blob: 6f2efcc6d1137854d07ea138991cc105f1ee6ed3 [file] [log] [blame]
* Copyright (c) 2013 The Native Client Authors. All rights reserved.
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
// TODO(bradnelson): Find a better workaround.
#include "nacl_main.h"
// Some things that Lisp.h needs:
#include <config.h>
#include <stdio.h>
#include <errno.h>
#include <sys/file.h>
#include <sys/time.h>
#include "lisp.h"
// Add some functions for use in the debugger to print out the value
// of a lisp object.
// Print a human readable type for a Lisp object to the debug console.
char debug_print_buf[81];
char* whatis(Lisp_Object object) {
debug_print_buf[0] = '\0';
debug_print_buf[80] = '\0';
if (STRINGP(object)) {
snprintf(debug_print_buf, 80, "String %s", SSDATA(object));
return debug_print_buf;
} else if (INTEGERP(object)) {
int x = XINT(object);
snprintf(debug_print_buf, 80, "Number %d", x);
return debug_print_buf;
} else if (FLOATP(object)) {
struct Lisp_Float* floater = XFLOAT(object);
return "It's a float number!";
} else if (Qnil == object)
return "It's a lisp null";
else if (Qt == object)
return "It's a lisp 't'";
else if (SYMBOLP(object)) {
snprintf(debug_print_buf, 80, "Symbol named %s", SYMBOL_NAME(object));
return debug_print_buf;
} else if (CONSP(object))
return "It's a list!";
else if (MISCP(object))
return "It's a lisp misc!";
else if (VECTORLIKEP(object))
return "It's some kind of vector like thingie!";
return "I don't know what it is.";
// The special NaCl entry point into emacs.
extern int nacl_emacs_main(int argc, char* argv[]);
int main(int argc, char* argv[]) {
if (nacl_startup_untar(argv[0], "emacs.tar", "/"))
return 1;
return nacl_emacs_main(argc, argv);