
#include <boost/spirit/home/classic/namespace.hpp>
#include <boost/spirit/home/classic/actor/ref_const_ref_value_actor.hpp>
#include <boost/spirit/home/classic/actor/ref_const_ref_const_ref_a.hpp>
namespace boost { namespace spirit {
BOOST_SPIRIT_CLASSIC_NAMESPACE_BEGIN
struct assign_key_action
{
template<
typename T,
typename ValueT,
typename KeyT
>
void act(T& ref_, ValueT const& value_, KeyT const& key_) const
{
ref_[ key_ ] = value_;
}
template<
typename T,
typename ValueT,
typename IteratorT
>
void act(
T& ref_,
ValueT const& value_,
IteratorT const& first_,
IteratorT const& last_
) const
{
typedef typename T::key_type key_type;
key_type key(first_,last_);
ref_[key] = value_;
}
};
template<
typename T,
typename ValueT
>
inline ref_const_ref_value_actor<T,ValueT,assign_key_action>
assign_key_a(T& ref_, ValueT const& value_)
{
return ref_const_ref_value_actor<T,ValueT,assign_key_action>(
ref_,
value_
);
}
template<
typename T,
typename ValueT,
typename KeyT
>
inline ref_const_ref_const_ref_actor<
T,
ValueT,
KeyT,
assign_key_action
>
assign_key_a(
T& ref_,
ValueT const& value_,
KeyT const& key_
)
{
return ref_const_ref_const_ref_actor<
T,
ValueT,
KeyT,
assign_key_action
>(
ref_,
value_,
key_
);
}
BOOST_SPIRIT_CLASSIC_NAMESPACE_END
}}
#endif