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// Copyright 2012 The ChromiumOS Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef GESTURES_GESTURES_H__
#define GESTURES_GESTURES_H__
#include <stdint.h>
#include <sys/time.h>
#include <sys/types.h>
#ifdef __cplusplus
#include <string>
#include <memory>
extern "C" {
#endif
// C API:
// external logging interface
#define GESTURES_LOG_ERROR 0
#define GESTURES_LOG_INFO 1
// this function has to be provided by the user of the library.
void gestures_log(int verb, const char* format, ...)
__attribute__((format(printf, 2, 3)));
typedef double stime_t; // seconds
// Represents "unset" when stime_t is used for timeouts or deadlines.
#define NO_DEADLINE -1.0
enum GestureInterpreterDeviceClass {
GESTURES_DEVCLASS_UNKNOWN,
GESTURES_DEVCLASS_MOUSE,
GESTURES_DEVCLASS_MULTITOUCH_MOUSE,
GESTURES_DEVCLASS_TOUCHPAD,
GESTURES_DEVCLASS_TOUCHSCREEN,
GESTURES_DEVCLASS_POINTING_STICK,
};
stime_t StimeFromTimeval(const struct timeval*);
stime_t StimeFromTimespec(const struct timespec*);
// Describes the capabilities of a touchpad or mouse.
struct HardwareProperties {
// Touch properties
// The minimum X coordinate that the device can report.
float left = 0;
// The minimum Y coordinate that the device can report.
float top = 0;
// The maximum X coordinate that the device can report.
float right;
// The maximum Y coordinate that the device can report.
float bottom;
// The resolutions of the X and Y axes, in units per mm. Set to 0 if the
// resolution is unknown.
float res_x;
float res_y;
// Deprecated: these values are now ignored. Previously, they specified the
// DPI of the screen to which gestures output by the library should be
// scaled.
float screen_x_dpi;
float screen_y_dpi;
// The minimum and maximum orientation values.
float orientation_minimum;
float orientation_maximum;
// The maximum number of finger slots that the device can report in one
// HardwareState struct.
unsigned short max_finger_cnt;
// The maximum number of contacts that the device can detect at once, whether
// or not it can report their coordinates.
unsigned short max_touch_cnt;
// Whether this is a "Track 5, Report 2" touchpad, which can track up to five
// fingers but only report the locations of two. (For more details, see
// https://crrev.com/37cccb42e652b50f9e788d90e82252f78c78f1ed)
unsigned supports_t5r2:1;
// Whether this is a "Semi-Multitouch" touchpad, which can detect two separate
// fingers but only report their bounding box, not individual locations.
unsigned support_semi_mt:1;
// Whether the touchpad has a button under its touch surface, allowing the
// user to click by pressing (almost) anywhere on the pad, as opposed to
// having one or more separate buttons for clicking.
unsigned is_button_pad:1;
// Mouse properties
// Whether the mouse has a scroll wheel.
unsigned has_wheel:1;
// Whether the mouse's scroll wheel is high-resolution (reported through the
// rel_wheel_hi_res field of the HardwareState struct).
unsigned wheel_is_hi_res:1;
// Whether the touchpad is haptic, meaning that it reports true pressure (not
// just touch area) via the pressure axis, and can provide haptic feedback.
unsigned is_haptic_pad:1;
// Whether the touchpad reports pressure values in any way.
bool reports_pressure = true;
#ifdef __cplusplus
std::string String() const;
#endif // __cplusplus
};
// Warp: If a finger has the 'warp' flag set for an axis, it means that while
// the finger may have moved, it should not cause any motion in that direction.
// This may occur is some situations where we thought a finger was in one place,
// but then we realized later it was actually in another place.
// The *_WARP_X/Y_MOVE version is an indication for suppressing unwanted
// cursor movement, while the *_WARP_X/Y_NON_MOVE version is for unwanted
// non-cursor movement (e.g. scrolling)
#define GESTURES_FINGER_WARP_X_NON_MOVE (1 << 0)
#define GESTURES_FINGER_WARP_Y_NON_MOVE (1 << 1)
// If a finger has notap set, it shouldn't begin a tap gesture.
#define GESTURES_FINGER_NO_TAP (1 << 2)
#define GESTURES_FINGER_POSSIBLE_PALM (1 << 3)
#define GESTURES_FINGER_PALM (1 << 4)
#define GESTURES_FINGER_WARP_X_MOVE (1 << 5)
#define GESTURES_FINGER_WARP_Y_MOVE (1 << 6)
// If tap to click movement detection should warp:
#define GESTURES_FINGER_WARP_X_TAP_MOVE (1 << 7)
#define GESTURES_FINGER_WARP_Y_TAP_MOVE (1 << 8)
// If a finger is a merged finger or one of close fingers
#define GESTURES_FINGER_MERGE (1 << 9)
// If a finger is showing a trend of moving (see the TrendClassifyingFilter).
#define GESTURES_FINGER_TREND_INC_X (1 << 10)
#define GESTURES_FINGER_TREND_DEC_X (1 << 11)
#define GESTURES_FINGER_TREND_INC_Y (1 << 12)
#define GESTURES_FINGER_TREND_DEC_Y (1 << 13)
#define GESTURES_FINGER_TREND_INC_PRESSURE (1 << 14)
#define GESTURES_FINGER_TREND_DEC_PRESSURE (1 << 15)
#define GESTURES_FINGER_TREND_INC_TOUCH_MAJOR (1 << 16)
#define GESTURES_FINGER_TREND_DEC_TOUCH_MAJOR (1 << 17)
// If a finger is non-stationary recently (see the StationaryWiggleFilter).
// Compared to the trend flags, this one takes the magnitude of movements
// into account so it might be more useful in some cases. However, it is also
// more prone to abrupt noisy jumps than the trend flags. It also looks at
// a shorter period of time than the trend ones so it may provide faster
// response and lower latency.
#define GESTURES_FINGER_INSTANTANEOUS_MOVING (1 << 18)
// We sometimes use the warp flags only because we want to suppress unwanted
// movements and not that we really have no good idea of the finger position.
// This poses additional difficulty for some classifying logics that relies
// much on the finger position. To maximize the use of any available data,
// we further mark a finger as GESTURES_FINGER_WARP_TELEPORTATION only if we
// indeed have no idea of its position (e.g. due to sensor jumps). For all
// other cases (e.g. click wiggle, plams suppression, stationary wiggle), we
// skip the flag so that we can have the option to use the not-that-accurate
// positions.
#define GESTURES_FINGER_WARP_TELEPORTATION (1 << 19)
#define GESTURES_FINGER_LARGE_PALM (1 << 20)
#define GESTURES_FINGER_WARP_X (GESTURES_FINGER_WARP_X_NON_MOVE | \
GESTURES_FINGER_WARP_X_MOVE)
#define GESTURES_FINGER_WARP_Y (GESTURES_FINGER_WARP_Y_NON_MOVE | \
GESTURES_FINGER_WARP_Y_MOVE)
// Describes a single contact on a touch surface. Generally, the fields have the
// same meaning as the equivalent ABS_MT_... axis in the Linux evdev protocol.
struct FingerState {
// The large and small radii of the ellipse of the finger touching the pad.
float touch_major, touch_minor;
// The large and small radii of the ellipse of the finger, including parts
// that are hovering over the pad but not quite touching. Devices normally
// don't report these values, in which case they should be left at 0.
float width_major, width_minor;
float pressure;
float orientation;
float position_x;
float position_y;
// A number that identifies a single physical finger across consecutive
// frames. If a finger is the same physical finger across two consecutive
// frames, it must have the same tracking ID; if it's a different finger, it
// should have a different tracking ID. It should be ≥ 0 (see documentation
// comment for HardwareState::fingers).
short tracking_id;
// A bit field of flags that are used internally by the library. (See the
// GESTURES_FINGER_* constants.) Should be set to 0 on incoming FingerStates.
unsigned flags;
#ifdef __cplusplus
bool NonFlagsEquals(const FingerState& that) const {
return touch_major == that.touch_major &&
touch_minor == that.touch_minor &&
width_major == that.width_major &&
width_minor == that.width_minor &&
pressure == that.pressure &&
orientation == that.orientation &&
position_x == that.position_x &&
position_y == that.position_y &&
tracking_id == that.tracking_id;
}
bool operator==(const FingerState& that) const {
return NonFlagsEquals(that) && flags == that.flags;
}
bool operator!=(const FingerState& that) const { return !(*this == that); }
static std::string FlagsString(unsigned flags);
std::string String() const;
#endif
};
#define GESTURES_BUTTON_NONE 0
#define GESTURES_BUTTON_LEFT 1
#define GESTURES_BUTTON_MIDDLE 2
#define GESTURES_BUTTON_RIGHT 4
#define GESTURES_BUTTON_BACK 8
#define GESTURES_BUTTON_FORWARD 16
// Describes one frame of data from the input device.
struct HardwareState {
#ifdef __cplusplus
FingerState* GetFingerState(short tracking_id);
const FingerState* GetFingerState(short tracking_id) const;
bool SameFingersAs(const HardwareState& that) const;
std::string String() const;
void DeepCopy(const HardwareState& that, unsigned short max_finger_cnt);
#endif // __cplusplus
// The time at which the event was received by the system.
stime_t timestamp;
// A bit field indicating which buttons are pressed. (See the
// GESTURES_BUTTON_* constants.)
int buttons_down;
// The number of FingerState structs pointed to by the fingers field.
unsigned short finger_cnt;
// The number of fingers touching the pad, which may be more than finger_cnt.
unsigned short touch_cnt;
// A pointer to an array of FingerState structs with finger_cnt entries,
// representing the contacts currently being tracked. The order in which
// FingerStates appear need not be stable between HardwareStates — only the
// tracking ID is used to track individual contacts over time. Accordingly,
// when a finger is lifted from the pad (and therefore its ABS_MT_TRACKING_ID
// becomes -1), the client should simply stop including it in this array,
// rather than including a final FingerState for it.
struct FingerState* fingers;
// Mouse axes, which have the same meanings as the Linux evdev axes of the
// same name.
float rel_x;
float rel_y;
float rel_wheel;
float rel_wheel_hi_res;
float rel_hwheel;
// The timestamp for the frame, as reported by the device's firmware. This may
// be different from the timestamp field above, for example if events were
// batched when being sent over Bluetooth. Set to 0.0 if no such timestamp is
// available. (Named after the MSC_TIMESTAMP axis from evdev.)
stime_t msc_timestamp;
};
#define GESTURES_FLING_START 0 // Scroll end/fling begin
#define GESTURES_FLING_TAP_DOWN 1 // Finger touched down/fling end
#define GESTURES_ZOOM_START 0 // Pinch zoom begin
#define GESTURES_ZOOM_UPDATE 1 // Zoom-in/Zoom-out update
#define GESTURES_ZOOM_END 2 // Pinch zoom end
// Gesture sub-structs
// Note about ordinal_* values: Sometimes, UI will want to use unaccelerated
// values for various gestures, so we expose the non-accelerated values in
// the ordinal_* fields.
typedef struct {
// The movement in the X axis. Positive values indicate motion to the right.
float dx;
// The movement in the Y axis. Positive values indicate downwards motion.
float dy;
float ordinal_dx, ordinal_dy;
} GestureMove;
// Represents scroll gestures on a touch device.
typedef struct{
// The scroll movement in the X axis. Unlike with move gestures, *negative*
// values indicate the fingers moving to the right, unless the "Australian
// Scrolling" or "Invert Scrolling" properties are set.
float dx;
// The scroll movement in the Y axis. Unlike with move gestures, *negative*
// values indicate the fingers moving downwards, unless the "Australian
// Scrolling" or "Invert Scrolling" properties are set.
float dy;
float ordinal_dx, ordinal_dy;
// If set, stop_fling means that this scroll should stop flinging, thus
// if an interpreter suppresses it for any reason (e.g., rounds the size
// down to 0, thus making it a noop), it will replace it with a Fling
// TAP_DOWN gesture
unsigned stop_fling:1;
} GestureScroll;
// Represents mouse wheel movements.
typedef struct {
// The amount to scroll by, after acceleration and scaling have been applied.
float dx, dy;
// The amount the wheel actually moved. A change of 120 represents moving the
// wheel one whole tick (a.k.a. notch).
int tick_120ths_dx, tick_120ths_dy;
} GestureMouseWheel;
typedef struct {
// If a bit is set in both down and up, client should process down first
unsigned down; // bit field, use GESTURES_BUTTON_*
unsigned up; // bit field, use GESTURES_BUTTON_*
bool is_tap; // was the gesture generated with tap-to-click?
} GestureButtonsChange;
typedef struct {
// The fling velocity in the X axis, only valid when fling_state is
// GESTURES_FLING_START. Unlike with move gestures, *negative* values indicate
// the fingers moving to the right, unless the "Australian Scrolling" or
// "Invert Scrolling" properties are set.
float vx;
// The fling velocity in the Y axis, only valid when fling_state is
// GESTURES_FLING_START. Unlike with move gestures, *negative* values indicate
// the fingers moving downwards, unless the "Australian Scrolling" or "Invert
// Scrolling" properties are set.
float vy;
float ordinal_vx, ordinal_vy;
unsigned fling_state:1; // GESTURES_FLING_START or GESTURES_FLING_TAP_DOWN
} GestureFling;
typedef struct {
// The swipe movement in the X axis. Positive values indicate motion to the
// right.
float dx;
// The swipe movement in the Y axis. Unlike with move gestures, *negative*
// values indicate downwards motion, unless the "Australian Scrolling"
// property is set.
float dy;
float ordinal_dx, ordinal_dy;
} GestureSwipe;
typedef struct {
// The swipe movement in the X axis. Positive values indicate motion to the
// right.
float dx;
// The swipe movement in the Y axis. Unlike with move gestures, *negative*
// values indicate downwards motion, unless the "Australian Scrolling"
// property is set.
float dy;
float ordinal_dx, ordinal_dy;
} GestureFourFingerSwipe;
typedef struct {
char __dummy;
// Remove this when there is a member in this struct. http://crbug.com/341155
// Currently no members
} GestureFourFingerSwipeLift;
typedef struct {
char __dummy;
// Remove this when there is a member in this struct. http://crbug.com/341155
// Currently no members
} GestureSwipeLift;
typedef struct {
// Relative pinch factor starting with 1.0 = no pinch
// <1.0 for outwards pinch
// >1.0 for inwards pinch
float dz;
float ordinal_dz;
// GESTURES_ZOOM_START, GESTURES_ZOOM_UPDATE, or GESTURES_ZOOM_END
unsigned zoom_state;
} GesturePinch;
// Metrics types that we care about
enum GestureMetricsType {
kGestureMetricsTypeNoisyGround = 0,
kGestureMetricsTypeMouseMovement,
kGestureMetricsTypeUnknown,
};
typedef struct {
enum GestureMetricsType type;
// Optional values for the metrics. 2 are more than enough for now.
float data[2];
} GestureMetrics;
// Describes the type of gesture that is being reported.
enum GestureType {
#ifdef GESTURES_INTERNAL
kGestureTypeNull = -1, // internal to Gestures library only
#endif // GESTURES_INTERNAL
// No longer used.
kGestureTypeContactInitiated = 0,
// For touchpads, a movement of a single finger on the pad. For mice, a
// movement of the whole mouse.
kGestureTypeMove,
// A two-finger scroll gesture on a touchpad. (See kGestureTypeMouseWheel for
// the mouse equivalent.)
kGestureTypeScroll,
// A change in the buttons that are currently pressed on the device.
kGestureTypeButtonsChange,
// The start or end of a fling motion, where scrolling should continue after
// the user's fingers have left the touchpad.
kGestureTypeFling,
// A movement of three fingers on a touchpad.
kGestureTypeSwipe,
// A movement of two fingers on a touchpad that are primarily moving closer to
// or further from each other.
kGestureTypePinch,
// The end of a movement of three fingers on a touchpad.
kGestureTypeSwipeLift,
// Used to report metrics to the client.
kGestureTypeMetrics,
// A movement of four fingers on a touchpad.
kGestureTypeFourFingerSwipe,
// The end of a movement of four fingers on a touchpad.
kGestureTypeFourFingerSwipeLift,
// The movement of a scroll wheel on a mouse.
kGestureTypeMouseWheel,
};
#ifdef __cplusplus
// Pass these into Gesture() ctor as first arg
extern const GestureMove kGestureMove;
extern const GestureScroll kGestureScroll;
extern const GestureMouseWheel kGestureMouseWheel;
extern const GestureButtonsChange kGestureButtonsChange;
extern const GestureFling kGestureFling;
extern const GestureSwipe kGestureSwipe;
extern const GestureFourFingerSwipe kGestureFourFingerSwipe;
extern const GesturePinch kGesturePinch;
extern const GestureSwipeLift kGestureSwipeLift;
extern const GestureFourFingerSwipeLift kGestureFourFingerSwipeLift;
extern const GestureMetrics kGestureMetrics;
#endif // __cplusplus
struct Gesture {
#ifdef __cplusplus
// Create Move/Scroll gesture
#ifdef GESTURES_INTERNAL
Gesture() : start_time(0), end_time(0), type(kGestureTypeNull) {}
bool operator==(const Gesture& that) const;
bool operator!=(const Gesture& that) const { return !(*this == that); };
#endif // GESTURES_INTERNAL
std::string String() const;
Gesture(const GestureMove&, stime_t start, stime_t end, float dx, float dy)
: start_time(start), end_time(end), type(kGestureTypeMove) {
details.move.ordinal_dx = details.move.dx = dx;
details.move.ordinal_dy = details.move.dy = dy;
}
Gesture(const GestureScroll&,
stime_t start, stime_t end, float dx, float dy)
: start_time(start), end_time(end), type(kGestureTypeScroll) {
details.scroll.ordinal_dx = details.scroll.dx = dx;
details.scroll.ordinal_dy = details.scroll.dy = dy;
details.scroll.stop_fling = 0;
}
Gesture(const GestureMouseWheel&,
stime_t start, stime_t end, float dx, float dy, int tick_120ths_dx,
int tick_120ths_dy)
: start_time(start), end_time(end), type(kGestureTypeMouseWheel) {
details.wheel.dx = dx;
details.wheel.dy = dy;
details.wheel.tick_120ths_dx = tick_120ths_dx;
details.wheel.tick_120ths_dy = tick_120ths_dy;
}
Gesture(const GestureButtonsChange&,
stime_t start, stime_t end, unsigned down, unsigned up, bool is_tap)
: start_time(start),
end_time(end),
type(kGestureTypeButtonsChange) {
details.buttons.down = down;
details.buttons.up = up;
details.buttons.is_tap = is_tap;
}
Gesture(const GestureFling&,
stime_t start, stime_t end, float vx, float vy, unsigned state)
: start_time(start), end_time(end), type(kGestureTypeFling) {
details.fling.ordinal_vx = details.fling.vx = vx;
details.fling.ordinal_vy = details.fling.vy = vy;
details.fling.fling_state = state;
}
Gesture(const GestureSwipe&,
stime_t start, stime_t end, float dx, float dy)
: start_time(start),
end_time(end),
type(kGestureTypeSwipe) {
details.swipe.ordinal_dx = details.swipe.dx = dx;
details.swipe.ordinal_dy = details.swipe.dy = dy;
}
Gesture(const GestureFourFingerSwipe&,
stime_t start, stime_t end, float dx, float dy)
: start_time(start),
end_time(end),
type(kGestureTypeFourFingerSwipe) {
details.four_finger_swipe.ordinal_dx = details.four_finger_swipe.dx = dx;
details.four_finger_swipe.ordinal_dy = details.four_finger_swipe.dy = dy;
}
Gesture(const GesturePinch&,
stime_t start, stime_t end, float dz, unsigned state)
: start_time(start),
end_time(end),
type(kGestureTypePinch) {
details.pinch.ordinal_dz = details.pinch.dz = dz;
details.pinch.zoom_state = state;
}
Gesture(const GestureSwipeLift&, stime_t start, stime_t end)
: start_time(start),
end_time(end),
type(kGestureTypeSwipeLift) {}
Gesture(const GestureFourFingerSwipeLift&, stime_t start, stime_t end)
: start_time(start),
end_time(end),
type(kGestureTypeFourFingerSwipeLift) {}
Gesture(const GestureMetrics&,
stime_t start, stime_t end, GestureMetricsType m_type,
float d1, float d2)
: start_time(start),
end_time(end),
type(kGestureTypeMetrics) {
details.metrics.type = m_type;
details.metrics.data[0] = d1;
details.metrics.data[1] = d2;
}
#endif // __cplusplus
stime_t start_time, end_time;
enum GestureType type;
union {
GestureMove move;
GestureScroll scroll;
GestureMouseWheel wheel;
GestureButtonsChange buttons;
GestureFling fling;
GestureSwipe swipe;
GesturePinch pinch;
GestureSwipeLift swipe_lift;
GestureMetrics metrics;
GestureFourFingerSwipe four_finger_swipe;
GestureFourFingerSwipeLift four_finger_swipe_lift;
} details;
};
typedef void (*GestureReadyFunction)(void* client_data,
const struct Gesture* gesture);
// Gestures Timer Provider Interface
struct GesturesTimer;
typedef struct GesturesTimer GesturesTimer;
// If this returns < 0, the timer should be freed. If it returns >= 0.0, it
// should be called again after that amount of delay.
typedef stime_t (*GesturesTimerCallback)(stime_t now,
void* callback_data);
// Allocate and return a new timer, or nullptr if error.
typedef GesturesTimer* (*GesturesTimerCreate)(void* data);
// Set a timer:
typedef void (*GesturesTimerSet)(void* data,
GesturesTimer* timer,
stime_t delay,
GesturesTimerCallback callback,
void* callback_data);
// Cancel a set timer:
typedef void (*GesturesTimerCancel)(void* data, GesturesTimer* timer);
// Free the timer. Will not be called from within a timer callback.
typedef void (*GesturesTimerFree)(void* data, GesturesTimer* timer);
typedef struct {
GesturesTimerCreate create_fn;
GesturesTimerSet set_fn;
GesturesTimerCancel cancel_fn;
GesturesTimerFree free_fn;
} GesturesTimerProvider;
// Gestures Property Provider Interface
struct GesturesProp;
typedef struct GesturesProp GesturesProp;
typedef unsigned char GesturesPropBool;
// These functions create a named property of given type.
// data - data used by PropProvider
// loc - location of a variable to be updated by PropProvider
// (Chromium calls its own GesturesPropCreate... functions with loc set
// to null to create read-only properties, but the Gestures library
// itself doesn't, so other clients don't need to support them.)
// init - initial value for the property.
// If the PropProvider has an alternate configuration source, it may
// override this initial value, in which case *loc returns the
// value from the configuration source.
typedef GesturesProp* (*GesturesPropCreateInt)(void* data, const char* name,
int* loc, size_t count,
const int* init);
// Deprecated: the gestures library no longer uses short gesture properties.
typedef GesturesProp* (*GesturesPropCreateShort_Deprecated)(
void*, const char*, short*, size_t, const short*);
typedef GesturesProp* (*GesturesPropCreateBool)(void* data, const char* name,
GesturesPropBool* loc,
size_t count,
const GesturesPropBool* init);
typedef GesturesProp* (*GesturesPropCreateString)(void* data, const char* name,
const char** loc,
const char* const init);
typedef GesturesProp* (*GesturesPropCreateReal)(void* data, const char* name,
double* loc, size_t count,
const double* init);
// A function to call just before a property is to be read.
// |handler_data| is a local context pointer that can be used by the handler.
// Handler should return non-zero if it modifies the property's value.
typedef GesturesPropBool (*GesturesPropGetHandler)(void* handler_data);
// A function to call just after a property's value is updated.
// |handler_data| is a local context pointer that can be used by the handler.
typedef void (*GesturesPropSetHandler)(void* handler_data);
// Register handlers for the client to call when a GesturesProp is accessed.
//
// The get handler, if not nullptr, should be called immediately before the
// property's value is to be read. This gives the library a chance to update its
// value.
//
// The set handler, if not nullptr, should be called immediately after the
// property's value is updated. This can be used to create a property that is
// used to trigger an action, or to force an update to multiple properties
// atomically.
//
// Note: the handlers are called from non-signal/interrupt context
typedef void (*GesturesPropRegisterHandlers)(void* data, GesturesProp* prop,
void* handler_data,
GesturesPropGetHandler getter,
GesturesPropSetHandler setter);
// Free a property.
typedef void (*GesturesPropFree)(void* data, GesturesProp* prop);
typedef struct GesturesPropProvider {
GesturesPropCreateInt create_int_fn;
// Deprecated: the library no longer uses short gesture properties, so this
// function pointer should be null.
GesturesPropCreateShort_Deprecated create_short_fn;
GesturesPropCreateBool create_bool_fn;
GesturesPropCreateString create_string_fn;
GesturesPropCreateReal create_real_fn;
GesturesPropRegisterHandlers register_handlers_fn;
GesturesPropFree free_fn;
} GesturesPropProvider;
#ifdef __cplusplus
// C++ API:
namespace gestures {
class Interpreter;
class PropRegistry;
class LoggingFilterInterpreter;
class Tracer;
class GestureInterpreterConsumer;
class MetricsProperties;
struct GestureInterpreter {
public:
explicit GestureInterpreter(int version);
~GestureInterpreter();
void PushHardwareState(HardwareState* hwstate);
void SetHardwareProperties(const HardwareProperties& hwprops);
void TimerCallback(stime_t now, stime_t* timeout);
void SetCallback(GestureReadyFunction callback, void* client_data);
// Deprecated; use SetCallback instead.
void set_callback(GestureReadyFunction callback,
void* client_data);
void SetTimerProvider(GesturesTimerProvider* tp, void* data);
void SetPropProvider(GesturesPropProvider* pp, void* data);
// Initialize GestureInterpreter based on device configuration. This must be
// called after GesturesPropProvider is set and before it accepts any inputs.
void Initialize(
GestureInterpreterDeviceClass type=GESTURES_DEVCLASS_TOUCHPAD);
Interpreter* interpreter() const { return interpreter_.get(); }
PropRegistry* prop_reg() const { return prop_reg_.get(); }
std::string EncodeActivityLog();
private:
void InitializeTouchpad(void);
void InitializeTouchpad2(void);
void InitializeMouse(GestureInterpreterDeviceClass cls);
void InitializeMultitouchMouse(void);
GestureReadyFunction callback_;
void* callback_data_;
std::unique_ptr<PropRegistry> prop_reg_;
std::unique_ptr<Tracer> tracer_;
std::unique_ptr<Interpreter> interpreter_;
std::unique_ptr<MetricsProperties> mprops_;
GesturesTimerProvider* timer_provider_;
void* timer_provider_data_;
GesturesTimer* interpret_timer_;
LoggingFilterInterpreter* loggingFilter_;
std::unique_ptr<GestureInterpreterConsumer> consumer_;
HardwareProperties hwprops_;
// Disallow copy & assign;
GestureInterpreter(const GestureInterpreter&);
void operator=(const GestureInterpreter&);
};
} // namespace gestures
typedef gestures::GestureInterpreter GestureInterpreter;
#else
struct GestureInterpreter;
typedef struct GestureInterpreter GestureInterpreter;
#endif // __cplusplus
#define GESTURES_VERSION 1
GestureInterpreter* NewGestureInterpreterImpl(int);
#define NewGestureInterpreter() NewGestureInterpreterImpl(GESTURES_VERSION)
void DeleteGestureInterpreter(GestureInterpreter*);
void GestureInterpreterSetHardwareProperties(GestureInterpreter*,
const struct HardwareProperties*);
void GestureInterpreterPushHardwareState(GestureInterpreter*,
struct HardwareState*);
void GestureInterpreterSetCallback(GestureInterpreter*,
GestureReadyFunction,
void*);
// Gestures will hold a reference to passed provider. Pass nullptr to tell
// Gestures to stop holding a reference.
void GestureInterpreterSetTimerProvider(GestureInterpreter*,
GesturesTimerProvider*,
void*);
void GestureInterpreterSetPropProvider(GestureInterpreter*,
GesturesPropProvider*,
void*);
void GestureInterpreterInitialize(GestureInterpreter*,
enum GestureInterpreterDeviceClass);
#ifdef __cplusplus
}
#endif
#endif // GESTURES_GESTURES_H__