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| <h1><a href="games_v1.html">Google Play Game Services</a> . <a href="games_v1.players.html">players</a></h1> |
| <h2>Instance Methods</h2> |
| <p class="toc_element"> |
| <code><a href="#get">get(playerId, language=None, x__xgafv=None)</a></code></p> |
| <p class="firstline">Retrieves the Player resource with the given ID. To retrieve the player</p> |
| <p class="toc_element"> |
| <code><a href="#list">list(collection, language=None, pageToken=None, maxResults=None, x__xgafv=None)</a></code></p> |
| <p class="firstline">Get the collection of players for the currently authenticated user.</p> |
| <p class="toc_element"> |
| <code><a href="#list_next">list_next(previous_request, previous_response)</a></code></p> |
| <p class="firstline">Retrieves the next page of results.</p> |
| <h3>Method Details</h3> |
| <div class="method"> |
| <code class="details" id="get">get(playerId, language=None, x__xgafv=None)</code> |
| <pre>Retrieves the Player resource with the given ID. To retrieve the player |
| for the currently authenticated user, set `playerId` to `me`. |
| |
| Args: |
| playerId: string, A player ID. A value of `me` may be used in place of the |
| authenticated player's ID. (required) |
| language: string, The preferred language to use for strings returned by this method. |
| x__xgafv: string, V1 error format. |
| Allowed values |
| 1 - v1 error format |
| 2 - v2 error format |
| |
| Returns: |
| An object of the form: |
| |
| { # A Player resource. |
| "bannerUrlPortrait": "A String", # The url to the portrait mode player banner image. |
| "avatarImageUrl": "A String", # The base URL for the image that represents the player. |
| "title": "A String", # The player's title rewarded for their game activities. |
| "displayName": "A String", # The name to display for the player. |
| "profileSettings": { # Profile settings # The player's profile settings. Controls whether or not the player's profile |
| # is visible to other players. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `games#profileSettings`. |
| "friendsListVisibility": "A String", |
| "profileVisible": True or False, # Whether the player's profile is visible to the currently signed in player. |
| }, |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `games#player` |
| "friendStatus": "A String", # The friend status of the given player, relative to the requester. This is |
| # unset if the player is not sharing their friends list with the game. |
| "name": { # A representation of the individual components of the name. |
| "familyName": "A String", # The family name of this player. In some places, this is known as the last |
| # name. |
| "givenName": "A String", # The given name of this player. In some places, this is known as the first |
| # name. |
| }, |
| "bannerUrlLandscape": "A String", # The url to the landscape mode player banner image. |
| "experienceInfo": { # 1P/3P metadata about the player's experience. # An object to represent Play Game experience information for the player. |
| "nextLevel": { # 1P/3P metadata about a user's level. # The next level of the player. If the current level is the maximum level, |
| # this should be same as the current level. |
| "minExperiencePoints": "A String", # The minimum experience points for this level. |
| "maxExperiencePoints": "A String", # The maximum experience points for this level. |
| "level": 42, # The level for the user. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `games#playerLevel`. |
| }, |
| "currentExperiencePoints": "A String", # The current number of experience points for the player. |
| "currentLevel": { # 1P/3P metadata about a user's level. # The current level of the player. |
| "minExperiencePoints": "A String", # The minimum experience points for this level. |
| "maxExperiencePoints": "A String", # The maximum experience points for this level. |
| "level": 42, # The level for the user. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `games#playerLevel`. |
| }, |
| "lastLevelUpTimestampMillis": "A String", # The timestamp when the player was leveled up, in millis since Unix epoch |
| # UTC. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `games#playerExperienceInfo`. |
| }, |
| "playerId": "A String", # The ID of the player. |
| "originalPlayerId": "A String", # The player ID that was used for this player the first time they signed into |
| # the game in question. This is only populated for calls to player.get for |
| # the requesting player, only if the player ID has subsequently changed, and |
| # only to clients that support remapping player IDs. |
| }</pre> |
| </div> |
| |
| <div class="method"> |
| <code class="details" id="list">list(collection, language=None, pageToken=None, maxResults=None, x__xgafv=None)</code> |
| <pre>Get the collection of players for the currently authenticated user. |
| |
| Args: |
| collection: string, Collection of players being retrieved (required) |
| language: string, The preferred language to use for strings returned by this method. |
| pageToken: string, The token returned by the previous request. |
| maxResults: integer, The maximum number of player resources to return in the response, used for |
| paging. For any response, the actual number of player resources returned |
| may be less than the specified `maxResults`. |
| x__xgafv: string, V1 error format. |
| Allowed values |
| 1 - v1 error format |
| 2 - v2 error format |
| |
| Returns: |
| An object of the form: |
| |
| { # A third party player list response. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `games#playerListResponse`. |
| "items": [ # The players. |
| { # A Player resource. |
| "bannerUrlPortrait": "A String", # The url to the portrait mode player banner image. |
| "avatarImageUrl": "A String", # The base URL for the image that represents the player. |
| "title": "A String", # The player's title rewarded for their game activities. |
| "displayName": "A String", # The name to display for the player. |
| "profileSettings": { # Profile settings # The player's profile settings. Controls whether or not the player's profile |
| # is visible to other players. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `games#profileSettings`. |
| "friendsListVisibility": "A String", |
| "profileVisible": True or False, # Whether the player's profile is visible to the currently signed in player. |
| }, |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `games#player` |
| "friendStatus": "A String", # The friend status of the given player, relative to the requester. This is |
| # unset if the player is not sharing their friends list with the game. |
| "name": { # A representation of the individual components of the name. |
| "familyName": "A String", # The family name of this player. In some places, this is known as the last |
| # name. |
| "givenName": "A String", # The given name of this player. In some places, this is known as the first |
| # name. |
| }, |
| "bannerUrlLandscape": "A String", # The url to the landscape mode player banner image. |
| "experienceInfo": { # 1P/3P metadata about the player's experience. # An object to represent Play Game experience information for the player. |
| "nextLevel": { # 1P/3P metadata about a user's level. # The next level of the player. If the current level is the maximum level, |
| # this should be same as the current level. |
| "minExperiencePoints": "A String", # The minimum experience points for this level. |
| "maxExperiencePoints": "A String", # The maximum experience points for this level. |
| "level": 42, # The level for the user. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `games#playerLevel`. |
| }, |
| "currentExperiencePoints": "A String", # The current number of experience points for the player. |
| "currentLevel": { # 1P/3P metadata about a user's level. # The current level of the player. |
| "minExperiencePoints": "A String", # The minimum experience points for this level. |
| "maxExperiencePoints": "A String", # The maximum experience points for this level. |
| "level": 42, # The level for the user. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `games#playerLevel`. |
| }, |
| "lastLevelUpTimestampMillis": "A String", # The timestamp when the player was leveled up, in millis since Unix epoch |
| # UTC. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed |
| # string `games#playerExperienceInfo`. |
| }, |
| "playerId": "A String", # The ID of the player. |
| "originalPlayerId": "A String", # The player ID that was used for this player the first time they signed into |
| # the game in question. This is only populated for calls to player.get for |
| # the requesting player, only if the player ID has subsequently changed, and |
| # only to clients that support remapping player IDs. |
| }, |
| ], |
| "nextPageToken": "A String", # Token corresponding to the next page of results. |
| }</pre> |
| </div> |
| |
| <div class="method"> |
| <code class="details" id="list_next">list_next(previous_request, previous_response)</code> |
| <pre>Retrieves the next page of results. |
| |
| Args: |
| previous_request: The request for the previous page. (required) |
| previous_response: The response from the request for the previous page. (required) |
| |
| Returns: |
| A request object that you can call 'execute()' on to request the next |
| page. Returns None if there are no more items in the collection. |
| </pre> |
| </div> |
| |
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