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<h1><a href="displayvideo_v1.html">Display & Video 360 API</a> . <a href="displayvideo_v1.advertisers.html">advertisers</a> . <a href="displayvideo_v1.advertisers.assets.html">assets</a></h1>
<h2>Instance Methods</h2>
<p class="toc_element">
<code><a href="#upload">upload(advertiserId, body=None, x__xgafv=None, media_body=None, media_mime_type=None)</a></code></p>
<p class="firstline">Uploads an asset. Returns the ID of the newly uploaded asset if successful. The asset file size should be no more than 10 MB for images, 200 MB for ZIP files, and 1 GB for videos.</p>
<h3>Method Details</h3>
<div class="method">
<code class="details" id="upload">upload(advertiserId, body=None, x__xgafv=None, media_body=None, media_mime_type=None)</code>
<pre>Uploads an asset. Returns the ID of the newly uploaded asset if successful. The asset file size should be no more than 10 MB for images, 200 MB for ZIP files, and 1 GB for videos.
Args:
advertiserId: string, Required. The ID of the advertiser this asset belongs to. (required)
body: object, The request body.
The object takes the form of:
{ # A request message for CreateAsset.
&quot;filename&quot;: &quot;A String&quot;, # Required. The filename of the asset, including the file extension. The filename must be UTF-8 encoded with a maximum size of 240 bytes.
}
x__xgafv: string, V1 error format.
Allowed values
1 - v1 error format
2 - v2 error format
media_body: string, The filename of the media request body, or an instance of a MediaUpload object.
media_mime_type: string, The MIME type of the media request body, or an instance of a MediaUpload object.
Returns:
An object of the form:
{ # A response message for CreateAsset.
&quot;asset&quot;: { # A single asset. # The uploaded asset, if successful.
&quot;mediaId&quot;: &quot;A String&quot;, # Media ID of the uploaded asset. This is a unique identifier for the asset. This ID can be passed to other API calls, e.g. CreateCreative to associate the asset with a creative.
&quot;content&quot;: &quot;A String&quot;, # The asset content. For uploaded assets, the content is the serving path.
},
}</pre>
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