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/*=============================================================================
Copyright (c) 2001-2011 Hartmut Kaiser
Copyright (c) 2001-2011 Joel de Guzman
Copyright (c) 2010 Bryce Lelbach
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
==============================================================================*/
#if !defined(BOOST_SPIRIT_ATTRIBUTES_FWD_OCT_01_2009_0715AM)
#define BOOST_SPIRIT_ATTRIBUTES_FWD_OCT_01_2009_0715AM
#if defined(_MSC_VER)
#pragma once
#endif
#include <boost/config.hpp>
#if (defined(__GNUC__) && (__GNUC__ < 4)) || \
(defined(__APPLE__) && defined(__INTEL_COMPILER))
#include <boost/utility/enable_if.hpp>
#endif
#include <boost/spirit/home/support/unused.hpp>
///////////////////////////////////////////////////////////////////////////////
namespace boost { namespace spirit { namespace result_of
{
// forward declaration only
template <typename Exposed, typename Attribute>
struct extract_from;
template <typename T, typename Attribute>
struct attribute_as;
template <typename Exposed, typename Transformed, typename Domain>
struct pre_transform;
template <typename T>
struct optional_value;
template <typename Container>
struct begin;
template <typename Container>
struct end;
template <typename Iterator>
struct deref;
}}}
///////////////////////////////////////////////////////////////////////////////
namespace boost { namespace spirit { namespace traits
{
///////////////////////////////////////////////////////////////////////////
// Determine if T is a proxy
///////////////////////////////////////////////////////////////////////////
template <typename T, typename Enable = void>
struct is_proxy;
///////////////////////////////////////////////////////////////////////////
// Retrieve the attribute type to use from the given type
//
// This is needed to extract the correct attribute type from proxy classes
// as utilized in FUSION_ADAPT_ADT et. al.
///////////////////////////////////////////////////////////////////////////
template <typename Attribute, typename Enable = void>
struct attribute_type;
///////////////////////////////////////////////////////////////////////////
// Retrieve the size of a fusion sequence (compile time)
///////////////////////////////////////////////////////////////////////////
template <typename T>
struct sequence_size;
///////////////////////////////////////////////////////////////////////////
// Retrieve the size of an attribute (runtime)
///////////////////////////////////////////////////////////////////////////
template <typename Attribute, typename Enable = void>
struct attribute_size;
template <typename Attribute>
typename attribute_size<Attribute>::type
size(Attribute const& attr);
///////////////////////////////////////////////////////////////////////////
// Determines how we pass attributes to semantic actions. This
// may be specialized. By default, all attributes are wrapped in
// a fusion sequence, because the attribute has to be treated as being
// a single value in any case (even if it actually already is a fusion
// sequence in its own).
///////////////////////////////////////////////////////////////////////////
template <typename Component, typename Attribute, typename Enable = void>
struct pass_attribute;
///////////////////////////////////////////////////////////////////////////
template <typename T, typename Enable = void>
struct optional_attribute;
///////////////////////////////////////////////////////////////////////////
// Sometimes the user needs to transform the attribute types for certain
// attributes. This template can be used as a customization point, where
// the user is able specify specific transformation rules for any attribute
// type.
///////////////////////////////////////////////////////////////////////////
template <typename Exposed, typename Transformed, typename Domain
, typename Enable = void>
struct transform_attribute;
///////////////////////////////////////////////////////////////////////////
// Qi only
template <typename Attribute, typename Iterator, typename Enable = void>
struct assign_to_attribute_from_iterators;
template <typename Iterator, typename Attribute>
void assign_to(Iterator const& first, Iterator const& last, Attribute& attr);
template <typename Iterator>
void assign_to(Iterator const&, Iterator const&, unused_type);
template <typename Attribute, typename T, typename Enable = void>
struct assign_to_attribute_from_value;
template <typename Attribute, typename T, typename Enable = void>
struct assign_to_container_from_value;
template <typename T, typename Attribute>
void assign_to(T const& val, Attribute& attr);
template <typename T>
void assign_to(T const&, unused_type);
///////////////////////////////////////////////////////////////////////////
// Karma only
template <typename Attribute, typename Exposed, typename Enable = void>
struct extract_from_attribute;
template <typename Exposed, typename Attribute, typename Context>
typename spirit::result_of::extract_from<Exposed, Attribute>::type
extract_from(Attribute const& attr, Context& ctx
#if (defined(__GNUC__) && (__GNUC__ < 4)) || \
(defined(__APPLE__) && defined(__INTEL_COMPILER))
, typename enable_if<traits::not_is_unused<Attribute> >::type* = NULL
#endif
);
///////////////////////////////////////////////////////////////////////////
// Karma only
template <typename T, typename Attribute, typename Enable = void>
struct attribute_as;
template <typename T, typename Attribute>
typename spirit::result_of::attribute_as<T, Attribute>::type
as(Attribute const& attr);
template <typename T, typename Attribute>
bool valid_as(Attribute const& attr);
///////////////////////////////////////////////////////////////////////////
// return the type currently stored in the given variant
///////////////////////////////////////////////////////////////////////////
template <typename T, typename Enable = void>
struct variant_which;
template <typename T>
int which(T const& v);
///////////////////////////////////////////////////////////////////////////
// Determine, whether T is a variant like type
///////////////////////////////////////////////////////////////////////////
template <typename T, typename Domain = unused_type, typename Enable = void>
struct not_is_variant;
///////////////////////////////////////////////////////////////////////////
// Determine, whether T is a variant like type
///////////////////////////////////////////////////////////////////////////
template <typename T, typename Domain = unused_type, typename Enable = void>
struct not_is_optional;
///////////////////////////////////////////////////////////////////////////
// Clear data efficiently
///////////////////////////////////////////////////////////////////////////
template <typename T, typename Enable = void>
struct clear_value;
///////////////////////////////////////////////////////////////////////
// Determine the value type of the given container type
///////////////////////////////////////////////////////////////////////
template <typename Container, typename Enable = void>
struct container_value;
template <typename Container, typename Enable = void>
struct container_iterator;
template <typename T, typename Enable = void>
struct is_container;
template <typename T, typename Enable = void>
struct is_iterator_range;
///////////////////////////////////////////////////////////////////////////
template <typename T, typename Attribute, typename Context = unused_type
, typename Iterator = unused_type, typename Enable = void>
struct handles_container;
///////////////////////////////////////////////////////////////////////////
// Qi only
template <typename Container, typename T, typename Enable = void>
struct push_back_container;
template <typename Container, typename Enable = void>
struct is_empty_container;
template <typename Container, typename Enable = void>
struct make_container_attribute;
///////////////////////////////////////////////////////////////////////
// Determine the iterator type of the given container type
// Karma only
///////////////////////////////////////////////////////////////////////
template <typename Container, typename Enable = void>
struct begin_container;
template <typename Container, typename Enable = void>
struct end_container;
template <typename Iterator, typename Enable = void>
struct deref_iterator;
template <typename Iterator, typename Enable = void>
struct next_iterator;
template <typename Iterator, typename Enable = void>
struct compare_iterators;
///////////////////////////////////////////////////////////////////////////
// Print the given attribute of type T to the stream given as Out
///////////////////////////////////////////////////////////////////////////
template <typename Out, typename T, typename Enable = void>
struct print_attribute_debug;
template <typename Out, typename T>
void print_attribute(Out&, T const&);
template <typename Out>
void print_attribute(Out&, unused_type);
///////////////////////////////////////////////////////////////////////////
template <typename Char, typename Enable = void>
struct token_printer_debug;
template<typename Out, typename T>
void print_token(Out&, T const&);
///////////////////////////////////////////////////////////////////////////
// Access attributes from a karma symbol table
///////////////////////////////////////////////////////////////////////////
template <typename T, typename Attribute, typename Enable = void>
struct symbols_lookup;
template <typename Attribute, typename T, typename Enable = void>
struct symbols_value;
///////////////////////////////////////////////////////////////////////////
// transform attribute types exposed from compound operator components
///////////////////////////////////////////////////////////////////////////
template <typename Attribute, typename Domain>
struct alternative_attribute_transform;
template <typename Attribute, typename Domain>
struct sequence_attribute_transform;
template <typename Attribute, typename Domain>
struct permutation_attribute_transform;
template <typename Attribute, typename Domain>
struct sequential_or_attribute_transform;
}}}
#endif