| |
| // |
| // Copyright 2019 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // ProgramMtl.h: |
| // Defines the class interface for ProgramMtl, implementing ProgramImpl. |
| // |
| |
| #ifndef LIBANGLE_RENDERER_METAL_PROGRAMMTL_H_ |
| #define LIBANGLE_RENDERER_METAL_PROGRAMMTL_H_ |
| |
| #import <Metal/Metal.h> |
| |
| #include <array> |
| |
| #include "common/Optional.h" |
| #include "common/utilities.h" |
| #include "libANGLE/renderer/ProgramImpl.h" |
| #include "libANGLE/renderer/metal/ProgramExecutableMtl.h" |
| #include "libANGLE/renderer/metal/ShaderMtl.h" |
| #include "libANGLE/renderer/metal/mtl_context_device.h" |
| |
| namespace rx |
| { |
| #define SHADER_ENTRY_NAME @"main0" |
| class ContextMtl; |
| |
| class ProgramMtl : public ProgramImpl |
| { |
| public: |
| ProgramMtl(const gl::ProgramState &state); |
| ~ProgramMtl() override; |
| |
| void destroy(const gl::Context *context) override; |
| |
| angle::Result load(const gl::Context *context, |
| gl::BinaryInputStream *stream, |
| std::shared_ptr<LinkTask> *loadTaskOut, |
| egl::CacheGetResult *resultOut) override; |
| void save(const gl::Context *context, gl::BinaryOutputStream *stream) override; |
| void setBinaryRetrievableHint(bool retrievable) override; |
| void setSeparable(bool separable) override; |
| |
| void prepareForLink(const gl::ShaderMap<ShaderImpl *> &shaders) override; |
| angle::Result link(const gl::Context *context, std::shared_ptr<LinkTask> *linkTaskOut) override; |
| GLboolean validate(const gl::Caps &caps) override; |
| |
| const ProgramExecutableMtl *getExecutable() const |
| { |
| return mtl::GetImpl(&mState.getExecutable()); |
| } |
| ProgramExecutableMtl *getExecutable() { return mtl::GetImpl(&mState.getExecutable()); } |
| |
| private: |
| class LinkTaskMtl; |
| class LoadTaskMtl; |
| |
| friend class LinkTaskMtl; |
| |
| angle::Result linkJobImpl(const gl::Context *context, |
| const gl::ProgramLinkedResources &resources, |
| std::vector<std::shared_ptr<LinkSubTask>> *subTasksOut); |
| |
| void linkResources(const gl::ProgramLinkedResources &resources); |
| angle::Result compileMslShaderLibs(const gl::Context *context, |
| std::vector<std::shared_ptr<LinkSubTask>> *subTasksOut); |
| |
| gl::ShaderMap<SharedCompiledShaderStateMtl> mAttachedShaders; |
| }; |
| |
| } // namespace rx |
| |
| #endif /* LIBANGLE_RENDERER_METAL_PROGRAMMTL_H_ */ |