blob: 4bdc8f131283a5bf11af26a46b2b143e529225ed [file] [log] [blame]
This file lists the major user visible improvements. For a full list of changes
and their authors see the git history.
Version 4.0
===========
* Support tracing in Android, both native and Dalvik applications.
* Show frame thumbnails in the GUI.
* Basic D3D 10.1, 11, and 11.1 trace support.
* Multi-threaded trace/retrace support.
* Several OpenGL ES state dump fixes.
* GPU profiling.
* Thumbnails in GUI
* Trim improvements.
* Loads of bugfixes
Version 3.0
===========
* Top-level `apitrace` command.
* Trace and replay support for EGL, GLES1, and GLES2 APIs on Linux.
* Ability to trim traces.
* Basic CPU profiling when retracing.
* Basic D3D10 trace support.
* Many bugfixes.
Version 2.0
===========
* Flush/sync trace file only when there is an uncaught signal/exception,
yielding a 5x speed up while tracing.
* Employ [snappy compression library](http://code.google.com/p/snappy/) instead
of zlib, yielding a 2x speed up while tracing.
* Implement and advertise `GL_GREMEDY_string_marker` and
`GL_GREMEDY_frame_terminator` extensions.
* Mac OS X support.
* Support up-to OpenGL 4.2 calls.
* Better GUI performance with very large traces, by loading frames from disk on
demand.
Version 1.0
===========
* Qt GUI, capable of visualizing the calls, the state, and editing the state.
Pre-history
===========
* OpenGL replay support.