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chromium
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chromiumos
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third_party
/
glmark2
/
refs/heads/stabilize-4100.38.B
/
.
/
data
/
shaders
/
function-step-medium.all
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d
=
fract
(
3.0
*
d
)
*
fract
(
3.0
*
d
);
d
=
fract
(
sqrt
(
d
));