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| <h1><a href="vectortile_v1.html">Semantic Tile API</a> . <a href="vectortile_v1.terraintiles.html">terraintiles</a></h1> |
| <h2>Instance Methods</h2> |
| <p class="toc_element"> |
| <code><a href="#get">get(name, terrainFormats=None, clientInfo_operatingSystem=None, clientInfo_apiClient=None, altitudePrecisionCentimeters=None, maxElevationResolutionCells=None, clientInfo_applicationId=None, clientInfo_platform=None, clientInfo_deviceModel=None, minElevationResolutionCells=None, clientInfo_userId=None, clientInfo_applicationVersion=None, x__xgafv=None)</a></code></p> |
| <p class="firstline">Gets a terrain tile by its tile resource name.</p> |
| <h3>Method Details</h3> |
| <div class="method"> |
| <code class="details" id="get">get(name, terrainFormats=None, clientInfo_operatingSystem=None, clientInfo_apiClient=None, altitudePrecisionCentimeters=None, maxElevationResolutionCells=None, clientInfo_applicationId=None, clientInfo_platform=None, clientInfo_deviceModel=None, minElevationResolutionCells=None, clientInfo_userId=None, clientInfo_applicationVersion=None, x__xgafv=None)</code> |
| <pre>Gets a terrain tile by its tile resource name. |
| |
| Args: |
| name: string, Required. Resource name of the tile. The tile resource name is prefixed by |
| its collection ID `terraintiles/` followed by the resource ID, which |
| encodes the tile's global x and y coordinates and zoom level as |
| `@<x>,<y>,<zoom>z`. For example, `terraintiles/@1,2,3z`. (required) |
| terrainFormats: string, Terrain formats that the client understands. (repeated) |
| clientInfo_operatingSystem: string, Operating system name and version as reported by the OS. For example, |
| "Mac OS X 10.10.4". The exact format is platform-dependent. |
| clientInfo_apiClient: string, API client name and version. For example, the SDK calling the API. The |
| exact format is up to the client. |
| altitudePrecisionCentimeters: integer, The precision of terrain altitudes in centimeters. |
| Possible values: between 1 (cm level precision) and 1,000,000 (10-kilometer |
| level precision). |
| maxElevationResolutionCells: integer, The maximum allowed resolution for the returned elevation heightmap. |
| Possible values: between 1 and 1024 (and not less than |
| min_elevation_resolution_cells). |
| Over-sized heightmaps will be non-uniformly down-sampled such that each |
| edge is no longer than this value. Non-uniformity is chosen to maximise the |
| amount of preserved data. |
| |
| For example: |
| Original resolution: 100px (width) * 30px (height) |
| max_elevation_resolution: 30 |
| New resolution: 30px (width) * 30px (height) |
| clientInfo_applicationId: string, Application ID, such as the package name on Android and the bundle |
| identifier on iOS platforms. |
| clientInfo_platform: string, Platform where the application is running. |
| clientInfo_deviceModel: string, Device model as reported by the device. The exact format is |
| platform-dependent. |
| minElevationResolutionCells: integer, The minimum allowed resolution for the returned elevation heightmap. |
| Possible values: between 0 and 1024 (and not more than |
| max_elevation_resolution_cells). Zero is supported for backward |
| compatibility. |
| Under-sized heightmaps will be non-uniformly up-sampled |
| such that each edge is no shorter than this value. Non-uniformity is chosen |
| to maximise the amount of preserved data. |
| |
| For example: |
| Original resolution: 30px (width) * 10px (height) |
| min_elevation_resolution: 30 |
| New resolution: 30px (width) * 30px (height) |
| clientInfo_userId: string, A client-generated user ID. The ID should be generated and persisted during |
| the first user session or whenever a pre-existing ID is not found. The |
| exact format is up to the client. This must be non-empty in a |
| GetFeatureTileRequest (whether via the header or |
| GetFeatureTileRequest.client_info). |
| clientInfo_applicationVersion: string, Application version number, such as "1.2.3". The exact format is |
| application-dependent. |
| x__xgafv: string, V1 error format. |
| Allowed values |
| 1 - v1 error format |
| 2 - v2 error format |
| |
| Returns: |
| An object of the form: |
| |
| { # A tile containing information about the terrain located in the region it |
| # covers. |
| "coordinates": { # Global tile coordinates. Global tile coordinates reference a specific tile on # The global tile coordinates that uniquely identify this tile. |
| # the map at a specific zoom level. |
| # |
| # The origin of this coordinate system is always at the northwest corner of the |
| # map, with x values increasing from west to east and y values increasing from |
| # north to south. Tiles are indexed using x, y coordinates from that origin. |
| # The zoom level containing the entire world in a tile is 0, and it increases |
| # as you zoom in. Zoom level n + 1 will contain 4 times as many tiles as zoom |
| # level n. |
| # |
| # The zoom level controls the level of detail of the data that is returned. In |
| # particular, this affects the set of feature types returned, their density, |
| # and geometry simplification. The exact tile contents may change over time, |
| # but care will be taken to keep supporting the most important use cases. For |
| # example, zoom level 15 shows roads for orientation and planning in the local |
| # neighborhood and zoom level 17 shows buildings to give users on foot a sense |
| # of situational awareness. |
| "zoom": 42, # Required. The Google Maps API zoom level. |
| "x": 42, # Required. The x coordinate. |
| "y": 42, # Required. The y coordinate. |
| }, |
| "name": "A String", # Resource name of the tile. The tile resource name is prefixed by its |
| # collection ID `terrain/` followed by the resource ID, which encodes the |
| # tile's global x and y coordinates and zoom level as `@<x>,<y>,<zoom>z`. |
| # For example, `terrain/@1,2,3z`. |
| "firstDerivative": { # A packed representation of a 2D grid of uniformly spaced points containing # Terrain elevation data encoded as a FirstDerivativeElevationGrid. |
| # elevation data. Each point within the grid represents the altitude in |
| # meters above average sea level at that location within the tile. |
| # |
| # Elevations provided are (generally) relative to the EGM96 geoid, however |
| # some areas will be relative to NAVD88. EGM96 and NAVD88 are off by no more |
| # than 2 meters. |
| # |
| # The grid is oriented north-west to south-east, as illustrated: |
| # |
| # rows[0].a[0] rows[0].a[m] |
| # +-----------------+ |
| # | | |
| # | N | |
| # | ^ | |
| # | | | |
| # | W <-----> E | |
| # | | | |
| # | v | |
| # | S | |
| # | | |
| # +-----------------+ |
| # rows[n].a[0] rows[n].a[m] |
| # |
| # Rather than storing the altitudes directly, we store the diffs between them |
| # as integers at some requested level of precision to take advantage of |
| # integer packing. The actual altitude values a[] can be reconstructed using |
| # the scale and each row's first_altitude and altitude_diff fields. |
| "rows": [ # Rows of points containing altitude data making up the elevation grid. |
| # Each row is the same length. Rows are ordered from north to south. E.g: |
| # rows[0] is the north-most row, and rows[n] is the south-most row. |
| { # A row of altitude points in the elevation grid, ordered from west to |
| # east. |
| "altitudeDiffs": [ # The difference between each successive pair of altitudes, from west to |
| # east. The first, westmost point, is just the altitude rather than a |
| # diff. The units are specified by the altitude_multiplier parameter |
| # above; the value in meters is given by altitude_multiplier * |
| # altitude_diffs[n]. The altitude row (in metres above sea level) can be |
| # reconstructed with: a[0] = altitude_diffs[0] * altitude_multiplier when |
| # n > 0, a[n] = a[n-1] + altitude_diffs[n-1] * altitude_multiplier. |
| 42, |
| ], |
| }, |
| ], |
| "altitudeMultiplier": 3.14, # A multiplier applied to the altitude fields below to extract the actual |
| # altitudes in meters from the elevation grid. |
| }, |
| "secondDerivative": { # A packed representation of a 2D grid of uniformly spaced points containing # Terrain elevation data encoded as a SecondDerivativeElevationGrid. |
| # . |
| # elevation data. Each point within the grid represents the altitude in |
| # meters above average sea level at that location within the tile. |
| # |
| # Elevations provided are (generally) relative to the EGM96 geoid, however |
| # some areas will be relative to NAVD88. EGM96 and NAVD88 are off by no more |
| # than 2 meters. |
| # |
| # The grid is oriented north-west to south-east, as illustrated: |
| # |
| # rows[0].a[0] rows[0].a[m] |
| # +-----------------+ |
| # | | |
| # | N | |
| # | ^ | |
| # | | | |
| # | W <-----> E | |
| # | | | |
| # | v | |
| # | S | |
| # | | |
| # +-----------------+ |
| # rows[n].a[0] rows[n].a[m] |
| # |
| # Rather than storing the altitudes directly, we store the diffs of the diffs |
| # between them as integers at some requested level of precision to take |
| # advantage of integer packing. |
| # |
| # Note that the data is packed in such a way that is fast to decode in |
| # Unity and that further optimizes wire size. |
| "columnCount": 42, # The number of columns included in the encoded elevation data (i.e. the |
| # horizontal resolution of the grid). |
| "altitudeMultiplier": 3.14, # A multiplier applied to the elements in the encoded data to extract the |
| # actual altitudes in meters. |
| "rowCount": 42, # The number of rows included in the encoded elevation data (i.e. the |
| # vertical resolution of the grid). |
| "encodedData": "A String", # A stream of elements each representing a point on the tile running across |
| # each row from left to right, top to bottom. |
| # |
| # There will be precisely horizontal_resolution * vertical_resolution |
| # elements in the stream. |
| # |
| # The elements are not the heights, rather the second order derivative of |
| # the values one would expect in a stream of height data. |
| # |
| # Each element is a varint with the following encoding: |
| # ------------------------------------------------------------------------| |
| # | Head Nibble | |
| # ------------------------------------------------------------------------| |
| # | Bit 0 | Bit 1 | Bits 2-3 | |
| # | Terminator| Sign (1=neg) | Least significant 2 bits of absolute error | |
| # ------------------------------------------------------------------------| |
| # | Tail Nibble #1 | |
| # ------------------------------------------------------------------------| |
| # | Bit 0 | Bit 1-3 | |
| # | Terminator| Least significant 3 bits of absolute error | |
| # ------------------------------------------------------------------------| |
| # | ... |
| # | Tail Nibble #n | |
| # ------------------------------------------------------------------------| |
| # | Bit 0 | Bit 1-3 | |
| # | Terminator| Least significant 3 bits of absolute error | |
| # ------------------------------------------------------------------------| |
| }, |
| }</pre> |
| </div> |
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