/* { dg-do compile } */ | |
/* { dg-options "-w -O1 -fdump-tree-optimized" } */ | |
#define vector __attribute((vector_size(16) )) | |
vector float a; | |
float f(float b) | |
{ | |
vector float c = {0, 0, 0, 0}; | |
vector float d = {0, 0, 0, 0}; | |
d += c; | |
return ((float*)&c)[2]; | |
} | |
/* We should be able to optimize this to just "return 0.0;" */ | |
/* { dg-final { scan-tree-dump-times "BIT_FIELD_REF" 0 "optimized"} } */ | |
/* { dg-final { scan-tree-dump-times "0.0" 1 "optimized"} } */ | |
/* { dg-final { cleanup-tree-dump "optimized" } } */ | |