| // |
| // Copyright 2014 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // Framebuffer9.h: Defines the Framebuffer9 class. |
| |
| #ifndef LIBANGLE_RENDERER_D3D_D3D9_FRAMBUFFER9_H_ |
| #define LIBANGLE_RENDERER_D3D_D3D9_FRAMBUFFER9_H_ |
| |
| #include "libANGLE/renderer/d3d/FramebufferD3D.h" |
| |
| namespace rx |
| { |
| class Renderer9; |
| |
| class Framebuffer9 : public FramebufferD3D |
| { |
| public: |
| Framebuffer9(const gl::Framebuffer::Data &data, Renderer9 *renderer); |
| virtual ~Framebuffer9(); |
| |
| private: |
| gl::Error clear(const gl::State &state, const ClearParameters &clearParams) override; |
| |
| gl::Error readPixels(const gl::Rectangle &area, GLenum format, GLenum type, size_t outputPitch, |
| const gl::PixelPackState &pack, uint8_t *pixels) const override; |
| |
| gl::Error blit(const gl::Rectangle &sourceArea, const gl::Rectangle &destArea, const gl::Rectangle *scissor, |
| bool blitRenderTarget, bool blitDepth, bool blitStencil, GLenum filter, |
| const gl::Framebuffer *sourceFramebuffer) override; |
| |
| GLenum getRenderTargetImplementationFormat(RenderTargetD3D *renderTarget) const override; |
| |
| Renderer9 *const mRenderer; |
| }; |
| |
| } |
| |
| #endif // LIBANGLE_RENDERER_D3D_D3D9_FRAMBUFFER9_H_ |