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/*=============================================================================
Copyright (c) 2001-2007 Joel de Guzman
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
==============================================================================*/
#ifndef PHOENIX_CORE_ARGUMENT_HPP
#define PHOENIX_CORE_ARGUMENT_HPP
#include <boost/preprocessor/repetition/repeat_from_to.hpp>
#include <boost/preprocessor/inc.hpp>
#include <boost/spirit/home/phoenix/core/actor.hpp>
#include <boost/fusion/include/at.hpp>
#include <boost/mpl/if.hpp>
#include <boost/mpl/eval_if.hpp>
#include <boost/mpl/identity.hpp>
#include <boost/mpl/less.hpp>
#include <boost/mpl/bool.hpp>
#include <boost/mpl/int.hpp>
#include <boost/mpl/at.hpp>
#include <boost/mpl/size.hpp>
#include <boost/type_traits/add_reference.hpp>
#define PHOENIX_DECLARE_ARG(z, n, data) \
actor<argument<n> > const \
BOOST_PP_CAT(arg, BOOST_PP_INC(n)) = argument<n>(); \
actor<argument<n> > const \
BOOST_PP_CAT(_, BOOST_PP_INC(n)) = argument<n>();
namespace boost { namespace phoenix
{
namespace detail
{
template <typename Arg>
struct error_argument_not_found {};
inline void test_invalid_argument(int) {}
}
template <int N>
struct argument
{
typedef mpl::true_ no_nullary;
template <typename Env>
struct result
{
typedef typename
fusion::result_of::at<typename Env::tie_type, mpl::int_<N> >::type
type;
};
template <typename Env>
typename result<Env>::type
eval(Env const& env) const
{
typedef typename
mpl::if_<
mpl::less<mpl::int_<N>, mpl::size<typename Env::args_type> >
, int
, detail::error_argument_not_found<argument<N> >
>::type
check_out_of_bounds;
detail::test_invalid_argument(check_out_of_bounds());
return fusion::at_c<N>(env.args());
}
};
namespace arg_names
{
// Phoenix style names
actor<argument<0> > const arg1 = argument<0>();
actor<argument<1> > const arg2 = argument<1>();
actor<argument<2> > const arg3 = argument<2>();
// BLL style names
actor<argument<0> > const _1 = argument<0>();
actor<argument<1> > const _2 = argument<1>();
actor<argument<2> > const _3 = argument<2>();
// Bring in the rest or the Phoenix style arguments (arg4 .. argN+1)
// and BLL style arguments (_4 .. _N+1), using PP
BOOST_PP_REPEAT_FROM_TO(
3, PHOENIX_ARG_LIMIT, PHOENIX_DECLARE_ARG, _)
}
}}
#undef PHOENIX_DECLARE_ARG
#endif