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| <h1><a href="gamesConfiguration_v1configuration.html">Google Play Game Services Publishing API</a> . <a href="gamesConfiguration_v1configuration.leaderboardConfigurations.html">leaderboardConfigurations</a></h1> |
| <h2>Instance Methods</h2> |
| <p class="toc_element"> |
| <code><a href="#delete">delete(leaderboardId, x__xgafv=None)</a></code></p> |
| <p class="firstline">Delete the leaderboard configuration with the given ID.</p> |
| <p class="toc_element"> |
| <code><a href="#get">get(leaderboardId, x__xgafv=None)</a></code></p> |
| <p class="firstline">Retrieves the metadata of the leaderboard configuration with the given ID.</p> |
| <p class="toc_element"> |
| <code><a href="#insert">insert(applicationId, body=None, x__xgafv=None)</a></code></p> |
| <p class="firstline">Insert a new leaderboard configuration in this application.</p> |
| <p class="toc_element"> |
| <code><a href="#list">list(applicationId, pageToken=None, maxResults=None, x__xgafv=None)</a></code></p> |
| <p class="firstline">Returns a list of the leaderboard configurations in this application.</p> |
| <p class="toc_element"> |
| <code><a href="#list_next">list_next(previous_request, previous_response)</a></code></p> |
| <p class="firstline">Retrieves the next page of results.</p> |
| <p class="toc_element"> |
| <code><a href="#update">update(leaderboardId, body=None, x__xgafv=None)</a></code></p> |
| <p class="firstline">Update the metadata of the leaderboard configuration with the given ID.</p> |
| <h3>Method Details</h3> |
| <div class="method"> |
| <code class="details" id="delete">delete(leaderboardId, x__xgafv=None)</code> |
| <pre>Delete the leaderboard configuration with the given ID. |
| |
| Args: |
| leaderboardId: string, The ID of the leaderboard. (required) |
| x__xgafv: string, V1 error format. |
| Allowed values |
| 1 - v1 error format |
| 2 - v2 error format |
| </pre> |
| </div> |
| |
| <div class="method"> |
| <code class="details" id="get">get(leaderboardId, x__xgafv=None)</code> |
| <pre>Retrieves the metadata of the leaderboard configuration with the given ID. |
| |
| Args: |
| leaderboardId: string, The ID of the leaderboard. (required) |
| x__xgafv: string, V1 error format. |
| Allowed values |
| 1 - v1 error format |
| 2 - v2 error format |
| |
| Returns: |
| An object of the form: |
| |
| { # An leaderboard configuration resource. |
| "scoreMax": "A String", # Maximum score that can be posted to this leaderboard. |
| "draft": { # A leaderboard configuration detail. # The draft data of the leaderboard. |
| "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored. |
| "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#leaderboardConfigurationDetail`. |
| "scoreFormat": { # A number format resource. # The score formatting for the leaderboard. |
| "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type. |
| "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type. |
| "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the |
| # same <a |
| # href="http://developer.android.com/guide/topics/resources/string-resource.html#Plurals"> |
| # plural rules</a> as all Android string resources. |
| "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, |
| # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in |
| # Polish). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in |
| # Arabic). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity |
| # (as with all numbers in Chinese, or 42 in English). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 |
| # in Welsh, or 102 in Slovenian). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with |
| # the number 1 in English and most other languages; in Russian, any number |
| # ending in 1 but not ending in 11 is in this class). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with |
| # numbers ending 11-99 in Maltese). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| }, |
| "numberFormatType": "A String", # The formatting for the number. |
| }, |
| "name": { # A localized string bundle resource. # Localized strings for the leaderboard name. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| }, |
| "scoreOrder": "A String", |
| "id": "A String", # The ID of the leaderboard. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#leaderboardConfiguration`. |
| "token": "A String", # The token for this resource. |
| "published": { # A leaderboard configuration detail. # The read-only published data of the leaderboard. |
| "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored. |
| "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#leaderboardConfigurationDetail`. |
| "scoreFormat": { # A number format resource. # The score formatting for the leaderboard. |
| "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type. |
| "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type. |
| "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the |
| # same <a |
| # href="http://developer.android.com/guide/topics/resources/string-resource.html#Plurals"> |
| # plural rules</a> as all Android string resources. |
| "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, |
| # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in |
| # Polish). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in |
| # Arabic). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity |
| # (as with all numbers in Chinese, or 42 in English). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 |
| # in Welsh, or 102 in Slovenian). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with |
| # the number 1 in English and most other languages; in Russian, any number |
| # ending in 1 but not ending in 11 is in this class). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with |
| # numbers ending 11-99 in Maltese). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| }, |
| "numberFormatType": "A String", # The formatting for the number. |
| }, |
| "name": { # A localized string bundle resource. # Localized strings for the leaderboard name. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| }, |
| "scoreMin": "A String", # Minimum score that can be posted to this leaderboard. |
| }</pre> |
| </div> |
| |
| <div class="method"> |
| <code class="details" id="insert">insert(applicationId, body=None, x__xgafv=None)</code> |
| <pre>Insert a new leaderboard configuration in this application. |
| |
| Args: |
| applicationId: string, The application ID from the Google Play developer console. (required) |
| body: object, The request body. |
| The object takes the form of: |
| |
| { # An leaderboard configuration resource. |
| "scoreMax": "A String", # Maximum score that can be posted to this leaderboard. |
| "draft": { # A leaderboard configuration detail. # The draft data of the leaderboard. |
| "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored. |
| "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#leaderboardConfigurationDetail`. |
| "scoreFormat": { # A number format resource. # The score formatting for the leaderboard. |
| "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type. |
| "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type. |
| "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the |
| # same <a |
| # href="http://developer.android.com/guide/topics/resources/string-resource.html#Plurals"> |
| # plural rules</a> as all Android string resources. |
| "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, |
| # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in |
| # Polish). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in |
| # Arabic). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity |
| # (as with all numbers in Chinese, or 42 in English). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 |
| # in Welsh, or 102 in Slovenian). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with |
| # the number 1 in English and most other languages; in Russian, any number |
| # ending in 1 but not ending in 11 is in this class). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with |
| # numbers ending 11-99 in Maltese). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| }, |
| "numberFormatType": "A String", # The formatting for the number. |
| }, |
| "name": { # A localized string bundle resource. # Localized strings for the leaderboard name. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| }, |
| "scoreOrder": "A String", |
| "id": "A String", # The ID of the leaderboard. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#leaderboardConfiguration`. |
| "token": "A String", # The token for this resource. |
| "published": { # A leaderboard configuration detail. # The read-only published data of the leaderboard. |
| "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored. |
| "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#leaderboardConfigurationDetail`. |
| "scoreFormat": { # A number format resource. # The score formatting for the leaderboard. |
| "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type. |
| "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type. |
| "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the |
| # same <a |
| # href="http://developer.android.com/guide/topics/resources/string-resource.html#Plurals"> |
| # plural rules</a> as all Android string resources. |
| "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, |
| # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in |
| # Polish). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in |
| # Arabic). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity |
| # (as with all numbers in Chinese, or 42 in English). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 |
| # in Welsh, or 102 in Slovenian). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with |
| # the number 1 in English and most other languages; in Russian, any number |
| # ending in 1 but not ending in 11 is in this class). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with |
| # numbers ending 11-99 in Maltese). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| }, |
| "numberFormatType": "A String", # The formatting for the number. |
| }, |
| "name": { # A localized string bundle resource. # Localized strings for the leaderboard name. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| }, |
| "scoreMin": "A String", # Minimum score that can be posted to this leaderboard. |
| } |
| |
| x__xgafv: string, V1 error format. |
| Allowed values |
| 1 - v1 error format |
| 2 - v2 error format |
| |
| Returns: |
| An object of the form: |
| |
| { # An leaderboard configuration resource. |
| "scoreMax": "A String", # Maximum score that can be posted to this leaderboard. |
| "draft": { # A leaderboard configuration detail. # The draft data of the leaderboard. |
| "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored. |
| "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#leaderboardConfigurationDetail`. |
| "scoreFormat": { # A number format resource. # The score formatting for the leaderboard. |
| "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type. |
| "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type. |
| "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the |
| # same <a |
| # href="http://developer.android.com/guide/topics/resources/string-resource.html#Plurals"> |
| # plural rules</a> as all Android string resources. |
| "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, |
| # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in |
| # Polish). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in |
| # Arabic). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity |
| # (as with all numbers in Chinese, or 42 in English). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 |
| # in Welsh, or 102 in Slovenian). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with |
| # the number 1 in English and most other languages; in Russian, any number |
| # ending in 1 but not ending in 11 is in this class). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with |
| # numbers ending 11-99 in Maltese). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| }, |
| "numberFormatType": "A String", # The formatting for the number. |
| }, |
| "name": { # A localized string bundle resource. # Localized strings for the leaderboard name. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| }, |
| "scoreOrder": "A String", |
| "id": "A String", # The ID of the leaderboard. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#leaderboardConfiguration`. |
| "token": "A String", # The token for this resource. |
| "published": { # A leaderboard configuration detail. # The read-only published data of the leaderboard. |
| "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored. |
| "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#leaderboardConfigurationDetail`. |
| "scoreFormat": { # A number format resource. # The score formatting for the leaderboard. |
| "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type. |
| "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type. |
| "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the |
| # same <a |
| # href="http://developer.android.com/guide/topics/resources/string-resource.html#Plurals"> |
| # plural rules</a> as all Android string resources. |
| "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, |
| # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in |
| # Polish). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in |
| # Arabic). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity |
| # (as with all numbers in Chinese, or 42 in English). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 |
| # in Welsh, or 102 in Slovenian). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with |
| # the number 1 in English and most other languages; in Russian, any number |
| # ending in 1 but not ending in 11 is in this class). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with |
| # numbers ending 11-99 in Maltese). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| }, |
| "numberFormatType": "A String", # The formatting for the number. |
| }, |
| "name": { # A localized string bundle resource. # Localized strings for the leaderboard name. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| }, |
| "scoreMin": "A String", # Minimum score that can be posted to this leaderboard. |
| }</pre> |
| </div> |
| |
| <div class="method"> |
| <code class="details" id="list">list(applicationId, pageToken=None, maxResults=None, x__xgafv=None)</code> |
| <pre>Returns a list of the leaderboard configurations in this application. |
| |
| Args: |
| applicationId: string, The application ID from the Google Play developer console. (required) |
| pageToken: string, The token returned by the previous request. |
| maxResults: integer, The maximum number of resource configurations to return in the response, |
| used for paging. For any response, the actual number of resources returned |
| may be less than the specified `maxResults`. |
| x__xgafv: string, V1 error format. |
| Allowed values |
| 1 - v1 error format |
| 2 - v2 error format |
| |
| Returns: |
| An object of the form: |
| |
| { # A ListConfigurations response. |
| "items": [ # The leaderboard configurations. |
| { # An leaderboard configuration resource. |
| "scoreMax": "A String", # Maximum score that can be posted to this leaderboard. |
| "draft": { # A leaderboard configuration detail. # The draft data of the leaderboard. |
| "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored. |
| "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#leaderboardConfigurationDetail`. |
| "scoreFormat": { # A number format resource. # The score formatting for the leaderboard. |
| "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type. |
| "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type. |
| "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the |
| # same <a |
| # href="http://developer.android.com/guide/topics/resources/string-resource.html#Plurals"> |
| # plural rules</a> as all Android string resources. |
| "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, |
| # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in |
| # Polish). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in |
| # Arabic). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity |
| # (as with all numbers in Chinese, or 42 in English). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 |
| # in Welsh, or 102 in Slovenian). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with |
| # the number 1 in English and most other languages; in Russian, any number |
| # ending in 1 but not ending in 11 is in this class). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with |
| # numbers ending 11-99 in Maltese). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| }, |
| "numberFormatType": "A String", # The formatting for the number. |
| }, |
| "name": { # A localized string bundle resource. # Localized strings for the leaderboard name. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| }, |
| "scoreOrder": "A String", |
| "id": "A String", # The ID of the leaderboard. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#leaderboardConfiguration`. |
| "token": "A String", # The token for this resource. |
| "published": { # A leaderboard configuration detail. # The read-only published data of the leaderboard. |
| "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored. |
| "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#leaderboardConfigurationDetail`. |
| "scoreFormat": { # A number format resource. # The score formatting for the leaderboard. |
| "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type. |
| "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type. |
| "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the |
| # same <a |
| # href="http://developer.android.com/guide/topics/resources/string-resource.html#Plurals"> |
| # plural rules</a> as all Android string resources. |
| "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, |
| # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in |
| # Polish). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in |
| # Arabic). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity |
| # (as with all numbers in Chinese, or 42 in English). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 |
| # in Welsh, or 102 in Slovenian). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with |
| # the number 1 in English and most other languages; in Russian, any number |
| # ending in 1 but not ending in 11 is in this class). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with |
| # numbers ending 11-99 in Maltese). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| }, |
| "numberFormatType": "A String", # The formatting for the number. |
| }, |
| "name": { # A localized string bundle resource. # Localized strings for the leaderboard name. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| }, |
| "scoreMin": "A String", # Minimum score that can be posted to this leaderboard. |
| }, |
| ], |
| "nextPageToken": "A String", # The pagination token for the next page of results. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string |
| # `gamesConfiguration#leaderboardConfigurationListResponse`. |
| }</pre> |
| </div> |
| |
| <div class="method"> |
| <code class="details" id="list_next">list_next(previous_request, previous_response)</code> |
| <pre>Retrieves the next page of results. |
| |
| Args: |
| previous_request: The request for the previous page. (required) |
| previous_response: The response from the request for the previous page. (required) |
| |
| Returns: |
| A request object that you can call 'execute()' on to request the next |
| page. Returns None if there are no more items in the collection. |
| </pre> |
| </div> |
| |
| <div class="method"> |
| <code class="details" id="update">update(leaderboardId, body=None, x__xgafv=None)</code> |
| <pre>Update the metadata of the leaderboard configuration with the given ID. |
| |
| Args: |
| leaderboardId: string, The ID of the leaderboard. (required) |
| body: object, The request body. |
| The object takes the form of: |
| |
| { # An leaderboard configuration resource. |
| "scoreMax": "A String", # Maximum score that can be posted to this leaderboard. |
| "draft": { # A leaderboard configuration detail. # The draft data of the leaderboard. |
| "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored. |
| "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#leaderboardConfigurationDetail`. |
| "scoreFormat": { # A number format resource. # The score formatting for the leaderboard. |
| "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type. |
| "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type. |
| "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the |
| # same <a |
| # href="http://developer.android.com/guide/topics/resources/string-resource.html#Plurals"> |
| # plural rules</a> as all Android string resources. |
| "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, |
| # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in |
| # Polish). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in |
| # Arabic). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity |
| # (as with all numbers in Chinese, or 42 in English). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 |
| # in Welsh, or 102 in Slovenian). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with |
| # the number 1 in English and most other languages; in Russian, any number |
| # ending in 1 but not ending in 11 is in this class). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with |
| # numbers ending 11-99 in Maltese). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| }, |
| "numberFormatType": "A String", # The formatting for the number. |
| }, |
| "name": { # A localized string bundle resource. # Localized strings for the leaderboard name. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| }, |
| "scoreOrder": "A String", |
| "id": "A String", # The ID of the leaderboard. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#leaderboardConfiguration`. |
| "token": "A String", # The token for this resource. |
| "published": { # A leaderboard configuration detail. # The read-only published data of the leaderboard. |
| "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored. |
| "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#leaderboardConfigurationDetail`. |
| "scoreFormat": { # A number format resource. # The score formatting for the leaderboard. |
| "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type. |
| "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type. |
| "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the |
| # same <a |
| # href="http://developer.android.com/guide/topics/resources/string-resource.html#Plurals"> |
| # plural rules</a> as all Android string resources. |
| "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, |
| # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in |
| # Polish). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in |
| # Arabic). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity |
| # (as with all numbers in Chinese, or 42 in English). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 |
| # in Welsh, or 102 in Slovenian). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with |
| # the number 1 in English and most other languages; in Russian, any number |
| # ending in 1 but not ending in 11 is in this class). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with |
| # numbers ending 11-99 in Maltese). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| }, |
| "numberFormatType": "A String", # The formatting for the number. |
| }, |
| "name": { # A localized string bundle resource. # Localized strings for the leaderboard name. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| }, |
| "scoreMin": "A String", # Minimum score that can be posted to this leaderboard. |
| } |
| |
| x__xgafv: string, V1 error format. |
| Allowed values |
| 1 - v1 error format |
| 2 - v2 error format |
| |
| Returns: |
| An object of the form: |
| |
| { # An leaderboard configuration resource. |
| "scoreMax": "A String", # Maximum score that can be posted to this leaderboard. |
| "draft": { # A leaderboard configuration detail. # The draft data of the leaderboard. |
| "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored. |
| "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#leaderboardConfigurationDetail`. |
| "scoreFormat": { # A number format resource. # The score formatting for the leaderboard. |
| "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type. |
| "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type. |
| "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the |
| # same <a |
| # href="http://developer.android.com/guide/topics/resources/string-resource.html#Plurals"> |
| # plural rules</a> as all Android string resources. |
| "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, |
| # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in |
| # Polish). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in |
| # Arabic). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity |
| # (as with all numbers in Chinese, or 42 in English). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 |
| # in Welsh, or 102 in Slovenian). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with |
| # the number 1 in English and most other languages; in Russian, any number |
| # ending in 1 but not ending in 11 is in this class). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with |
| # numbers ending 11-99 in Maltese). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| }, |
| "numberFormatType": "A String", # The formatting for the number. |
| }, |
| "name": { # A localized string bundle resource. # Localized strings for the leaderboard name. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| }, |
| "scoreOrder": "A String", |
| "id": "A String", # The ID of the leaderboard. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#leaderboardConfiguration`. |
| "token": "A String", # The token for this resource. |
| "published": { # A leaderboard configuration detail. # The read-only published data of the leaderboard. |
| "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored. |
| "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#leaderboardConfigurationDetail`. |
| "scoreFormat": { # A number format resource. # The score formatting for the leaderboard. |
| "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type. |
| "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type. |
| "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the |
| # same <a |
| # href="http://developer.android.com/guide/topics/resources/string-resource.html#Plurals"> |
| # plural rules</a> as all Android string resources. |
| "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, |
| # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in |
| # Polish). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in |
| # Arabic). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity |
| # (as with all numbers in Chinese, or 42 in English). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 |
| # in Welsh, or 102 in Slovenian). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with |
| # the number 1 in English and most other languages; in Russian, any number |
| # ending in 1 but not ending in 11 is in this class). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with |
| # numbers ending 11-99 in Maltese). |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| }, |
| "numberFormatType": "A String", # The formatting for the number. |
| }, |
| "name": { # A localized string bundle resource. # Localized strings for the leaderboard name. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "locale": "A String", # The locale string. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `gamesConfiguration#localizedString`. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| }, |
| "scoreMin": "A String", # Minimum score that can be posted to this leaderboard. |
| }</pre> |
| </div> |
| |
| </body></html> |