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// Boost.Units - A C++ library for zero-overhead dimensional analysis and
// unit/quantity manipulation and conversion
//
// Copyright (C) 2003-2008 Matthias Christian Schabel
// Copyright (C) 2007-2008 Steven Watanabe
//
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
#ifndef BOOST_UNITS_IMPERIAL_LEAGUE_BASE_UNIT_HPP
#define BOOST_UNITS_IMPERIAL_LEAGUE_BASE_UNIT_HPP
#include <boost/units/scaled_base_unit.hpp>
#include <boost/units/static_rational.hpp>
#include <boost/units/scale.hpp>
#include <boost/units/base_units/imperial/yard.hpp>
namespace boost {
namespace units {
namespace imperial {
typedef scaled_base_unit<yard_base_unit, scale<5280, static_rational<1> > > league_base_unit;
} // namespace imperial
template<>
struct base_unit_info<imperial::league_base_unit> {
static const char* name() { return("league"); }
static const char* symbol() { return("league"); }
};
} // namespace units
} // namespace boost
#endif // BOOST_UNITS_IMPERIAL_LEAGUE_BASE_UNIT_HPP