blob: 1b2397c9d501f59264d38afd59fd2aa10a140fba [file] [log] [blame]
//
// Copyright(c) 2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// entry_points_egl.cpp : Implements the EGL entry points.
#include "libGLESv2/entry_points_egl.h"
#include "libGLESv2/entry_points_egl_ext.h"
#include "libGLESv2/entry_points_gles_2_0.h"
#include "libGLESv2/entry_points_gles_2_0_ext.h"
#include "libGLESv2/entry_points_gles_3_0.h"
#include "libGLESv2/global_state.h"
#include "libANGLE/Context.h"
#include "libANGLE/Display.h"
#include "libANGLE/Texture.h"
#include "libANGLE/Surface.h"
#include "libANGLE/validationEGL.h"
#include "common/debug.h"
#include "common/version.h"
#include <EGL/eglext.h>
namespace egl
{
// EGL 1.0
EGLint EGLAPIENTRY GetError(void)
{
EVENT("()");
EGLint error = GetGlobalError();
SetGlobalError(Error(EGL_SUCCESS));
return error;
}
EGLDisplay EGLAPIENTRY GetDisplay(EGLNativeDisplayType display_id)
{
EVENT("(EGLNativeDisplayType display_id = 0x%0.8p)", display_id);
return Display::getDisplay(display_id, AttributeMap());
}
EGLBoolean EGLAPIENTRY Initialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
{
EVENT("(EGLDisplay dpy = 0x%0.8p, EGLint *major = 0x%0.8p, EGLint *minor = 0x%0.8p)",
dpy, major, minor);
if (dpy == EGL_NO_DISPLAY)
{
SetGlobalError(Error(EGL_BAD_DISPLAY));
return EGL_FALSE;
}
Display *display = static_cast<Display*>(dpy);
Error error = display->initialize();
if (error.isError())
{
SetGlobalError(error);
return EGL_FALSE;
}
if (major) *major = 1;
if (minor) *minor = 4;
SetGlobalError(Error(EGL_SUCCESS));
return EGL_TRUE;
}
EGLBoolean EGLAPIENTRY Terminate(EGLDisplay dpy)
{
EVENT("(EGLDisplay dpy = 0x%0.8p)", dpy);
if (dpy == EGL_NO_DISPLAY)
{
SetGlobalError(Error(EGL_BAD_DISPLAY));
return EGL_FALSE;
}
Display *display = static_cast<Display*>(dpy);
gl::Context *context = GetGlobalContext();
if (display->isValidContext(context))
{
SetGlobalContext(NULL);
SetGlobalDisplay(NULL);
}
display->terminate();
SetGlobalError(Error(EGL_SUCCESS));
return EGL_TRUE;
}
const char *EGLAPIENTRY QueryString(EGLDisplay dpy, EGLint name)
{
EVENT("(EGLDisplay dpy = 0x%0.8p, EGLint name = %d)", dpy, name);
Display *display = static_cast<Display*>(dpy);
if (!(display == EGL_NO_DISPLAY && name == EGL_EXTENSIONS))
{
Error error = ValidateDisplay(display);
if (error.isError())
{
SetGlobalError(error);
return NULL;
}
}
const char *result;
switch (name)
{
case EGL_CLIENT_APIS:
result = "OpenGL_ES";
break;
case EGL_EXTENSIONS:
if (display == EGL_NO_DISPLAY)
{
result = Display::getClientExtensionString().c_str();
}
else
{
result = display->getExtensionString().c_str();
}
break;
case EGL_VENDOR:
result = display->getVendorString().c_str();
break;
case EGL_VERSION:
result = "1.4 (ANGLE " ANGLE_VERSION_STRING ")";
break;
default:
SetGlobalError(Error(EGL_BAD_PARAMETER));
return NULL;
}
SetGlobalError(Error(EGL_SUCCESS));
return result;
}
EGLBoolean EGLAPIENTRY GetConfigs(EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config)
{
EVENT("(EGLDisplay dpy = 0x%0.8p, EGLConfig *configs = 0x%0.8p, "
"EGLint config_size = %d, EGLint *num_config = 0x%0.8p)",
dpy, configs, config_size, num_config);
Display *display = static_cast<Display*>(dpy);
Error error = ValidateDisplay(display);
if (error.isError())
{
SetGlobalError(error);
return EGL_FALSE;
}
if (!num_config)
{
SetGlobalError(Error(EGL_BAD_PARAMETER));
return EGL_FALSE;
}
std::vector<const Config*> filteredConfigs = display->getConfigs(AttributeMap());
if (configs)
{
filteredConfigs.resize(std::min<size_t>(filteredConfigs.size(), config_size));
for (size_t i = 0; i < filteredConfigs.size(); i++)
{
configs[i] = const_cast<Config*>(filteredConfigs[i]);
}
}
*num_config = static_cast<EGLint>(filteredConfigs.size());
SetGlobalError(Error(EGL_SUCCESS));
return EGL_TRUE;
}
EGLBoolean EGLAPIENTRY ChooseConfig(EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config)
{
EVENT("(EGLDisplay dpy = 0x%0.8p, const EGLint *attrib_list = 0x%0.8p, "
"EGLConfig *configs = 0x%0.8p, EGLint config_size = %d, EGLint *num_config = 0x%0.8p)",
dpy, attrib_list, configs, config_size, num_config);
Display *display = static_cast<Display*>(dpy);
Error error = ValidateDisplay(display);
if (error.isError())
{
SetGlobalError(error);
return EGL_FALSE;
}
if (!num_config)
{
SetGlobalError(Error(EGL_BAD_PARAMETER));
return EGL_FALSE;
}
std::vector<const Config*> filteredConfigs = display->getConfigs(AttributeMap(attrib_list));
if (configs)
{
filteredConfigs.resize(std::min<size_t>(filteredConfigs.size(), config_size));
for (size_t i = 0; i < filteredConfigs.size(); i++)
{
configs[i] = const_cast<Config*>(filteredConfigs[i]);
}
}
*num_config = static_cast<EGLint>(filteredConfigs.size());
SetGlobalError(Error(EGL_SUCCESS));
return EGL_TRUE;
}
EGLBoolean EGLAPIENTRY GetConfigAttrib(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value)
{
EVENT("(EGLDisplay dpy = 0x%0.8p, EGLConfig config = 0x%0.8p, EGLint attribute = %d, EGLint *value = 0x%0.8p)",
dpy, config, attribute, value);
Display *display = static_cast<Display*>(dpy);
Config *configuration = static_cast<Config*>(config);
Error error = ValidateConfig(display, configuration);
if (error.isError())
{
SetGlobalError(error);
return EGL_FALSE;
}
if (!display->getConfigAttrib(configuration, attribute, value))
{
SetGlobalError(Error(EGL_BAD_ATTRIBUTE));
return EGL_FALSE;
}
SetGlobalError(Error(EGL_SUCCESS));
return EGL_TRUE;
}
EGLSurface EGLAPIENTRY CreateWindowSurface(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint *attrib_list)
{
EVENT("(EGLDisplay dpy = 0x%0.8p, EGLConfig config = 0x%0.8p, EGLNativeWindowType win = 0x%0.8p, "
"const EGLint *attrib_list = 0x%0.8p)", dpy, config, win, attrib_list);
Display *display = static_cast<Display*>(dpy);
Config *configuration = static_cast<Config*>(config);
AttributeMap attributes(attrib_list);
Error error = ValidateCreateWindowSurface(display, configuration, win, attributes);
if (error.isError())
{
SetGlobalError(error);
return EGL_NO_SURFACE;
}
egl::Surface *surface = nullptr;
error = display->createWindowSurface(configuration, win, attributes, &surface);
if (error.isError())
{
SetGlobalError(error);
return EGL_NO_SURFACE;
}
return static_cast<EGLSurface>(surface);
}
EGLSurface EGLAPIENTRY CreatePbufferSurface(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list)
{
EVENT("(EGLDisplay dpy = 0x%0.8p, EGLConfig config = 0x%0.8p, const EGLint *attrib_list = 0x%0.8p)",
dpy, config, attrib_list);
Display *display = static_cast<Display*>(dpy);
Config *configuration = static_cast<Config*>(config);
AttributeMap attributes(attrib_list);
Error error = ValidateCreatePbufferSurface(display, configuration, attributes);
if (error.isError())
{
SetGlobalError(error);
return EGL_NO_SURFACE;
}
egl::Surface *surface = nullptr;
error = display->createPbufferSurface(configuration, attributes, &surface);
if (error.isError())
{
SetGlobalError(error);
return EGL_NO_SURFACE;
}
return static_cast<EGLSurface>(surface);
}
EGLSurface EGLAPIENTRY CreatePixmapSurface(EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint *attrib_list)
{
EVENT("(EGLDisplay dpy = 0x%0.8p, EGLConfig config = 0x%0.8p, EGLNativePixmapType pixmap = 0x%0.8p, "
"const EGLint *attrib_list = 0x%0.8p)", dpy, config, pixmap, attrib_list);
Display *display = static_cast<Display*>(dpy);
Config *configuration = static_cast<Config*>(config);
Error error = ValidateConfig(display, configuration);
if (error.isError())
{
SetGlobalError(error);
return EGL_NO_SURFACE;
}
UNIMPLEMENTED(); // FIXME
SetGlobalError(Error(EGL_SUCCESS));
return EGL_NO_SURFACE;
}
EGLBoolean EGLAPIENTRY DestroySurface(EGLDisplay dpy, EGLSurface surface)
{
EVENT("(EGLDisplay dpy = 0x%0.8p, EGLSurface surface = 0x%0.8p)", dpy, surface);
Display *display = static_cast<Display*>(dpy);
Surface *eglSurface = static_cast<Surface*>(surface);
Error error = ValidateSurface(display, eglSurface);
if (error.isError())
{
SetGlobalError(error);
return EGL_FALSE;
}
if (surface == EGL_NO_SURFACE)
{
SetGlobalError(Error(EGL_BAD_SURFACE));
return EGL_FALSE;
}
display->destroySurface((Surface*)surface);
SetGlobalError(Error(EGL_SUCCESS));
return EGL_TRUE;
}
EGLBoolean EGLAPIENTRY QuerySurface(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value)
{
EVENT("(EGLDisplay dpy = 0x%0.8p, EGLSurface surface = 0x%0.8p, EGLint attribute = %d, EGLint *value = 0x%0.8p)",
dpy, surface, attribute, value);
Display *display = static_cast<Display*>(dpy);
Surface *eglSurface = (Surface*)surface;
Error error = ValidateSurface(display, eglSurface);
if (error.isError())
{
SetGlobalError(error);
return EGL_FALSE;
}
if (surface == EGL_NO_SURFACE)
{
SetGlobalError(Error(EGL_BAD_SURFACE));
return EGL_FALSE;
}
switch (attribute)
{
case EGL_VG_ALPHA_FORMAT:
UNIMPLEMENTED(); // FIXME
break;
case EGL_VG_COLORSPACE:
UNIMPLEMENTED(); // FIXME
break;
case EGL_CONFIG_ID:
*value = eglSurface->getConfig()->configID;
break;
case EGL_HEIGHT:
*value = eglSurface->getHeight();
break;
case EGL_HORIZONTAL_RESOLUTION:
UNIMPLEMENTED(); // FIXME
break;
case EGL_LARGEST_PBUFFER:
UNIMPLEMENTED(); // FIXME
break;
case EGL_MIPMAP_TEXTURE:
UNIMPLEMENTED(); // FIXME
break;
case EGL_MIPMAP_LEVEL:
UNIMPLEMENTED(); // FIXME
break;
case EGL_MULTISAMPLE_RESOLVE:
UNIMPLEMENTED(); // FIXME
break;
case EGL_PIXEL_ASPECT_RATIO:
*value = eglSurface->getPixelAspectRatio();
break;
case EGL_RENDER_BUFFER:
*value = eglSurface->getRenderBuffer();
break;
case EGL_SWAP_BEHAVIOR:
*value = eglSurface->getSwapBehavior();
break;
case EGL_TEXTURE_FORMAT:
*value = eglSurface->getTextureFormat();
break;
case EGL_TEXTURE_TARGET:
*value = eglSurface->getTextureTarget();
break;
case EGL_VERTICAL_RESOLUTION:
UNIMPLEMENTED(); // FIXME
break;
case EGL_WIDTH:
*value = eglSurface->getWidth();
break;
case EGL_POST_SUB_BUFFER_SUPPORTED_NV:
if (!display->getExtensions().postSubBuffer)
{
SetGlobalError(Error(EGL_BAD_ATTRIBUTE));
return EGL_FALSE;
}
*value = eglSurface->isPostSubBufferSupported();
break;
case EGL_FIXED_SIZE_ANGLE:
if (!display->getExtensions().windowFixedSize)
{
SetGlobalError(Error(EGL_BAD_ATTRIBUTE));
return EGL_FALSE;
}
*value = eglSurface->isFixedSize();
break;
default:
SetGlobalError(Error(EGL_BAD_ATTRIBUTE));
return EGL_FALSE;
}
SetGlobalError(Error(EGL_SUCCESS));
return EGL_TRUE;
}
EGLContext EGLAPIENTRY CreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list)
{
EVENT("(EGLDisplay dpy = 0x%0.8p, EGLConfig config = 0x%0.8p, EGLContext share_context = 0x%0.8p, "
"const EGLint *attrib_list = 0x%0.8p)", dpy, config, share_context, attrib_list);
Display *display = static_cast<Display*>(dpy);
Config *configuration = static_cast<Config*>(config);
gl::Context* sharedGLContext = static_cast<gl::Context*>(share_context);
AttributeMap attributes(attrib_list);
Error error = ValidateCreateContext(display, configuration, sharedGLContext, attributes);
if (error.isError())
{
SetGlobalError(error);
return EGL_NO_CONTEXT;
}
gl::Context *context = nullptr;
error = display->createContext(configuration, sharedGLContext, attributes, &context);
if (error.isError())
{
SetGlobalError(error);
return EGL_NO_CONTEXT;
}
SetGlobalError(Error(EGL_SUCCESS));
return static_cast<EGLContext>(context);
}
EGLBoolean EGLAPIENTRY DestroyContext(EGLDisplay dpy, EGLContext ctx)
{
EVENT("(EGLDisplay dpy = 0x%0.8p, EGLContext ctx = 0x%0.8p)", dpy, ctx);
Display *display = static_cast<Display*>(dpy);
gl::Context *context = static_cast<gl::Context*>(ctx);
Error error = ValidateContext(display, context);
if (error.isError())
{
SetGlobalError(error);
return EGL_FALSE;
}
if (ctx == EGL_NO_CONTEXT)
{
SetGlobalError(Error(EGL_BAD_CONTEXT));
return EGL_FALSE;
}
if (context == GetGlobalContext())
{
SetGlobalDisplay(NULL);
SetGlobalContext(NULL);
}
display->destroyContext(context);
SetGlobalError(Error(EGL_SUCCESS));
return EGL_TRUE;
}
EGLBoolean EGLAPIENTRY MakeCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx)
{
EVENT("(EGLDisplay dpy = 0x%0.8p, EGLSurface draw = 0x%0.8p, EGLSurface read = 0x%0.8p, EGLContext ctx = 0x%0.8p)",
dpy, draw, read, ctx);
Display *display = static_cast<Display*>(dpy);
gl::Context *context = static_cast<gl::Context*>(ctx);
bool noContext = (ctx == EGL_NO_CONTEXT);
bool noSurface = (draw == EGL_NO_SURFACE || read == EGL_NO_SURFACE);
if (noContext != noSurface)
{
SetGlobalError(Error(EGL_BAD_MATCH));
return EGL_FALSE;
}
if (dpy == EGL_NO_DISPLAY)
{
SetGlobalError(Error(EGL_BAD_DISPLAY, "'dpy' not a valid EGLDisplay handle"));
return EGL_FALSE;
}
// EGL 1.5 spec: dpy can be uninitialized if all other parameters are null
if (!display->isInitialized() && (ctx != EGL_NO_CONTEXT || draw != EGL_NO_SURFACE || read != EGL_NO_SURFACE))
{
SetGlobalError(Error(EGL_NOT_INITIALIZED, "'dpy' not initialized"));
return EGL_FALSE;
}
if (ctx != EGL_NO_CONTEXT)
{
Error error = ValidateContext(display, context);
if (error.isError())
{
SetGlobalError(error);
return EGL_FALSE;
}
}
if (display->isInitialized())
{
if (display->testDeviceLost())
{
display->notifyDeviceLost();
return EGL_FALSE;
}
if (display->isDeviceLost())
{
SetGlobalError(Error(EGL_CONTEXT_LOST));
return EGL_FALSE;
}
}
Surface *drawSurface = static_cast<Surface*>(draw);
if (draw != EGL_NO_SURFACE)
{
Error error = ValidateSurface(display, drawSurface);
if (error.isError())
{
SetGlobalError(error);
return EGL_FALSE;
}
}
Surface *readSurface = static_cast<Surface*>(read);
if (read != EGL_NO_SURFACE)
{
Error error = ValidateSurface(display, readSurface);
if (error.isError())
{
SetGlobalError(error);
return EGL_FALSE;
}
}
if (readSurface)
{
Error readCompatError = ValidateCompatibleConfigs(readSurface->getConfig(), context->getConfig(), readSurface->getType());
if (readCompatError.isError())
{
SetGlobalError(readCompatError);
return EGL_FALSE;
}
}
if (draw != read)
{
UNIMPLEMENTED(); // FIXME
if (drawSurface)
{
Error drawCompatError = ValidateCompatibleConfigs(drawSurface->getConfig(), context->getConfig(), drawSurface->getType());
if (drawCompatError.isError())
{
SetGlobalError(drawCompatError);
return EGL_FALSE;
}
}
}
Error makeCurrentError = display->makeCurrent(drawSurface, readSurface, context);
if (makeCurrentError.isError())
{
SetGlobalError(makeCurrentError);
return EGL_FALSE;
}
gl::Context *previousContext = GetGlobalContext();
SetGlobalDisplay(display);
SetGlobalDrawSurface(drawSurface);
SetGlobalReadSurface(readSurface);
SetGlobalContext(context);
// Release the surface from the previously-current context, to allow
// destroyed surfaces to delete themselves.
if (previousContext != nullptr && context != previousContext)
{
previousContext->releaseSurface();
}
SetGlobalError(Error(EGL_SUCCESS));
return EGL_TRUE;
}
EGLSurface EGLAPIENTRY GetCurrentSurface(EGLint readdraw)
{
EVENT("(EGLint readdraw = %d)", readdraw);
if (readdraw == EGL_READ)
{
SetGlobalError(Error(EGL_SUCCESS));
return GetGlobalReadSurface();
}
else if (readdraw == EGL_DRAW)
{
SetGlobalError(Error(EGL_SUCCESS));
return GetGlobalDrawSurface();
}
else
{
SetGlobalError(Error(EGL_BAD_PARAMETER));
return EGL_NO_SURFACE;
}
}
EGLDisplay EGLAPIENTRY GetCurrentDisplay(void)
{
EVENT("()");
EGLDisplay dpy = GetGlobalDisplay();
SetGlobalError(Error(EGL_SUCCESS));
return dpy;
}
EGLBoolean EGLAPIENTRY QueryContext(EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value)
{
EVENT("(EGLDisplay dpy = 0x%0.8p, EGLContext ctx = 0x%0.8p, EGLint attribute = %d, EGLint *value = 0x%0.8p)",
dpy, ctx, attribute, value);
Display *display = static_cast<Display*>(dpy);
gl::Context *context = static_cast<gl::Context*>(ctx);
Error error = ValidateContext(display, context);
if (error.isError())
{
SetGlobalError(error);
return EGL_FALSE;
}
switch (attribute)
{
case EGL_CONFIG_ID:
*value = context->getConfig()->configID;
break;
case EGL_CONTEXT_CLIENT_TYPE:
*value = context->getClientType();
break;
case EGL_CONTEXT_CLIENT_VERSION:
*value = context->getClientVersion();
break;
case EGL_RENDER_BUFFER:
*value = context->getRenderBuffer();
break;
default:
SetGlobalError(Error(EGL_BAD_ATTRIBUTE));
return EGL_FALSE;
}
SetGlobalError(Error(EGL_SUCCESS));
return EGL_TRUE;
}
EGLBoolean EGLAPIENTRY WaitGL(void)
{
EVENT("()");
UNIMPLEMENTED(); // FIXME
SetGlobalError(Error(EGL_SUCCESS));
return 0;
}
EGLBoolean EGLAPIENTRY WaitNative(EGLint engine)
{
EVENT("(EGLint engine = %d)", engine);
UNIMPLEMENTED(); // FIXME
SetGlobalError(Error(EGL_SUCCESS));
return 0;
}
EGLBoolean EGLAPIENTRY SwapBuffers(EGLDisplay dpy, EGLSurface surface)
{
EVENT("(EGLDisplay dpy = 0x%0.8p, EGLSurface surface = 0x%0.8p)", dpy, surface);
Display *display = static_cast<Display*>(dpy);
Surface *eglSurface = (Surface*)surface;
Error error = ValidateSurface(display, eglSurface);
if (error.isError())
{
SetGlobalError(error);
return EGL_FALSE;
}
if (display->isDeviceLost())
{
SetGlobalError(Error(EGL_CONTEXT_LOST));
return EGL_FALSE;
}
if (surface == EGL_NO_SURFACE)
{
SetGlobalError(Error(EGL_BAD_SURFACE));
return EGL_FALSE;
}
error = eglSurface->swap();
if (error.isError())
{
SetGlobalError(error);
return EGL_FALSE;
}
SetGlobalError(Error(EGL_SUCCESS));
return EGL_TRUE;
}
EGLBoolean EGLAPIENTRY CopyBuffers(EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target)
{
EVENT("(EGLDisplay dpy = 0x%0.8p, EGLSurface surface = 0x%0.8p, EGLNativePixmapType target = 0x%0.8p)", dpy, surface, target);
Display *display = static_cast<Display*>(dpy);
Surface *eglSurface = static_cast<Surface*>(surface);
Error error = ValidateSurface(display, eglSurface);
if (error.isError())
{
SetGlobalError(error);
return EGL_FALSE;
}
if (display->isDeviceLost())
{
SetGlobalError(Error(EGL_CONTEXT_LOST));
return EGL_FALSE;
}
UNIMPLEMENTED(); // FIXME
SetGlobalError(Error(EGL_SUCCESS));
return 0;
}
// EGL 1.1
EGLBoolean EGLAPIENTRY BindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer)
{
EVENT("(EGLDisplay dpy = 0x%0.8p, EGLSurface surface = 0x%0.8p, EGLint buffer = %d)", dpy, surface, buffer);
Display *display = static_cast<Display*>(dpy);
Surface *eglSurface = static_cast<Surface*>(surface);
Error error = ValidateSurface(display, eglSurface);
if (error.isError())
{
SetGlobalError(error);
return EGL_FALSE;
}
if (buffer != EGL_BACK_BUFFER)
{
SetGlobalError(Error(EGL_BAD_PARAMETER));
return EGL_FALSE;
}
if (surface == EGL_NO_SURFACE || eglSurface->getType() == EGL_WINDOW_BIT)
{
SetGlobalError(Error(EGL_BAD_SURFACE));
return EGL_FALSE;
}
if (eglSurface->getBoundTexture())
{
SetGlobalError(Error(EGL_BAD_ACCESS));
return EGL_FALSE;
}
if (eglSurface->getTextureFormat() == EGL_NO_TEXTURE)
{
SetGlobalError(Error(EGL_BAD_MATCH));
return EGL_FALSE;
}
gl::Context *context = GetGlobalContext();
if (context)
{
gl::Texture *textureObject = context->getTargetTexture(GL_TEXTURE_2D);
ASSERT(textureObject != NULL);
if (textureObject->getImmutableFormat())
{
SetGlobalError(Error(EGL_BAD_MATCH));
return EGL_FALSE;
}
error = eglSurface->bindTexImage(textureObject, buffer);
if (error.isError())
{
SetGlobalError(error);
return EGL_FALSE;
}
}
SetGlobalError(Error(EGL_SUCCESS));
return EGL_TRUE;
}
EGLBoolean EGLAPIENTRY SurfaceAttrib(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value)
{
EVENT("(EGLDisplay dpy = 0x%0.8p, EGLSurface surface = 0x%0.8p, EGLint attribute = %d, EGLint value = %d)",
dpy, surface, attribute, value);
Display *display = static_cast<Display*>(dpy);
Surface *eglSurface = static_cast<Surface*>(surface);
Error error = ValidateSurface(display, eglSurface);
if (error.isError())
{
SetGlobalError(error);
return EGL_FALSE;
}
UNIMPLEMENTED(); // FIXME
SetGlobalError(Error(EGL_SUCCESS));
return EGL_TRUE;
}
EGLBoolean EGLAPIENTRY ReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer)
{
EVENT("(EGLDisplay dpy = 0x%0.8p, EGLSurface surface = 0x%0.8p, EGLint buffer = %d)", dpy, surface, buffer);
Display *display = static_cast<Display*>(dpy);
Surface *eglSurface = static_cast<Surface*>(surface);
Error error = ValidateSurface(display, eglSurface);
if (error.isError())
{
SetGlobalError(error);
return EGL_FALSE;
}
if (buffer != EGL_BACK_BUFFER)
{
SetGlobalError(Error(EGL_BAD_PARAMETER));
return EGL_FALSE;
}
if (surface == EGL_NO_SURFACE || eglSurface->getType() == EGL_WINDOW_BIT)
{
SetGlobalError(Error(EGL_BAD_SURFACE));
return EGL_FALSE;
}
if (eglSurface->getTextureFormat() == EGL_NO_TEXTURE)
{
SetGlobalError(Error(EGL_BAD_MATCH));
return EGL_FALSE;
}
gl::Texture *texture = eglSurface->getBoundTexture();
if (texture)
{
error = eglSurface->releaseTexImage(buffer);
if (error.isError())
{
SetGlobalError(error);
return EGL_FALSE;
}
}
SetGlobalError(Error(EGL_SUCCESS));
return EGL_TRUE;
}
EGLBoolean EGLAPIENTRY SwapInterval(EGLDisplay dpy, EGLint interval)
{
EVENT("(EGLDisplay dpy = 0x%0.8p, EGLint interval = %d)", dpy, interval);
Display *display = static_cast<Display*>(dpy);
Error error = ValidateDisplay(display);
if (error.isError())
{
SetGlobalError(error);
return EGL_FALSE;
}
Surface *draw_surface = static_cast<Surface*>(GetGlobalDrawSurface());
if (draw_surface == NULL)
{
SetGlobalError(Error(EGL_BAD_SURFACE));
return EGL_FALSE;
}
const egl::Config *surfaceConfig = draw_surface->getConfig();
EGLint clampedInterval = std::min(std::max(interval, surfaceConfig->minSwapInterval), surfaceConfig->maxSwapInterval);
draw_surface->setSwapInterval(clampedInterval);
SetGlobalError(Error(EGL_SUCCESS));
return EGL_TRUE;
}
// EGL 1.2
EGLBoolean EGLAPIENTRY BindAPI(EGLenum api)
{
EVENT("(EGLenum api = 0x%X)", api);
switch (api)
{
case EGL_OPENGL_API:
case EGL_OPENVG_API:
SetGlobalError(Error(EGL_BAD_PARAMETER));
return EGL_FALSE; // Not supported by this implementation
case EGL_OPENGL_ES_API:
break;
default:
SetGlobalError(Error(EGL_BAD_PARAMETER));
return EGL_FALSE;
}
SetGlobalAPI(api);
SetGlobalError(Error(EGL_SUCCESS));
return EGL_TRUE;
}
EGLenum EGLAPIENTRY QueryAPI(void)
{
EVENT("()");
EGLenum API = GetGlobalAPI();
SetGlobalError(Error(EGL_SUCCESS));
return API;
}
EGLSurface EGLAPIENTRY CreatePbufferFromClientBuffer(EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint *attrib_list)
{
EVENT("(EGLDisplay dpy = 0x%0.8p, EGLenum buftype = 0x%X, EGLClientBuffer buffer = 0x%0.8p, "
"EGLConfig config = 0x%0.8p, const EGLint *attrib_list = 0x%0.8p)",
dpy, buftype, buffer, config, attrib_list);
Display *display = static_cast<Display*>(dpy);
Config *configuration = static_cast<Config*>(config);
AttributeMap attributes(attrib_list);
Error error = ValidateCreatePbufferFromClientBuffer(display, buftype, buffer, configuration, attributes);
if (error.isError())
{
SetGlobalError(error);
return EGL_NO_SURFACE;
}
egl::Surface *surface = nullptr;
error = display->createPbufferFromClientBuffer(configuration, buffer, attributes, &surface);
if (error.isError())
{
SetGlobalError(error);
return EGL_NO_SURFACE;
}
return static_cast<EGLSurface>(surface);
}
EGLBoolean EGLAPIENTRY ReleaseThread(void)
{
EVENT("()");
MakeCurrent(EGL_NO_DISPLAY, EGL_NO_CONTEXT, EGL_NO_SURFACE, EGL_NO_SURFACE);
SetGlobalError(Error(EGL_SUCCESS));
return EGL_TRUE;
}
EGLBoolean EGLAPIENTRY WaitClient(void)
{
EVENT("()");
UNIMPLEMENTED(); // FIXME
SetGlobalError(Error(EGL_SUCCESS));
return 0;
}
// EGL 1.4
EGLContext EGLAPIENTRY GetCurrentContext(void)
{
EVENT("()");
gl::Context *context = GetGlobalContext();
SetGlobalError(Error(EGL_SUCCESS));
return static_cast<EGLContext>(context);
}
// EGL 1.5
EGLSync EGLAPIENTRY CreateSync(EGLDisplay dpy, EGLenum type, const EGLAttrib *attrib_list)
{
EVENT("(EGLDisplay dpy = 0x%0.8p, EGLenum type = 0x%X, const EGLint* attrib_list = 0x%0.8p)", dpy, type, attrib_list);
UNIMPLEMENTED();
return EGL_NO_SYNC;
}
EGLBoolean EGLAPIENTRY DestroySync(EGLDisplay dpy, EGLSync sync)
{
EVENT("(EGLDisplay dpy = 0x%0.8p, EGLSync sync = 0x%0.8p)", dpy, sync);
UNIMPLEMENTED();
return EGL_FALSE;
}
EGLint EGLAPIENTRY ClientWaitSync(EGLDisplay dpy, EGLSync sync, EGLint flags, EGLTime timeout)
{
EVENT("(EGLDisplay dpy = 0x%0.8p, EGLSync sync = 0x%0.8p, EGLint flags = 0x%X, EGLTime timeout = %d)", dpy, sync, flags, timeout);
UNIMPLEMENTED();
return 0;
}
EGLBoolean EGLAPIENTRY GetSyncAttrib(EGLDisplay dpy, EGLSync sync, EGLint attribute, EGLAttrib *value)
{
EVENT("(EGLDisplay dpy = 0x%0.8p, EGLSync sync = 0x%0.8p, EGLint attribute = 0x%X, EGLAttrib *value = 0x%0.8p)", dpy, sync, attribute, value);
UNIMPLEMENTED();
return EGL_FALSE;
}
EGLImage EGLAPIENTRY CreateImage(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLAttrib *attrib_list)
{
EVENT("(EGLDisplay dpy = 0x%0.8p, EGLContext ctx = 0x%0.8p, EGLenum target = 0x%X, "
"EGLClientBuffer buffer = 0x%0.8p, const EGLAttrib *attrib_list = 0x%0.8p)",
dpy, ctx, target, buffer, attrib_list);
UNIMPLEMENTED();
return EGL_NO_IMAGE;
}
EGLBoolean EGLAPIENTRY DestroyImage(EGLDisplay dpy, EGLImage image)
{
EVENT("(EGLDisplay dpy = 0x%0.8p, EGLImage image = 0x%0.8p)", dpy, image);
UNIMPLEMENTED();
return EGL_FALSE;
}
EGLDisplay EGLAPIENTRY GetPlatformDisplay(EGLenum platform, void *native_display, const EGLAttrib *attrib_list)
{
EVENT("(EGLenum platform = %d, void* native_display = 0x%0.8p, const EGLint* attrib_list = 0x%0.8p)",
platform, native_display, attrib_list);
UNIMPLEMENTED();
return EGL_NO_DISPLAY;
}
EGLSurface EGLAPIENTRY CreatePlatformWindowSurface(EGLDisplay dpy, EGLConfig config, void *native_window, const EGLAttrib *attrib_list)
{
EVENT("(EGLDisplay dpy = 0x%0.8p, EGLConfig config = 0x%0.8p, void* native_window = 0x%0.8p, const EGLint* attrib_list = 0x%0.8p)",
dpy, config, native_window, attrib_list);
UNIMPLEMENTED();
return EGL_NO_SURFACE;
}
EGLSurface EGLAPIENTRY CreatePlatformPixmapSurface(EGLDisplay dpy, EGLConfig config, void *native_pixmap, const EGLAttrib *attrib_list)
{
EVENT("(EGLDisplay dpy = 0x%0.8p, EGLConfig config = 0x%0.8p, void* native_pixmap = 0x%0.8p, const EGLint* attrib_list = 0x%0.8p)",
dpy, config, native_pixmap, attrib_list);
UNIMPLEMENTED();
return EGL_NO_SURFACE;
}
EGLBoolean EGLAPIENTRY WaitSync(EGLDisplay dpy, EGLSync sync, EGLint flags)
{
EVENT("(EGLDisplay dpy = 0x%0.8p, EGLSync sync = 0x%0.8p, EGLint flags = 0x%X)", dpy, sync, flags);
UNIMPLEMENTED();
return EGL_FALSE;
}
__eglMustCastToProperFunctionPointerType EGLAPIENTRY GetProcAddress(const char *procname)
{
EVENT("(const char *procname = \"%s\")", procname);
typedef std::map<std::string, __eglMustCastToProperFunctionPointerType> ProcAddressMap;
auto generateProcAddressMap = []()
{
ProcAddressMap map;
#define INSERT_PROC_ADDRESS(ns, proc) \
map[#ns #proc] = reinterpret_cast<__eglMustCastToProperFunctionPointerType>(ns::proc)
// GLES2 core
INSERT_PROC_ADDRESS(gl, ActiveTexture);
INSERT_PROC_ADDRESS(gl, AttachShader);
INSERT_PROC_ADDRESS(gl, BindAttribLocation);
INSERT_PROC_ADDRESS(gl, BindBuffer);
INSERT_PROC_ADDRESS(gl, BindFramebuffer);
INSERT_PROC_ADDRESS(gl, BindRenderbuffer);
INSERT_PROC_ADDRESS(gl, BindTexture);
INSERT_PROC_ADDRESS(gl, BlendColor);
INSERT_PROC_ADDRESS(gl, BlendEquation);
INSERT_PROC_ADDRESS(gl, BlendEquationSeparate);
INSERT_PROC_ADDRESS(gl, BlendFunc);
INSERT_PROC_ADDRESS(gl, BlendFuncSeparate);
INSERT_PROC_ADDRESS(gl, BufferData);
INSERT_PROC_ADDRESS(gl, BufferSubData);
INSERT_PROC_ADDRESS(gl, CheckFramebufferStatus);
INSERT_PROC_ADDRESS(gl, Clear);
INSERT_PROC_ADDRESS(gl, ClearColor);
INSERT_PROC_ADDRESS(gl, ClearDepthf);
INSERT_PROC_ADDRESS(gl, ClearStencil);
INSERT_PROC_ADDRESS(gl, ColorMask);
INSERT_PROC_ADDRESS(gl, CompileShader);
INSERT_PROC_ADDRESS(gl, CompressedTexImage2D);
INSERT_PROC_ADDRESS(gl, CompressedTexSubImage2D);
INSERT_PROC_ADDRESS(gl, CopyTexImage2D);
INSERT_PROC_ADDRESS(gl, CopyTexSubImage2D);
INSERT_PROC_ADDRESS(gl, CreateProgram);
INSERT_PROC_ADDRESS(gl, CreateShader);
INSERT_PROC_ADDRESS(gl, CullFace);
INSERT_PROC_ADDRESS(gl, DeleteBuffers);
INSERT_PROC_ADDRESS(gl, DeleteFramebuffers);
INSERT_PROC_ADDRESS(gl, DeleteProgram);
INSERT_PROC_ADDRESS(gl, DeleteRenderbuffers);
INSERT_PROC_ADDRESS(gl, DeleteShader);
INSERT_PROC_ADDRESS(gl, DeleteTextures);
INSERT_PROC_ADDRESS(gl, DepthFunc);
INSERT_PROC_ADDRESS(gl, DepthMask);
INSERT_PROC_ADDRESS(gl, DepthRangef);
INSERT_PROC_ADDRESS(gl, DetachShader);
INSERT_PROC_ADDRESS(gl, Disable);
INSERT_PROC_ADDRESS(gl, DisableVertexAttribArray);
INSERT_PROC_ADDRESS(gl, DrawArrays);
INSERT_PROC_ADDRESS(gl, DrawElements);
INSERT_PROC_ADDRESS(gl, Enable);
INSERT_PROC_ADDRESS(gl, EnableVertexAttribArray);
INSERT_PROC_ADDRESS(gl, Finish);
INSERT_PROC_ADDRESS(gl, Flush);
INSERT_PROC_ADDRESS(gl, FramebufferRenderbuffer);
INSERT_PROC_ADDRESS(gl, FramebufferTexture2D);
INSERT_PROC_ADDRESS(gl, FrontFace);
INSERT_PROC_ADDRESS(gl, GenBuffers);
INSERT_PROC_ADDRESS(gl, GenerateMipmap);
INSERT_PROC_ADDRESS(gl, GenFramebuffers);
INSERT_PROC_ADDRESS(gl, GenRenderbuffers);
INSERT_PROC_ADDRESS(gl, GenTextures);
INSERT_PROC_ADDRESS(gl, GetActiveAttrib);
INSERT_PROC_ADDRESS(gl, GetActiveUniform);
INSERT_PROC_ADDRESS(gl, GetAttachedShaders);
INSERT_PROC_ADDRESS(gl, GetAttribLocation);
INSERT_PROC_ADDRESS(gl, GetBooleanv);
INSERT_PROC_ADDRESS(gl, GetBufferParameteriv);
INSERT_PROC_ADDRESS(gl, GetError);
INSERT_PROC_ADDRESS(gl, GetFloatv);
INSERT_PROC_ADDRESS(gl, GetFramebufferAttachmentParameteriv);
INSERT_PROC_ADDRESS(gl, GetIntegerv);
INSERT_PROC_ADDRESS(gl, GetProgramiv);
INSERT_PROC_ADDRESS(gl, GetProgramInfoLog);
INSERT_PROC_ADDRESS(gl, GetRenderbufferParameteriv);
INSERT_PROC_ADDRESS(gl, GetShaderiv);
INSERT_PROC_ADDRESS(gl, GetShaderInfoLog);
INSERT_PROC_ADDRESS(gl, GetShaderPrecisionFormat);
INSERT_PROC_ADDRESS(gl, GetShaderSource);
INSERT_PROC_ADDRESS(gl, GetString);
INSERT_PROC_ADDRESS(gl, GetTexParameterfv);
INSERT_PROC_ADDRESS(gl, GetTexParameteriv);
INSERT_PROC_ADDRESS(gl, GetUniformfv);
INSERT_PROC_ADDRESS(gl, GetUniformiv);
INSERT_PROC_ADDRESS(gl, GetUniformLocation);
INSERT_PROC_ADDRESS(gl, GetVertexAttribfv);
INSERT_PROC_ADDRESS(gl, GetVertexAttribiv);
INSERT_PROC_ADDRESS(gl, GetVertexAttribPointerv);
INSERT_PROC_ADDRESS(gl, Hint);
INSERT_PROC_ADDRESS(gl, IsBuffer);
INSERT_PROC_ADDRESS(gl, IsEnabled);
INSERT_PROC_ADDRESS(gl, IsFramebuffer);
INSERT_PROC_ADDRESS(gl, IsProgram);
INSERT_PROC_ADDRESS(gl, IsRenderbuffer);
INSERT_PROC_ADDRESS(gl, IsShader);
INSERT_PROC_ADDRESS(gl, IsTexture);
INSERT_PROC_ADDRESS(gl, LineWidth);
INSERT_PROC_ADDRESS(gl, LinkProgram);
INSERT_PROC_ADDRESS(gl, PixelStorei);
INSERT_PROC_ADDRESS(gl, PolygonOffset);
INSERT_PROC_ADDRESS(gl, ReadPixels);
INSERT_PROC_ADDRESS(gl, ReleaseShaderCompiler);
INSERT_PROC_ADDRESS(gl, RenderbufferStorage);
INSERT_PROC_ADDRESS(gl, SampleCoverage);
INSERT_PROC_ADDRESS(gl, Scissor);
INSERT_PROC_ADDRESS(gl, ShaderBinary);
INSERT_PROC_ADDRESS(gl, ShaderSource);
INSERT_PROC_ADDRESS(gl, StencilFunc);
INSERT_PROC_ADDRESS(gl, StencilFuncSeparate);
INSERT_PROC_ADDRESS(gl, StencilMask);
INSERT_PROC_ADDRESS(gl, StencilMaskSeparate);
INSERT_PROC_ADDRESS(gl, StencilOp);
INSERT_PROC_ADDRESS(gl, StencilOpSeparate);
INSERT_PROC_ADDRESS(gl, TexImage2D);
INSERT_PROC_ADDRESS(gl, TexParameterf);
INSERT_PROC_ADDRESS(gl, TexParameterfv);
INSERT_PROC_ADDRESS(gl, TexParameteri);
INSERT_PROC_ADDRESS(gl, TexParameteriv);
INSERT_PROC_ADDRESS(gl, TexSubImage2D);
INSERT_PROC_ADDRESS(gl, Uniform1f);
INSERT_PROC_ADDRESS(gl, Uniform1fv);
INSERT_PROC_ADDRESS(gl, Uniform1i);
INSERT_PROC_ADDRESS(gl, Uniform1iv);
INSERT_PROC_ADDRESS(gl, Uniform2f);
INSERT_PROC_ADDRESS(gl, Uniform2fv);
INSERT_PROC_ADDRESS(gl, Uniform2i);
INSERT_PROC_ADDRESS(gl, Uniform2iv);
INSERT_PROC_ADDRESS(gl, Uniform3f);
INSERT_PROC_ADDRESS(gl, Uniform3fv);
INSERT_PROC_ADDRESS(gl, Uniform3i);
INSERT_PROC_ADDRESS(gl, Uniform3iv);
INSERT_PROC_ADDRESS(gl, Uniform4f);
INSERT_PROC_ADDRESS(gl, Uniform4fv);
INSERT_PROC_ADDRESS(gl, Uniform4i);
INSERT_PROC_ADDRESS(gl, Uniform4iv);
INSERT_PROC_ADDRESS(gl, UniformMatrix2fv);
INSERT_PROC_ADDRESS(gl, UniformMatrix3fv);
INSERT_PROC_ADDRESS(gl, UniformMatrix4fv);
INSERT_PROC_ADDRESS(gl, UseProgram);
INSERT_PROC_ADDRESS(gl, ValidateProgram);
INSERT_PROC_ADDRESS(gl, VertexAttrib1f);
INSERT_PROC_ADDRESS(gl, VertexAttrib1fv);
INSERT_PROC_ADDRESS(gl, VertexAttrib2f);
INSERT_PROC_ADDRESS(gl, VertexAttrib2fv);
INSERT_PROC_ADDRESS(gl, VertexAttrib3f);
INSERT_PROC_ADDRESS(gl, VertexAttrib3fv);
INSERT_PROC_ADDRESS(gl, VertexAttrib4f);
INSERT_PROC_ADDRESS(gl, VertexAttrib4fv);
INSERT_PROC_ADDRESS(gl, VertexAttribPointer);
INSERT_PROC_ADDRESS(gl, Viewport);
// GL_ANGLE_framebuffer_blit
INSERT_PROC_ADDRESS(gl, BlitFramebufferANGLE);
// GL_ANGLE_framebuffer_multisample
INSERT_PROC_ADDRESS(gl, RenderbufferStorageMultisampleANGLE);
// GL_EXT_discard_framebuffer
INSERT_PROC_ADDRESS(gl, DiscardFramebufferEXT);
// GL_NV_fence
INSERT_PROC_ADDRESS(gl, DeleteFencesNV);
INSERT_PROC_ADDRESS(gl, GenFencesNV);
INSERT_PROC_ADDRESS(gl, IsFenceNV);
INSERT_PROC_ADDRESS(gl, TestFenceNV);
INSERT_PROC_ADDRESS(gl, GetFenceivNV);
INSERT_PROC_ADDRESS(gl, FinishFenceNV);
INSERT_PROC_ADDRESS(gl, SetFenceNV);
// GL_ANGLE_translated_shader_source
INSERT_PROC_ADDRESS(gl, GetTranslatedShaderSourceANGLE);
// GL_EXT_texture_storage
INSERT_PROC_ADDRESS(gl, TexStorage2DEXT);
// GL_EXT_robustness
INSERT_PROC_ADDRESS(gl, GetGraphicsResetStatusEXT);
INSERT_PROC_ADDRESS(gl, ReadnPixelsEXT);
INSERT_PROC_ADDRESS(gl, GetnUniformfvEXT);
INSERT_PROC_ADDRESS(gl, GetnUniformivEXT);
// GL_EXT_occlusion_query_boolean
INSERT_PROC_ADDRESS(gl, GenQueriesEXT);
INSERT_PROC_ADDRESS(gl, DeleteQueriesEXT);
INSERT_PROC_ADDRESS(gl, IsQueryEXT);
INSERT_PROC_ADDRESS(gl, BeginQueryEXT);
INSERT_PROC_ADDRESS(gl, EndQueryEXT);
INSERT_PROC_ADDRESS(gl, GetQueryivEXT);
INSERT_PROC_ADDRESS(gl, GetQueryObjectuivEXT);
// GL_EXT_draw_buffers
INSERT_PROC_ADDRESS(gl, DrawBuffersEXT);
// GL_ANGLE_instanced_arrays
INSERT_PROC_ADDRESS(gl, DrawArraysInstancedANGLE);
INSERT_PROC_ADDRESS(gl, DrawElementsInstancedANGLE);
INSERT_PROC_ADDRESS(gl, VertexAttribDivisorANGLE);
// GL_OES_get_program_binary
INSERT_PROC_ADDRESS(gl, GetProgramBinaryOES);
INSERT_PROC_ADDRESS(gl, ProgramBinaryOES);
// GL_OES_mapbuffer
INSERT_PROC_ADDRESS(gl, MapBufferOES);
INSERT_PROC_ADDRESS(gl, UnmapBufferOES);
INSERT_PROC_ADDRESS(gl, GetBufferPointervOES);
// GL_EXT_map_buffer_range
INSERT_PROC_ADDRESS(gl, MapBufferRangeEXT);
INSERT_PROC_ADDRESS(gl, FlushMappedBufferRangeEXT);
// GL_EXT_debug_marker
INSERT_PROC_ADDRESS(gl, InsertEventMarkerEXT);
INSERT_PROC_ADDRESS(gl, PushGroupMarkerEXT);
INSERT_PROC_ADDRESS(gl, PopGroupMarkerEXT);
// GL_OES_EGL_image
INSERT_PROC_ADDRESS(gl, EGLImageTargetTexture2DOES);
INSERT_PROC_ADDRESS(gl, EGLImageTargetRenderbufferStorageOES);
// GLES3 core
INSERT_PROC_ADDRESS(gl, ReadBuffer);
INSERT_PROC_ADDRESS(gl, DrawRangeElements);
INSERT_PROC_ADDRESS(gl, TexImage3D);
INSERT_PROC_ADDRESS(gl, TexSubImage3D);
INSERT_PROC_ADDRESS(gl, CopyTexSubImage3D);
INSERT_PROC_ADDRESS(gl, CompressedTexImage3D);
INSERT_PROC_ADDRESS(gl, CompressedTexSubImage3D);
INSERT_PROC_ADDRESS(gl, GenQueries);
INSERT_PROC_ADDRESS(gl, DeleteQueries);
INSERT_PROC_ADDRESS(gl, IsQuery);
INSERT_PROC_ADDRESS(gl, BeginQuery);
INSERT_PROC_ADDRESS(gl, EndQuery);
INSERT_PROC_ADDRESS(gl, GetQueryiv);
INSERT_PROC_ADDRESS(gl, GetQueryObjectuiv);
INSERT_PROC_ADDRESS(gl, UnmapBuffer);
INSERT_PROC_ADDRESS(gl, GetBufferPointerv);
INSERT_PROC_ADDRESS(gl, DrawBuffers);
INSERT_PROC_ADDRESS(gl, UniformMatrix2x3fv);
INSERT_PROC_ADDRESS(gl, UniformMatrix3x2fv);
INSERT_PROC_ADDRESS(gl, UniformMatrix2x4fv);
INSERT_PROC_ADDRESS(gl, UniformMatrix4x2fv);
INSERT_PROC_ADDRESS(gl, UniformMatrix3x4fv);
INSERT_PROC_ADDRESS(gl, UniformMatrix4x3fv);
INSERT_PROC_ADDRESS(gl, BlitFramebuffer);
INSERT_PROC_ADDRESS(gl, RenderbufferStorageMultisample);
INSERT_PROC_ADDRESS(gl, FramebufferTextureLayer);
INSERT_PROC_ADDRESS(gl, MapBufferRange);
INSERT_PROC_ADDRESS(gl, FlushMappedBufferRange);
INSERT_PROC_ADDRESS(gl, BindVertexArray);
INSERT_PROC_ADDRESS(gl, DeleteVertexArrays);
INSERT_PROC_ADDRESS(gl, GenVertexArrays);
INSERT_PROC_ADDRESS(gl, IsVertexArray);
INSERT_PROC_ADDRESS(gl, GetIntegeri_v);
INSERT_PROC_ADDRESS(gl, BeginTransformFeedback);
INSERT_PROC_ADDRESS(gl, EndTransformFeedback);
INSERT_PROC_ADDRESS(gl, BindBufferRange);
INSERT_PROC_ADDRESS(gl, BindBufferBase);
INSERT_PROC_ADDRESS(gl, TransformFeedbackVaryings);
INSERT_PROC_ADDRESS(gl, GetTransformFeedbackVarying);
INSERT_PROC_ADDRESS(gl, VertexAttribIPointer);
INSERT_PROC_ADDRESS(gl, GetVertexAttribIiv);
INSERT_PROC_ADDRESS(gl, GetVertexAttribIuiv);
INSERT_PROC_ADDRESS(gl, VertexAttribI4i);
INSERT_PROC_ADDRESS(gl, VertexAttribI4ui);
INSERT_PROC_ADDRESS(gl, VertexAttribI4iv);
INSERT_PROC_ADDRESS(gl, VertexAttribI4uiv);
INSERT_PROC_ADDRESS(gl, GetUniformuiv);
INSERT_PROC_ADDRESS(gl, GetFragDataLocation);
INSERT_PROC_ADDRESS(gl, Uniform1ui);
INSERT_PROC_ADDRESS(gl, Uniform2ui);
INSERT_PROC_ADDRESS(gl, Uniform3ui);
INSERT_PROC_ADDRESS(gl, Uniform4ui);
INSERT_PROC_ADDRESS(gl, Uniform1uiv);
INSERT_PROC_ADDRESS(gl, Uniform2uiv);
INSERT_PROC_ADDRESS(gl, Uniform3uiv);
INSERT_PROC_ADDRESS(gl, Uniform4uiv);
INSERT_PROC_ADDRESS(gl, ClearBufferiv);
INSERT_PROC_ADDRESS(gl, ClearBufferuiv);
INSERT_PROC_ADDRESS(gl, ClearBufferfv);
INSERT_PROC_ADDRESS(gl, ClearBufferfi);
INSERT_PROC_ADDRESS(gl, GetStringi);
INSERT_PROC_ADDRESS(gl, CopyBufferSubData);
INSERT_PROC_ADDRESS(gl, GetUniformIndices);
INSERT_PROC_ADDRESS(gl, GetActiveUniformsiv);
INSERT_PROC_ADDRESS(gl, GetUniformBlockIndex);
INSERT_PROC_ADDRESS(gl, GetActiveUniformBlockiv);
INSERT_PROC_ADDRESS(gl, GetActiveUniformBlockName);
INSERT_PROC_ADDRESS(gl, UniformBlockBinding);
INSERT_PROC_ADDRESS(gl, DrawArraysInstanced);
INSERT_PROC_ADDRESS(gl, DrawElementsInstanced);
map["glFenceSync"] =
reinterpret_cast<__eglMustCastToProperFunctionPointerType>(gl::FenceSync_);
INSERT_PROC_ADDRESS(gl, IsSync);
INSERT_PROC_ADDRESS(gl, DeleteSync);
INSERT_PROC_ADDRESS(gl, ClientWaitSync);
INSERT_PROC_ADDRESS(gl, WaitSync);
INSERT_PROC_ADDRESS(gl, GetInteger64v);
INSERT_PROC_ADDRESS(gl, GetSynciv);
INSERT_PROC_ADDRESS(gl, GetInteger64i_v);
INSERT_PROC_ADDRESS(gl, GetBufferParameteri64v);
INSERT_PROC_ADDRESS(gl, GenSamplers);
INSERT_PROC_ADDRESS(gl, DeleteSamplers);
INSERT_PROC_ADDRESS(gl, IsSampler);
INSERT_PROC_ADDRESS(gl, BindSampler);
INSERT_PROC_ADDRESS(gl, SamplerParameteri);
INSERT_PROC_ADDRESS(gl, SamplerParameteriv);
INSERT_PROC_ADDRESS(gl, SamplerParameterf);
INSERT_PROC_ADDRESS(gl, SamplerParameterfv);
INSERT_PROC_ADDRESS(gl, GetSamplerParameteriv);
INSERT_PROC_ADDRESS(gl, GetSamplerParameterfv);
INSERT_PROC_ADDRESS(gl, VertexAttribDivisor);
INSERT_PROC_ADDRESS(gl, BindTransformFeedback);
INSERT_PROC_ADDRESS(gl, DeleteTransformFeedbacks);
INSERT_PROC_ADDRESS(gl, GenTransformFeedbacks);
INSERT_PROC_ADDRESS(gl, IsTransformFeedback);
INSERT_PROC_ADDRESS(gl, PauseTransformFeedback);
INSERT_PROC_ADDRESS(gl, ResumeTransformFeedback);
INSERT_PROC_ADDRESS(gl, GetProgramBinary);
INSERT_PROC_ADDRESS(gl, ProgramBinary);
INSERT_PROC_ADDRESS(gl, ProgramParameteri);
INSERT_PROC_ADDRESS(gl, InvalidateFramebuffer);
INSERT_PROC_ADDRESS(gl, InvalidateSubFramebuffer);
INSERT_PROC_ADDRESS(gl, TexStorage2D);
INSERT_PROC_ADDRESS(gl, TexStorage3D);
INSERT_PROC_ADDRESS(gl, GetInternalformativ);
// EGL 1.0
INSERT_PROC_ADDRESS(egl, ChooseConfig);
INSERT_PROC_ADDRESS(egl, CopyBuffers);
INSERT_PROC_ADDRESS(egl, CreateContext);
INSERT_PROC_ADDRESS(egl, CreatePbufferSurface);
INSERT_PROC_ADDRESS(egl, CreatePixmapSurface);
INSERT_PROC_ADDRESS(egl, CreateWindowSurface);
INSERT_PROC_ADDRESS(egl, DestroyContext);
INSERT_PROC_ADDRESS(egl, DestroySurface);
INSERT_PROC_ADDRESS(egl, GetConfigAttrib);
INSERT_PROC_ADDRESS(egl, GetConfigs);
INSERT_PROC_ADDRESS(egl, GetCurrentDisplay);
INSERT_PROC_ADDRESS(egl, GetCurrentSurface);
INSERT_PROC_ADDRESS(egl, GetDisplay);
INSERT_PROC_ADDRESS(egl, GetError);
INSERT_PROC_ADDRESS(egl, GetProcAddress);
INSERT_PROC_ADDRESS(egl, Initialize);
INSERT_PROC_ADDRESS(egl, MakeCurrent);
INSERT_PROC_ADDRESS(egl, QueryContext);
INSERT_PROC_ADDRESS(egl, QueryString);
INSERT_PROC_ADDRESS(egl, QuerySurface);
INSERT_PROC_ADDRESS(egl, SwapBuffers);
INSERT_PROC_ADDRESS(egl, Terminate);
INSERT_PROC_ADDRESS(egl, WaitGL);
INSERT_PROC_ADDRESS(egl, WaitNative);
// EGL 1.1
INSERT_PROC_ADDRESS(egl, BindTexImage);
INSERT_PROC_ADDRESS(egl, ReleaseTexImage);
INSERT_PROC_ADDRESS(egl, SurfaceAttrib);
INSERT_PROC_ADDRESS(egl, SwapInterval);
// EGL 1.2
INSERT_PROC_ADDRESS(egl, BindAPI);
INSERT_PROC_ADDRESS(egl, QueryAPI);
INSERT_PROC_ADDRESS(egl, CreatePbufferFromClientBuffer);
INSERT_PROC_ADDRESS(egl, ReleaseThread);
INSERT_PROC_ADDRESS(egl, WaitClient);
// EGL 1.4
INSERT_PROC_ADDRESS(egl, GetCurrentContext);
// EGL 1.5
INSERT_PROC_ADDRESS(egl, CreateSync);
INSERT_PROC_ADDRESS(egl, DestroySync);
INSERT_PROC_ADDRESS(egl, ClientWaitSync);
INSERT_PROC_ADDRESS(egl, GetSyncAttrib);
INSERT_PROC_ADDRESS(egl, CreateImage);
INSERT_PROC_ADDRESS(egl, DestroyImage);
INSERT_PROC_ADDRESS(egl, GetPlatformDisplay);
INSERT_PROC_ADDRESS(egl, CreatePlatformWindowSurface);
INSERT_PROC_ADDRESS(egl, CreatePlatformPixmapSurface);
INSERT_PROC_ADDRESS(egl, WaitSync);
// EGL_ANGLE_query_surface_pointer
INSERT_PROC_ADDRESS(egl, QuerySurfacePointerANGLE);
// EGL_NV_post_sub_buffer
INSERT_PROC_ADDRESS(egl, PostSubBufferNV);
// EGL_EXT_platform_base
INSERT_PROC_ADDRESS(egl, GetPlatformDisplayEXT);
// EGL_EXT_device_query
INSERT_PROC_ADDRESS(egl, QueryDisplayAttribEXT);
INSERT_PROC_ADDRESS(egl, QueryDeviceAttribEXT);
INSERT_PROC_ADDRESS(egl, QueryDeviceStringEXT);
// EGL_KHR_image_base/EGL_KHR_image
INSERT_PROC_ADDRESS(egl, CreateImageKHR);
INSERT_PROC_ADDRESS(egl, DestroyImageKHR);
#undef INSERT_PROC_ADDRESS
return map;
};
static const ProcAddressMap procAddressMap = generateProcAddressMap();
auto iter = procAddressMap.find(procname);
if (iter != procAddressMap.end())
{
return iter->second;
}
else
{
return nullptr;
}
}
}