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<h1><a href="gamesConfiguration_v1configuration.html">Google Play Game Services Publishing API</a> . <a href="gamesConfiguration_v1configuration.imageConfigurations.html">imageConfigurations</a></h1>
<h2>Instance Methods</h2>
<p class="toc_element">
<code><a href="#upload">upload(resourceId, imageType, x__xgafv=None, media_body=None, media_mime_type=None)</a></code></p>
<p class="firstline">Uploads an image for a resource with the given ID and image type.</p>
<h3>Method Details</h3>
<div class="method">
<code class="details" id="upload">upload(resourceId, imageType, x__xgafv=None, media_body=None, media_mime_type=None)</code>
<pre>Uploads an image for a resource with the given ID and image type.
Args:
resourceId: string, The ID of the resource used by this method. (required)
imageType: string, Selects which image in a resource for this method. (required)
x__xgafv: string, V1 error format.
Allowed values
1 - v1 error format
2 - v2 error format
media_body: string, The filename of the media request body, or an instance of a MediaUpload object.
media_mime_type: string, The MIME type of the media request body, or an instance of a MediaUpload object.
Returns:
An object of the form:
{ # An image configuration resource.
&quot;url&quot;: &quot;A String&quot;, # The url for this image.
&quot;resourceId&quot;: &quot;A String&quot;, # The resource ID of resource which the image belongs to.
&quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
# string `gamesConfiguration#imageConfiguration`.
&quot;imageType&quot;: &quot;A String&quot;, # The image type for the image.
}</pre>
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