| /* NOTE: Do not edit this file, it is generated by a script: |
| Export.py --api gl 4.4 --api wgl 4.4 --api glx 4.4 --api cgl 1.4 --api egl 1.0 --outdir . |
| */ |
| |
| /* |
| Copyright (c) 2011-2013 NVIDIA Corporation |
| Copyright (c) 2011-2013 Cass Everitt |
| Copyright (c) 2012-2013 Scott Nations |
| Copyright (c) 2012 Mathias Schott |
| Copyright (c) 2012-2013 Nigel Stewart |
| Copyright (c) 2012-2013 Google Inc. |
| All rights reserved. |
| |
| Redistribution and use in source and binary forms, with or without modification, |
| are permitted provided that the following conditions are met: |
| |
| Redistributions of source code must retain the above copyright notice, this |
| list of conditions and the following disclaimer. |
| |
| Redistributions in binary form must reproduce the above copyright notice, |
| this list of conditions and the following disclaimer in the documentation |
| and/or other materials provided with the distribution. |
| |
| THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND |
| ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. |
| IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, |
| INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, |
| BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
| LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE |
| OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED |
| OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| /* |
| Intended formatting conventions: |
| $ astyle --style=allman --indent=spaces=2 --indent-switches |
| */ |
| |
| #include "pch.h" /* For MS precompiled header support */ |
| |
| #include "RegalUtil.h" |
| |
| REGAL_GLOBAL_BEGIN |
| |
| #include "RegalPrivate.h" |
| #include "RegalLookup.h" |
| |
| REGAL_GLOBAL_END |
| |
| REGAL_NAMESPACE_BEGIN |
| |
| namespace Lookup { |
| |
| const char * const gl_Name[2701] = { |
| "glAccum", |
| "glActiveProgramEXT", |
| "glActiveShaderProgram", |
| "glActiveStencilFaceEXT", |
| "glActiveTexture", |
| "glActiveTextureARB", |
| "glActiveVaryingNV", |
| "glAddSwapHintRectWIN", |
| "glAlphaFragmentOp1ATI", |
| "glAlphaFragmentOp2ATI", |
| "glAlphaFragmentOp3ATI", |
| "glAlphaFunc", |
| "glAlphaFuncQCOM", |
| "glAlphaFuncx", |
| "glApplyTextureEXT", |
| "glAreProgramsResidentNV", |
| "glAreTexturesResident", |
| "glAreTexturesResidentEXT", |
| "glArrayElement", |
| "glArrayElementEXT", |
| "glArrayObjectATI", |
| "glAsyncMarkerSGIX", |
| "glAttachObjectARB", |
| "glAttachShader", |
| "glBegin", |
| "glBeginConditionalRender", |
| "glBeginConditionalRenderNV", |
| "glBeginConditionalRenderNVX", |
| "glBeginFragmentShaderATI", |
| "glBeginOcclusionQueryNV", |
| "glBeginPerfMonitorAMD", |
| "glBeginQuery", |
| "glBeginQueryANGLE", |
| "glBeginQueryARB", |
| "glBeginQueryEXT", |
| "glBeginQueryIndexed", |
| "glBeginSceneEXT", |
| "glBeginTransformFeedback", |
| "glBeginTransformFeedbackEXT", |
| "glBeginTransformFeedbackNV", |
| "glBeginVertexShaderEXT", |
| "glBeginVideoCaptureNV", |
| "glBindAttribLocation", |
| "glBindAttribLocationARB", |
| "glBindBuffer", |
| "glBindBufferARB", |
| "glBindBufferBase", |
| "glBindBufferBaseEXT", |
| "glBindBufferBaseNV", |
| "glBindBufferOffsetEXT", |
| "glBindBufferOffsetNV", |
| "glBindBufferRange", |
| "glBindBufferRangeEXT", |
| "glBindBufferRangeNV", |
| "glBindBuffersBase", |
| "glBindBuffersRange", |
| "glBindFragDataLocation", |
| "glBindFragDataLocationEXT", |
| "glBindFragDataLocationIndexed", |
| "glBindFragmentShaderATI", |
| "glBindFramebuffer", |
| "glBindFramebufferEXT", |
| "glBindFramebufferOES", |
| "glBindImageTexture", |
| "glBindImageTextureEXT", |
| "glBindImageTextures", |
| "glBindLightParameterEXT", |
| "glBindMaterialParameterEXT", |
| "glBindMultiTextureEXT", |
| "glBindParameterEXT", |
| "glBindProgramARB", |
| "glBindProgramNV", |
| "glBindProgramPipeline", |
| "glBindRenderbuffer", |
| "glBindRenderbufferEXT", |
| "glBindRenderbufferOES", |
| "glBindSampler", |
| "glBindSamplers", |
| "glBindTexGenParameterEXT", |
| "glBindTexture", |
| "glBindTextureEXT", |
| "glBindTextureUnitParameterEXT", |
| "glBindTextures", |
| "glBindTransformFeedback", |
| "glBindTransformFeedbackNV", |
| "glBindVertexArray", |
| "glBindVertexArrayAPPLE", |
| "glBindVertexArrayOES", |
| "glBindVertexBuffer", |
| "glBindVertexBuffers", |
| "glBindVertexShaderEXT", |
| "glBindVideoCaptureStreamBufferNV", |
| "glBindVideoCaptureStreamTextureNV", |
| "glBinormal3bEXT", |
| "glBinormal3bvEXT", |
| "glBinormal3dEXT", |
| "glBinormal3dvEXT", |
| "glBinormal3fEXT", |
| "glBinormal3fvEXT", |
| "glBinormal3iEXT", |
| "glBinormal3ivEXT", |
| "glBinormal3sEXT", |
| "glBinormal3svEXT", |
| "glBinormalPointerEXT", |
| "glBitmap", |
| "glBlendBarrierNV", |
| "glBlendColor", |
| "glBlendColorEXT", |
| "glBlendEquation", |
| "glBlendEquationEXT", |
| "glBlendEquationIndexedAMD", |
| "glBlendEquationOES", |
| "glBlendEquationSeparate", |
| "glBlendEquationSeparateEXT", |
| "glBlendEquationSeparateIndexedAMD", |
| "glBlendEquationSeparateOES", |
| "glBlendEquationSeparatei", |
| "glBlendEquationSeparateiARB", |
| "glBlendEquationi", |
| "glBlendEquationiARB", |
| "glBlendFunc", |
| "glBlendFuncIndexedAMD", |
| "glBlendFuncSeparate", |
| "glBlendFuncSeparateEXT", |
| "glBlendFuncSeparateINGR", |
| "glBlendFuncSeparateIndexedAMD", |
| "glBlendFuncSeparateOES", |
| "glBlendFuncSeparatei", |
| "glBlendFuncSeparateiARB", |
| "glBlendFunci", |
| "glBlendFunciARB", |
| "glBlendParameteriNV", |
| "glBlitFramebuffer", |
| "glBlitFramebufferANGLE", |
| "glBlitFramebufferEXT", |
| "glBlitFramebufferNV", |
| "glBufferAddressRangeNV", |
| "glBufferData", |
| "glBufferDataARB", |
| "glBufferParameteriAPPLE", |
| "glBufferRegionEnabled", |
| "glBufferStorage", |
| "glBufferSubData", |
| "glBufferSubDataARB", |
| "glCallList", |
| "glCallLists", |
| "glCheckFramebufferStatus", |
| "glCheckFramebufferStatusEXT", |
| "glCheckFramebufferStatusOES", |
| "glCheckNamedFramebufferStatusEXT", |
| "glClampColor", |
| "glClampColorARB", |
| "glClear", |
| "glClearAccum", |
| "glClearBufferData", |
| "glClearBufferSubData", |
| "glClearBufferfi", |
| "glClearBufferfv", |
| "glClearBufferiv", |
| "glClearBufferuiv", |
| "glClearColor", |
| "glClearColorIiEXT", |
| "glClearColorIuiEXT", |
| "glClearColorx", |
| "glClearDepth", |
| "glClearDepthdNV", |
| "glClearDepthf", |
| "glClearDepthfOES", |
| "glClearDepthx", |
| "glClearIndex", |
| "glClearNamedBufferDataEXT", |
| "glClearNamedBufferSubDataEXT", |
| "glClearStencil", |
| "glClearTexImage", |
| "glClearTexSubImage", |
| "glClientActiveTexture", |
| "glClientActiveTextureARB", |
| "glClientActiveVertexStreamATI", |
| "glClientAttribDefaultEXT", |
| "glClientWaitSync", |
| "glClientWaitSyncAPPLE", |
| "glClipPlane", |
| "glClipPlanef", |
| "glClipPlanefOES", |
| "glClipPlanex", |
| "glColor3b", |
| "glColor3bv", |
| "glColor3d", |
| "glColor3dv", |
| "glColor3f", |
| "glColor3fVertex3fSUN", |
| "glColor3fVertex3fvSUN", |
| "glColor3fv", |
| "glColor3hNV", |
| "glColor3hvNV", |
| "glColor3i", |
| "glColor3iv", |
| "glColor3s", |
| "glColor3sv", |
| "glColor3ub", |
| "glColor3ubv", |
| "glColor3ui", |
| "glColor3uiv", |
| "glColor3us", |
| "glColor3usv", |
| "glColor4b", |
| "glColor4bv", |
| "glColor4d", |
| "glColor4dv", |
| "glColor4f", |
| "glColor4fNormal3fVertex3fSUN", |
| "glColor4fNormal3fVertex3fvSUN", |
| "glColor4fv", |
| "glColor4hNV", |
| "glColor4hvNV", |
| "glColor4i", |
| "glColor4iv", |
| "glColor4s", |
| "glColor4sv", |
| "glColor4ub", |
| "glColor4ubVertex2fSUN", |
| "glColor4ubVertex2fvSUN", |
| "glColor4ubVertex3fSUN", |
| "glColor4ubVertex3fvSUN", |
| "glColor4ubv", |
| "glColor4ui", |
| "glColor4uiv", |
| "glColor4us", |
| "glColor4usv", |
| "glColor4x", |
| "glColorFormatNV", |
| "glColorFragmentOp1ATI", |
| "glColorFragmentOp2ATI", |
| "glColorFragmentOp3ATI", |
| "glColorMask", |
| "glColorMaskIndexedEXT", |
| "glColorMaski", |
| "glColorMaterial", |
| "glColorP3ui", |
| "glColorP3uiv", |
| "glColorP4ui", |
| "glColorP4uiv", |
| "glColorPointer", |
| "glColorPointerEXT", |
| "glColorPointerListIBM", |
| "glColorPointervINTEL", |
| "glColorSubTable", |
| "glColorSubTableEXT", |
| "glColorTable", |
| "glColorTableEXT", |
| "glColorTableParameterfv", |
| "glColorTableParameterfvSGI", |
| "glColorTableParameteriv", |
| "glColorTableParameterivSGI", |
| "glColorTableSGI", |
| "glCombinerInputNV", |
| "glCombinerOutputNV", |
| "glCombinerParameterfNV", |
| "glCombinerParameterfvNV", |
| "glCombinerParameteriNV", |
| "glCombinerParameterivNV", |
| "glCombinerStageParameterfvNV", |
| "glCompileShader", |
| "glCompileShaderARB", |
| "glCompileShaderIncludeARB", |
| "glCompressedMultiTexImage1DEXT", |
| "glCompressedMultiTexImage2DEXT", |
| "glCompressedMultiTexImage3DEXT", |
| "glCompressedMultiTexSubImage1DEXT", |
| "glCompressedMultiTexSubImage2DEXT", |
| "glCompressedMultiTexSubImage3DEXT", |
| "glCompressedTexImage1D", |
| "glCompressedTexImage1DARB", |
| "glCompressedTexImage2D", |
| "glCompressedTexImage2DARB", |
| "glCompressedTexImage3D", |
| "glCompressedTexImage3DARB", |
| "glCompressedTexImage3DOES", |
| "glCompressedTexSubImage1D", |
| "glCompressedTexSubImage1DARB", |
| "glCompressedTexSubImage2D", |
| "glCompressedTexSubImage2DARB", |
| "glCompressedTexSubImage3D", |
| "glCompressedTexSubImage3DARB", |
| "glCompressedTexSubImage3DOES", |
| "glCompressedTextureImage1DEXT", |
| "glCompressedTextureImage2DEXT", |
| "glCompressedTextureImage3DEXT", |
| "glCompressedTextureSubImage1DEXT", |
| "glCompressedTextureSubImage2DEXT", |
| "glCompressedTextureSubImage3DEXT", |
| "glConvolutionFilter1D", |
| "glConvolutionFilter1DEXT", |
| "glConvolutionFilter2D", |
| "glConvolutionFilter2DEXT", |
| "glConvolutionParameterf", |
| "glConvolutionParameterfEXT", |
| "glConvolutionParameterfv", |
| "glConvolutionParameterfvEXT", |
| "glConvolutionParameteri", |
| "glConvolutionParameteriEXT", |
| "glConvolutionParameteriv", |
| "glConvolutionParameterivEXT", |
| "glCopyBufferSubData", |
| "glCopyBufferSubDataNV", |
| "glCopyColorSubTable", |
| "glCopyColorSubTableEXT", |
| "glCopyColorTable", |
| "glCopyColorTableSGI", |
| "glCopyConvolutionFilter1D", |
| "glCopyConvolutionFilter1DEXT", |
| "glCopyConvolutionFilter2D", |
| "glCopyConvolutionFilter2DEXT", |
| "glCopyImageSubData", |
| "glCopyImageSubDataNV", |
| "glCopyMultiTexImage1DEXT", |
| "glCopyMultiTexImage2DEXT", |
| "glCopyMultiTexSubImage1DEXT", |
| "glCopyMultiTexSubImage2DEXT", |
| "glCopyMultiTexSubImage3DEXT", |
| "glCopyPathNV", |
| "glCopyPixels", |
| "glCopyTexImage1D", |
| "glCopyTexImage1DEXT", |
| "glCopyTexImage2D", |
| "glCopyTexImage2DEXT", |
| "glCopyTexSubImage1D", |
| "glCopyTexSubImage1DEXT", |
| "glCopyTexSubImage2D", |
| "glCopyTexSubImage2DEXT", |
| "glCopyTexSubImage3D", |
| "glCopyTexSubImage3DEXT", |
| "glCopyTexSubImage3DOES", |
| "glCopyTextureImage1DEXT", |
| "glCopyTextureImage2DEXT", |
| "glCopyTextureLevelsAPPLE", |
| "glCopyTextureSubImage1DEXT", |
| "glCopyTextureSubImage2DEXT", |
| "glCopyTextureSubImage3DEXT", |
| "glCoverFillPathInstancedNV", |
| "glCoverFillPathNV", |
| "glCoverStrokePathInstancedNV", |
| "glCoverStrokePathNV", |
| "glCoverageMaskNV", |
| "glCoverageOperationNV", |
| "glCreateProgram", |
| "glCreateProgramObjectARB", |
| "glCreateShader", |
| "glCreateShaderObjectARB", |
| "glCreateShaderProgramEXT", |
| "glCreateShaderProgramv", |
| "glCreateSyncFromCLeventARB", |
| "glCullFace", |
| "glCullParameterdvEXT", |
| "glCullParameterfvEXT", |
| "glCurrentPaletteMatrixARB", |
| "glCurrentPaletteMatrixOES", |
| "glDebugMessageCallback", |
| "glDebugMessageCallbackAMD", |
| "glDebugMessageCallbackARB", |
| "glDebugMessageControl", |
| "glDebugMessageControlARB", |
| "glDebugMessageEnableAMD", |
| "glDebugMessageInsert", |
| "glDebugMessageInsertAMD", |
| "glDebugMessageInsertARB", |
| "glDeformSGIX", |
| "glDeformationMap3dSGIX", |
| "glDeformationMap3fSGIX", |
| "glDeleteAsyncMarkersSGIX", |
| "glDeleteBufferRegion", |
| "glDeleteBuffers", |
| "glDeleteBuffersARB", |
| "glDeleteFencesAPPLE", |
| "glDeleteFencesNV", |
| "glDeleteFragmentShaderATI", |
| "glDeleteFramebuffers", |
| "glDeleteFramebuffersEXT", |
| "glDeleteFramebuffersOES", |
| "glDeleteLists", |
| "glDeleteNamedStringARB", |
| "glDeleteNamesAMD", |
| "glDeleteObjectARB", |
| "glDeleteOcclusionQueriesNV", |
| "glDeletePathsNV", |
| "glDeletePerfMonitorsAMD", |
| "glDeleteProgram", |
| "glDeleteProgramPipelines", |
| "glDeleteProgramsARB", |
| "glDeleteProgramsNV", |
| "glDeleteQueries", |
| "glDeleteQueriesANGLE", |
| "glDeleteQueriesARB", |
| "glDeleteQueriesEXT", |
| "glDeleteRenderbuffers", |
| "glDeleteRenderbuffersEXT", |
| "glDeleteRenderbuffersOES", |
| "glDeleteSamplers", |
| "glDeleteShader", |
| "glDeleteSync", |
| "glDeleteSyncAPPLE", |
| "glDeleteTextures", |
| "glDeleteTexturesEXT", |
| "glDeleteTransformFeedbacks", |
| "glDeleteTransformFeedbacksNV", |
| "glDeleteVertexArrays", |
| "glDeleteVertexArraysAPPLE", |
| "glDeleteVertexArraysOES", |
| "glDeleteVertexShaderEXT", |
| "glDepthBoundsEXT", |
| "glDepthBoundsdNV", |
| "glDepthFunc", |
| "glDepthMask", |
| "glDepthRange", |
| "glDepthRangeArrayv", |
| "glDepthRangeIndexed", |
| "glDepthRangedNV", |
| "glDepthRangef", |
| "glDepthRangefOES", |
| "glDepthRangex", |
| "glDetachObjectARB", |
| "glDetachShader", |
| "glDetailTexFuncSGIS", |
| "glDisable", |
| "glDisableClientState", |
| "glDisableClientStateIndexedEXT", |
| "glDisableClientStateiEXT", |
| "glDisableDriverControlQCOM", |
| "glDisableIndexedEXT", |
| "glDisableVariantClientStateEXT", |
| "glDisableVertexArrayAttribEXT", |
| "glDisableVertexArrayEXT", |
| "glDisableVertexAttribAPPLE", |
| "glDisableVertexAttribArray", |
| "glDisableVertexAttribArrayARB", |
| "glDisablei", |
| "glDiscardFramebufferEXT", |
| "glDispatchCompute", |
| "glDispatchComputeGroupSizeARB", |
| "glDispatchComputeIndirect", |
| "glDrawArrays", |
| "glDrawArraysEXT", |
| "glDrawArraysIndirect", |
| "glDrawArraysInstanced", |
| "glDrawArraysInstancedANGLE", |
| "glDrawArraysInstancedARB", |
| "glDrawArraysInstancedBaseInstance", |
| "glDrawArraysInstancedEXT", |
| "glDrawBuffer", |
| "glDrawBufferRegion", |
| "glDrawBuffers", |
| "glDrawBuffersARB", |
| "glDrawBuffersATI", |
| "glDrawBuffersIndexedEXT", |
| "glDrawBuffersNV", |
| "glDrawElementArrayAPPLE", |
| "glDrawElementArrayATI", |
| "glDrawElements", |
| "glDrawElementsBaseVertex", |
| "glDrawElementsIndirect", |
| "glDrawElementsInstanced", |
| "glDrawElementsInstancedANGLE", |
| "glDrawElementsInstancedARB", |
| "glDrawElementsInstancedBaseInstance", |
| "glDrawElementsInstancedBaseVertex", |
| "glDrawElementsInstancedBaseVertexBaseInstance", |
| "glDrawElementsInstancedEXT", |
| "glDrawMeshArraysSUN", |
| "glDrawPixels", |
| "glDrawRangeElementArrayAPPLE", |
| "glDrawRangeElementArrayATI", |
| "glDrawRangeElements", |
| "glDrawRangeElementsBaseVertex", |
| "glDrawRangeElementsEXT", |
| "glDrawTextureNV", |
| "glDrawTransformFeedback", |
| "glDrawTransformFeedbackInstanced", |
| "glDrawTransformFeedbackNV", |
| "glDrawTransformFeedbackStream", |
| "glDrawTransformFeedbackStreamInstanced", |
| "glEdgeFlag", |
| "glEdgeFlagFormatNV", |
| "glEdgeFlagPointer", |
| "glEdgeFlagPointerEXT", |
| "glEdgeFlagPointerListIBM", |
| "glEdgeFlagv", |
| "glElementPointerAPPLE", |
| "glElementPointerATI", |
| "glEnable", |
| "glEnableClientState", |
| "glEnableClientStateIndexedEXT", |
| "glEnableClientStateiEXT", |
| "glEnableDriverControlQCOM", |
| "glEnableIndexedEXT", |
| "glEnableVariantClientStateEXT", |
| "glEnableVertexArrayAttribEXT", |
| "glEnableVertexArrayEXT", |
| "glEnableVertexAttribAPPLE", |
| "glEnableVertexAttribArray", |
| "glEnableVertexAttribArrayARB", |
| "glEnablei", |
| "glEnd", |
| "glEndConditionalRender", |
| "glEndConditionalRenderNV", |
| "glEndConditionalRenderNVX", |
| "glEndFragmentShaderATI", |
| "glEndList", |
| "glEndOcclusionQueryNV", |
| "glEndPerfMonitorAMD", |
| "glEndQuery", |
| "glEndQueryANGLE", |
| "glEndQueryARB", |
| "glEndQueryEXT", |
| "glEndQueryIndexed", |
| "glEndSceneEXT", |
| "glEndTilingQCOM", |
| "glEndTransformFeedback", |
| "glEndTransformFeedbackEXT", |
| "glEndTransformFeedbackNV", |
| "glEndVertexShaderEXT", |
| "glEndVideoCaptureNV", |
| "glErrorStringREGAL", |
| "glEvalCoord1d", |
| "glEvalCoord1dv", |
| "glEvalCoord1f", |
| "glEvalCoord1fv", |
| "glEvalCoord2d", |
| "glEvalCoord2dv", |
| "glEvalCoord2f", |
| "glEvalCoord2fv", |
| "glEvalMapsNV", |
| "glEvalMesh1", |
| "glEvalMesh2", |
| "glEvalPoint1", |
| "glEvalPoint2", |
| "glExecuteProgramNV", |
| "glExtGetBufferPointervQCOM", |
| "glExtGetBuffersQCOM", |
| "glExtGetFramebuffersQCOM", |
| "glExtGetProgramBinarySourceQCOM", |
| "glExtGetProgramsQCOM", |
| "glExtGetRenderbuffersQCOM", |
| "glExtGetShadersQCOM", |
| "glExtGetTexLevelParameterivQCOM", |
| "glExtGetTexSubImageQCOM", |
| "glExtGetTexturesQCOM", |
| "glExtIsProgramBinaryQCOM", |
| "glExtTexObjectStateOverrideiQCOM", |
| "glExtractComponentEXT", |
| "glFeedbackBuffer", |
| "glFenceSync", |
| "glFenceSyncAPPLE", |
| "glFinalCombinerInputNV", |
| "glFinish", |
| "glFinishAsyncSGIX", |
| "glFinishFenceAPPLE", |
| "glFinishFenceNV", |
| "glFinishObjectAPPLE", |
| "glFinishRenderAPPLE", |
| "glFinishTextureSUNX", |
| "glFlush", |
| "glFlushMappedBufferRange", |
| "glFlushMappedBufferRangeAPPLE", |
| "glFlushMappedBufferRangeEXT", |
| "glFlushMappedNamedBufferRangeEXT", |
| "glFlushPixelDataRangeNV", |
| "glFlushRasterSGIX", |
| "glFlushRenderAPPLE", |
| "glFlushVertexArrayRangeAPPLE", |
| "glFlushVertexArrayRangeNV", |
| "glFogCoordFormatNV", |
| "glFogCoordPointer", |
| "glFogCoordPointerEXT", |
| "glFogCoordPointerListIBM", |
| "glFogCoordd", |
| "glFogCoorddEXT", |
| "glFogCoorddv", |
| "glFogCoorddvEXT", |
| "glFogCoordf", |
| "glFogCoordfEXT", |
| "glFogCoordfv", |
| "glFogCoordfvEXT", |
| "glFogCoordhNV", |
| "glFogCoordhvNV", |
| "glFogFuncSGIS", |
| "glFogf", |
| "glFogfv", |
| "glFogi", |
| "glFogiv", |
| "glFogx", |
| "glFogxv", |
| "glFragmentColorMaterialEXT", |
| "glFragmentColorMaterialSGIX", |
| "glFragmentLightModelfEXT", |
| "glFragmentLightModelfSGIX", |
| "glFragmentLightModelfvEXT", |
| "glFragmentLightModelfvSGIX", |
| "glFragmentLightModeliEXT", |
| "glFragmentLightModeliSGIX", |
| "glFragmentLightModelivEXT", |
| "glFragmentLightModelivSGIX", |
| "glFragmentLightfEXT", |
| "glFragmentLightfSGIX", |
| "glFragmentLightfvEXT", |
| "glFragmentLightfvSGIX", |
| "glFragmentLightiEXT", |
| "glFragmentLightiSGIX", |
| "glFragmentLightivEXT", |
| "glFragmentLightivSGIX", |
| "glFragmentMaterialfEXT", |
| "glFragmentMaterialfSGIX", |
| "glFragmentMaterialfvEXT", |
| "glFragmentMaterialfvSGIX", |
| "glFragmentMaterialiEXT", |
| "glFragmentMaterialiSGIX", |
| "glFragmentMaterialivEXT", |
| "glFragmentMaterialivSGIX", |
| "glFrameTerminatorGREMEDY", |
| "glFrameZoomSGIX", |
| "glFramebufferDrawBufferEXT", |
| "glFramebufferDrawBuffersEXT", |
| "glFramebufferParameteri", |
| "glFramebufferReadBufferEXT", |
| "glFramebufferRenderbuffer", |
| "glFramebufferRenderbufferEXT", |
| "glFramebufferRenderbufferOES", |
| "glFramebufferTexture", |
| "glFramebufferTexture1D", |
| "glFramebufferTexture1DEXT", |
| "glFramebufferTexture2D", |
| "glFramebufferTexture2DEXT", |
| "glFramebufferTexture2DMultisampleEXT", |
| "glFramebufferTexture2DMultisampleIMG", |
| "glFramebufferTexture2DOES", |
| "glFramebufferTexture3D", |
| "glFramebufferTexture3DEXT", |
| "glFramebufferTexture3DOES", |
| "glFramebufferTextureARB", |
| "glFramebufferTextureEXT", |
| "glFramebufferTextureFace", |
| "glFramebufferTextureFaceARB", |
| "glFramebufferTextureFaceEXT", |
| "glFramebufferTextureLayer", |
| "glFramebufferTextureLayerARB", |
| "glFramebufferTextureLayerEXT", |
| "glFreeObjectBufferATI", |
| "glFrontFace", |
| "glFrustum", |
| "glFrustumf", |
| "glFrustumfOES", |
| "glFrustumx", |
| "glGenAsyncMarkersSGIX", |
| "glGenBuffers", |
| "glGenBuffersARB", |
| "glGenFencesAPPLE", |
| "glGenFencesNV", |
| "glGenFragmentShadersATI", |
| "glGenFramebuffers", |
| "glGenFramebuffersEXT", |
| "glGenFramebuffersOES", |
| "glGenLists", |
| "glGenNamesAMD", |
| "glGenOcclusionQueriesNV", |
| "glGenPathsNV", |
| "glGenPerfMonitorsAMD", |
| "glGenProgramPipelines", |
| "glGenProgramsARB", |
| "glGenProgramsNV", |
| "glGenQueries", |
| "glGenQueriesANGLE", |
| "glGenQueriesARB", |
| "glGenQueriesEXT", |
| "glGenRenderbuffers", |
| "glGenRenderbuffersEXT", |
| "glGenRenderbuffersOES", |
| "glGenSamplers", |
| "glGenSymbolsEXT", |
| "glGenTextures", |
| "glGenTexturesEXT", |
| "glGenTransformFeedbacks", |
| "glGenTransformFeedbacksNV", |
| "glGenVertexArrays", |
| "glGenVertexArraysAPPLE", |
| "glGenVertexArraysOES", |
| "glGenVertexShadersEXT", |
| "glGenerateMipmap", |
| "glGenerateMipmapEXT", |
| "glGenerateMipmapOES", |
| "glGenerateMultiTexMipmapEXT", |
| "glGenerateTextureMipmapEXT", |
| "glGetActiveAtomicCounterBufferiv", |
| "glGetActiveAttrib", |
| "glGetActiveAttribARB", |
| "glGetActiveSubroutineName", |
| "glGetActiveSubroutineUniformName", |
| "glGetActiveSubroutineUniformiv", |
| "glGetActiveUniform", |
| "glGetActiveUniformARB", |
| "glGetActiveUniformBlockName", |
| "glGetActiveUniformBlockiv", |
| "glGetActiveUniformName", |
| "glGetActiveUniformsiv", |
| "glGetActiveVaryingNV", |
| "glGetArrayObjectfvATI", |
| "glGetArrayObjectivATI", |
| "glGetAttachedObjectsARB", |
| "glGetAttachedShaders", |
| "glGetAttribLocation", |
| "glGetAttribLocationARB", |
| "glGetBooleanIndexedvEXT", |
| "glGetBooleani_v", |
| "glGetBooleanv", |
| "glGetBufferParameteri64v", |
| "glGetBufferParameteriv", |
| "glGetBufferParameterivARB", |
| "glGetBufferParameterui64vNV", |
| "glGetBufferPointerv", |
| "glGetBufferPointervARB", |
| "glGetBufferPointervOES", |
| "glGetBufferSubData", |
| "glGetBufferSubDataARB", |
| "glGetClipPlane", |
| "glGetClipPlanef", |
| "glGetClipPlanefOES", |
| "glGetClipPlanex", |
| "glGetColorTable", |
| "glGetColorTableEXT", |
| "glGetColorTableParameterfv", |
| "glGetColorTableParameterfvEXT", |
| "glGetColorTableParameterfvSGI", |
| "glGetColorTableParameteriv", |
| "glGetColorTableParameterivEXT", |
| "glGetColorTableParameterivSGI", |
| "glGetColorTableSGI", |
| "glGetCombinerInputParameterfvNV", |
| "glGetCombinerInputParameterivNV", |
| "glGetCombinerOutputParameterfvNV", |
| "glGetCombinerOutputParameterivNV", |
| "glGetCombinerStageParameterfvNV", |
| "glGetCompressedMultiTexImageEXT", |
| "glGetCompressedTexImage", |
| "glGetCompressedTexImageARB", |
| "glGetCompressedTextureImageEXT", |
| "glGetConvolutionFilter", |
| "glGetConvolutionFilterEXT", |
| "glGetConvolutionParameterfv", |
| "glGetConvolutionParameterfvEXT", |
| "glGetConvolutionParameteriv", |
| "glGetConvolutionParameterivEXT", |
| "glGetDebugMessageLog", |
| "glGetDebugMessageLogAMD", |
| "glGetDebugMessageLogARB", |
| "glGetDetailTexFuncSGIS", |
| "glGetDoubleIndexedvEXT", |
| "glGetDoublei_v", |
| "glGetDoublei_vEXT", |
| "glGetDoublev", |
| "glGetDriverControlStringQCOM", |
| "glGetDriverControlsQCOM", |
| "glGetError", |
| "glGetExtensionREGAL", |
| "glGetFenceivNV", |
| "glGetFinalCombinerInputParameterfvNV", |
| "glGetFinalCombinerInputParameterivNV", |
| "glGetFixedv", |
| "glGetFloatIndexedvEXT", |
| "glGetFloati_v", |
| "glGetFloati_vEXT", |
| "glGetFloatv", |
| "glGetFogFuncSGIS", |
| "glGetFragDataIndex", |
| "glGetFragDataLocation", |
| "glGetFragDataLocationEXT", |
| "glGetFragmentLightfvEXT", |
| "glGetFragmentLightfvSGIX", |
| "glGetFragmentLightivEXT", |
| "glGetFragmentLightivSGIX", |
| "glGetFragmentMaterialfvEXT", |
| "glGetFragmentMaterialfvSGIX", |
| "glGetFragmentMaterialivEXT", |
| "glGetFragmentMaterialivSGIX", |
| "glGetFramebufferAttachmentParameteriv", |
| "glGetFramebufferAttachmentParameterivEXT", |
| "glGetFramebufferAttachmentParameterivOES", |
| "glGetFramebufferParameteriv", |
| "glGetFramebufferParameterivEXT", |
| "glGetGraphicsResetStatusARB", |
| "glGetHandleARB", |
| "glGetHistogram", |
| "glGetHistogramEXT", |
| "glGetHistogramParameterfv", |
| "glGetHistogramParameterfvEXT", |
| "glGetHistogramParameteriv", |
| "glGetHistogramParameterivEXT", |
| "glGetImageHandleARB", |
| "glGetImageHandleNV", |
| "glGetImageTransformParameterfvHP", |
| "glGetImageTransformParameterivHP", |
| "glGetInfoLogARB", |
| "glGetInstrumentsSGIX", |
| "glGetInteger64i_v", |
| "glGetInteger64v", |
| "glGetInteger64vAPPLE", |
| "glGetIntegerIndexedvEXT", |
| "glGetIntegeri_v", |
| "glGetIntegeri_vEXT", |
| "glGetIntegerui64i_vNV", |
| "glGetIntegerui64vNV", |
| "glGetIntegerv", |
| "glGetInternalformati64v", |
| "glGetInternalformativ", |
| "glGetInvariantBooleanvEXT", |
| "glGetInvariantFloatvEXT", |
| "glGetInvariantIntegervEXT", |
| "glGetLightfv", |
| "glGetLightiv", |
| "glGetLightxv", |
| "glGetListParameterfvSGIX", |
| "glGetListParameterivSGIX", |
| "glGetLocalConstantBooleanvEXT", |
| "glGetLocalConstantFloatvEXT", |
| "glGetLocalConstantIntegervEXT", |
| "glGetMapAttribParameterfvNV", |
| "glGetMapAttribParameterivNV", |
| "glGetMapControlPointsNV", |
| "glGetMapParameterfvNV", |
| "glGetMapParameterivNV", |
| "glGetMapdv", |
| "glGetMapfv", |
| "glGetMapiv", |
| "glGetMaterialfv", |
| "glGetMaterialiv", |
| "glGetMaterialxv", |
| "glGetMinmax", |
| "glGetMinmaxEXT", |
| "glGetMinmaxParameterfv", |
| "glGetMinmaxParameterfvEXT", |
| "glGetMinmaxParameteriv", |
| "glGetMinmaxParameterivEXT", |
| "glGetMultiTexEnvfvEXT", |
| "glGetMultiTexEnvivEXT", |
| "glGetMultiTexGendvEXT", |
| "glGetMultiTexGenfvEXT", |
| "glGetMultiTexGenivEXT", |
| "glGetMultiTexImageEXT", |
| "glGetMultiTexLevelParameterfvEXT", |
| "glGetMultiTexLevelParameterivEXT", |
| "glGetMultiTexParameterIivEXT", |
| "glGetMultiTexParameterIuivEXT", |
| "glGetMultiTexParameterfvEXT", |
| "glGetMultiTexParameterivEXT", |
| "glGetMultisamplefv", |
| "glGetMultisamplefvNV", |
| "glGetNamedBufferParameterivEXT", |
| "glGetNamedBufferParameterui64vNV", |
| "glGetNamedBufferPointervEXT", |
| "glGetNamedBufferSubDataEXT", |
| "glGetNamedFramebufferAttachmentParameterivEXT", |
| "glGetNamedFramebufferParameterivEXT", |
| "glGetNamedProgramLocalParameterIivEXT", |
| "glGetNamedProgramLocalParameterIuivEXT", |
| "glGetNamedProgramLocalParameterdvEXT", |
| "glGetNamedProgramLocalParameterfvEXT", |
| "glGetNamedProgramStringEXT", |
| "glGetNamedProgramivEXT", |
| "glGetNamedRenderbufferParameterivEXT", |
| "glGetNamedStringARB", |
| "glGetNamedStringivARB", |
| "glGetObjectBufferfvATI", |
| "glGetObjectBufferivATI", |
| "glGetObjectLabel", |
| "glGetObjectLabelEXT", |
| "glGetObjectParameterfvARB", |
| "glGetObjectParameterivAPPLE", |
| "glGetObjectParameterivARB", |
| "glGetObjectPtrLabel", |
| "glGetOcclusionQueryivNV", |
| "glGetOcclusionQueryuivNV", |
| "glGetPathColorGenfvNV", |
| "glGetPathColorGenivNV", |
| "glGetPathCommandsNV", |
| "glGetPathCoordsNV", |
| "glGetPathDashArrayNV", |
| "glGetPathLengthNV", |
| "glGetPathMetricRangeNV", |
| "glGetPathMetricsNV", |
| "glGetPathParameterfvNV", |
| "glGetPathParameterivNV", |
| "glGetPathSpacingNV", |
| "glGetPathTexGenfvNV", |
| "glGetPathTexGenivNV", |
| "glGetPerfMonitorCounterDataAMD", |
| "glGetPerfMonitorCounterInfoAMD", |
| "glGetPerfMonitorCounterStringAMD", |
| "glGetPerfMonitorCountersAMD", |
| "glGetPerfMonitorGroupStringAMD", |
| "glGetPerfMonitorGroupsAMD", |
| "glGetPixelMapfv", |
| "glGetPixelMapuiv", |
| "glGetPixelMapusv", |
| "glGetPixelTexGenParameterfvSGIS", |
| "glGetPixelTexGenParameterivSGIS", |
| "glGetPixelTransformParameterfvEXT", |
| "glGetPixelTransformParameterivEXT", |
| "glGetPointerIndexedvEXT", |
| "glGetPointeri_vEXT", |
| "glGetPointerv", |
| "glGetPointervEXT", |
| "glGetPolygonStipple", |
| "glGetProgramBinary", |
| "glGetProgramBinaryOES", |
| "glGetProgramEnvParameterIivNV", |
| "glGetProgramEnvParameterIuivNV", |
| "glGetProgramEnvParameterdvARB", |
| "glGetProgramEnvParameterfvARB", |
| "glGetProgramInfoLog", |
| "glGetProgramInterfaceiv", |
| "glGetProgramLocalParameterIivNV", |
| "glGetProgramLocalParameterIuivNV", |
| "glGetProgramLocalParameterdvARB", |
| "glGetProgramLocalParameterfvARB", |
| "glGetProgramNamedParameterdvNV", |
| "glGetProgramNamedParameterfvNV", |
| "glGetProgramParameterdvNV", |
| "glGetProgramParameterfvNV", |
| "glGetProgramPipelineInfoLog", |
| "glGetProgramPipelineiv", |
| "glGetProgramResourceIndex", |
| "glGetProgramResourceLocation", |
| "glGetProgramResourceLocationIndex", |
| "glGetProgramResourceName", |
| "glGetProgramResourceiv", |
| "glGetProgramStageiv", |
| "glGetProgramStringARB", |
| "glGetProgramStringNV", |
| "glGetProgramSubroutineParameteruivNV", |
| "glGetProgramiv", |
| "glGetProgramivARB", |
| "glGetProgramivNV", |
| "glGetQueryIndexediv", |
| "glGetQueryObjecti64v", |
| "glGetQueryObjecti64vANGLE", |
| "glGetQueryObjecti64vEXT", |
| "glGetQueryObjectiv", |
| "glGetQueryObjectivANGLE", |
| "glGetQueryObjectivARB", |
| "glGetQueryObjectivEXT", |
| "glGetQueryObjectui64v", |
| "glGetQueryObjectui64vANGLE", |
| "glGetQueryObjectui64vEXT", |
| "glGetQueryObjectuiv", |
| "glGetQueryObjectuivANGLE", |
| "glGetQueryObjectuivARB", |
| "glGetQueryObjectuivEXT", |
| "glGetQueryiv", |
| "glGetQueryivANGLE", |
| "glGetQueryivARB", |
| "glGetQueryivEXT", |
| "glGetRenderbufferParameteriv", |
| "glGetRenderbufferParameterivEXT", |
| "glGetRenderbufferParameterivOES", |
| "glGetSamplerParameterIiv", |
| "glGetSamplerParameterIuiv", |
| "glGetSamplerParameterfv", |
| "glGetSamplerParameteriv", |
| "glGetSeparableFilter", |
| "glGetSeparableFilterEXT", |
| "glGetShaderInfoLog", |
| "glGetShaderPrecisionFormat", |
| "glGetShaderSource", |
| "glGetShaderSourceARB", |
| "glGetShaderiv", |
| "glGetSharpenTexFuncSGIS", |
| "glGetString", |
| "glGetStringi", |
| "glGetSubroutineIndex", |
| "glGetSubroutineUniformLocation", |
| "glGetSynciv", |
| "glGetSyncivAPPLE", |
| "glGetTexBumpParameterfvATI", |
| "glGetTexBumpParameterivATI", |
| "glGetTexEnvfv", |
| "glGetTexEnviv", |
| "glGetTexEnvxv", |
| "glGetTexFilterFuncSGIS", |
| "glGetTexGendv", |
| "glGetTexGenfv", |
| "glGetTexGenfvOES", |
| "glGetTexGeniv", |
| "glGetTexGenivOES", |
| "glGetTexGenxvOES", |
| "glGetTexImage", |
| "glGetTexLevelParameterfv", |
| "glGetTexLevelParameteriv", |
| "glGetTexParameterIiv", |
| "glGetTexParameterIivEXT", |
| "glGetTexParameterIuiv", |
| "glGetTexParameterIuivEXT", |
| "glGetTexParameterPointervAPPLE", |
| "glGetTexParameterfv", |
| "glGetTexParameteriv", |
| "glGetTexParameterxv", |
| "glGetTextureHandleARB", |
| "glGetTextureHandleNV", |
| "glGetTextureImageEXT", |
| "glGetTextureLevelParameterfvEXT", |
| "glGetTextureLevelParameterivEXT", |
| "glGetTextureParameterIivEXT", |
| "glGetTextureParameterIuivEXT", |
| "glGetTextureParameterfvEXT", |
| "glGetTextureParameterivEXT", |
| "glGetTextureSamplerHandleARB", |
| "glGetTextureSamplerHandleNV", |
| "glGetTrackMatrixivNV", |
| "glGetTransformFeedbackVarying", |
| "glGetTransformFeedbackVaryingEXT", |
| "glGetTransformFeedbackVaryingNV", |
| "glGetTranslatedShaderSourceANGLE", |
| "glGetUniformBlockIndex", |
| "glGetUniformBufferSizeEXT", |
| "glGetUniformIndices", |
| "glGetUniformLocation", |
| "glGetUniformLocationARB", |
| "glGetUniformOffsetEXT", |
| "glGetUniformSubroutineuiv", |
| "glGetUniformdv", |
| "glGetUniformfv", |
| "glGetUniformfvARB", |
| "glGetUniformi64vNV", |
| "glGetUniformiv", |
| "glGetUniformivARB", |
| "glGetUniformui64vNV", |
| "glGetUniformuiv", |
| "glGetUniformuivEXT", |
| "glGetVariantArrayObjectfvATI", |
| "glGetVariantArrayObjectivATI", |
| "glGetVariantBooleanvEXT", |
| "glGetVariantFloatvEXT", |
| "glGetVariantIntegervEXT", |
| "glGetVariantPointervEXT", |
| "glGetVaryingLocationNV", |
| "glGetVertexArrayIntegeri_vEXT", |
| "glGetVertexArrayIntegervEXT", |
| "glGetVertexArrayPointeri_vEXT", |
| "glGetVertexArrayPointervEXT", |
| "glGetVertexAttribArrayObjectfvATI", |
| "glGetVertexAttribArrayObjectivATI", |
| "glGetVertexAttribIiv", |
| "glGetVertexAttribIivEXT", |
| "glGetVertexAttribIuiv", |
| "glGetVertexAttribIuivEXT", |
| "glGetVertexAttribLdv", |
| "glGetVertexAttribLdvEXT", |
| "glGetVertexAttribLi64vNV", |
| "glGetVertexAttribLui64vARB", |
| "glGetVertexAttribLui64vNV", |
| "glGetVertexAttribPointerv", |
| "glGetVertexAttribPointervARB", |
| "glGetVertexAttribPointervNV", |
| "glGetVertexAttribdv", |
| "glGetVertexAttribdvARB", |
| "glGetVertexAttribdvNV", |
| "glGetVertexAttribfv", |
| "glGetVertexAttribfvARB", |
| "glGetVertexAttribfvNV", |
| "glGetVertexAttribiv", |
| "glGetVertexAttribivARB", |
| "glGetVertexAttribivNV", |
| "glGetVideoCaptureStreamdvNV", |
| "glGetVideoCaptureStreamfvNV", |
| "glGetVideoCaptureStreamivNV", |
| "glGetVideoCaptureivNV", |
| "glGetVideoi64vNV", |
| "glGetVideoivNV", |
| "glGetVideoui64vNV", |
| "glGetVideouivNV", |
| "glGetnColorTableARB", |
| "glGetnCompressedTexImageARB", |
| "glGetnConvolutionFilterARB", |
| "glGetnHistogramARB", |
| "glGetnMapdvARB", |
| "glGetnMapfvARB", |
| "glGetnMapivARB", |
| "glGetnMinmaxARB", |
| "glGetnPixelMapfvARB", |
| "glGetnPixelMapuivARB", |
| "glGetnPixelMapusvARB", |
| "glGetnPolygonStippleARB", |
| "glGetnSeparableFilterARB", |
| "glGetnTexImageARB", |
| "glGetnUniformdvARB", |
| "glGetnUniformfvARB", |
| "glGetnUniformfvEXT", |
| "glGetnUniformivARB", |
| "glGetnUniformivEXT", |
| "glGetnUniformuivARB", |
| "glGlobalAlphaFactorbSUN", |
| "glGlobalAlphaFactordSUN", |
| "glGlobalAlphaFactorfSUN", |
| "glGlobalAlphaFactoriSUN", |
| "glGlobalAlphaFactorsSUN", |
| "glGlobalAlphaFactorubSUN", |
| "glGlobalAlphaFactoruiSUN", |
| "glGlobalAlphaFactorusSUN", |
| "glHint", |
| "glHintPGI", |
| "glHistogram", |
| "glHistogramEXT", |
| "glIglooInterfaceSGIX", |
| "glImageTransformParameterfHP", |
| "glImageTransformParameterfvHP", |
| "glImageTransformParameteriHP", |
| "glImageTransformParameterivHP", |
| "glImportSyncEXT", |
| "glIndexFormatNV", |
| "glIndexFuncEXT", |
| "glIndexMask", |
| "glIndexMaterialEXT", |
| "glIndexPointer", |
| "glIndexPointerEXT", |
| "glIndexPointerListIBM", |
| "glIndexd", |
| "glIndexdv", |
| "glIndexf", |
| "glIndexfv", |
| "glIndexi", |
| "glIndexiv", |
| "glIndexs", |
| "glIndexsv", |
| "glIndexub", |
| "glIndexubv", |
| "glInitNames", |
| "glInsertComponentEXT", |
| "glInsertEventMarkerEXT", |
| "glInstrumentsBufferSGIX", |
| "glInterleavedArrays", |
| "glInterpolatePathsNV", |
| "glInvalidateBufferData", |
| "glInvalidateBufferSubData", |
| "glInvalidateFramebuffer", |
| "glInvalidateSubFramebuffer", |
| "glInvalidateTexImage", |
| "glInvalidateTexSubImage", |
| "glIsAsyncMarkerSGIX", |
| "glIsBuffer", |
| "glIsBufferARB", |
| "glIsBufferResidentNV", |
| "glIsEnabled", |
| "glIsEnabledIndexedEXT", |
| "glIsEnabledi", |
| "glIsFenceAPPLE", |
| "glIsFenceNV", |
| "glIsFramebuffer", |
| "glIsFramebufferEXT", |
| "glIsFramebufferOES", |
| "glIsImageHandleResidentARB", |
| "glIsImageHandleResidentNV", |
| "glIsList", |
| "glIsNameAMD", |
| "glIsNamedBufferResidentNV", |
| "glIsNamedStringARB", |
| "glIsObjectBufferATI", |
| "glIsOcclusionQueryNV", |
| "glIsPathNV", |
| "glIsPointInFillPathNV", |
| "glIsPointInStrokePathNV", |
| "glIsProgram", |
| "glIsProgramARB", |
| "glIsProgramNV", |
| "glIsProgramPipeline", |
| "glIsQuery", |
| "glIsQueryANGLE", |
| "glIsQueryARB", |
| "glIsQueryEXT", |
| "glIsRenderbuffer", |
| "glIsRenderbufferEXT", |
| "glIsRenderbufferOES", |
| "glIsSampler", |
| "glIsShader", |
| "glIsSupportedREGAL", |
| "glIsSync", |
| "glIsSyncAPPLE", |
| "glIsTexture", |
| "glIsTextureEXT", |
| "glIsTextureHandleResidentARB", |
| "glIsTextureHandleResidentNV", |
| "glIsTransformFeedback", |
| "glIsTransformFeedbackNV", |
| "glIsVariantEnabledEXT", |
| "glIsVertexArray", |
| "glIsVertexArrayAPPLE", |
| "glIsVertexArrayOES", |
| "glIsVertexAttribEnabledAPPLE", |
| "glLabelObjectEXT", |
| "glLightEnviEXT", |
| "glLightEnviSGIX", |
| "glLightModelf", |
| "glLightModelfv", |
| "glLightModeli", |
| "glLightModeliv", |
| "glLightModelx", |
| "glLightModelxv", |
| "glLightf", |
| "glLightfv", |
| "glLighti", |
| "glLightiv", |
| "glLightx", |
| "glLightxv", |
| "glLineStipple", |
| "glLineWidth", |
| "glLineWidthx", |
| "glLinkProgram", |
| "glLinkProgramARB", |
| "glListBase", |
| "glListParameterfSGIX", |
| "glListParameterfvSGIX", |
| "glListParameteriSGIX", |
| "glListParameterivSGIX", |
| "glLoadIdentity", |
| "glLoadIdentityDeformationMapSGIX", |
| "glLoadMatrixd", |
| "glLoadMatrixf", |
| "glLoadMatrixx", |
| "glLoadName", |
| "glLoadProgramNV", |
| "glLoadTransposeMatrixd", |
| "glLoadTransposeMatrixdARB", |
| "glLoadTransposeMatrixf", |
| "glLoadTransposeMatrixfARB", |
| "glLockArraysEXT", |
| "glLogMessageCallbackREGAL", |
| "glLogicOp", |
| "glMakeBufferNonResidentNV", |
| "glMakeBufferResidentNV", |
| "glMakeImageHandleNonResidentARB", |
| "glMakeImageHandleNonResidentNV", |
| "glMakeImageHandleResidentARB", |
| "glMakeImageHandleResidentNV", |
| "glMakeNamedBufferNonResidentNV", |
| "glMakeNamedBufferResidentNV", |
| "glMakeTextureHandleNonResidentARB", |
| "glMakeTextureHandleNonResidentNV", |
| "glMakeTextureHandleResidentARB", |
| "glMakeTextureHandleResidentNV", |
| "glMap1d", |
| "glMap1f", |
| "glMap2d", |
| "glMap2f", |
| "glMapBuffer", |
| "glMapBufferARB", |
| "glMapBufferOES", |
| "glMapBufferRange", |
| "glMapBufferRangeEXT", |
| "glMapControlPointsNV", |
| "glMapGrid1d", |
| "glMapGrid1f", |
| "glMapGrid2d", |
| "glMapGrid2f", |
| "glMapNamedBufferEXT", |
| "glMapNamedBufferRangeEXT", |
| "glMapObjectBufferATI", |
| "glMapParameterfvNV", |
| "glMapParameterivNV", |
| "glMapTexture2DINTEL", |
| "glMapVertexAttrib1dAPPLE", |
| "glMapVertexAttrib1fAPPLE", |
| "glMapVertexAttrib2dAPPLE", |
| "glMapVertexAttrib2fAPPLE", |
| "glMaterialf", |
| "glMaterialfv", |
| "glMateriali", |
| "glMaterialiv", |
| "glMaterialx", |
| "glMaterialxv", |
| "glMatrixFrustumEXT", |
| "glMatrixIndexPointerARB", |
| "glMatrixIndexPointerOES", |
| "glMatrixIndexubvARB", |
| "glMatrixIndexuivARB", |
| "glMatrixIndexusvARB", |
| "glMatrixLoadIdentityEXT", |
| "glMatrixLoadTransposedEXT", |
| "glMatrixLoadTransposefEXT", |
| "glMatrixLoaddEXT", |
| "glMatrixLoadfEXT", |
| "glMatrixMode", |
| "glMatrixMultTransposedEXT", |
| "glMatrixMultTransposefEXT", |
| "glMatrixMultdEXT", |
| "glMatrixMultfEXT", |
| "glMatrixOrthoEXT", |
| "glMatrixPopEXT", |
| "glMatrixPushEXT", |
| "glMatrixRotatedEXT", |
| "glMatrixRotatefEXT", |
| "glMatrixScaledEXT", |
| "glMatrixScalefEXT", |
| "glMatrixTranslatedEXT", |
| "glMatrixTranslatefEXT", |
| "glMemoryBarrier", |
| "glMemoryBarrierEXT", |
| "glMinSampleShading", |
| "glMinSampleShadingARB", |
| "glMinmax", |
| "glMinmaxEXT", |
| "glMultMatrixd", |
| "glMultMatrixf", |
| "glMultMatrixx", |
| "glMultTransposeMatrixd", |
| "glMultTransposeMatrixdARB", |
| "glMultTransposeMatrixf", |
| "glMultTransposeMatrixfARB", |
| "glMultiDrawArrays", |
| "glMultiDrawArraysEXT", |
| "glMultiDrawArraysIndirect", |
| "glMultiDrawArraysIndirectAMD", |
| "glMultiDrawArraysIndirectCountARB", |
| "glMultiDrawElementArrayAPPLE", |
| "glMultiDrawElements", |
| "glMultiDrawElementsBaseVertex", |
| "glMultiDrawElementsEXT", |
| "glMultiDrawElementsIndirect", |
| "glMultiDrawElementsIndirectAMD", |
| "glMultiDrawElementsIndirectCountARB", |
| "glMultiDrawRangeElementArrayAPPLE", |
| "glMultiModeDrawArraysIBM", |
| "glMultiModeDrawElementsIBM", |
| "glMultiTexBufferEXT", |
| "glMultiTexCoord1d", |
| "glMultiTexCoord1dARB", |
| "glMultiTexCoord1dv", |
| "glMultiTexCoord1dvARB", |
| "glMultiTexCoord1f", |
| "glMultiTexCoord1fARB", |
| "glMultiTexCoord1fv", |
| "glMultiTexCoord1fvARB", |
| "glMultiTexCoord1hNV", |
| "glMultiTexCoord1hvNV", |
| "glMultiTexCoord1i", |
| "glMultiTexCoord1iARB", |
| "glMultiTexCoord1iv", |
| "glMultiTexCoord1ivARB", |
| "glMultiTexCoord1s", |
| "glMultiTexCoord1sARB", |
| "glMultiTexCoord1sv", |
| "glMultiTexCoord1svARB", |
| "glMultiTexCoord2d", |
| "glMultiTexCoord2dARB", |
| "glMultiTexCoord2dv", |
| "glMultiTexCoord2dvARB", |
| "glMultiTexCoord2f", |
| "glMultiTexCoord2fARB", |
| "glMultiTexCoord2fv", |
| "glMultiTexCoord2fvARB", |
| "glMultiTexCoord2hNV", |
| "glMultiTexCoord2hvNV", |
| "glMultiTexCoord2i", |
| "glMultiTexCoord2iARB", |
| "glMultiTexCoord2iv", |
| "glMultiTexCoord2ivARB", |
| "glMultiTexCoord2s", |
| "glMultiTexCoord2sARB", |
| "glMultiTexCoord2sv", |
| "glMultiTexCoord2svARB", |
| "glMultiTexCoord3d", |
| "glMultiTexCoord3dARB", |
| "glMultiTexCoord3dv", |
| "glMultiTexCoord3dvARB", |
| "glMultiTexCoord3f", |
| "glMultiTexCoord3fARB", |
| "glMultiTexCoord3fv", |
| "glMultiTexCoord3fvARB", |
| "glMultiTexCoord3hNV", |
| "glMultiTexCoord3hvNV", |
| "glMultiTexCoord3i", |
| "glMultiTexCoord3iARB", |
| "glMultiTexCoord3iv", |
| "glMultiTexCoord3ivARB", |
| "glMultiTexCoord3s", |
| "glMultiTexCoord3sARB", |
| "glMultiTexCoord3sv", |
| "glMultiTexCoord3svARB", |
| "glMultiTexCoord4d", |
| "glMultiTexCoord4dARB", |
| "glMultiTexCoord4dv", |
| "glMultiTexCoord4dvARB", |
| "glMultiTexCoord4f", |
| "glMultiTexCoord4fARB", |
| "glMultiTexCoord4fv", |
| "glMultiTexCoord4fvARB", |
| "glMultiTexCoord4hNV", |
| "glMultiTexCoord4hvNV", |
| "glMultiTexCoord4i", |
| "glMultiTexCoord4iARB", |
| "glMultiTexCoord4iv", |
| "glMultiTexCoord4ivARB", |
| "glMultiTexCoord4s", |
| "glMultiTexCoord4sARB", |
| "glMultiTexCoord4sv", |
| "glMultiTexCoord4svARB", |
| "glMultiTexCoord4x", |
| "glMultiTexCoordP1ui", |
| "glMultiTexCoordP1uiv", |
| "glMultiTexCoordP2ui", |
| "glMultiTexCoordP2uiv", |
| "glMultiTexCoordP3ui", |
| "glMultiTexCoordP3uiv", |
| "glMultiTexCoordP4ui", |
| "glMultiTexCoordP4uiv", |
| "glMultiTexCoordPointerEXT", |
| "glMultiTexEnvfEXT", |
| "glMultiTexEnvfvEXT", |
| "glMultiTexEnviEXT", |
| "glMultiTexEnvivEXT", |
| "glMultiTexGendEXT", |
| "glMultiTexGendvEXT", |
| "glMultiTexGenfEXT", |
| "glMultiTexGenfvEXT", |
| "glMultiTexGeniEXT", |
| "glMultiTexGenivEXT", |
| "glMultiTexImage1DEXT", |
| "glMultiTexImage2DEXT", |
| "glMultiTexImage3DEXT", |
| "glMultiTexParameterIivEXT", |
| "glMultiTexParameterIuivEXT", |
| "glMultiTexParameterfEXT", |
| "glMultiTexParameterfvEXT", |
| "glMultiTexParameteriEXT", |
| "glMultiTexParameterivEXT", |
| "glMultiTexRenderbufferEXT", |
| "glMultiTexSubImage1DEXT", |
| "glMultiTexSubImage2DEXT", |
| "glMultiTexSubImage3DEXT", |
| "glNamedBufferDataEXT", |
| "glNamedBufferStorageEXT", |
| "glNamedBufferSubDataEXT", |
| "glNamedCopyBufferSubDataEXT", |
| "glNamedFramebufferParameteriEXT", |
| "glNamedFramebufferRenderbufferEXT", |
| "glNamedFramebufferTexture1DEXT", |
| "glNamedFramebufferTexture2DEXT", |
| "glNamedFramebufferTexture3DEXT", |
| "glNamedFramebufferTextureEXT", |
| "glNamedFramebufferTextureFaceEXT", |
| "glNamedFramebufferTextureLayerEXT", |
| "glNamedProgramLocalParameter4dEXT", |
| "glNamedProgramLocalParameter4dvEXT", |
| "glNamedProgramLocalParameter4fEXT", |
| "glNamedProgramLocalParameter4fvEXT", |
| "glNamedProgramLocalParameterI4iEXT", |
| "glNamedProgramLocalParameterI4ivEXT", |
| "glNamedProgramLocalParameterI4uiEXT", |
| "glNamedProgramLocalParameterI4uivEXT", |
| "glNamedProgramLocalParameters4fvEXT", |
| "glNamedProgramLocalParametersI4ivEXT", |
| "glNamedProgramLocalParametersI4uivEXT", |
| "glNamedProgramStringEXT", |
| "glNamedRenderbufferStorageEXT", |
| "glNamedRenderbufferStorageMultisampleCoverageEXT", |
| "glNamedRenderbufferStorageMultisampleEXT", |
| "glNamedStringARB", |
| "glNewBufferRegion", |
| "glNewList", |
| "glNewObjectBufferATI", |
| "glNormal3b", |
| "glNormal3bv", |
| "glNormal3d", |
| "glNormal3dv", |
| "glNormal3f", |
| "glNormal3fVertex3fSUN", |
| "glNormal3fVertex3fvSUN", |
| "glNormal3fv", |
| "glNormal3hNV", |
| "glNormal3hvNV", |
| "glNormal3i", |
| "glNormal3iv", |
| "glNormal3s", |
| "glNormal3sv", |
| "glNormal3x", |
| "glNormalFormatNV", |
| "glNormalP3ui", |
| "glNormalP3uiv", |
| "glNormalPointer", |
| "glNormalPointerEXT", |
| "glNormalPointerListIBM", |
| "glNormalPointervINTEL", |
| "glNormalStream3bATI", |
| "glNormalStream3bvATI", |
| "glNormalStream3dATI", |
| "glNormalStream3dvATI", |
| "glNormalStream3fATI", |
| "glNormalStream3fvATI", |
| "glNormalStream3iATI", |
| "glNormalStream3ivATI", |
| "glNormalStream3sATI", |
| "glNormalStream3svATI", |
| "glObjectLabel", |
| "glObjectPtrLabel", |
| "glObjectPurgeableAPPLE", |
| "glObjectUnpurgeableAPPLE", |
| "glOrtho", |
| "glOrthof", |
| "glOrthofOES", |
| "glOrthox", |
| "glPNTrianglesfATI", |
| "glPNTrianglesiATI", |
| "glPassTexCoordATI", |
| "glPassThrough", |
| "glPatchParameterfv", |
| "glPatchParameteri", |
| "glPathColorGenNV", |
| "glPathCommandsNV", |
| "glPathCoordsNV", |
| "glPathCoverDepthFuncNV", |
| "glPathDashArrayNV", |
| "glPathFogGenNV", |
| "glPathGlyphRangeNV", |
| "glPathGlyphsNV", |
| "glPathParameterfNV", |
| "glPathParameterfvNV", |
| "glPathParameteriNV", |
| "glPathParameterivNV", |
| "glPathStencilDepthOffsetNV", |
| "glPathStencilFuncNV", |
| "glPathStringNV", |
| "glPathSubCommandsNV", |
| "glPathSubCoordsNV", |
| "glPathTexGenNV", |
| "glPauseTransformFeedback", |
| "glPauseTransformFeedbackNV", |
| "glPixelDataRangeNV", |
| "glPixelMapfv", |
| "glPixelMapuiv", |
| "glPixelMapusv", |
| "glPixelStoref", |
| "glPixelStorei", |
| "glPixelTexGenParameterfSGIS", |
| "glPixelTexGenParameterfvSGIS", |
| "glPixelTexGenParameteriSGIS", |
| "glPixelTexGenParameterivSGIS", |
| "glPixelTexGenSGIX", |
| "glPixelTransferf", |
| "glPixelTransferi", |
| "glPixelTransformParameterfEXT", |
| "glPixelTransformParameterfvEXT", |
| "glPixelTransformParameteriEXT", |
| "glPixelTransformParameterivEXT", |
| "glPixelZoom", |
| "glPointAlongPathNV", |
| "glPointParameterf", |
| "glPointParameterfARB", |
| "glPointParameterfEXT", |
| "glPointParameterfSGIS", |
| "glPointParameterfv", |
| "glPointParameterfvARB", |
| "glPointParameterfvEXT", |
| "glPointParameterfvSGIS", |
| "glPointParameteri", |
| "glPointParameteriNV", |
| "glPointParameteriv", |
| "glPointParameterivNV", |
| "glPointParameterx", |
| "glPointParameterxv", |
| "glPointSize", |
| "glPointSizePointerOES", |
| "glPointSizex", |
| "glPollAsyncSGIX", |
| "glPollInstrumentsSGIX", |
| "glPolygonMode", |
| "glPolygonOffset", |
| "glPolygonOffsetEXT", |
| "glPolygonOffsetx", |
| "glPolygonStipple", |
| "glPopAttrib", |
| "glPopClientAttrib", |
| "glPopDebugGroup", |
| "glPopGroupMarkerEXT", |
| "glPopMatrix", |
| "glPopName", |
| "glPresentFrameDualFillNV", |
| "glPresentFrameKeyedNV", |
| "glPrimitiveRestartIndex", |
| "glPrimitiveRestartIndexNV", |
| "glPrimitiveRestartNV", |
| "glPrioritizeTextures", |
| "glPrioritizeTexturesEXT", |
| "glProgramBinary", |
| "glProgramBinaryOES", |
| "glProgramBufferParametersIivNV", |
| "glProgramBufferParametersIuivNV", |
| "glProgramBufferParametersfvNV", |
| "glProgramEnvParameter4dARB", |
| "glProgramEnvParameter4dvARB", |
| "glProgramEnvParameter4fARB", |
| "glProgramEnvParameter4fvARB", |
| "glProgramEnvParameterI4iNV", |
| "glProgramEnvParameterI4ivNV", |
| "glProgramEnvParameterI4uiNV", |
| "glProgramEnvParameterI4uivNV", |
| "glProgramEnvParameters4fvEXT", |
| "glProgramEnvParametersI4ivNV", |
| "glProgramEnvParametersI4uivNV", |
| "glProgramLocalParameter4dARB", |
| "glProgramLocalParameter4dvARB", |
| "glProgramLocalParameter4fARB", |
| "glProgramLocalParameter4fvARB", |
| "glProgramLocalParameterI4iNV", |
| "glProgramLocalParameterI4ivNV", |
| "glProgramLocalParameterI4uiNV", |
| "glProgramLocalParameterI4uivNV", |
| "glProgramLocalParameters4fvEXT", |
| "glProgramLocalParametersI4ivNV", |
| "glProgramLocalParametersI4uivNV", |
| "glProgramNamedParameter4dNV", |
| "glProgramNamedParameter4dvNV", |
| "glProgramNamedParameter4fNV", |
| "glProgramNamedParameter4fvNV", |
| "glProgramParameter4dNV", |
| "glProgramParameter4dvNV", |
| "glProgramParameter4fNV", |
| "glProgramParameter4fvNV", |
| "glProgramParameteri", |
| "glProgramParameteriARB", |
| "glProgramParameteriEXT", |
| "glProgramParameters4dvNV", |
| "glProgramParameters4fvNV", |
| "glProgramStringARB", |
| "glProgramSubroutineParametersuivNV", |
| "glProgramUniform1d", |
| "glProgramUniform1dEXT", |
| "glProgramUniform1dv", |
| "glProgramUniform1dvEXT", |
| "glProgramUniform1f", |
| "glProgramUniform1fEXT", |
| "glProgramUniform1fv", |
| "glProgramUniform1fvEXT", |
| "glProgramUniform1i", |
| "glProgramUniform1i64NV", |
| "glProgramUniform1i64vNV", |
| "glProgramUniform1iEXT", |
| "glProgramUniform1iv", |
| "glProgramUniform1ivEXT", |
| "glProgramUniform1ui", |
| "glProgramUniform1ui64NV", |
| "glProgramUniform1ui64vNV", |
| "glProgramUniform1uiEXT", |
| "glProgramUniform1uiv", |
| "glProgramUniform1uivEXT", |
| "glProgramUniform2d", |
| "glProgramUniform2dEXT", |
| "glProgramUniform2dv", |
| "glProgramUniform2dvEXT", |
| "glProgramUniform2f", |
| "glProgramUniform2fEXT", |
| "glProgramUniform2fv", |
| "glProgramUniform2fvEXT", |
| "glProgramUniform2i", |
| "glProgramUniform2i64NV", |
| "glProgramUniform2i64vNV", |
| "glProgramUniform2iEXT", |
| "glProgramUniform2iv", |
| "glProgramUniform2ivEXT", |
| "glProgramUniform2ui", |
| "glProgramUniform2ui64NV", |
| "glProgramUniform2ui64vNV", |
| "glProgramUniform2uiEXT", |
| "glProgramUniform2uiv", |
| "glProgramUniform2uivEXT", |
| "glProgramUniform3d", |
| "glProgramUniform3dEXT", |
| "glProgramUniform3dv", |
| "glProgramUniform3dvEXT", |
| "glProgramUniform3f", |
| "glProgramUniform3fEXT", |
| "glProgramUniform3fv", |
| "glProgramUniform3fvEXT", |
| "glProgramUniform3i", |
| "glProgramUniform3i64NV", |
| "glProgramUniform3i64vNV", |
| "glProgramUniform3iEXT", |
| "glProgramUniform3iv", |
| "glProgramUniform3ivEXT", |
| "glProgramUniform3ui", |
| "glProgramUniform3ui64NV", |
| "glProgramUniform3ui64vNV", |
| "glProgramUniform3uiEXT", |
| "glProgramUniform3uiv", |
| "glProgramUniform3uivEXT", |
| "glProgramUniform4d", |
| "glProgramUniform4dEXT", |
| "glProgramUniform4dv", |
| "glProgramUniform4dvEXT", |
| "glProgramUniform4f", |
| "glProgramUniform4fEXT", |
| "glProgramUniform4fv", |
| "glProgramUniform4fvEXT", |
| "glProgramUniform4i", |
| "glProgramUniform4i64NV", |
| "glProgramUniform4i64vNV", |
| "glProgramUniform4iEXT", |
| "glProgramUniform4iv", |
| "glProgramUniform4ivEXT", |
| "glProgramUniform4ui", |
| "glProgramUniform4ui64NV", |
| "glProgramUniform4ui64vNV", |
| "glProgramUniform4uiEXT", |
| "glProgramUniform4uiv", |
| "glProgramUniform4uivEXT", |
| "glProgramUniformHandleui64ARB", |
| "glProgramUniformHandleui64NV", |
| "glProgramUniformHandleui64vARB", |
| "glProgramUniformHandleui64vNV", |
| "glProgramUniformMatrix2dv", |
| "glProgramUniformMatrix2dvEXT", |
| "glProgramUniformMatrix2fv", |
| "glProgramUniformMatrix2fvEXT", |
| "glProgramUniformMatrix2x3dv", |
| "glProgramUniformMatrix2x3dvEXT", |
| "glProgramUniformMatrix2x3fv", |
| "glProgramUniformMatrix2x3fvEXT", |
| "glProgramUniformMatrix2x4dv", |
| "glProgramUniformMatrix2x4dvEXT", |
| "glProgramUniformMatrix2x4fv", |
| "glProgramUniformMatrix2x4fvEXT", |
| "glProgramUniformMatrix3dv", |
| "glProgramUniformMatrix3dvEXT", |
| "glProgramUniformMatrix3fv", |
| "glProgramUniformMatrix3fvEXT", |
| "glProgramUniformMatrix3x2dv", |
| "glProgramUniformMatrix3x2dvEXT", |
| "glProgramUniformMatrix3x2fv", |
| "glProgramUniformMatrix3x2fvEXT", |
| "glProgramUniformMatrix3x4dv", |
| "glProgramUniformMatrix3x4dvEXT", |
| "glProgramUniformMatrix3x4fv", |
| "glProgramUniformMatrix3x4fvEXT", |
| "glProgramUniformMatrix4dv", |
| "glProgramUniformMatrix4dvEXT", |
| "glProgramUniformMatrix4fv", |
| "glProgramUniformMatrix4fvEXT", |
| "glProgramUniformMatrix4x2dv", |
| "glProgramUniformMatrix4x2dvEXT", |
| "glProgramUniformMatrix4x2fv", |
| "glProgramUniformMatrix4x2fvEXT", |
| "glProgramUniformMatrix4x3dv", |
| "glProgramUniformMatrix4x3dvEXT", |
| "glProgramUniformMatrix4x3fv", |
| "glProgramUniformMatrix4x3fvEXT", |
| "glProgramUniformui64NV", |
| "glProgramUniformui64vNV", |
| "glProgramVertexLimitNV", |
| "glProvokingVertex", |
| "glProvokingVertexEXT", |
| "glPushAttrib", |
| "glPushClientAttrib", |
| "glPushClientAttribDefaultEXT", |
| "glPushDebugGroup", |
| "glPushGroupMarkerEXT", |
| "glPushMatrix", |
| "glPushName", |
| "glQueryCounter", |
| "glQueryCounterANGLE", |
| "glQueryCounterEXT", |
| "glRasterPos2d", |
| "glRasterPos2dv", |
| "glRasterPos2f", |
| "glRasterPos2fv", |
| "glRasterPos2i", |
| "glRasterPos2iv", |
| "glRasterPos2s", |
| "glRasterPos2sv", |
| "glRasterPos3d", |
| "glRasterPos3dv", |
| "glRasterPos3f", |
| "glRasterPos3fv", |
| "glRasterPos3i", |
| "glRasterPos3iv", |
| "glRasterPos3s", |
| "glRasterPos3sv", |
| "glRasterPos4d", |
| "glRasterPos4dv", |
| "glRasterPos4f", |
| "glRasterPos4fv", |
| "glRasterPos4i", |
| "glRasterPos4iv", |
| "glRasterPos4s", |
| "glRasterPos4sv", |
| "glReadBuffer", |
| "glReadBufferIndexedEXT", |
| "glReadBufferNV", |
| "glReadBufferRegion", |
| "glReadInstrumentsSGIX", |
| "glReadPixels", |
| "glReadVideoPixelsSUN", |
| "glReadnPixelsARB", |
| "glReadnPixelsEXT", |
| "glRectd", |
| "glRectdv", |
| "glRectf", |
| "glRectfv", |
| "glRecti", |
| "glRectiv", |
| "glRects", |
| "glRectsv", |
| "glReferencePlaneSGIX", |
| "glReleaseShaderCompiler", |
| "glRenderMode", |
| "glRenderbufferStorage", |
| "glRenderbufferStorageEXT", |
| "glRenderbufferStorageMultisample", |
| "glRenderbufferStorageMultisampleANGLE", |
| "glRenderbufferStorageMultisampleAPPLE", |
| "glRenderbufferStorageMultisampleCoverageNV", |
| "glRenderbufferStorageMultisampleEXT", |
| "glRenderbufferStorageMultisampleIMG", |
| "glRenderbufferStorageOES", |
| "glReplacementCodePointerSUN", |
| "glReplacementCodeubSUN", |
| "glReplacementCodeubvSUN", |
| "glReplacementCodeuiColor3fVertex3fSUN", |
| "glReplacementCodeuiColor3fVertex3fvSUN", |
| "glReplacementCodeuiColor4fNormal3fVertex3fSUN", |
| "glReplacementCodeuiColor4fNormal3fVertex3fvSUN", |
| "glReplacementCodeuiColor4ubVertex3fSUN", |
| "glReplacementCodeuiColor4ubVertex3fvSUN", |
| "glReplacementCodeuiNormal3fVertex3fSUN", |
| "glReplacementCodeuiNormal3fVertex3fvSUN", |
| "glReplacementCodeuiSUN", |
| "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN", |
| "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN", |
| "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN", |
| "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN", |
| "glReplacementCodeuiTexCoord2fVertex3fSUN", |
| "glReplacementCodeuiTexCoord2fVertex3fvSUN", |
| "glReplacementCodeuiVertex3fSUN", |
| "glReplacementCodeuiVertex3fvSUN", |
| "glReplacementCodeuivSUN", |
| "glReplacementCodeusSUN", |
| "glReplacementCodeusvSUN", |
| "glRequestResidentProgramsNV", |
| "glResetHistogram", |
| "glResetHistogramEXT", |
| "glResetMinmax", |
| "glResetMinmaxEXT", |
| "glResizeBuffersMESA", |
| "glResolveMultisampleFramebufferAPPLE", |
| "glResumeTransformFeedback", |
| "glResumeTransformFeedbackNV", |
| "glRotated", |
| "glRotatef", |
| "glRotatex", |
| "glSampleCoverage", |
| "glSampleCoverageARB", |
| "glSampleCoveragex", |
| "glSampleMapATI", |
| "glSampleMaskEXT", |
| "glSampleMaskIndexedNV", |
| "glSampleMaskSGIS", |
| "glSampleMaski", |
| "glSamplePatternEXT", |
| "glSamplePatternSGIS", |
| "glSamplerParameterIiv", |
| "glSamplerParameterIuiv", |
| "glSamplerParameterf", |
| "glSamplerParameterfv", |
| "glSamplerParameteri", |
| "glSamplerParameteriv", |
| "glScaled", |
| "glScalef", |
| "glScalex", |
| "glScissor", |
| "glScissorArrayv", |
| "glScissorIndexed", |
| "glScissorIndexedv", |
| "glSecondaryColor3b", |
| "glSecondaryColor3bEXT", |
| "glSecondaryColor3bv", |
| "glSecondaryColor3bvEXT", |
| "glSecondaryColor3d", |
| "glSecondaryColor3dEXT", |
| "glSecondaryColor3dv", |
| "glSecondaryColor3dvEXT", |
| "glSecondaryColor3f", |
| "glSecondaryColor3fEXT", |
| "glSecondaryColor3fv", |
| "glSecondaryColor3fvEXT", |
| "glSecondaryColor3hNV", |
| "glSecondaryColor3hvNV", |
| "glSecondaryColor3i", |
| "glSecondaryColor3iEXT", |
| "glSecondaryColor3iv", |
| "glSecondaryColor3ivEXT", |
| "glSecondaryColor3s", |
| "glSecondaryColor3sEXT", |
| "glSecondaryColor3sv", |
| "glSecondaryColor3svEXT", |
| "glSecondaryColor3ub", |
| "glSecondaryColor3ubEXT", |
| "glSecondaryColor3ubv", |
| "glSecondaryColor3ubvEXT", |
| "glSecondaryColor3ui", |
| "glSecondaryColor3uiEXT", |
| "glSecondaryColor3uiv", |
| "glSecondaryColor3uivEXT", |
| "glSecondaryColor3us", |
| "glSecondaryColor3usEXT", |
| "glSecondaryColor3usv", |
| "glSecondaryColor3usvEXT", |
| "glSecondaryColorFormatNV", |
| "glSecondaryColorP3ui", |
| "glSecondaryColorP3uiv", |
| "glSecondaryColorPointer", |
| "glSecondaryColorPointerEXT", |
| "glSecondaryColorPointerListIBM", |
| "glSelectBuffer", |
| "glSelectPerfMonitorCountersAMD", |
| "glSeparableFilter2D", |
| "glSeparableFilter2DEXT", |
| "glSetFenceAPPLE", |
| "glSetFenceNV", |
| "glSetFragmentShaderConstantATI", |
| "glSetInvariantEXT", |
| "glSetLocalConstantEXT", |
| "glSetMultisamplefvAMD", |
| "glShadeModel", |
| "glShaderBinary", |
| "glShaderOp1EXT", |
| "glShaderOp2EXT", |
| "glShaderOp3EXT", |
| "glShaderSource", |
| "glShaderSourceARB", |
| "glShaderStorageBlockBinding", |
| "glSharpenTexFuncSGIS", |
| "glSpriteParameterfSGIX", |
| "glSpriteParameterfvSGIX", |
| "glSpriteParameteriSGIX", |
| "glSpriteParameterivSGIX", |
| "glStartInstrumentsSGIX", |
| "glStartTilingQCOM", |
| "glStencilClearTagEXT", |
| "glStencilFillPathInstancedNV", |
| "glStencilFillPathNV", |
| "glStencilFunc", |
| "glStencilFuncSeparate", |
| "glStencilFuncSeparateATI", |
| "glStencilMask", |
| "glStencilMaskSeparate", |
| "glStencilOp", |
| "glStencilOpSeparate", |
| "glStencilOpSeparateATI", |
| "glStencilOpValueAMD", |
| "glStencilStrokePathInstancedNV", |
| "glStencilStrokePathNV", |
| "glStopInstrumentsSGIX", |
| "glStringMarkerGREMEDY", |
| "glSwapAPPLE", |
| "glSwizzleEXT", |
| "glSyncTextureINTEL", |
| "glTagSampleBufferSGIX", |
| "glTangent3bEXT", |
| "glTangent3bvEXT", |
| "glTangent3dEXT", |
| "glTangent3dvEXT", |
| "glTangent3fEXT", |
| "glTangent3fvEXT", |
| "glTangent3iEXT", |
| "glTangent3ivEXT", |
| "glTangent3sEXT", |
| "glTangent3svEXT", |
| "glTangentPointerEXT", |
| "glTbufferMask3DFX", |
| "glTessellationFactorAMD", |
| "glTessellationModeAMD", |
| "glTestFenceAPPLE", |
| "glTestFenceNV", |
| "glTestObjectAPPLE", |
| "glTexBuffer", |
| "glTexBufferARB", |
| "glTexBufferEXT", |
| "glTexBufferRange", |
| "glTexBumpParameterfvATI", |
| "glTexBumpParameterivATI", |
| "glTexCoord1d", |
| "glTexCoord1dv", |
| "glTexCoord1f", |
| "glTexCoord1fv", |
| "glTexCoord1hNV", |
| "glTexCoord1hvNV", |
| "glTexCoord1i", |
| "glTexCoord1iv", |
| "glTexCoord1s", |
| "glTexCoord1sv", |
| "glTexCoord2d", |
| "glTexCoord2dv", |
| "glTexCoord2f", |
| "glTexCoord2fColor3fVertex3fSUN", |
| "glTexCoord2fColor3fVertex3fvSUN", |
| "glTexCoord2fColor4fNormal3fVertex3fSUN", |
| "glTexCoord2fColor4fNormal3fVertex3fvSUN", |
| "glTexCoord2fColor4ubVertex3fSUN", |
| "glTexCoord2fColor4ubVertex3fvSUN", |
| "glTexCoord2fNormal3fVertex3fSUN", |
| "glTexCoord2fNormal3fVertex3fvSUN", |
| "glTexCoord2fVertex3fSUN", |
| "glTexCoord2fVertex3fvSUN", |
| "glTexCoord2fv", |
| "glTexCoord2hNV", |
| "glTexCoord2hvNV", |
| "glTexCoord2i", |
| "glTexCoord2iv", |
| "glTexCoord2s", |
| "glTexCoord2sv", |
| "glTexCoord3d", |
| "glTexCoord3dv", |
| "glTexCoord3f", |
| "glTexCoord3fv", |
| "glTexCoord3hNV", |
| "glTexCoord3hvNV", |
| "glTexCoord3i", |
| "glTexCoord3iv", |
| "glTexCoord3s", |
| "glTexCoord3sv", |
| "glTexCoord4d", |
| "glTexCoord4dv", |
| "glTexCoord4f", |
| "glTexCoord4fColor4fNormal3fVertex4fSUN", |
| "glTexCoord4fColor4fNormal3fVertex4fvSUN", |
| "glTexCoord4fVertex4fSUN", |
| "glTexCoord4fVertex4fvSUN", |
| "glTexCoord4fv", |
| "glTexCoord4hNV", |
| "glTexCoord4hvNV", |
| "glTexCoord4i", |
| "glTexCoord4iv", |
| "glTexCoord4s", |
| "glTexCoord4sv", |
| "glTexCoordFormatNV", |
| "glTexCoordP1ui", |
| "glTexCoordP1uiv", |
| "glTexCoordP2ui", |
| "glTexCoordP2uiv", |
| "glTexCoordP3ui", |
| "glTexCoordP3uiv", |
| "glTexCoordP4ui", |
| "glTexCoordP4uiv", |
| "glTexCoordPointer", |
| "glTexCoordPointerEXT", |
| "glTexCoordPointerListIBM", |
| "glTexCoordPointervINTEL", |
| "glTexEnvf", |
| "glTexEnvfv", |
| "glTexEnvi", |
| "glTexEnviv", |
| "glTexEnvx", |
| "glTexEnvxv", |
| "glTexFilterFuncSGIS", |
| "glTexGend", |
| "glTexGendv", |
| "glTexGenf", |
| "glTexGenfOES", |
| "glTexGenfv", |
| "glTexGenfvOES", |
| "glTexGeni", |
| "glTexGeniOES", |
| "glTexGeniv", |
| "glTexGenivOES", |
| "glTexGenxOES", |
| "glTexGenxvOES", |
| "glTexImage1D", |
| "glTexImage2D", |
| "glTexImage2DMultisample", |
| "glTexImage2DMultisampleCoverageNV", |
| "glTexImage3D", |
| "glTexImage3DEXT", |
| "glTexImage3DMultisample", |
| "glTexImage3DMultisampleCoverageNV", |
| "glTexImage3DOES", |
| "glTexImage4DSGIS", |
| "glTexPageCommitmentARB", |
| "glTexParameterIiv", |
| "glTexParameterIivEXT", |
| "glTexParameterIuiv", |
| "glTexParameterIuivEXT", |
| "glTexParameterf", |
| "glTexParameterfv", |
| "glTexParameteri", |
| "glTexParameteriv", |
| "glTexParameterx", |
| "glTexParameterxv", |
| "glTexRenderbufferNV", |
| "glTexScissorFuncINTEL", |
| "glTexScissorINTEL", |
| "glTexStorage1D", |
| "glTexStorage1DEXT", |
| "glTexStorage2D", |
| "glTexStorage2DEXT", |
| "glTexStorage2DMultisample", |
| "glTexStorage3D", |
| "glTexStorage3DEXT", |
| "glTexStorage3DMultisample", |
| "glTexStorageSparseAMD", |
| "glTexSubImage1D", |
| "glTexSubImage1DEXT", |
| "glTexSubImage2D", |
| "glTexSubImage2DEXT", |
| "glTexSubImage3D", |
| "glTexSubImage3DEXT", |
| "glTexSubImage3DOES", |
| "glTexSubImage4DSGIS", |
| "glTextureBarrierNV", |
| "glTextureBufferEXT", |
| "glTextureBufferRangeEXT", |
| "glTextureColorMaskSGIS", |
| "glTextureFogSGIX", |
| "glTextureImage1DEXT", |
| "glTextureImage2DEXT", |
| "glTextureImage2DMultisampleCoverageNV", |
| "glTextureImage2DMultisampleNV", |
| "glTextureImage3DEXT", |
| "glTextureImage3DMultisampleCoverageNV", |
| "glTextureImage3DMultisampleNV", |
| "glTextureLightEXT", |
| "glTextureMaterialEXT", |
| "glTextureNormalEXT", |
| "glTexturePageCommitmentEXT", |
| "glTextureParameterIivEXT", |
| "glTextureParameterIuivEXT", |
| "glTextureParameterfEXT", |
| "glTextureParameterfvEXT", |
| "glTextureParameteriEXT", |
| "glTextureParameterivEXT", |
| "glTextureRangeAPPLE", |
| "glTextureRenderbufferEXT", |
| "glTextureStorage1DEXT", |
| "glTextureStorage2DEXT", |
| "glTextureStorage2DMultisampleEXT", |
| "glTextureStorage3DEXT", |
| "glTextureStorage3DMultisampleEXT", |
| "glTextureStorageSparseAMD", |
| "glTextureSubImage1DEXT", |
| "glTextureSubImage2DEXT", |
| "glTextureSubImage3DEXT", |
| "glTextureView", |
| "glTrackMatrixNV", |
| "glTransformFeedbackAttribsNV", |
| "glTransformFeedbackVaryings", |
| "glTransformFeedbackVaryingsEXT", |
| "glTransformFeedbackVaryingsNV", |
| "glTransformPathNV", |
| "glTranslated", |
| "glTranslatef", |
| "glTranslatex", |
| "glUniform1d", |
| "glUniform1dv", |
| "glUniform1f", |
| "glUniform1fARB", |
| "glUniform1fv", |
| "glUniform1fvARB", |
| "glUniform1i", |
| "glUniform1i64NV", |
| "glUniform1i64vNV", |
| "glUniform1iARB", |
| "glUniform1iv", |
| "glUniform1ivARB", |
| "glUniform1ui", |
| "glUniform1ui64NV", |
| "glUniform1ui64vNV", |
| "glUniform1uiEXT", |
| "glUniform1uiv", |
| "glUniform1uivEXT", |
| "glUniform2d", |
| "glUniform2dv", |
| "glUniform2f", |
| "glUniform2fARB", |
| "glUniform2fv", |
| "glUniform2fvARB", |
| "glUniform2i", |
| "glUniform2i64NV", |
| "glUniform2i64vNV", |
| "glUniform2iARB", |
| "glUniform2iv", |
| "glUniform2ivARB", |
| "glUniform2ui", |
| "glUniform2ui64NV", |
| "glUniform2ui64vNV", |
| "glUniform2uiEXT", |
| "glUniform2uiv", |
| "glUniform2uivEXT", |
| "glUniform3d", |
| "glUniform3dv", |
| "glUniform3f", |
| "glUniform3fARB", |
| "glUniform3fv", |
| "glUniform3fvARB", |
| "glUniform3i", |
| "glUniform3i64NV", |
| "glUniform3i64vNV", |
| "glUniform3iARB", |
| "glUniform3iv", |
| "glUniform3ivARB", |
| "glUniform3ui", |
| "glUniform3ui64NV", |
| "glUniform3ui64vNV", |
| "glUniform3uiEXT", |
| "glUniform3uiv", |
| "glUniform3uivEXT", |
| "glUniform4d", |
| "glUniform4dv", |
| "glUniform4f", |
| "glUniform4fARB", |
| "glUniform4fv", |
| "glUniform4fvARB", |
| "glUniform4i", |
| "glUniform4i64NV", |
| "glUniform4i64vNV", |
| "glUniform4iARB", |
| "glUniform4iv", |
| "glUniform4ivARB", |
| "glUniform4ui", |
| "glUniform4ui64NV", |
| "glUniform4ui64vNV", |
| "glUniform4uiEXT", |
| "glUniform4uiv", |
| "glUniform4uivEXT", |
| "glUniformBlockBinding", |
| "glUniformBufferEXT", |
| "glUniformHandleui64ARB", |
| "glUniformHandleui64NV", |
| "glUniformHandleui64vARB", |
| "glUniformHandleui64vNV", |
| "glUniformMatrix2dv", |
| "glUniformMatrix2fv", |
| "glUniformMatrix2fvARB", |
| "glUniformMatrix2x3dv", |
| "glUniformMatrix2x3fv", |
| "glUniformMatrix2x3fvNV", |
| "glUniformMatrix2x4dv", |
| "glUniformMatrix2x4fv", |
| "glUniformMatrix2x4fvNV", |
| "glUniformMatrix3dv", |
| "glUniformMatrix3fv", |
| "glUniformMatrix3fvARB", |
| "glUniformMatrix3x2dv", |
| "glUniformMatrix3x2fv", |
| "glUniformMatrix3x2fvNV", |
| "glUniformMatrix3x4dv", |
| "glUniformMatrix3x4fv", |
| "glUniformMatrix3x4fvNV", |
| "glUniformMatrix4dv", |
| "glUniformMatrix4fv", |
| "glUniformMatrix4fvARB", |
| "glUniformMatrix4x2dv", |
| "glUniformMatrix4x2fv", |
| "glUniformMatrix4x2fvNV", |
| "glUniformMatrix4x3dv", |
| "glUniformMatrix4x3fv", |
| "glUniformMatrix4x3fvNV", |
| "glUniformSubroutinesuiv", |
| "glUniformui64NV", |
| "glUniformui64vNV", |
| "glUnlockArraysEXT", |
| "glUnmapBuffer", |
| "glUnmapBufferARB", |
| "glUnmapBufferOES", |
| "glUnmapNamedBufferEXT", |
| "glUnmapObjectBufferATI", |
| "glUnmapTexture2DINTEL", |
| "glUpdateObjectBufferATI", |
| "glUseProgram", |
| "glUseProgramObjectARB", |
| "glUseProgramStages", |
| "glUseShaderProgramEXT", |
| "glVDPAUFiniNV", |
| "glVDPAUGetSurfaceivNV", |
| "glVDPAUInitNV", |
| "glVDPAUIsSurfaceNV", |
| "glVDPAUMapSurfacesNV", |
| "glVDPAURegisterOutputSurfaceNV", |
| "glVDPAURegisterVideoSurfaceNV", |
| "glVDPAUSurfaceAccessNV", |
| "glVDPAUUnmapSurfacesNV", |
| "glVDPAUUnregisterSurfaceNV", |
| "glValidateProgram", |
| "glValidateProgramARB", |
| "glValidateProgramPipeline", |
| "glVariantArrayObjectATI", |
| "glVariantPointerEXT", |
| "glVariantbvEXT", |
| "glVariantdvEXT", |
| "glVariantfvEXT", |
| "glVariantivEXT", |
| "glVariantsvEXT", |
| "glVariantubvEXT", |
| "glVariantuivEXT", |
| "glVariantusvEXT", |
| "glVertex2d", |
| "glVertex2dv", |
| "glVertex2f", |
| "glVertex2fv", |
| "glVertex2hNV", |
| "glVertex2hvNV", |
| "glVertex2i", |
| "glVertex2iv", |
| "glVertex2s", |
| "glVertex2sv", |
| "glVertex3d", |
| "glVertex3dv", |
| "glVertex3f", |
| "glVertex3fv", |
| "glVertex3hNV", |
| "glVertex3hvNV", |
| "glVertex3i", |
| "glVertex3iv", |
| "glVertex3s", |
| "glVertex3sv", |
| "glVertex4d", |
| "glVertex4dv", |
| "glVertex4f", |
| "glVertex4fv", |
| "glVertex4hNV", |
| "glVertex4hvNV", |
| "glVertex4i", |
| "glVertex4iv", |
| "glVertex4s", |
| "glVertex4sv", |
| "glVertexArrayBindVertexBufferEXT", |
| "glVertexArrayColorOffsetEXT", |
| "glVertexArrayEdgeFlagOffsetEXT", |
| "glVertexArrayFogCoordOffsetEXT", |
| "glVertexArrayIndexOffsetEXT", |
| "glVertexArrayMultiTexCoordOffsetEXT", |
| "glVertexArrayNormalOffsetEXT", |
| "glVertexArrayParameteriAPPLE", |
| "glVertexArrayRangeAPPLE", |
| "glVertexArrayRangeNV", |
| "glVertexArraySecondaryColorOffsetEXT", |
| "glVertexArrayTexCoordOffsetEXT", |
| "glVertexArrayVertexAttribBindingEXT", |
| "glVertexArrayVertexAttribFormatEXT", |
| "glVertexArrayVertexAttribIFormatEXT", |
| "glVertexArrayVertexAttribIOffsetEXT", |
| "glVertexArrayVertexAttribLFormatEXT", |
| "glVertexArrayVertexAttribLOffsetEXT", |
| "glVertexArrayVertexAttribOffsetEXT", |
| "glVertexArrayVertexBindingDivisorEXT", |
| "glVertexArrayVertexOffsetEXT", |
| "glVertexAttrib1d", |
| "glVertexAttrib1dARB", |
| "glVertexAttrib1dNV", |
| "glVertexAttrib1dv", |
| "glVertexAttrib1dvARB", |
| "glVertexAttrib1dvNV", |
| "glVertexAttrib1f", |
| "glVertexAttrib1fARB", |
| "glVertexAttrib1fNV", |
| "glVertexAttrib1fv", |
| "glVertexAttrib1fvARB", |
| "glVertexAttrib1fvNV", |
| "glVertexAttrib1hNV", |
| "glVertexAttrib1hvNV", |
| "glVertexAttrib1s", |
| "glVertexAttrib1sARB", |
| "glVertexAttrib1sNV", |
| "glVertexAttrib1sv", |
| "glVertexAttrib1svARB", |
| "glVertexAttrib1svNV", |
| "glVertexAttrib2d", |
| "glVertexAttrib2dARB", |
| "glVertexAttrib2dNV", |
| "glVertexAttrib2dv", |
| "glVertexAttrib2dvARB", |
| "glVertexAttrib2dvNV", |
| "glVertexAttrib2f", |
| "glVertexAttrib2fARB", |
| "glVertexAttrib2fNV", |
| "glVertexAttrib2fv", |
| "glVertexAttrib2fvARB", |
| "glVertexAttrib2fvNV", |
| "glVertexAttrib2hNV", |
| "glVertexAttrib2hvNV", |
| "glVertexAttrib2s", |
| "glVertexAttrib2sARB", |
| "glVertexAttrib2sNV", |
| "glVertexAttrib2sv", |
| "glVertexAttrib2svARB", |
| "glVertexAttrib2svNV", |
| "glVertexAttrib3d", |
| "glVertexAttrib3dARB", |
| "glVertexAttrib3dNV", |
| "glVertexAttrib3dv", |
| "glVertexAttrib3dvARB", |
| "glVertexAttrib3dvNV", |
| "glVertexAttrib3f", |
| "glVertexAttrib3fARB", |
| "glVertexAttrib3fNV", |
| "glVertexAttrib3fv", |
| "glVertexAttrib3fvARB", |
| "glVertexAttrib3fvNV", |
| "glVertexAttrib3hNV", |
| "glVertexAttrib3hvNV", |
| "glVertexAttrib3s", |
| "glVertexAttrib3sARB", |
| "glVertexAttrib3sNV", |
| "glVertexAttrib3sv", |
| "glVertexAttrib3svARB", |
| "glVertexAttrib3svNV", |
| "glVertexAttrib4Nbv", |
| "glVertexAttrib4NbvARB", |
| "glVertexAttrib4Niv", |
| "glVertexAttrib4NivARB", |
| "glVertexAttrib4Nsv", |
| "glVertexAttrib4NsvARB", |
| "glVertexAttrib4Nub", |
| "glVertexAttrib4NubARB", |
| "glVertexAttrib4Nubv", |
| "glVertexAttrib4NubvARB", |
| "glVertexAttrib4Nuiv", |
| "glVertexAttrib4NuivARB", |
| "glVertexAttrib4Nusv", |
| "glVertexAttrib4NusvARB", |
| "glVertexAttrib4bv", |
| "glVertexAttrib4bvARB", |
| "glVertexAttrib4d", |
| "glVertexAttrib4dARB", |
| "glVertexAttrib4dNV", |
| "glVertexAttrib4dv", |
| "glVertexAttrib4dvARB", |
| "glVertexAttrib4dvNV", |
| "glVertexAttrib4f", |
| "glVertexAttrib4fARB", |
| "glVertexAttrib4fNV", |
| "glVertexAttrib4fv", |
| "glVertexAttrib4fvARB", |
| "glVertexAttrib4fvNV", |
| "glVertexAttrib4hNV", |
| "glVertexAttrib4hvNV", |
| "glVertexAttrib4iv", |
| "glVertexAttrib4ivARB", |
| "glVertexAttrib4s", |
| "glVertexAttrib4sARB", |
| "glVertexAttrib4sNV", |
| "glVertexAttrib4sv", |
| "glVertexAttrib4svARB", |
| "glVertexAttrib4svNV", |
| "glVertexAttrib4ubNV", |
| "glVertexAttrib4ubv", |
| "glVertexAttrib4ubvARB", |
| "glVertexAttrib4ubvNV", |
| "glVertexAttrib4uiv", |
| "glVertexAttrib4uivARB", |
| "glVertexAttrib4usv", |
| "glVertexAttrib4usvARB", |
| "glVertexAttribArrayObjectATI", |
| "glVertexAttribBinding", |
| "glVertexAttribDivisor", |
| "glVertexAttribDivisorANGLE", |
| "glVertexAttribDivisorARB", |
| "glVertexAttribFormat", |
| "glVertexAttribFormatNV", |
| "glVertexAttribI1i", |
| "glVertexAttribI1iEXT", |
| "glVertexAttribI1iv", |
| "glVertexAttribI1ivEXT", |
| "glVertexAttribI1ui", |
| "glVertexAttribI1uiEXT", |
| "glVertexAttribI1uiv", |
| "glVertexAttribI1uivEXT", |
| "glVertexAttribI2i", |
| "glVertexAttribI2iEXT", |
| "glVertexAttribI2iv", |
| "glVertexAttribI2ivEXT", |
| "glVertexAttribI2ui", |
| "glVertexAttribI2uiEXT", |
| "glVertexAttribI2uiv", |
| "glVertexAttribI2uivEXT", |
| "glVertexAttribI3i", |
| "glVertexAttribI3iEXT", |
| "glVertexAttribI3iv", |
| "glVertexAttribI3ivEXT", |
| "glVertexAttribI3ui", |
| "glVertexAttribI3uiEXT", |
| "glVertexAttribI3uiv", |
| "glVertexAttribI3uivEXT", |
| "glVertexAttribI4bv", |
| "glVertexAttribI4bvEXT", |
| "glVertexAttribI4i", |
| "glVertexAttribI4iEXT", |
| "glVertexAttribI4iv", |
| "glVertexAttribI4ivEXT", |
| "glVertexAttribI4sv", |
| "glVertexAttribI4svEXT", |
| "glVertexAttribI4ubv", |
| "glVertexAttribI4ubvEXT", |
| "glVertexAttribI4ui", |
| "glVertexAttribI4uiEXT", |
| "glVertexAttribI4uiv", |
| "glVertexAttribI4uivEXT", |
| "glVertexAttribI4usv", |
| "glVertexAttribI4usvEXT", |
| "glVertexAttribIFormat", |
| "glVertexAttribIFormatNV", |
| "glVertexAttribIPointer", |
| "glVertexAttribIPointerEXT", |
| "glVertexAttribL1d", |
| "glVertexAttribL1dEXT", |
| "glVertexAttribL1dv", |
| "glVertexAttribL1dvEXT", |
| "glVertexAttribL1i64NV", |
| "glVertexAttribL1i64vNV", |
| "glVertexAttribL1ui64ARB", |
| "glVertexAttribL1ui64NV", |
| "glVertexAttribL1ui64vARB", |
| "glVertexAttribL1ui64vNV", |
| "glVertexAttribL2d", |
| "glVertexAttribL2dEXT", |
| "glVertexAttribL2dv", |
| "glVertexAttribL2dvEXT", |
| "glVertexAttribL2i64NV", |
| "glVertexAttribL2i64vNV", |
| "glVertexAttribL2ui64NV", |
| "glVertexAttribL2ui64vNV", |
| "glVertexAttribL3d", |
| "glVertexAttribL3dEXT", |
| "glVertexAttribL3dv", |
| "glVertexAttribL3dvEXT", |
| "glVertexAttribL3i64NV", |
| "glVertexAttribL3i64vNV", |
| "glVertexAttribL3ui64NV", |
| "glVertexAttribL3ui64vNV", |
| "glVertexAttribL4d", |
| "glVertexAttribL4dEXT", |
| "glVertexAttribL4dv", |
| "glVertexAttribL4dvEXT", |
| "glVertexAttribL4i64NV", |
| "glVertexAttribL4i64vNV", |
| "glVertexAttribL4ui64NV", |
| "glVertexAttribL4ui64vNV", |
| "glVertexAttribLFormat", |
| "glVertexAttribLFormatNV", |
| "glVertexAttribLPointer", |
| "glVertexAttribLPointerEXT", |
| "glVertexAttribP1ui", |
| "glVertexAttribP1uiv", |
| "glVertexAttribP2ui", |
| "glVertexAttribP2uiv", |
| "glVertexAttribP3ui", |
| "glVertexAttribP3uiv", |
| "glVertexAttribP4ui", |
| "glVertexAttribP4uiv", |
| "glVertexAttribParameteriAMD", |
| "glVertexAttribPointer", |
| "glVertexAttribPointerARB", |
| "glVertexAttribPointerNV", |
| "glVertexAttribs1dvNV", |
| "glVertexAttribs1fvNV", |
| "glVertexAttribs1hvNV", |
| "glVertexAttribs1svNV", |
| "glVertexAttribs2dvNV", |
| "glVertexAttribs2fvNV", |
| "glVertexAttribs2hvNV", |
| "glVertexAttribs2svNV", |
| "glVertexAttribs3dvNV", |
| "glVertexAttribs3fvNV", |
| "glVertexAttribs3hvNV", |
| "glVertexAttribs3svNV", |
| "glVertexAttribs4dvNV", |
| "glVertexAttribs4fvNV", |
| "glVertexAttribs4hvNV", |
| "glVertexAttribs4svNV", |
| "glVertexAttribs4ubvNV", |
| "glVertexBindingDivisor", |
| "glVertexBlendARB", |
| "glVertexBlendEnvfATI", |
| "glVertexBlendEnviATI", |
| "glVertexFormatNV", |
| "glVertexP2ui", |
| "glVertexP2uiv", |
| "glVertexP3ui", |
| "glVertexP3uiv", |
| "glVertexP4ui", |
| "glVertexP4uiv", |
| "glVertexPointer", |
| "glVertexPointerEXT", |
| "glVertexPointerListIBM", |
| "glVertexPointervINTEL", |
| "glVertexStream1dATI", |
| "glVertexStream1dvATI", |
| "glVertexStream1fATI", |
| "glVertexStream1fvATI", |
| "glVertexStream1iATI", |
| "glVertexStream1ivATI", |
| "glVertexStream1sATI", |
| "glVertexStream1svATI", |
| "glVertexStream2dATI", |
| "glVertexStream2dvATI", |
| "glVertexStream2fATI", |
| "glVertexStream2fvATI", |
| "glVertexStream2iATI", |
| "glVertexStream2ivATI", |
| "glVertexStream2sATI", |
| "glVertexStream2svATI", |
| "glVertexStream3dATI", |
| "glVertexStream3dvATI", |
| "glVertexStream3fATI", |
| "glVertexStream3fvATI", |
| "glVertexStream3iATI", |
| "glVertexStream3ivATI", |
| "glVertexStream3sATI", |
| "glVertexStream3svATI", |
| "glVertexStream4dATI", |
| "glVertexStream4dvATI", |
| "glVertexStream4fATI", |
| "glVertexStream4fvATI", |
| "glVertexStream4iATI", |
| "glVertexStream4ivATI", |
| "glVertexStream4sATI", |
| "glVertexStream4svATI", |
| "glVertexWeightPointerEXT", |
| "glVertexWeightfEXT", |
| "glVertexWeightfvEXT", |
| "glVertexWeighthNV", |
| "glVertexWeighthvNV", |
| "glVideoCaptureNV", |
| "glVideoCaptureStreamParameterdvNV", |
| "glVideoCaptureStreamParameterfvNV", |
| "glVideoCaptureStreamParameterivNV", |
| "glViewport", |
| "glViewportArrayv", |
| "glViewportIndexedf", |
| "glViewportIndexedfv", |
| "glWaitSync", |
| "glWaitSyncAPPLE", |
| "glWeightPathsNV", |
| "glWeightPointerARB", |
| "glWeightPointerOES", |
| "glWeightbvARB", |
| "glWeightdvARB", |
| "glWeightfvARB", |
| "glWeightivARB", |
| "glWeightsvARB", |
| "glWeightubvARB", |
| "glWeightuivARB", |
| "glWeightusvARB", |
| "glWindowPos2d", |
| "glWindowPos2dARB", |
| "glWindowPos2dMESA", |
| "glWindowPos2dv", |
| "glWindowPos2dvARB", |
| "glWindowPos2dvMESA", |
| "glWindowPos2f", |
| "glWindowPos2fARB", |
| "glWindowPos2fMESA", |
| "glWindowPos2fv", |
| "glWindowPos2fvARB", |
| "glWindowPos2fvMESA", |
| "glWindowPos2i", |
| "glWindowPos2iARB", |
| "glWindowPos2iMESA", |
| "glWindowPos2iv", |
| "glWindowPos2ivARB", |
| "glWindowPos2ivMESA", |
| "glWindowPos2s", |
| "glWindowPos2sARB", |
| "glWindowPos2sMESA", |
| "glWindowPos2sv", |
| "glWindowPos2svARB", |
| "glWindowPos2svMESA", |
| "glWindowPos3d", |
| "glWindowPos3dARB", |
| "glWindowPos3dMESA", |
| "glWindowPos3dv", |
| "glWindowPos3dvARB", |
| "glWindowPos3dvMESA", |
| "glWindowPos3f", |
| "glWindowPos3fARB", |
| "glWindowPos3fMESA", |
| "glWindowPos3fv", |
| "glWindowPos3fvARB", |
| "glWindowPos3fvMESA", |
| "glWindowPos3i", |
| "glWindowPos3iARB", |
| "glWindowPos3iMESA", |
| "glWindowPos3iv", |
| "glWindowPos3ivARB", |
| "glWindowPos3ivMESA", |
| "glWindowPos3s", |
| "glWindowPos3sARB", |
| "glWindowPos3sMESA", |
| "glWindowPos3sv", |
| "glWindowPos3svARB", |
| "glWindowPos3svMESA", |
| "glWindowPos4dMESA", |
| "glWindowPos4dvMESA", |
| "glWindowPos4fMESA", |
| "glWindowPos4fvMESA", |
| "glWindowPos4iMESA", |
| "glWindowPos4ivMESA", |
| "glWindowPos4sMESA", |
| "glWindowPos4svMESA", |
| "glWriteMaskEXT", |
| NULL |
| }; |
| |
| const void *gl_Value[2701] = { |
| (void *)(glAccum), |
| (void *)(glActiveProgramEXT), |
| (void *)(glActiveShaderProgram), |
| (void *)(glActiveStencilFaceEXT), |
| (void *)(glActiveTexture), |
| (void *)(glActiveTextureARB), |
| (void *)(glActiveVaryingNV), |
| (void *)(glAddSwapHintRectWIN), |
| (void *)(glAlphaFragmentOp1ATI), |
| (void *)(glAlphaFragmentOp2ATI), |
| (void *)(glAlphaFragmentOp3ATI), |
| (void *)(glAlphaFunc), |
| (void *)(glAlphaFuncQCOM), |
| (void *)(glAlphaFuncx), |
| (void *)(glApplyTextureEXT), |
| (void *)(glAreProgramsResidentNV), |
| (void *)(glAreTexturesResident), |
| (void *)(glAreTexturesResidentEXT), |
| (void *)(glArrayElement), |
| (void *)(glArrayElementEXT), |
| (void *)(glArrayObjectATI), |
| (void *)(glAsyncMarkerSGIX), |
| (void *)(glAttachObjectARB), |
| (void *)(glAttachShader), |
| (void *)(glBegin), |
| (void *)(glBeginConditionalRender), |
| (void *)(glBeginConditionalRenderNV), |
| (void *)(glBeginConditionalRenderNVX), |
| (void *)(glBeginFragmentShaderATI), |
| (void *)(glBeginOcclusionQueryNV), |
| (void *)(glBeginPerfMonitorAMD), |
| (void *)(glBeginQuery), |
| (void *)(glBeginQueryANGLE), |
| (void *)(glBeginQueryARB), |
| (void *)(glBeginQueryEXT), |
| (void *)(glBeginQueryIndexed), |
| (void *)(glBeginSceneEXT), |
| (void *)(glBeginTransformFeedback), |
| (void *)(glBeginTransformFeedbackEXT), |
| (void *)(glBeginTransformFeedbackNV), |
| (void *)(glBeginVertexShaderEXT), |
| (void *)(glBeginVideoCaptureNV), |
| (void *)(glBindAttribLocation), |
| (void *)(glBindAttribLocationARB), |
| (void *)(glBindBuffer), |
| (void *)(glBindBufferARB), |
| (void *)(glBindBufferBase), |
| (void *)(glBindBufferBaseEXT), |
| (void *)(glBindBufferBaseNV), |
| (void *)(glBindBufferOffsetEXT), |
| (void *)(glBindBufferOffsetNV), |
| (void *)(glBindBufferRange), |
| (void *)(glBindBufferRangeEXT), |
| (void *)(glBindBufferRangeNV), |
| (void *)(glBindBuffersBase), |
| (void *)(glBindBuffersRange), |
| (void *)(glBindFragDataLocation), |
| (void *)(glBindFragDataLocationEXT), |
| (void *)(glBindFragDataLocationIndexed), |
| (void *)(glBindFragmentShaderATI), |
| (void *)(glBindFramebuffer), |
| (void *)(glBindFramebufferEXT), |
| (void *)(glBindFramebufferOES), |
| (void *)(glBindImageTexture), |
| (void *)(glBindImageTextureEXT), |
| (void *)(glBindImageTextures), |
| (void *)(glBindLightParameterEXT), |
| (void *)(glBindMaterialParameterEXT), |
| (void *)(glBindMultiTextureEXT), |
| (void *)(glBindParameterEXT), |
| (void *)(glBindProgramARB), |
| (void *)(glBindProgramNV), |
| (void *)(glBindProgramPipeline), |
| (void *)(glBindRenderbuffer), |
| (void *)(glBindRenderbufferEXT), |
| (void *)(glBindRenderbufferOES), |
| (void *)(glBindSampler), |
| (void *)(glBindSamplers), |
| (void *)(glBindTexGenParameterEXT), |
| (void *)(glBindTexture), |
| (void *)(glBindTextureEXT), |
| (void *)(glBindTextureUnitParameterEXT), |
| (void *)(glBindTextures), |
| (void *)(glBindTransformFeedback), |
| (void *)(glBindTransformFeedbackNV), |
| (void *)(glBindVertexArray), |
| (void *)(glBindVertexArrayAPPLE), |
| (void *)(glBindVertexArrayOES), |
| (void *)(glBindVertexBuffer), |
| (void *)(glBindVertexBuffers), |
| (void *)(glBindVertexShaderEXT), |
| (void *)(glBindVideoCaptureStreamBufferNV), |
| (void *)(glBindVideoCaptureStreamTextureNV), |
| (void *)(glBinormal3bEXT), |
| (void *)(glBinormal3bvEXT), |
| (void *)(glBinormal3dEXT), |
| (void *)(glBinormal3dvEXT), |
| (void *)(glBinormal3fEXT), |
| (void *)(glBinormal3fvEXT), |
| (void *)(glBinormal3iEXT), |
| (void *)(glBinormal3ivEXT), |
| (void *)(glBinormal3sEXT), |
| (void *)(glBinormal3svEXT), |
| (void *)(glBinormalPointerEXT), |
| (void *)(glBitmap), |
| (void *)(glBlendBarrierNV), |
| (void *)(glBlendColor), |
| (void *)(glBlendColorEXT), |
| (void *)(glBlendEquation), |
| (void *)(glBlendEquationEXT), |
| (void *)(glBlendEquationIndexedAMD), |
| (void *)(glBlendEquationOES), |
| (void *)(glBlendEquationSeparate), |
| (void *)(glBlendEquationSeparateEXT), |
| (void *)(glBlendEquationSeparateIndexedAMD), |
| (void *)(glBlendEquationSeparateOES), |
| (void *)(glBlendEquationSeparatei), |
| (void *)(glBlendEquationSeparateiARB), |
| (void *)(glBlendEquationi), |
| (void *)(glBlendEquationiARB), |
| (void *)(glBlendFunc), |
| (void *)(glBlendFuncIndexedAMD), |
| (void *)(glBlendFuncSeparate), |
| (void *)(glBlendFuncSeparateEXT), |
| (void *)(glBlendFuncSeparateINGR), |
| (void *)(glBlendFuncSeparateIndexedAMD), |
| (void *)(glBlendFuncSeparateOES), |
| (void *)(glBlendFuncSeparatei), |
| (void *)(glBlendFuncSeparateiARB), |
| (void *)(glBlendFunci), |
| (void *)(glBlendFunciARB), |
| (void *)(glBlendParameteriNV), |
| (void *)(glBlitFramebuffer), |
| (void *)(glBlitFramebufferANGLE), |
| (void *)(glBlitFramebufferEXT), |
| (void *)(glBlitFramebufferNV), |
| (void *)(glBufferAddressRangeNV), |
| (void *)(glBufferData), |
| (void *)(glBufferDataARB), |
| (void *)(glBufferParameteriAPPLE), |
| (void *)(glBufferRegionEnabled), |
| (void *)(glBufferStorage), |
| (void *)(glBufferSubData), |
| (void *)(glBufferSubDataARB), |
| (void *)(glCallList), |
| (void *)(glCallLists), |
| (void *)(glCheckFramebufferStatus), |
| (void *)(glCheckFramebufferStatusEXT), |
| (void *)(glCheckFramebufferStatusOES), |
| (void *)(glCheckNamedFramebufferStatusEXT), |
| (void *)(glClampColor), |
| (void *)(glClampColorARB), |
| (void *)(glClear), |
| (void *)(glClearAccum), |
| (void *)(glClearBufferData), |
| (void *)(glClearBufferSubData), |
| (void *)(glClearBufferfi), |
| (void *)(glClearBufferfv), |
| (void *)(glClearBufferiv), |
| (void *)(glClearBufferuiv), |
| (void *)(glClearColor), |
| (void *)(glClearColorIiEXT), |
| (void *)(glClearColorIuiEXT), |
| (void *)(glClearColorx), |
| (void *)(glClearDepth), |
| (void *)(glClearDepthdNV), |
| (void *)(glClearDepthf), |
| (void *)(glClearDepthfOES), |
| (void *)(glClearDepthx), |
| (void *)(glClearIndex), |
| (void *)(glClearNamedBufferDataEXT), |
| (void *)(glClearNamedBufferSubDataEXT), |
| (void *)(glClearStencil), |
| (void *)(glClearTexImage), |
| (void *)(glClearTexSubImage), |
| (void *)(glClientActiveTexture), |
| (void *)(glClientActiveTextureARB), |
| (void *)(glClientActiveVertexStreamATI), |
| (void *)(glClientAttribDefaultEXT), |
| (void *)(glClientWaitSync), |
| (void *)(glClientWaitSyncAPPLE), |
| (void *)(glClipPlane), |
| (void *)(glClipPlanef), |
| (void *)(glClipPlanefOES), |
| (void *)(glClipPlanex), |
| (void *)(glColor3b), |
| (void *)(glColor3bv), |
| (void *)(glColor3d), |
| (void *)(glColor3dv), |
| (void *)(glColor3f), |
| (void *)(glColor3fVertex3fSUN), |
| (void *)(glColor3fVertex3fvSUN), |
| (void *)(glColor3fv), |
| (void *)(glColor3hNV), |
| (void *)(glColor3hvNV), |
| (void *)(glColor3i), |
| (void *)(glColor3iv), |
| (void *)(glColor3s), |
| (void *)(glColor3sv), |
| (void *)(glColor3ub), |
| (void *)(glColor3ubv), |
| (void *)(glColor3ui), |
| (void *)(glColor3uiv), |
| (void *)(glColor3us), |
| (void *)(glColor3usv), |
| (void *)(glColor4b), |
| (void *)(glColor4bv), |
| (void *)(glColor4d), |
| (void *)(glColor4dv), |
| (void *)(glColor4f), |
| (void *)(glColor4fNormal3fVertex3fSUN), |
| (void *)(glColor4fNormal3fVertex3fvSUN), |
| (void *)(glColor4fv), |
| (void *)(glColor4hNV), |
| (void *)(glColor4hvNV), |
| (void *)(glColor4i), |
| (void *)(glColor4iv), |
| (void *)(glColor4s), |
| (void *)(glColor4sv), |
| (void *)(glColor4ub), |
| (void *)(glColor4ubVertex2fSUN), |
| (void *)(glColor4ubVertex2fvSUN), |
| (void *)(glColor4ubVertex3fSUN), |
| (void *)(glColor4ubVertex3fvSUN), |
| (void *)(glColor4ubv), |
| (void *)(glColor4ui), |
| (void *)(glColor4uiv), |
| (void *)(glColor4us), |
| (void *)(glColor4usv), |
| (void *)(glColor4x), |
| (void *)(glColorFormatNV), |
| (void *)(glColorFragmentOp1ATI), |
| (void *)(glColorFragmentOp2ATI), |
| (void *)(glColorFragmentOp3ATI), |
| (void *)(glColorMask), |
| (void *)(glColorMaskIndexedEXT), |
| (void *)(glColorMaski), |
| (void *)(glColorMaterial), |
| (void *)(glColorP3ui), |
| (void *)(glColorP3uiv), |
| (void *)(glColorP4ui), |
| (void *)(glColorP4uiv), |
| (void *)(glColorPointer), |
| (void *)(glColorPointerEXT), |
| (void *)(glColorPointerListIBM), |
| (void *)(glColorPointervINTEL), |
| (void *)(glColorSubTable), |
| (void *)(glColorSubTableEXT), |
| (void *)(glColorTable), |
| (void *)(glColorTableEXT), |
| (void *)(glColorTableParameterfv), |
| (void *)(glColorTableParameterfvSGI), |
| (void *)(glColorTableParameteriv), |
| (void *)(glColorTableParameterivSGI), |
| (void *)(glColorTableSGI), |
| (void *)(glCombinerInputNV), |
| (void *)(glCombinerOutputNV), |
| (void *)(glCombinerParameterfNV), |
| (void *)(glCombinerParameterfvNV), |
| (void *)(glCombinerParameteriNV), |
| (void *)(glCombinerParameterivNV), |
| (void *)(glCombinerStageParameterfvNV), |
| (void *)(glCompileShader), |
| (void *)(glCompileShaderARB), |
| (void *)(glCompileShaderIncludeARB), |
| (void *)(glCompressedMultiTexImage1DEXT), |
| (void *)(glCompressedMultiTexImage2DEXT), |
| (void *)(glCompressedMultiTexImage3DEXT), |
| (void *)(glCompressedMultiTexSubImage1DEXT), |
| (void *)(glCompressedMultiTexSubImage2DEXT), |
| (void *)(glCompressedMultiTexSubImage3DEXT), |
| (void *)(glCompressedTexImage1D), |
| (void *)(glCompressedTexImage1DARB), |
| (void *)(glCompressedTexImage2D), |
| (void *)(glCompressedTexImage2DARB), |
| (void *)(glCompressedTexImage3D), |
| (void *)(glCompressedTexImage3DARB), |
| (void *)(glCompressedTexImage3DOES), |
| (void *)(glCompressedTexSubImage1D), |
| (void *)(glCompressedTexSubImage1DARB), |
| (void *)(glCompressedTexSubImage2D), |
| (void *)(glCompressedTexSubImage2DARB), |
| (void *)(glCompressedTexSubImage3D), |
| (void *)(glCompressedTexSubImage3DARB), |
| (void *)(glCompressedTexSubImage3DOES), |
| (void *)(glCompressedTextureImage1DEXT), |
| (void *)(glCompressedTextureImage2DEXT), |
| (void *)(glCompressedTextureImage3DEXT), |
| (void *)(glCompressedTextureSubImage1DEXT), |
| (void *)(glCompressedTextureSubImage2DEXT), |
| (void *)(glCompressedTextureSubImage3DEXT), |
| (void *)(glConvolutionFilter1D), |
| (void *)(glConvolutionFilter1DEXT), |
| (void *)(glConvolutionFilter2D), |
| (void *)(glConvolutionFilter2DEXT), |
| (void *)(glConvolutionParameterf), |
| (void *)(glConvolutionParameterfEXT), |
| (void *)(glConvolutionParameterfv), |
| (void *)(glConvolutionParameterfvEXT), |
| (void *)(glConvolutionParameteri), |
| (void *)(glConvolutionParameteriEXT), |
| (void *)(glConvolutionParameteriv), |
| (void *)(glConvolutionParameterivEXT), |
| (void *)(glCopyBufferSubData), |
| (void *)(glCopyBufferSubDataNV), |
| (void *)(glCopyColorSubTable), |
| (void *)(glCopyColorSubTableEXT), |
| (void *)(glCopyColorTable), |
| (void *)(glCopyColorTableSGI), |
| (void *)(glCopyConvolutionFilter1D), |
| (void *)(glCopyConvolutionFilter1DEXT), |
| (void *)(glCopyConvolutionFilter2D), |
| (void *)(glCopyConvolutionFilter2DEXT), |
| (void *)(glCopyImageSubData), |
| (void *)(glCopyImageSubDataNV), |
| (void *)(glCopyMultiTexImage1DEXT), |
| (void *)(glCopyMultiTexImage2DEXT), |
| (void *)(glCopyMultiTexSubImage1DEXT), |
| (void *)(glCopyMultiTexSubImage2DEXT), |
| (void *)(glCopyMultiTexSubImage3DEXT), |
| (void *)(glCopyPathNV), |
| (void *)(glCopyPixels), |
| (void *)(glCopyTexImage1D), |
| (void *)(glCopyTexImage1DEXT), |
| (void *)(glCopyTexImage2D), |
| (void *)(glCopyTexImage2DEXT), |
| (void *)(glCopyTexSubImage1D), |
| (void *)(glCopyTexSubImage1DEXT), |
| (void *)(glCopyTexSubImage2D), |
| (void *)(glCopyTexSubImage2DEXT), |
| (void *)(glCopyTexSubImage3D), |
| (void *)(glCopyTexSubImage3DEXT), |
| (void *)(glCopyTexSubImage3DOES), |
| (void *)(glCopyTextureImage1DEXT), |
| (void *)(glCopyTextureImage2DEXT), |
| (void *)(glCopyTextureLevelsAPPLE), |
| (void *)(glCopyTextureSubImage1DEXT), |
| (void *)(glCopyTextureSubImage2DEXT), |
| (void *)(glCopyTextureSubImage3DEXT), |
| (void *)(glCoverFillPathInstancedNV), |
| (void *)(glCoverFillPathNV), |
| (void *)(glCoverStrokePathInstancedNV), |
| (void *)(glCoverStrokePathNV), |
| (void *)(glCoverageMaskNV), |
| (void *)(glCoverageOperationNV), |
| (void *)(glCreateProgram), |
| (void *)(glCreateProgramObjectARB), |
| (void *)(glCreateShader), |
| (void *)(glCreateShaderObjectARB), |
| (void *)(glCreateShaderProgramEXT), |
| (void *)(glCreateShaderProgramv), |
| (void *)(glCreateSyncFromCLeventARB), |
| (void *)(glCullFace), |
| (void *)(glCullParameterdvEXT), |
| (void *)(glCullParameterfvEXT), |
| (void *)(glCurrentPaletteMatrixARB), |
| (void *)(glCurrentPaletteMatrixOES), |
| (void *)(glDebugMessageCallback), |
| (void *)(glDebugMessageCallbackAMD), |
| (void *)(glDebugMessageCallbackARB), |
| (void *)(glDebugMessageControl), |
| (void *)(glDebugMessageControlARB), |
| (void *)(glDebugMessageEnableAMD), |
| (void *)(glDebugMessageInsert), |
| (void *)(glDebugMessageInsertAMD), |
| (void *)(glDebugMessageInsertARB), |
| (void *)(glDeformSGIX), |
| (void *)(glDeformationMap3dSGIX), |
| (void *)(glDeformationMap3fSGIX), |
| (void *)(glDeleteAsyncMarkersSGIX), |
| (void *)(glDeleteBufferRegion), |
| (void *)(glDeleteBuffers), |
| (void *)(glDeleteBuffersARB), |
| (void *)(glDeleteFencesAPPLE), |
| (void *)(glDeleteFencesNV), |
| (void *)(glDeleteFragmentShaderATI), |
| (void *)(glDeleteFramebuffers), |
| (void *)(glDeleteFramebuffersEXT), |
| (void *)(glDeleteFramebuffersOES), |
| (void *)(glDeleteLists), |
| (void *)(glDeleteNamedStringARB), |
| (void *)(glDeleteNamesAMD), |
| (void *)(glDeleteObjectARB), |
| (void *)(glDeleteOcclusionQueriesNV), |
| (void *)(glDeletePathsNV), |
| (void *)(glDeletePerfMonitorsAMD), |
| (void *)(glDeleteProgram), |
| (void *)(glDeleteProgramPipelines), |
| (void *)(glDeleteProgramsARB), |
| (void *)(glDeleteProgramsNV), |
| (void *)(glDeleteQueries), |
| (void *)(glDeleteQueriesANGLE), |
| (void *)(glDeleteQueriesARB), |
| (void *)(glDeleteQueriesEXT), |
| (void *)(glDeleteRenderbuffers), |
| (void *)(glDeleteRenderbuffersEXT), |
| (void *)(glDeleteRenderbuffersOES), |
| (void *)(glDeleteSamplers), |
| (void *)(glDeleteShader), |
| (void *)(glDeleteSync), |
| (void *)(glDeleteSyncAPPLE), |
| (void *)(glDeleteTextures), |
| (void *)(glDeleteTexturesEXT), |
| (void *)(glDeleteTransformFeedbacks), |
| (void *)(glDeleteTransformFeedbacksNV), |
| (void *)(glDeleteVertexArrays), |
| (void *)(glDeleteVertexArraysAPPLE), |
| (void *)(glDeleteVertexArraysOES), |
| (void *)(glDeleteVertexShaderEXT), |
| (void *)(glDepthBoundsEXT), |
| (void *)(glDepthBoundsdNV), |
| (void *)(glDepthFunc), |
| (void *)(glDepthMask), |
| (void *)(glDepthRange), |
| (void *)(glDepthRangeArrayv), |
| (void *)(glDepthRangeIndexed), |
| (void *)(glDepthRangedNV), |
| (void *)(glDepthRangef), |
| (void *)(glDepthRangefOES), |
| (void *)(glDepthRangex), |
| (void *)(glDetachObjectARB), |
| (void *)(glDetachShader), |
| (void *)(glDetailTexFuncSGIS), |
| (void *)(glDisable), |
| (void *)(glDisableClientState), |
| (void *)(glDisableClientStateIndexedEXT), |
| (void *)(glDisableClientStateiEXT), |
| (void *)(glDisableDriverControlQCOM), |
| (void *)(glDisableIndexedEXT), |
| (void *)(glDisableVariantClientStateEXT), |
| (void *)(glDisableVertexArrayAttribEXT), |
| (void *)(glDisableVertexArrayEXT), |
| (void *)(glDisableVertexAttribAPPLE), |
| (void *)(glDisableVertexAttribArray), |
| (void *)(glDisableVertexAttribArrayARB), |
| (void *)(glDisablei), |
| (void *)(glDiscardFramebufferEXT), |
| (void *)(glDispatchCompute), |
| (void *)(glDispatchComputeGroupSizeARB), |
| (void *)(glDispatchComputeIndirect), |
| (void *)(glDrawArrays), |
| (void *)(glDrawArraysEXT), |
| (void *)(glDrawArraysIndirect), |
| (void *)(glDrawArraysInstanced), |
| (void *)(glDrawArraysInstancedANGLE), |
| (void *)(glDrawArraysInstancedARB), |
| (void *)(glDrawArraysInstancedBaseInstance), |
| (void *)(glDrawArraysInstancedEXT), |
| (void *)(glDrawBuffer), |
| (void *)(glDrawBufferRegion), |
| (void *)(glDrawBuffers), |
| (void *)(glDrawBuffersARB), |
| (void *)(glDrawBuffersATI), |
| (void *)(glDrawBuffersIndexedEXT), |
| (void *)(glDrawBuffersNV), |
| (void *)(glDrawElementArrayAPPLE), |
| (void *)(glDrawElementArrayATI), |
| (void *)(glDrawElements), |
| (void *)(glDrawElementsBaseVertex), |
| (void *)(glDrawElementsIndirect), |
| (void *)(glDrawElementsInstanced), |
| (void *)(glDrawElementsInstancedANGLE), |
| (void *)(glDrawElementsInstancedARB), |
| (void *)(glDrawElementsInstancedBaseInstance), |
| (void *)(glDrawElementsInstancedBaseVertex), |
| (void *)(glDrawElementsInstancedBaseVertexBaseInstance), |
| (void *)(glDrawElementsInstancedEXT), |
| (void *)(glDrawMeshArraysSUN), |
| (void *)(glDrawPixels), |
| (void *)(glDrawRangeElementArrayAPPLE), |
| (void *)(glDrawRangeElementArrayATI), |
| (void *)(glDrawRangeElements), |
| (void *)(glDrawRangeElementsBaseVertex), |
| (void *)(glDrawRangeElementsEXT), |
| (void *)(glDrawTextureNV), |
| (void *)(glDrawTransformFeedback), |
| (void *)(glDrawTransformFeedbackInstanced), |
| (void *)(glDrawTransformFeedbackNV), |
| (void *)(glDrawTransformFeedbackStream), |
| (void *)(glDrawTransformFeedbackStreamInstanced), |
| (void *)(glEdgeFlag), |
| (void *)(glEdgeFlagFormatNV), |
| (void *)(glEdgeFlagPointer), |
| (void *)(glEdgeFlagPointerEXT), |
| (void *)(glEdgeFlagPointerListIBM), |
| (void *)(glEdgeFlagv), |
| (void *)(glElementPointerAPPLE), |
| (void *)(glElementPointerATI), |
| (void *)(glEnable), |
| (void *)(glEnableClientState), |
| (void *)(glEnableClientStateIndexedEXT), |
| (void *)(glEnableClientStateiEXT), |
| (void *)(glEnableDriverControlQCOM), |
| (void *)(glEnableIndexedEXT), |
| (void *)(glEnableVariantClientStateEXT), |
| (void *)(glEnableVertexArrayAttribEXT), |
| (void *)(glEnableVertexArrayEXT), |
| (void *)(glEnableVertexAttribAPPLE), |
| (void *)(glEnableVertexAttribArray), |
| (void *)(glEnableVertexAttribArrayARB), |
| (void *)(glEnablei), |
| (void *)(glEnd), |
| (void *)(glEndConditionalRender), |
| (void *)(glEndConditionalRenderNV), |
| (void *)(glEndConditionalRenderNVX), |
| (void *)(glEndFragmentShaderATI), |
| (void *)(glEndList), |
| (void *)(glEndOcclusionQueryNV), |
| (void *)(glEndPerfMonitorAMD), |
| (void *)(glEndQuery), |
| (void *)(glEndQueryANGLE), |
| (void *)(glEndQueryARB), |
| (void *)(glEndQueryEXT), |
| (void *)(glEndQueryIndexed), |
| (void *)(glEndSceneEXT), |
| (void *)(glEndTilingQCOM), |
| (void *)(glEndTransformFeedback), |
| (void *)(glEndTransformFeedbackEXT), |
| (void *)(glEndTransformFeedbackNV), |
| (void *)(glEndVertexShaderEXT), |
| (void *)(glEndVideoCaptureNV), |
| (void *)(glErrorStringREGAL), |
| (void *)(glEvalCoord1d), |
| (void *)(glEvalCoord1dv), |
| (void *)(glEvalCoord1f), |
| (void *)(glEvalCoord1fv), |
| (void *)(glEvalCoord2d), |
| (void *)(glEvalCoord2dv), |
| (void *)(glEvalCoord2f), |
| (void *)(glEvalCoord2fv), |
| (void *)(glEvalMapsNV), |
| (void *)(glEvalMesh1), |
| (void *)(glEvalMesh2), |
| (void *)(glEvalPoint1), |
| (void *)(glEvalPoint2), |
| (void *)(glExecuteProgramNV), |
| (void *)(glExtGetBufferPointervQCOM), |
| (void *)(glExtGetBuffersQCOM), |
| (void *)(glExtGetFramebuffersQCOM), |
| (void *)(glExtGetProgramBinarySourceQCOM), |
| (void *)(glExtGetProgramsQCOM), |
| (void *)(glExtGetRenderbuffersQCOM), |
| (void *)(glExtGetShadersQCOM), |
| (void *)(glExtGetTexLevelParameterivQCOM), |
| (void *)(glExtGetTexSubImageQCOM), |
| (void *)(glExtGetTexturesQCOM), |
| (void *)(glExtIsProgramBinaryQCOM), |
| (void *)(glExtTexObjectStateOverrideiQCOM), |
| (void *)(glExtractComponentEXT), |
| (void *)(glFeedbackBuffer), |
| (void *)(glFenceSync), |
| (void *)(glFenceSyncAPPLE), |
| (void *)(glFinalCombinerInputNV), |
| (void *)(glFinish), |
| (void *)(glFinishAsyncSGIX), |
| (void *)(glFinishFenceAPPLE), |
| (void *)(glFinishFenceNV), |
| (void *)(glFinishObjectAPPLE), |
| (void *)(glFinishRenderAPPLE), |
| (void *)(glFinishTextureSUNX), |
| (void *)(glFlush), |
| (void *)(glFlushMappedBufferRange), |
| (void *)(glFlushMappedBufferRangeAPPLE), |
| (void *)(glFlushMappedBufferRangeEXT), |
| (void *)(glFlushMappedNamedBufferRangeEXT), |
| (void *)(glFlushPixelDataRangeNV), |
| (void *)(glFlushRasterSGIX), |
| (void *)(glFlushRenderAPPLE), |
| (void *)(glFlushVertexArrayRangeAPPLE), |
| (void *)(glFlushVertexArrayRangeNV), |
| (void *)(glFogCoordFormatNV), |
| (void *)(glFogCoordPointer), |
| (void *)(glFogCoordPointerEXT), |
| (void *)(glFogCoordPointerListIBM), |
| (void *)(glFogCoordd), |
| (void *)(glFogCoorddEXT), |
| (void *)(glFogCoorddv), |
| (void *)(glFogCoorddvEXT), |
| (void *)(glFogCoordf), |
| (void *)(glFogCoordfEXT), |
| (void *)(glFogCoordfv), |
| (void *)(glFogCoordfvEXT), |
| (void *)(glFogCoordhNV), |
| (void *)(glFogCoordhvNV), |
| (void *)(glFogFuncSGIS), |
| (void *)(glFogf), |
| (void *)(glFogfv), |
| (void *)(glFogi), |
| (void *)(glFogiv), |
| (void *)(glFogx), |
| (void *)(glFogxv), |
| (void *)(glFragmentColorMaterialEXT), |
| (void *)(glFragmentColorMaterialSGIX), |
| (void *)(glFragmentLightModelfEXT), |
| (void *)(glFragmentLightModelfSGIX), |
| (void *)(glFragmentLightModelfvEXT), |
| (void *)(glFragmentLightModelfvSGIX), |
| (void *)(glFragmentLightModeliEXT), |
| (void *)(glFragmentLightModeliSGIX), |
| (void *)(glFragmentLightModelivEXT), |
| (void *)(glFragmentLightModelivSGIX), |
| (void *)(glFragmentLightfEXT), |
| (void *)(glFragmentLightfSGIX), |
| (void *)(glFragmentLightfvEXT), |
| (void *)(glFragmentLightfvSGIX), |
| (void *)(glFragmentLightiEXT), |
| (void *)(glFragmentLightiSGIX), |
| (void *)(glFragmentLightivEXT), |
| (void *)(glFragmentLightivSGIX), |
| (void *)(glFragmentMaterialfEXT), |
| (void *)(glFragmentMaterialfSGIX), |
| (void *)(glFragmentMaterialfvEXT), |
| (void *)(glFragmentMaterialfvSGIX), |
| (void *)(glFragmentMaterialiEXT), |
| (void *)(glFragmentMaterialiSGIX), |
| (void *)(glFragmentMaterialivEXT), |
| (void *)(glFragmentMaterialivSGIX), |
| (void *)(glFrameTerminatorGREMEDY), |
| (void *)(glFrameZoomSGIX), |
| (void *)(glFramebufferDrawBufferEXT), |
| (void *)(glFramebufferDrawBuffersEXT), |
| (void *)(glFramebufferParameteri), |
| (void *)(glFramebufferReadBufferEXT), |
| (void *)(glFramebufferRenderbuffer), |
| (void *)(glFramebufferRenderbufferEXT), |
| (void *)(glFramebufferRenderbufferOES), |
| (void *)(glFramebufferTexture), |
| (void *)(glFramebufferTexture1D), |
| (void *)(glFramebufferTexture1DEXT), |
| (void *)(glFramebufferTexture2D), |
| (void *)(glFramebufferTexture2DEXT), |
| (void *)(glFramebufferTexture2DMultisampleEXT), |
| (void *)(glFramebufferTexture2DMultisampleIMG), |
| (void *)(glFramebufferTexture2DOES), |
| (void *)(glFramebufferTexture3D), |
| (void *)(glFramebufferTexture3DEXT), |
| (void *)(glFramebufferTexture3DOES), |
| (void *)(glFramebufferTextureARB), |
| (void *)(glFramebufferTextureEXT), |
| (void *)(glFramebufferTextureFace), |
| (void *)(glFramebufferTextureFaceARB), |
| (void *)(glFramebufferTextureFaceEXT), |
| (void *)(glFramebufferTextureLayer), |
| (void *)(glFramebufferTextureLayerARB), |
| (void *)(glFramebufferTextureLayerEXT), |
| (void *)(glFreeObjectBufferATI), |
| (void *)(glFrontFace), |
| (void *)(glFrustum), |
| (void *)(glFrustumf), |
| (void *)(glFrustumfOES), |
| (void *)(glFrustumx), |
| (void *)(glGenAsyncMarkersSGIX), |
| (void *)(glGenBuffers), |
| (void *)(glGenBuffersARB), |
| (void *)(glGenFencesAPPLE), |
| (void *)(glGenFencesNV), |
| (void *)(glGenFragmentShadersATI), |
| (void *)(glGenFramebuffers), |
| (void *)(glGenFramebuffersEXT), |
| (void *)(glGenFramebuffersOES), |
| (void *)(glGenLists), |
| (void *)(glGenNamesAMD), |
| (void *)(glGenOcclusionQueriesNV), |
| (void *)(glGenPathsNV), |
| (void *)(glGenPerfMonitorsAMD), |
| (void *)(glGenProgramPipelines), |
| (void *)(glGenProgramsARB), |
| (void *)(glGenProgramsNV), |
| (void *)(glGenQueries), |
| (void *)(glGenQueriesANGLE), |
| (void *)(glGenQueriesARB), |
| (void *)(glGenQueriesEXT), |
| (void *)(glGenRenderbuffers), |
| (void *)(glGenRenderbuffersEXT), |
| (void *)(glGenRenderbuffersOES), |
| (void *)(glGenSamplers), |
| (void *)(glGenSymbolsEXT), |
| (void *)(glGenTextures), |
| (void *)(glGenTexturesEXT), |
| (void *)(glGenTransformFeedbacks), |
| (void *)(glGenTransformFeedbacksNV), |
| (void *)(glGenVertexArrays), |
| (void *)(glGenVertexArraysAPPLE), |
| (void *)(glGenVertexArraysOES), |
| (void *)(glGenVertexShadersEXT), |
| (void *)(glGenerateMipmap), |
| (void *)(glGenerateMipmapEXT), |
| (void *)(glGenerateMipmapOES), |
| (void *)(glGenerateMultiTexMipmapEXT), |
| (void *)(glGenerateTextureMipmapEXT), |
| (void *)(glGetActiveAtomicCounterBufferiv), |
| (void *)(glGetActiveAttrib), |
| (void *)(glGetActiveAttribARB), |
| (void *)(glGetActiveSubroutineName), |
| (void *)(glGetActiveSubroutineUniformName), |
| (void *)(glGetActiveSubroutineUniformiv), |
| (void *)(glGetActiveUniform), |
| (void *)(glGetActiveUniformARB), |
| (void *)(glGetActiveUniformBlockName), |
| (void *)(glGetActiveUniformBlockiv), |
| (void *)(glGetActiveUniformName), |
| (void *)(glGetActiveUniformsiv), |
| (void *)(glGetActiveVaryingNV), |
| (void *)(glGetArrayObjectfvATI), |
| (void *)(glGetArrayObjectivATI), |
| (void *)(glGetAttachedObjectsARB), |
| (void *)(glGetAttachedShaders), |
| (void *)(glGetAttribLocation), |
| (void *)(glGetAttribLocationARB), |
| (void *)(glGetBooleanIndexedvEXT), |
| (void *)(glGetBooleani_v), |
| (void *)(glGetBooleanv), |
| (void *)(glGetBufferParameteri64v), |
| (void *)(glGetBufferParameteriv), |
| (void *)(glGetBufferParameterivARB), |
| (void *)(glGetBufferParameterui64vNV), |
| (void *)(glGetBufferPointerv), |
| (void *)(glGetBufferPointervARB), |
| (void *)(glGetBufferPointervOES), |
| (void *)(glGetBufferSubData), |
| (void *)(glGetBufferSubDataARB), |
| (void *)(glGetClipPlane), |
| (void *)(glGetClipPlanef), |
| (void *)(glGetClipPlanefOES), |
| (void *)(glGetClipPlanex), |
| (void *)(glGetColorTable), |
| (void *)(glGetColorTableEXT), |
| (void *)(glGetColorTableParameterfv), |
| (void *)(glGetColorTableParameterfvEXT), |
| (void *)(glGetColorTableParameterfvSGI), |
| (void *)(glGetColorTableParameteriv), |
| (void *)(glGetColorTableParameterivEXT), |
| (void *)(glGetColorTableParameterivSGI), |
| (void *)(glGetColorTableSGI), |
| (void *)(glGetCombinerInputParameterfvNV), |
| (void *)(glGetCombinerInputParameterivNV), |
| (void *)(glGetCombinerOutputParameterfvNV), |
| (void *)(glGetCombinerOutputParameterivNV), |
| (void *)(glGetCombinerStageParameterfvNV), |
| (void *)(glGetCompressedMultiTexImageEXT), |
| (void *)(glGetCompressedTexImage), |
| (void *)(glGetCompressedTexImageARB), |
| (void *)(glGetCompressedTextureImageEXT), |
| (void *)(glGetConvolutionFilter), |
| (void *)(glGetConvolutionFilterEXT), |
| (void *)(glGetConvolutionParameterfv), |
| (void *)(glGetConvolutionParameterfvEXT), |
| (void *)(glGetConvolutionParameteriv), |
| (void *)(glGetConvolutionParameterivEXT), |
| (void *)(glGetDebugMessageLog), |
| (void *)(glGetDebugMessageLogAMD), |
| (void *)(glGetDebugMessageLogARB), |
| (void *)(glGetDetailTexFuncSGIS), |
| (void *)(glGetDoubleIndexedvEXT), |
| (void *)(glGetDoublei_v), |
| (void *)(glGetDoublei_vEXT), |
| (void *)(glGetDoublev), |
| (void *)(glGetDriverControlStringQCOM), |
| (void *)(glGetDriverControlsQCOM), |
| (void *)(glGetError), |
| (void *)(glGetExtensionREGAL), |
| (void *)(glGetFenceivNV), |
| (void *)(glGetFinalCombinerInputParameterfvNV), |
| (void *)(glGetFinalCombinerInputParameterivNV), |
| (void *)(glGetFixedv), |
| (void *)(glGetFloatIndexedvEXT), |
| (void *)(glGetFloati_v), |
| (void *)(glGetFloati_vEXT), |
| (void *)(glGetFloatv), |
| (void *)(glGetFogFuncSGIS), |
| (void *)(glGetFragDataIndex), |
| (void *)(glGetFragDataLocation), |
| (void *)(glGetFragDataLocationEXT), |
| (void *)(glGetFragmentLightfvEXT), |
| (void *)(glGetFragmentLightfvSGIX), |
| (void *)(glGetFragmentLightivEXT), |
| (void *)(glGetFragmentLightivSGIX), |
| (void *)(glGetFragmentMaterialfvEXT), |
| (void *)(glGetFragmentMaterialfvSGIX), |
| (void *)(glGetFragmentMaterialivEXT), |
| (void *)(glGetFragmentMaterialivSGIX), |
| (void *)(glGetFramebufferAttachmentParameteriv), |
| (void *)(glGetFramebufferAttachmentParameterivEXT), |
| (void *)(glGetFramebufferAttachmentParameterivOES), |
| (void *)(glGetFramebufferParameteriv), |
| (void *)(glGetFramebufferParameterivEXT), |
| (void *)(glGetGraphicsResetStatusARB), |
| (void *)(glGetHandleARB), |
| (void *)(glGetHistogram), |
| (void *)(glGetHistogramEXT), |
| (void *)(glGetHistogramParameterfv), |
| (void *)(glGetHistogramParameterfvEXT), |
| (void *)(glGetHistogramParameteriv), |
| (void *)(glGetHistogramParameterivEXT), |
| (void *)(glGetImageHandleARB), |
| (void *)(glGetImageHandleNV), |
| (void *)(glGetImageTransformParameterfvHP), |
| (void *)(glGetImageTransformParameterivHP), |
| (void *)(glGetInfoLogARB), |
| (void *)(glGetInstrumentsSGIX), |
| (void *)(glGetInteger64i_v), |
| (void *)(glGetInteger64v), |
| (void *)(glGetInteger64vAPPLE), |
| (void *)(glGetIntegerIndexedvEXT), |
| (void *)(glGetIntegeri_v), |
| (void *)(glGetIntegeri_vEXT), |
| (void *)(glGetIntegerui64i_vNV), |
| (void *)(glGetIntegerui64vNV), |
| (void *)(glGetIntegerv), |
| (void *)(glGetInternalformati64v), |
| (void *)(glGetInternalformativ), |
| (void *)(glGetInvariantBooleanvEXT), |
| (void *)(glGetInvariantFloatvEXT), |
| (void *)(glGetInvariantIntegervEXT), |
| (void *)(glGetLightfv), |
| (void *)(glGetLightiv), |
| (void *)(glGetLightxv), |
| (void *)(glGetListParameterfvSGIX), |
| (void *)(glGetListParameterivSGIX), |
| (void *)(glGetLocalConstantBooleanvEXT), |
| (void *)(glGetLocalConstantFloatvEXT), |
| (void *)(glGetLocalConstantIntegervEXT), |
| (void *)(glGetMapAttribParameterfvNV), |
| (void *)(glGetMapAttribParameterivNV), |
| (void *)(glGetMapControlPointsNV), |
| (void *)(glGetMapParameterfvNV), |
| (void *)(glGetMapParameterivNV), |
| (void *)(glGetMapdv), |
| (void *)(glGetMapfv), |
| (void *)(glGetMapiv), |
| (void *)(glGetMaterialfv), |
| (void *)(glGetMaterialiv), |
| (void *)(glGetMaterialxv), |
| (void *)(glGetMinmax), |
| (void *)(glGetMinmaxEXT), |
| (void *)(glGetMinmaxParameterfv), |
| (void *)(glGetMinmaxParameterfvEXT), |
| (void *)(glGetMinmaxParameteriv), |
| (void *)(glGetMinmaxParameterivEXT), |
| (void *)(glGetMultiTexEnvfvEXT), |
| (void *)(glGetMultiTexEnvivEXT), |
| (void *)(glGetMultiTexGendvEXT), |
| (void *)(glGetMultiTexGenfvEXT), |
| (void *)(glGetMultiTexGenivEXT), |
| (void *)(glGetMultiTexImageEXT), |
| (void *)(glGetMultiTexLevelParameterfvEXT), |
| (void *)(glGetMultiTexLevelParameterivEXT), |
| (void *)(glGetMultiTexParameterIivEXT), |
| (void *)(glGetMultiTexParameterIuivEXT), |
| (void *)(glGetMultiTexParameterfvEXT), |
| (void *)(glGetMultiTexParameterivEXT), |
| (void *)(glGetMultisamplefv), |
| (void *)(glGetMultisamplefvNV), |
| (void *)(glGetNamedBufferParameterivEXT), |
| (void *)(glGetNamedBufferParameterui64vNV), |
| (void *)(glGetNamedBufferPointervEXT), |
| (void *)(glGetNamedBufferSubDataEXT), |
| (void *)(glGetNamedFramebufferAttachmentParameterivEXT), |
| (void *)(glGetNamedFramebufferParameterivEXT), |
| (void *)(glGetNamedProgramLocalParameterIivEXT), |
| (void *)(glGetNamedProgramLocalParameterIuivEXT), |
| (void *)(glGetNamedProgramLocalParameterdvEXT), |
| (void *)(glGetNamedProgramLocalParameterfvEXT), |
| (void *)(glGetNamedProgramStringEXT), |
| (void *)(glGetNamedProgramivEXT), |
| (void *)(glGetNamedRenderbufferParameterivEXT), |
| (void *)(glGetNamedStringARB), |
| (void *)(glGetNamedStringivARB), |
| (void *)(glGetObjectBufferfvATI), |
| (void *)(glGetObjectBufferivATI), |
| (void *)(glGetObjectLabel), |
| (void *)(glGetObjectLabelEXT), |
| (void *)(glGetObjectParameterfvARB), |
| (void *)(glGetObjectParameterivAPPLE), |
| (void *)(glGetObjectParameterivARB), |
| (void *)(glGetObjectPtrLabel), |
| (void *)(glGetOcclusionQueryivNV), |
| (void *)(glGetOcclusionQueryuivNV), |
| (void *)(glGetPathColorGenfvNV), |
| (void *)(glGetPathColorGenivNV), |
| (void *)(glGetPathCommandsNV), |
| (void *)(glGetPathCoordsNV), |
| (void *)(glGetPathDashArrayNV), |
| (void *)(glGetPathLengthNV), |
| (void *)(glGetPathMetricRangeNV), |
| (void *)(glGetPathMetricsNV), |
| (void *)(glGetPathParameterfvNV), |
| (void *)(glGetPathParameterivNV), |
| (void *)(glGetPathSpacingNV), |
| (void *)(glGetPathTexGenfvNV), |
| (void *)(glGetPathTexGenivNV), |
| (void *)(glGetPerfMonitorCounterDataAMD), |
| (void *)(glGetPerfMonitorCounterInfoAMD), |
| (void *)(glGetPerfMonitorCounterStringAMD), |
| (void *)(glGetPerfMonitorCountersAMD), |
| (void *)(glGetPerfMonitorGroupStringAMD), |
| (void *)(glGetPerfMonitorGroupsAMD), |
| (void *)(glGetPixelMapfv), |
| (void *)(glGetPixelMapuiv), |
| (void *)(glGetPixelMapusv), |
| (void *)(glGetPixelTexGenParameterfvSGIS), |
| (void *)(glGetPixelTexGenParameterivSGIS), |
| (void *)(glGetPixelTransformParameterfvEXT), |
| (void *)(glGetPixelTransformParameterivEXT), |
| (void *)(glGetPointerIndexedvEXT), |
| (void *)(glGetPointeri_vEXT), |
| (void *)(glGetPointerv), |
| (void *)(glGetPointervEXT), |
| (void *)(glGetPolygonStipple), |
| (void *)(glGetProgramBinary), |
| (void *)(glGetProgramBinaryOES), |
| (void *)(glGetProgramEnvParameterIivNV), |
| (void *)(glGetProgramEnvParameterIuivNV), |
| (void *)(glGetProgramEnvParameterdvARB), |
| (void *)(glGetProgramEnvParameterfvARB), |
| (void *)(glGetProgramInfoLog), |
| (void *)(glGetProgramInterfaceiv), |
| (void *)(glGetProgramLocalParameterIivNV), |
| (void *)(glGetProgramLocalParameterIuivNV), |
| (void *)(glGetProgramLocalParameterdvARB), |
| (void *)(glGetProgramLocalParameterfvARB), |
| (void *)(glGetProgramNamedParameterdvNV), |
| (void *)(glGetProgramNamedParameterfvNV), |
| (void *)(glGetProgramParameterdvNV), |
| (void *)(glGetProgramParameterfvNV), |
| (void *)(glGetProgramPipelineInfoLog), |
| (void *)(glGetProgramPipelineiv), |
| (void *)(glGetProgramResourceIndex), |
| (void *)(glGetProgramResourceLocation), |
| (void *)(glGetProgramResourceLocationIndex), |
| (void *)(glGetProgramResourceName), |
| (void *)(glGetProgramResourceiv), |
| (void *)(glGetProgramStageiv), |
| (void *)(glGetProgramStringARB), |
| (void *)(glGetProgramStringNV), |
| (void *)(glGetProgramSubroutineParameteruivNV), |
| (void *)(glGetProgramiv), |
| (void *)(glGetProgramivARB), |
| (void *)(glGetProgramivNV), |
| (void *)(glGetQueryIndexediv), |
| (void *)(glGetQueryObjecti64v), |
| (void *)(glGetQueryObjecti64vANGLE), |
| (void *)(glGetQueryObjecti64vEXT), |
| (void *)(glGetQueryObjectiv), |
| (void *)(glGetQueryObjectivANGLE), |
| (void *)(glGetQueryObjectivARB), |
| (void *)(glGetQueryObjectivEXT), |
| (void *)(glGetQueryObjectui64v), |
| (void *)(glGetQueryObjectui64vANGLE), |
| (void *)(glGetQueryObjectui64vEXT), |
| (void *)(glGetQueryObjectuiv), |
| (void *)(glGetQueryObjectuivANGLE), |
| (void *)(glGetQueryObjectuivARB), |
| (void *)(glGetQueryObjectuivEXT), |
| (void *)(glGetQueryiv), |
| (void *)(glGetQueryivANGLE), |
| (void *)(glGetQueryivARB), |
| (void *)(glGetQueryivEXT), |
| (void *)(glGetRenderbufferParameteriv), |
| (void *)(glGetRenderbufferParameterivEXT), |
| (void *)(glGetRenderbufferParameterivOES), |
| (void *)(glGetSamplerParameterIiv), |
| (void *)(glGetSamplerParameterIuiv), |
| (void *)(glGetSamplerParameterfv), |
| (void *)(glGetSamplerParameteriv), |
| (void *)(glGetSeparableFilter), |
| (void *)(glGetSeparableFilterEXT), |
| (void *)(glGetShaderInfoLog), |
| (void *)(glGetShaderPrecisionFormat), |
| (void *)(glGetShaderSource), |
| (void *)(glGetShaderSourceARB), |
| (void *)(glGetShaderiv), |
| (void *)(glGetSharpenTexFuncSGIS), |
| (void *)(glGetString), |
| (void *)(glGetStringi), |
| (void *)(glGetSubroutineIndex), |
| (void *)(glGetSubroutineUniformLocation), |
| (void *)(glGetSynciv), |
| (void *)(glGetSyncivAPPLE), |
| (void *)(glGetTexBumpParameterfvATI), |
| (void *)(glGetTexBumpParameterivATI), |
| (void *)(glGetTexEnvfv), |
| (void *)(glGetTexEnviv), |
| (void *)(glGetTexEnvxv), |
| (void *)(glGetTexFilterFuncSGIS), |
| (void *)(glGetTexGendv), |
| (void *)(glGetTexGenfv), |
| (void *)(glGetTexGenfvOES), |
| (void *)(glGetTexGeniv), |
| (void *)(glGetTexGenivOES), |
| (void *)(glGetTexGenxvOES), |
| (void *)(glGetTexImage), |
| (void *)(glGetTexLevelParameterfv), |
| (void *)(glGetTexLevelParameteriv), |
| (void *)(glGetTexParameterIiv), |
| (void *)(glGetTexParameterIivEXT), |
| (void *)(glGetTexParameterIuiv), |
| (void *)(glGetTexParameterIuivEXT), |
| (void *)(glGetTexParameterPointervAPPLE), |
| (void *)(glGetTexParameterfv), |
| (void *)(glGetTexParameteriv), |
| (void *)(glGetTexParameterxv), |
| (void *)(glGetTextureHandleARB), |
| (void *)(glGetTextureHandleNV), |
| (void *)(glGetTextureImageEXT), |
| (void *)(glGetTextureLevelParameterfvEXT), |
| (void *)(glGetTextureLevelParameterivEXT), |
| (void *)(glGetTextureParameterIivEXT), |
| (void *)(glGetTextureParameterIuivEXT), |
| (void *)(glGetTextureParameterfvEXT), |
| (void *)(glGetTextureParameterivEXT), |
| (void *)(glGetTextureSamplerHandleARB), |
| (void *)(glGetTextureSamplerHandleNV), |
| (void *)(glGetTrackMatrixivNV), |
| (void *)(glGetTransformFeedbackVarying), |
| (void *)(glGetTransformFeedbackVaryingEXT), |
| (void *)(glGetTransformFeedbackVaryingNV), |
| (void *)(glGetTranslatedShaderSourceANGLE), |
| (void *)(glGetUniformBlockIndex), |
| (void *)(glGetUniformBufferSizeEXT), |
| (void *)(glGetUniformIndices), |
| (void *)(glGetUniformLocation), |
| (void *)(glGetUniformLocationARB), |
| (void *)(glGetUniformOffsetEXT), |
| (void *)(glGetUniformSubroutineuiv), |
| (void *)(glGetUniformdv), |
| (void *)(glGetUniformfv), |
| (void *)(glGetUniformfvARB), |
| (void *)(glGetUniformi64vNV), |
| (void *)(glGetUniformiv), |
| (void *)(glGetUniformivARB), |
| (void *)(glGetUniformui64vNV), |
| (void *)(glGetUniformuiv), |
| (void *)(glGetUniformuivEXT), |
| (void *)(glGetVariantArrayObjectfvATI), |
| (void *)(glGetVariantArrayObjectivATI), |
| (void *)(glGetVariantBooleanvEXT), |
| (void *)(glGetVariantFloatvEXT), |
| (void *)(glGetVariantIntegervEXT), |
| (void *)(glGetVariantPointervEXT), |
| (void *)(glGetVaryingLocationNV), |
| (void *)(glGetVertexArrayIntegeri_vEXT), |
| (void *)(glGetVertexArrayIntegervEXT), |
| (void *)(glGetVertexArrayPointeri_vEXT), |
| (void *)(glGetVertexArrayPointervEXT), |
| (void *)(glGetVertexAttribArrayObjectfvATI), |
| (void *)(glGetVertexAttribArrayObjectivATI), |
| (void *)(glGetVertexAttribIiv), |
| (void *)(glGetVertexAttribIivEXT), |
| (void *)(glGetVertexAttribIuiv), |
| (void *)(glGetVertexAttribIuivEXT), |
| (void *)(glGetVertexAttribLdv), |
| (void *)(glGetVertexAttribLdvEXT), |
| (void *)(glGetVertexAttribLi64vNV), |
| (void *)(glGetVertexAttribLui64vARB), |
| (void *)(glGetVertexAttribLui64vNV), |
| (void *)(glGetVertexAttribPointerv), |
| (void *)(glGetVertexAttribPointervARB), |
| (void *)(glGetVertexAttribPointervNV), |
| (void *)(glGetVertexAttribdv), |
| (void *)(glGetVertexAttribdvARB), |
| (void *)(glGetVertexAttribdvNV), |
| (void *)(glGetVertexAttribfv), |
| (void *)(glGetVertexAttribfvARB), |
| (void *)(glGetVertexAttribfvNV), |
| (void *)(glGetVertexAttribiv), |
| (void *)(glGetVertexAttribivARB), |
| (void *)(glGetVertexAttribivNV), |
| (void *)(glGetVideoCaptureStreamdvNV), |
| (void *)(glGetVideoCaptureStreamfvNV), |
| (void *)(glGetVideoCaptureStreamivNV), |
| (void *)(glGetVideoCaptureivNV), |
| (void *)(glGetVideoi64vNV), |
| (void *)(glGetVideoivNV), |
| (void *)(glGetVideoui64vNV), |
| (void *)(glGetVideouivNV), |
| (void *)(glGetnColorTableARB), |
| (void *)(glGetnCompressedTexImageARB), |
| (void *)(glGetnConvolutionFilterARB), |
| (void *)(glGetnHistogramARB), |
| (void *)(glGetnMapdvARB), |
| (void *)(glGetnMapfvARB), |
| (void *)(glGetnMapivARB), |
| (void *)(glGetnMinmaxARB), |
| (void *)(glGetnPixelMapfvARB), |
| (void *)(glGetnPixelMapuivARB), |
| (void *)(glGetnPixelMapusvARB), |
| (void *)(glGetnPolygonStippleARB), |
| (void *)(glGetnSeparableFilterARB), |
| (void *)(glGetnTexImageARB), |
| (void *)(glGetnUniformdvARB), |
| (void *)(glGetnUniformfvARB), |
| (void *)(glGetnUniformfvEXT), |
| (void *)(glGetnUniformivARB), |
| (void *)(glGetnUniformivEXT), |
| (void *)(glGetnUniformuivARB), |
| (void *)(glGlobalAlphaFactorbSUN), |
| (void *)(glGlobalAlphaFactordSUN), |
| (void *)(glGlobalAlphaFactorfSUN), |
| (void *)(glGlobalAlphaFactoriSUN), |
| (void *)(glGlobalAlphaFactorsSUN), |
| (void *)(glGlobalAlphaFactorubSUN), |
| (void *)(glGlobalAlphaFactoruiSUN), |
| (void *)(glGlobalAlphaFactorusSUN), |
| (void *)(glHint), |
| (void *)(glHintPGI), |
| (void *)(glHistogram), |
| (void *)(glHistogramEXT), |
| (void *)(glIglooInterfaceSGIX), |
| (void *)(glImageTransformParameterfHP), |
| (void *)(glImageTransformParameterfvHP), |
| (void *)(glImageTransformParameteriHP), |
| (void *)(glImageTransformParameterivHP), |
| (void *)(glImportSyncEXT), |
| (void *)(glIndexFormatNV), |
| (void *)(glIndexFuncEXT), |
| (void *)(glIndexMask), |
| (void *)(glIndexMaterialEXT), |
| (void *)(glIndexPointer), |
| (void *)(glIndexPointerEXT), |
| (void *)(glIndexPointerListIBM), |
| (void *)(glIndexd), |
| (void *)(glIndexdv), |
| (void *)(glIndexf), |
| (void *)(glIndexfv), |
| (void *)(glIndexi), |
| (void *)(glIndexiv), |
| (void *)(glIndexs), |
| (void *)(glIndexsv), |
| (void *)(glIndexub), |
| (void *)(glIndexubv), |
| (void *)(glInitNames), |
| (void *)(glInsertComponentEXT), |
| (void *)(glInsertEventMarkerEXT), |
| (void *)(glInstrumentsBufferSGIX), |
| (void *)(glInterleavedArrays), |
| (void *)(glInterpolatePathsNV), |
| (void *)(glInvalidateBufferData), |
| (void *)(glInvalidateBufferSubData), |
| (void *)(glInvalidateFramebuffer), |
| (void *)(glInvalidateSubFramebuffer), |
| (void *)(glInvalidateTexImage), |
| (void *)(glInvalidateTexSubImage), |
| (void *)(glIsAsyncMarkerSGIX), |
| (void *)(glIsBuffer), |
| (void *)(glIsBufferARB), |
| (void *)(glIsBufferResidentNV), |
| (void *)(glIsEnabled), |
| (void *)(glIsEnabledIndexedEXT), |
| (void *)(glIsEnabledi), |
| (void *)(glIsFenceAPPLE), |
| (void *)(glIsFenceNV), |
| (void *)(glIsFramebuffer), |
| (void *)(glIsFramebufferEXT), |
| (void *)(glIsFramebufferOES), |
| (void *)(glIsImageHandleResidentARB), |
| (void *)(glIsImageHandleResidentNV), |
| (void *)(glIsList), |
| (void *)(glIsNameAMD), |
| (void *)(glIsNamedBufferResidentNV), |
| (void *)(glIsNamedStringARB), |
| (void *)(glIsObjectBufferATI), |
| (void *)(glIsOcclusionQueryNV), |
| (void *)(glIsPathNV), |
| (void *)(glIsPointInFillPathNV), |
| (void *)(glIsPointInStrokePathNV), |
| (void *)(glIsProgram), |
| (void *)(glIsProgramARB), |
| (void *)(glIsProgramNV), |
| (void *)(glIsProgramPipeline), |
| (void *)(glIsQuery), |
| (void *)(glIsQueryANGLE), |
| (void *)(glIsQueryARB), |
| (void *)(glIsQueryEXT), |
| (void *)(glIsRenderbuffer), |
| (void *)(glIsRenderbufferEXT), |
| (void *)(glIsRenderbufferOES), |
| (void *)(glIsSampler), |
| (void *)(glIsShader), |
| (void *)(glIsSupportedREGAL), |
| (void *)(glIsSync), |
| (void *)(glIsSyncAPPLE), |
| (void *)(glIsTexture), |
| (void *)(glIsTextureEXT), |
| (void *)(glIsTextureHandleResidentARB), |
| (void *)(glIsTextureHandleResidentNV), |
| (void *)(glIsTransformFeedback), |
| (void *)(glIsTransformFeedbackNV), |
| (void *)(glIsVariantEnabledEXT), |
| (void *)(glIsVertexArray), |
| (void *)(glIsVertexArrayAPPLE), |
| (void *)(glIsVertexArrayOES), |
| (void *)(glIsVertexAttribEnabledAPPLE), |
| (void *)(glLabelObjectEXT), |
| (void *)(glLightEnviEXT), |
| (void *)(glLightEnviSGIX), |
| (void *)(glLightModelf), |
| (void *)(glLightModelfv), |
| (void *)(glLightModeli), |
| (void *)(glLightModeliv), |
| (void *)(glLightModelx), |
| (void *)(glLightModelxv), |
| (void *)(glLightf), |
| (void *)(glLightfv), |
| (void *)(glLighti), |
| (void *)(glLightiv), |
| (void *)(glLightx), |
| (void *)(glLightxv), |
| (void *)(glLineStipple), |
| (void *)(glLineWidth), |
| (void *)(glLineWidthx), |
| (void *)(glLinkProgram), |
| (void *)(glLinkProgramARB), |
| (void *)(glListBase), |
| (void *)(glListParameterfSGIX), |
| (void *)(glListParameterfvSGIX), |
| (void *)(glListParameteriSGIX), |
| (void *)(glListParameterivSGIX), |
| (void *)(glLoadIdentity), |
| (void *)(glLoadIdentityDeformationMapSGIX), |
| (void *)(glLoadMatrixd), |
| (void *)(glLoadMatrixf), |
| (void *)(glLoadMatrixx), |
| (void *)(glLoadName), |
| (void *)(glLoadProgramNV), |
| (void *)(glLoadTransposeMatrixd), |
| (void *)(glLoadTransposeMatrixdARB), |
| (void *)(glLoadTransposeMatrixf), |
| (void *)(glLoadTransposeMatrixfARB), |
| (void *)(glLockArraysEXT), |
| (void *)(glLogMessageCallbackREGAL), |
| (void *)(glLogicOp), |
| (void *)(glMakeBufferNonResidentNV), |
| (void *)(glMakeBufferResidentNV), |
| (void *)(glMakeImageHandleNonResidentARB), |
| (void *)(glMakeImageHandleNonResidentNV), |
| (void *)(glMakeImageHandleResidentARB), |
| (void *)(glMakeImageHandleResidentNV), |
| (void *)(glMakeNamedBufferNonResidentNV), |
| (void *)(glMakeNamedBufferResidentNV), |
| (void *)(glMakeTextureHandleNonResidentARB), |
| (void *)(glMakeTextureHandleNonResidentNV), |
| (void *)(glMakeTextureHandleResidentARB), |
| (void *)(glMakeTextureHandleResidentNV), |
| (void *)(glMap1d), |
| (void *)(glMap1f), |
| (void *)(glMap2d), |
| (void *)(glMap2f), |
| (void *)(glMapBuffer), |
| (void *)(glMapBufferARB), |
| (void *)(glMapBufferOES), |
| (void *)(glMapBufferRange), |
| (void *)(glMapBufferRangeEXT), |
| (void *)(glMapControlPointsNV), |
| (void *)(glMapGrid1d), |
| (void *)(glMapGrid1f), |
| (void *)(glMapGrid2d), |
| (void *)(glMapGrid2f), |
| (void *)(glMapNamedBufferEXT), |
| (void *)(glMapNamedBufferRangeEXT), |
| (void *)(glMapObjectBufferATI), |
| (void *)(glMapParameterfvNV), |
| (void *)(glMapParameterivNV), |
| (void *)(glMapTexture2DINTEL), |
| (void *)(glMapVertexAttrib1dAPPLE), |
| (void *)(glMapVertexAttrib1fAPPLE), |
| (void *)(glMapVertexAttrib2dAPPLE), |
| (void *)(glMapVertexAttrib2fAPPLE), |
| (void *)(glMaterialf), |
| (void *)(glMaterialfv), |
| (void *)(glMateriali), |
| (void *)(glMaterialiv), |
| (void *)(glMaterialx), |
| (void *)(glMaterialxv), |
| (void *)(glMatrixFrustumEXT), |
| (void *)(glMatrixIndexPointerARB), |
| (void *)(glMatrixIndexPointerOES), |
| (void *)(glMatrixIndexubvARB), |
| (void *)(glMatrixIndexuivARB), |
| (void *)(glMatrixIndexusvARB), |
| (void *)(glMatrixLoadIdentityEXT), |
| (void *)(glMatrixLoadTransposedEXT), |
| (void *)(glMatrixLoadTransposefEXT), |
| (void *)(glMatrixLoaddEXT), |
| (void *)(glMatrixLoadfEXT), |
| (void *)(glMatrixMode), |
| (void *)(glMatrixMultTransposedEXT), |
| (void *)(glMatrixMultTransposefEXT), |
| (void *)(glMatrixMultdEXT), |
| (void *)(glMatrixMultfEXT), |
| (void *)(glMatrixOrthoEXT), |
| (void *)(glMatrixPopEXT), |
| (void *)(glMatrixPushEXT), |
| (void *)(glMatrixRotatedEXT), |
| (void *)(glMatrixRotatefEXT), |
| (void *)(glMatrixScaledEXT), |
| (void *)(glMatrixScalefEXT), |
| (void *)(glMatrixTranslatedEXT), |
| (void *)(glMatrixTranslatefEXT), |
| (void *)(glMemoryBarrier), |
| (void *)(glMemoryBarrierEXT), |
| (void *)(glMinSampleShading), |
| (void *)(glMinSampleShadingARB), |
| (void *)(glMinmax), |
| (void *)(glMinmaxEXT), |
| (void *)(glMultMatrixd), |
| (void *)(glMultMatrixf), |
| (void *)(glMultMatrixx), |
| (void *)(glMultTransposeMatrixd), |
| (void *)(glMultTransposeMatrixdARB), |
| (void *)(glMultTransposeMatrixf), |
| (void *)(glMultTransposeMatrixfARB), |
| (void *)(glMultiDrawArrays), |
| (void *)(glMultiDrawArraysEXT), |
| (void *)(glMultiDrawArraysIndirect), |
| (void *)(glMultiDrawArraysIndirectAMD), |
| (void *)(glMultiDrawArraysIndirectCountARB), |
| (void *)(glMultiDrawElementArrayAPPLE), |
| (void *)(glMultiDrawElements), |
| (void *)(glMultiDrawElementsBaseVertex), |
| (void *)(glMultiDrawElementsEXT), |
| (void *)(glMultiDrawElementsIndirect), |
| (void *)(glMultiDrawElementsIndirectAMD), |
| (void *)(glMultiDrawElementsIndirectCountARB), |
| (void *)(glMultiDrawRangeElementArrayAPPLE), |
| (void *)(glMultiModeDrawArraysIBM), |
| (void *)(glMultiModeDrawElementsIBM), |
| (void *)(glMultiTexBufferEXT), |
| (void *)(glMultiTexCoord1d), |
| (void *)(glMultiTexCoord1dARB), |
| (void *)(glMultiTexCoord1dv), |
| (void *)(glMultiTexCoord1dvARB), |
| (void *)(glMultiTexCoord1f), |
| (void *)(glMultiTexCoord1fARB), |
| (void *)(glMultiTexCoord1fv), |
| (void *)(glMultiTexCoord1fvARB), |
| (void *)(glMultiTexCoord1hNV), |
| (void *)(glMultiTexCoord1hvNV), |
| (void *)(glMultiTexCoord1i), |
| (void *)(glMultiTexCoord1iARB), |
| (void *)(glMultiTexCoord1iv), |
| (void *)(glMultiTexCoord1ivARB), |
| (void *)(glMultiTexCoord1s), |
| (void *)(glMultiTexCoord1sARB), |
| (void *)(glMultiTexCoord1sv), |
| (void *)(glMultiTexCoord1svARB), |
| (void *)(glMultiTexCoord2d), |
| (void *)(glMultiTexCoord2dARB), |
| (void *)(glMultiTexCoord2dv), |
| (void *)(glMultiTexCoord2dvARB), |
| (void *)(glMultiTexCoord2f), |
| (void *)(glMultiTexCoord2fARB), |
| (void *)(glMultiTexCoord2fv), |
| (void *)(glMultiTexCoord2fvARB), |
| (void *)(glMultiTexCoord2hNV), |
| (void *)(glMultiTexCoord2hvNV), |
| (void *)(glMultiTexCoord2i), |
| (void *)(glMultiTexCoord2iARB), |
| (void *)(glMultiTexCoord2iv), |
| (void *)(glMultiTexCoord2ivARB), |
| (void *)(glMultiTexCoord2s), |
| (void *)(glMultiTexCoord2sARB), |
| (void *)(glMultiTexCoord2sv), |
| (void *)(glMultiTexCoord2svARB), |
| (void *)(glMultiTexCoord3d), |
| (void *)(glMultiTexCoord3dARB), |
| (void *)(glMultiTexCoord3dv), |
| (void *)(glMultiTexCoord3dvARB), |
| (void *)(glMultiTexCoord3f), |
| (void *)(glMultiTexCoord3fARB), |
| (void *)(glMultiTexCoord3fv), |
| (void *)(glMultiTexCoord3fvARB), |
| (void *)(glMultiTexCoord3hNV), |
| (void *)(glMultiTexCoord3hvNV), |
| (void *)(glMultiTexCoord3i), |
| (void *)(glMultiTexCoord3iARB), |
| (void *)(glMultiTexCoord3iv), |
| (void *)(glMultiTexCoord3ivARB), |
| (void *)(glMultiTexCoord3s), |
| (void *)(glMultiTexCoord3sARB), |
| (void *)(glMultiTexCoord3sv), |
| (void *)(glMultiTexCoord3svARB), |
| (void *)(glMultiTexCoord4d), |
| (void *)(glMultiTexCoord4dARB), |
| (void *)(glMultiTexCoord4dv), |
| (void *)(glMultiTexCoord4dvARB), |
| (void *)(glMultiTexCoord4f), |
| (void *)(glMultiTexCoord4fARB), |
| (void *)(glMultiTexCoord4fv), |
| (void *)(glMultiTexCoord4fvARB), |
| (void *)(glMultiTexCoord4hNV), |
| (void *)(glMultiTexCoord4hvNV), |
| (void *)(glMultiTexCoord4i), |
| (void *)(glMultiTexCoord4iARB), |
| (void *)(glMultiTexCoord4iv), |
| (void *)(glMultiTexCoord4ivARB), |
| (void *)(glMultiTexCoord4s), |
| (void *)(glMultiTexCoord4sARB), |
| (void *)(glMultiTexCoord4sv), |
| (void *)(glMultiTexCoord4svARB), |
| (void *)(glMultiTexCoord4x), |
| (void *)(glMultiTexCoordP1ui), |
| (void *)(glMultiTexCoordP1uiv), |
| (void *)(glMultiTexCoordP2ui), |
| (void *)(glMultiTexCoordP2uiv), |
| (void *)(glMultiTexCoordP3ui), |
| (void *)(glMultiTexCoordP3uiv), |
| (void *)(glMultiTexCoordP4ui), |
| (void *)(glMultiTexCoordP4uiv), |
| (void *)(glMultiTexCoordPointerEXT), |
| (void *)(glMultiTexEnvfEXT), |
| (void *)(glMultiTexEnvfvEXT), |
| (void *)(glMultiTexEnviEXT), |
| (void *)(glMultiTexEnvivEXT), |
| (void *)(glMultiTexGendEXT), |
| (void *)(glMultiTexGendvEXT), |
| (void *)(glMultiTexGenfEXT), |
| (void *)(glMultiTexGenfvEXT), |
| (void *)(glMultiTexGeniEXT), |
| (void *)(glMultiTexGenivEXT), |
| (void *)(glMultiTexImage1DEXT), |
| (void *)(glMultiTexImage2DEXT), |
| (void *)(glMultiTexImage3DEXT), |
| (void *)(glMultiTexParameterIivEXT), |
| (void *)(glMultiTexParameterIuivEXT), |
| (void *)(glMultiTexParameterfEXT), |
| (void *)(glMultiTexParameterfvEXT), |
| (void *)(glMultiTexParameteriEXT), |
| (void *)(glMultiTexParameterivEXT), |
| (void *)(glMultiTexRenderbufferEXT), |
| (void *)(glMultiTexSubImage1DEXT), |
| (void *)(glMultiTexSubImage2DEXT), |
| (void *)(glMultiTexSubImage3DEXT), |
| (void *)(glNamedBufferDataEXT), |
| (void *)(glNamedBufferStorageEXT), |
| (void *)(glNamedBufferSubDataEXT), |
| (void *)(glNamedCopyBufferSubDataEXT), |
| (void *)(glNamedFramebufferParameteriEXT), |
| (void *)(glNamedFramebufferRenderbufferEXT), |
| (void *)(glNamedFramebufferTexture1DEXT), |
| (void *)(glNamedFramebufferTexture2DEXT), |
| (void *)(glNamedFramebufferTexture3DEXT), |
| (void *)(glNamedFramebufferTextureEXT), |
| (void *)(glNamedFramebufferTextureFaceEXT), |
| (void *)(glNamedFramebufferTextureLayerEXT), |
| (void *)(glNamedProgramLocalParameter4dEXT), |
| (void *)(glNamedProgramLocalParameter4dvEXT), |
| (void *)(glNamedProgramLocalParameter4fEXT), |
| (void *)(glNamedProgramLocalParameter4fvEXT), |
| (void *)(glNamedProgramLocalParameterI4iEXT), |
| (void *)(glNamedProgramLocalParameterI4ivEXT), |
| (void *)(glNamedProgramLocalParameterI4uiEXT), |
| (void *)(glNamedProgramLocalParameterI4uivEXT), |
| (void *)(glNamedProgramLocalParameters4fvEXT), |
| (void *)(glNamedProgramLocalParametersI4ivEXT), |
| (void *)(glNamedProgramLocalParametersI4uivEXT), |
| (void *)(glNamedProgramStringEXT), |
| (void *)(glNamedRenderbufferStorageEXT), |
| (void *)(glNamedRenderbufferStorageMultisampleCoverageEXT), |
| (void *)(glNamedRenderbufferStorageMultisampleEXT), |
| (void *)(glNamedStringARB), |
| (void *)(glNewBufferRegion), |
| (void *)(glNewList), |
| (void *)(glNewObjectBufferATI), |
| (void *)(glNormal3b), |
| (void *)(glNormal3bv), |
| (void *)(glNormal3d), |
| (void *)(glNormal3dv), |
| (void *)(glNormal3f), |
| (void *)(glNormal3fVertex3fSUN), |
| (void *)(glNormal3fVertex3fvSUN), |
| (void *)(glNormal3fv), |
| (void *)(glNormal3hNV), |
| (void *)(glNormal3hvNV), |
| (void *)(glNormal3i), |
| (void *)(glNormal3iv), |
| (void *)(glNormal3s), |
| (void *)(glNormal3sv), |
| (void *)(glNormal3x), |
| (void *)(glNormalFormatNV), |
| (void *)(glNormalP3ui), |
| (void *)(glNormalP3uiv), |
| (void *)(glNormalPointer), |
| (void *)(glNormalPointerEXT), |
| (void *)(glNormalPointerListIBM), |
| (void *)(glNormalPointervINTEL), |
| (void *)(glNormalStream3bATI), |
| (void *)(glNormalStream3bvATI), |
| (void *)(glNormalStream3dATI), |
| (void *)(glNormalStream3dvATI), |
| (void *)(glNormalStream3fATI), |
| (void *)(glNormalStream3fvATI), |
| (void *)(glNormalStream3iATI), |
| (void *)(glNormalStream3ivATI), |
| (void *)(glNormalStream3sATI), |
| (void *)(glNormalStream3svATI), |
| (void *)(glObjectLabel), |
| (void *)(glObjectPtrLabel), |
| (void *)(glObjectPurgeableAPPLE), |
| (void *)(glObjectUnpurgeableAPPLE), |
| (void *)(glOrtho), |
| (void *)(glOrthof), |
| (void *)(glOrthofOES), |
| (void *)(glOrthox), |
| (void *)(glPNTrianglesfATI), |
| (void *)(glPNTrianglesiATI), |
| (void *)(glPassTexCoordATI), |
| (void *)(glPassThrough), |
| (void *)(glPatchParameterfv), |
| (void *)(glPatchParameteri), |
| (void *)(glPathColorGenNV), |
| (void *)(glPathCommandsNV), |
| (void *)(glPathCoordsNV), |
| (void *)(glPathCoverDepthFuncNV), |
| (void *)(glPathDashArrayNV), |
| (void *)(glPathFogGenNV), |
| (void *)(glPathGlyphRangeNV), |
| (void *)(glPathGlyphsNV), |
| (void *)(glPathParameterfNV), |
| (void *)(glPathParameterfvNV), |
| (void *)(glPathParameteriNV), |
| (void *)(glPathParameterivNV), |
| (void *)(glPathStencilDepthOffsetNV), |
| (void *)(glPathStencilFuncNV), |
| (void *)(glPathStringNV), |
| (void *)(glPathSubCommandsNV), |
| (void *)(glPathSubCoordsNV), |
| (void *)(glPathTexGenNV), |
| (void *)(glPauseTransformFeedback), |
| (void *)(glPauseTransformFeedbackNV), |
| (void *)(glPixelDataRangeNV), |
| (void *)(glPixelMapfv), |
| (void *)(glPixelMapuiv), |
| (void *)(glPixelMapusv), |
| (void *)(glPixelStoref), |
| (void *)(glPixelStorei), |
| (void *)(glPixelTexGenParameterfSGIS), |
| (void *)(glPixelTexGenParameterfvSGIS), |
| (void *)(glPixelTexGenParameteriSGIS), |
| (void *)(glPixelTexGenParameterivSGIS), |
| (void *)(glPixelTexGenSGIX), |
| (void *)(glPixelTransferf), |
| (void *)(glPixelTransferi), |
| (void *)(glPixelTransformParameterfEXT), |
| (void *)(glPixelTransformParameterfvEXT), |
| (void *)(glPixelTransformParameteriEXT), |
| (void *)(glPixelTransformParameterivEXT), |
| (void *)(glPixelZoom), |
| (void *)(glPointAlongPathNV), |
| (void *)(glPointParameterf), |
| (void *)(glPointParameterfARB), |
| (void *)(glPointParameterfEXT), |
| (void *)(glPointParameterfSGIS), |
| (void *)(glPointParameterfv), |
| (void *)(glPointParameterfvARB), |
| (void *)(glPointParameterfvEXT), |
| (void *)(glPointParameterfvSGIS), |
| (void *)(glPointParameteri), |
| (void *)(glPointParameteriNV), |
| (void *)(glPointParameteriv), |
| (void *)(glPointParameterivNV), |
| (void *)(glPointParameterx), |
| (void *)(glPointParameterxv), |
| (void *)(glPointSize), |
| (void *)(glPointSizePointerOES), |
| (void *)(glPointSizex), |
| (void *)(glPollAsyncSGIX), |
| (void *)(glPollInstrumentsSGIX), |
| (void *)(glPolygonMode), |
| (void *)(glPolygonOffset), |
| (void *)(glPolygonOffsetEXT), |
| (void *)(glPolygonOffsetx), |
| (void *)(glPolygonStipple), |
| (void *)(glPopAttrib), |
| (void *)(glPopClientAttrib), |
| (void *)(glPopDebugGroup), |
| (void *)(glPopGroupMarkerEXT), |
| (void *)(glPopMatrix), |
| (void *)(glPopName), |
| (void *)(glPresentFrameDualFillNV), |
| (void *)(glPresentFrameKeyedNV), |
| (void *)(glPrimitiveRestartIndex), |
| (void *)(glPrimitiveRestartIndexNV), |
| (void *)(glPrimitiveRestartNV), |
| (void *)(glPrioritizeTextures), |
| (void *)(glPrioritizeTexturesEXT), |
| (void *)(glProgramBinary), |
| (void *)(glProgramBinaryOES), |
| (void *)(glProgramBufferParametersIivNV), |
| (void *)(glProgramBufferParametersIuivNV), |
| (void *)(glProgramBufferParametersfvNV), |
| (void *)(glProgramEnvParameter4dARB), |
| (void *)(glProgramEnvParameter4dvARB), |
| (void *)(glProgramEnvParameter4fARB), |
| (void *)(glProgramEnvParameter4fvARB), |
| (void *)(glProgramEnvParameterI4iNV), |
| (void *)(glProgramEnvParameterI4ivNV), |
| (void *)(glProgramEnvParameterI4uiNV), |
| (void *)(glProgramEnvParameterI4uivNV), |
| (void *)(glProgramEnvParameters4fvEXT), |
| (void *)(glProgramEnvParametersI4ivNV), |
| (void *)(glProgramEnvParametersI4uivNV), |
| (void *)(glProgramLocalParameter4dARB), |
| (void *)(glProgramLocalParameter4dvARB), |
| (void *)(glProgramLocalParameter4fARB), |
| (void *)(glProgramLocalParameter4fvARB), |
| (void *)(glProgramLocalParameterI4iNV), |
| (void *)(glProgramLocalParameterI4ivNV), |
| (void *)(glProgramLocalParameterI4uiNV), |
| (void *)(glProgramLocalParameterI4uivNV), |
| (void *)(glProgramLocalParameters4fvEXT), |
| (void *)(glProgramLocalParametersI4ivNV), |
| (void *)(glProgramLocalParametersI4uivNV), |
| (void *)(glProgramNamedParameter4dNV), |
| (void *)(glProgramNamedParameter4dvNV), |
| (void *)(glProgramNamedParameter4fNV), |
| (void *)(glProgramNamedParameter4fvNV), |
| (void *)(glProgramParameter4dNV), |
| (void *)(glProgramParameter4dvNV), |
| (void *)(glProgramParameter4fNV), |
| (void *)(glProgramParameter4fvNV), |
| (void *)(glProgramParameteri), |
| (void *)(glProgramParameteriARB), |
| (void *)(glProgramParameteriEXT), |
| (void *)(glProgramParameters4dvNV), |
| (void *)(glProgramParameters4fvNV), |
| (void *)(glProgramStringARB), |
| (void *)(glProgramSubroutineParametersuivNV), |
| (void *)(glProgramUniform1d), |
| (void *)(glProgramUniform1dEXT), |
| (void *)(glProgramUniform1dv), |
| (void *)(glProgramUniform1dvEXT), |
| (void *)(glProgramUniform1f), |
| (void *)(glProgramUniform1fEXT), |
| (void *)(glProgramUniform1fv), |
| (void *)(glProgramUniform1fvEXT), |
| (void *)(glProgramUniform1i), |
| (void *)(glProgramUniform1i64NV), |
| (void *)(glProgramUniform1i64vNV), |
| (void *)(glProgramUniform1iEXT), |
| (void *)(glProgramUniform1iv), |
| (void *)(glProgramUniform1ivEXT), |
| (void *)(glProgramUniform1ui), |
| (void *)(glProgramUniform1ui64NV), |
| (void *)(glProgramUniform1ui64vNV), |
| (void *)(glProgramUniform1uiEXT), |
| (void *)(glProgramUniform1uiv), |
| (void *)(glProgramUniform1uivEXT), |
| (void *)(glProgramUniform2d), |
| (void *)(glProgramUniform2dEXT), |
| (void *)(glProgramUniform2dv), |
| (void *)(glProgramUniform2dvEXT), |
| (void *)(glProgramUniform2f), |
| (void *)(glProgramUniform2fEXT), |
| (void *)(glProgramUniform2fv), |
| (void *)(glProgramUniform2fvEXT), |
| (void *)(glProgramUniform2i), |
| (void *)(glProgramUniform2i64NV), |
| (void *)(glProgramUniform2i64vNV), |
| (void *)(glProgramUniform2iEXT), |
| (void *)(glProgramUniform2iv), |
| (void *)(glProgramUniform2ivEXT), |
| (void *)(glProgramUniform2ui), |
| (void *)(glProgramUniform2ui64NV), |
| (void *)(glProgramUniform2ui64vNV), |
| (void *)(glProgramUniform2uiEXT), |
| (void *)(glProgramUniform2uiv), |
| (void *)(glProgramUniform2uivEXT), |
| (void *)(glProgramUniform3d), |
| (void *)(glProgramUniform3dEXT), |
| (void *)(glProgramUniform3dv), |
| (void *)(glProgramUniform3dvEXT), |
| (void *)(glProgramUniform3f), |
| (void *)(glProgramUniform3fEXT), |
| (void *)(glProgramUniform3fv), |
| (void *)(glProgramUniform3fvEXT), |
| (void *)(glProgramUniform3i), |
| (void *)(glProgramUniform3i64NV), |
| (void *)(glProgramUniform3i64vNV), |
| (void *)(glProgramUniform3iEXT), |
| (void *)(glProgramUniform3iv), |
| (void *)(glProgramUniform3ivEXT), |
| (void *)(glProgramUniform3ui), |
| (void *)(glProgramUniform3ui64NV), |
| (void *)(glProgramUniform3ui64vNV), |
| (void *)(glProgramUniform3uiEXT), |
| (void *)(glProgramUniform3uiv), |
| (void *)(glProgramUniform3uivEXT), |
| (void *)(glProgramUniform4d), |
| (void *)(glProgramUniform4dEXT), |
| (void *)(glProgramUniform4dv), |
| (void *)(glProgramUniform4dvEXT), |
| (void *)(glProgramUniform4f), |
| (void *)(glProgramUniform4fEXT), |
| (void *)(glProgramUniform4fv), |
| (void *)(glProgramUniform4fvEXT), |
| (void *)(glProgramUniform4i), |
| (void *)(glProgramUniform4i64NV), |
| (void *)(glProgramUniform4i64vNV), |
| (void *)(glProgramUniform4iEXT), |
| (void *)(glProgramUniform4iv), |
| (void *)(glProgramUniform4ivEXT), |
| (void *)(glProgramUniform4ui), |
| (void *)(glProgramUniform4ui64NV), |
| (void *)(glProgramUniform4ui64vNV), |
| (void *)(glProgramUniform4uiEXT), |
| (void *)(glProgramUniform4uiv), |
| (void *)(glProgramUniform4uivEXT), |
| (void *)(glProgramUniformHandleui64ARB), |
| (void *)(glProgramUniformHandleui64NV), |
| (void *)(glProgramUniformHandleui64vARB), |
| (void *)(glProgramUniformHandleui64vNV), |
| (void *)(glProgramUniformMatrix2dv), |
| (void *)(glProgramUniformMatrix2dvEXT), |
| (void *)(glProgramUniformMatrix2fv), |
| (void *)(glProgramUniformMatrix2fvEXT), |
| (void *)(glProgramUniformMatrix2x3dv), |
| (void *)(glProgramUniformMatrix2x3dvEXT), |
| (void *)(glProgramUniformMatrix2x3fv), |
| (void *)(glProgramUniformMatrix2x3fvEXT), |
| (void *)(glProgramUniformMatrix2x4dv), |
| (void *)(glProgramUniformMatrix2x4dvEXT), |
| (void *)(glProgramUniformMatrix2x4fv), |
| (void *)(glProgramUniformMatrix2x4fvEXT), |
| (void *)(glProgramUniformMatrix3dv), |
| (void *)(glProgramUniformMatrix3dvEXT), |
| (void *)(glProgramUniformMatrix3fv), |
| (void *)(glProgramUniformMatrix3fvEXT), |
| (void *)(glProgramUniformMatrix3x2dv), |
| (void *)(glProgramUniformMatrix3x2dvEXT), |
| (void *)(glProgramUniformMatrix3x2fv), |
| (void *)(glProgramUniformMatrix3x2fvEXT), |
| (void *)(glProgramUniformMatrix3x4dv), |
| (void *)(glProgramUniformMatrix3x4dvEXT), |
| (void *)(glProgramUniformMatrix3x4fv), |
| (void *)(glProgramUniformMatrix3x4fvEXT), |
| (void *)(glProgramUniformMatrix4dv), |
| (void *)(glProgramUniformMatrix4dvEXT), |
| (void *)(glProgramUniformMatrix4fv), |
| (void *)(glProgramUniformMatrix4fvEXT), |
| (void *)(glProgramUniformMatrix4x2dv), |
| (void *)(glProgramUniformMatrix4x2dvEXT), |
| (void *)(glProgramUniformMatrix4x2fv), |
| (void *)(glProgramUniformMatrix4x2fvEXT), |
| (void *)(glProgramUniformMatrix4x3dv), |
| (void *)(glProgramUniformMatrix4x3dvEXT), |
| (void *)(glProgramUniformMatrix4x3fv), |
| (void *)(glProgramUniformMatrix4x3fvEXT), |
| (void *)(glProgramUniformui64NV), |
| (void *)(glProgramUniformui64vNV), |
| (void *)(glProgramVertexLimitNV), |
| (void *)(glProvokingVertex), |
| (void *)(glProvokingVertexEXT), |
| (void *)(glPushAttrib), |
| (void *)(glPushClientAttrib), |
| (void *)(glPushClientAttribDefaultEXT), |
| (void *)(glPushDebugGroup), |
| (void *)(glPushGroupMarkerEXT), |
| (void *)(glPushMatrix), |
| (void *)(glPushName), |
| (void *)(glQueryCounter), |
| (void *)(glQueryCounterANGLE), |
| (void *)(glQueryCounterEXT), |
| (void *)(glRasterPos2d), |
| (void *)(glRasterPos2dv), |
| (void *)(glRasterPos2f), |
| (void *)(glRasterPos2fv), |
| (void *)(glRasterPos2i), |
| (void *)(glRasterPos2iv), |
| (void *)(glRasterPos2s), |
| (void *)(glRasterPos2sv), |
| (void *)(glRasterPos3d), |
| (void *)(glRasterPos3dv), |
| (void *)(glRasterPos3f), |
| (void *)(glRasterPos3fv), |
| (void *)(glRasterPos3i), |
| (void *)(glRasterPos3iv), |
| (void *)(glRasterPos3s), |
| (void *)(glRasterPos3sv), |
| (void *)(glRasterPos4d), |
| (void *)(glRasterPos4dv), |
| (void *)(glRasterPos4f), |
| (void *)(glRasterPos4fv), |
| (void *)(glRasterPos4i), |
| (void *)(glRasterPos4iv), |
| (void *)(glRasterPos4s), |
| (void *)(glRasterPos4sv), |
| (void *)(glReadBuffer), |
| (void *)(glReadBufferIndexedEXT), |
| (void *)(glReadBufferNV), |
| (void *)(glReadBufferRegion), |
| (void *)(glReadInstrumentsSGIX), |
| (void *)(glReadPixels), |
| (void *)(glReadVideoPixelsSUN), |
| (void *)(glReadnPixelsARB), |
| (void *)(glReadnPixelsEXT), |
| (void *)(glRectd), |
| (void *)(glRectdv), |
| (void *)(glRectf), |
| (void *)(glRectfv), |
| (void *)(glRecti), |
| (void *)(glRectiv), |
| (void *)(glRects), |
| (void *)(glRectsv), |
| (void *)(glReferencePlaneSGIX), |
| (void *)(glReleaseShaderCompiler), |
| (void *)(glRenderMode), |
| (void *)(glRenderbufferStorage), |
| (void *)(glRenderbufferStorageEXT), |
| (void *)(glRenderbufferStorageMultisample), |
| (void *)(glRenderbufferStorageMultisampleANGLE), |
| (void *)(glRenderbufferStorageMultisampleAPPLE), |
| (void *)(glRenderbufferStorageMultisampleCoverageNV), |
| (void *)(glRenderbufferStorageMultisampleEXT), |
| (void *)(glRenderbufferStorageMultisampleIMG), |
| (void *)(glRenderbufferStorageOES), |
| (void *)(glReplacementCodePointerSUN), |
| (void *)(glReplacementCodeubSUN), |
| (void *)(glReplacementCodeubvSUN), |
| (void *)(glReplacementCodeuiColor3fVertex3fSUN), |
| (void *)(glReplacementCodeuiColor3fVertex3fvSUN), |
| (void *)(glReplacementCodeuiColor4fNormal3fVertex3fSUN), |
| (void *)(glReplacementCodeuiColor4fNormal3fVertex3fvSUN), |
| (void *)(glReplacementCodeuiColor4ubVertex3fSUN), |
| (void *)(glReplacementCodeuiColor4ubVertex3fvSUN), |
| (void *)(glReplacementCodeuiNormal3fVertex3fSUN), |
| (void *)(glReplacementCodeuiNormal3fVertex3fvSUN), |
| (void *)(glReplacementCodeuiSUN), |
| (void *)(glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN), |
| (void *)(glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN), |
| (void *)(glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN), |
| (void *)(glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN), |
| (void *)(glReplacementCodeuiTexCoord2fVertex3fSUN), |
| (void *)(glReplacementCodeuiTexCoord2fVertex3fvSUN), |
| (void *)(glReplacementCodeuiVertex3fSUN), |
| (void *)(glReplacementCodeuiVertex3fvSUN), |
| (void *)(glReplacementCodeuivSUN), |
| (void *)(glReplacementCodeusSUN), |
| (void *)(glReplacementCodeusvSUN), |
| (void *)(glRequestResidentProgramsNV), |
| (void *)(glResetHistogram), |
| (void *)(glResetHistogramEXT), |
| (void *)(glResetMinmax), |
| (void *)(glResetMinmaxEXT), |
| (void *)(glResizeBuffersMESA), |
| (void *)(glResolveMultisampleFramebufferAPPLE), |
| (void *)(glResumeTransformFeedback), |
| (void *)(glResumeTransformFeedbackNV), |
| (void *)(glRotated), |
| (void *)(glRotatef), |
| (void *)(glRotatex), |
| (void *)(glSampleCoverage), |
| (void *)(glSampleCoverageARB), |
| (void *)(glSampleCoveragex), |
| (void *)(glSampleMapATI), |
| (void *)(glSampleMaskEXT), |
| (void *)(glSampleMaskIndexedNV), |
| (void *)(glSampleMaskSGIS), |
| (void *)(glSampleMaski), |
| (void *)(glSamplePatternEXT), |
| (void *)(glSamplePatternSGIS), |
| (void *)(glSamplerParameterIiv), |
| (void *)(glSamplerParameterIuiv), |
| (void *)(glSamplerParameterf), |
| (void *)(glSamplerParameterfv), |
| (void *)(glSamplerParameteri), |
| (void *)(glSamplerParameteriv), |
| (void *)(glScaled), |
| (void *)(glScalef), |
| (void *)(glScalex), |
| (void *)(glScissor), |
| (void *)(glScissorArrayv), |
| (void *)(glScissorIndexed), |
| (void *)(glScissorIndexedv), |
| (void *)(glSecondaryColor3b), |
| (void *)(glSecondaryColor3bEXT), |
| (void *)(glSecondaryColor3bv), |
| (void *)(glSecondaryColor3bvEXT), |
| (void *)(glSecondaryColor3d), |
| (void *)(glSecondaryColor3dEXT), |
| (void *)(glSecondaryColor3dv), |
| (void *)(glSecondaryColor3dvEXT), |
| (void *)(glSecondaryColor3f), |
| (void *)(glSecondaryColor3fEXT), |
| (void *)(glSecondaryColor3fv), |
| (void *)(glSecondaryColor3fvEXT), |
| (void *)(glSecondaryColor3hNV), |
| (void *)(glSecondaryColor3hvNV), |
| (void *)(glSecondaryColor3i), |
| (void *)(glSecondaryColor3iEXT), |
| (void *)(glSecondaryColor3iv), |
| (void *)(glSecondaryColor3ivEXT), |
| (void *)(glSecondaryColor3s), |
| (void *)(glSecondaryColor3sEXT), |
| (void *)(glSecondaryColor3sv), |
| (void *)(glSecondaryColor3svEXT), |
| (void *)(glSecondaryColor3ub), |
| (void *)(glSecondaryColor3ubEXT), |
| (void *)(glSecondaryColor3ubv), |
| (void *)(glSecondaryColor3ubvEXT), |
| (void *)(glSecondaryColor3ui), |
| (void *)(glSecondaryColor3uiEXT), |
| (void *)(glSecondaryColor3uiv), |
| (void *)(glSecondaryColor3uivEXT), |
| (void *)(glSecondaryColor3us), |
| (void *)(glSecondaryColor3usEXT), |
| (void *)(glSecondaryColor3usv), |
| (void *)(glSecondaryColor3usvEXT), |
| (void *)(glSecondaryColorFormatNV), |
| (void *)(glSecondaryColorP3ui), |
| (void *)(glSecondaryColorP3uiv), |
| (void *)(glSecondaryColorPointer), |
| (void *)(glSecondaryColorPointerEXT), |
| (void *)(glSecondaryColorPointerListIBM), |
| (void *)(glSelectBuffer), |
| (void *)(glSelectPerfMonitorCountersAMD), |
| (void *)(glSeparableFilter2D), |
| (void *)(glSeparableFilter2DEXT), |
| (void *)(glSetFenceAPPLE), |
| (void *)(glSetFenceNV), |
| (void *)(glSetFragmentShaderConstantATI), |
| (void *)(glSetInvariantEXT), |
| (void *)(glSetLocalConstantEXT), |
| (void *)(glSetMultisamplefvAMD), |
| (void *)(glShadeModel), |
| (void *)(glShaderBinary), |
| (void *)(glShaderOp1EXT), |
| (void *)(glShaderOp2EXT), |
| (void *)(glShaderOp3EXT), |
| (void *)(glShaderSource), |
| (void *)(glShaderSourceARB), |
| (void *)(glShaderStorageBlockBinding), |
| (void *)(glSharpenTexFuncSGIS), |
| (void *)(glSpriteParameterfSGIX), |
| (void *)(glSpriteParameterfvSGIX), |
| (void *)(glSpriteParameteriSGIX), |
| (void *)(glSpriteParameterivSGIX), |
| (void *)(glStartInstrumentsSGIX), |
| (void *)(glStartTilingQCOM), |
| (void *)(glStencilClearTagEXT), |
| (void *)(glStencilFillPathInstancedNV), |
| (void *)(glStencilFillPathNV), |
| (void *)(glStencilFunc), |
| (void *)(glStencilFuncSeparate), |
| (void *)(glStencilFuncSeparateATI), |
| (void *)(glStencilMask), |
| (void *)(glStencilMaskSeparate), |
| (void *)(glStencilOp), |
| (void *)(glStencilOpSeparate), |
| (void *)(glStencilOpSeparateATI), |
| (void *)(glStencilOpValueAMD), |
| (void *)(glStencilStrokePathInstancedNV), |
| (void *)(glStencilStrokePathNV), |
| (void *)(glStopInstrumentsSGIX), |
| (void *)(glStringMarkerGREMEDY), |
| (void *)(glSwapAPPLE), |
| (void *)(glSwizzleEXT), |
| (void *)(glSyncTextureINTEL), |
| (void *)(glTagSampleBufferSGIX), |
| (void *)(glTangent3bEXT), |
| (void *)(glTangent3bvEXT), |
| (void *)(glTangent3dEXT), |
| (void *)(glTangent3dvEXT), |
| (void *)(glTangent3fEXT), |
| (void *)(glTangent3fvEXT), |
| (void *)(glTangent3iEXT), |
| (void *)(glTangent3ivEXT), |
| (void *)(glTangent3sEXT), |
| (void *)(glTangent3svEXT), |
| (void *)(glTangentPointerEXT), |
| (void *)(glTbufferMask3DFX), |
| (void *)(glTessellationFactorAMD), |
| (void *)(glTessellationModeAMD), |
| (void *)(glTestFenceAPPLE), |
| (void *)(glTestFenceNV), |
| (void *)(glTestObjectAPPLE), |
| (void *)(glTexBuffer), |
| (void *)(glTexBufferARB), |
| (void *)(glTexBufferEXT), |
| (void *)(glTexBufferRange), |
| (void *)(glTexBumpParameterfvATI), |
| (void *)(glTexBumpParameterivATI), |
| (void *)(glTexCoord1d), |
| (void *)(glTexCoord1dv), |
| (void *)(glTexCoord1f), |
| (void *)(glTexCoord1fv), |
| (void *)(glTexCoord1hNV), |
| (void *)(glTexCoord1hvNV), |
| (void *)(glTexCoord1i), |
| (void *)(glTexCoord1iv), |
| (void *)(glTexCoord1s), |
| (void *)(glTexCoord1sv), |
| (void *)(glTexCoord2d), |
| (void *)(glTexCoord2dv), |
| (void *)(glTexCoord2f), |
| (void *)(glTexCoord2fColor3fVertex3fSUN), |
| (void *)(glTexCoord2fColor3fVertex3fvSUN), |
| (void *)(glTexCoord2fColor4fNormal3fVertex3fSUN), |
| (void *)(glTexCoord2fColor4fNormal3fVertex3fvSUN), |
| (void *)(glTexCoord2fColor4ubVertex3fSUN), |
| (void *)(glTexCoord2fColor4ubVertex3fvSUN), |
| (void *)(glTexCoord2fNormal3fVertex3fSUN), |
| (void *)(glTexCoord2fNormal3fVertex3fvSUN), |
| (void *)(glTexCoord2fVertex3fSUN), |
| (void *)(glTexCoord2fVertex3fvSUN), |
| (void *)(glTexCoord2fv), |
| (void *)(glTexCoord2hNV), |
| (void *)(glTexCoord2hvNV), |
| (void *)(glTexCoord2i), |
| (void *)(glTexCoord2iv), |
| (void *)(glTexCoord2s), |
| (void *)(glTexCoord2sv), |
| (void *)(glTexCoord3d), |
| (void *)(glTexCoord3dv), |
| (void *)(glTexCoord3f), |
| (void *)(glTexCoord3fv), |
| (void *)(glTexCoord3hNV), |
| (void *)(glTexCoord3hvNV), |
| (void *)(glTexCoord3i), |
| (void *)(glTexCoord3iv), |
| (void *)(glTexCoord3s), |
| (void *)(glTexCoord3sv), |
| (void *)(glTexCoord4d), |
| (void *)(glTexCoord4dv), |
| (void *)(glTexCoord4f), |
| (void *)(glTexCoord4fColor4fNormal3fVertex4fSUN), |
| (void *)(glTexCoord4fColor4fNormal3fVertex4fvSUN), |
| (void *)(glTexCoord4fVertex4fSUN), |
| (void *)(glTexCoord4fVertex4fvSUN), |
| (void *)(glTexCoord4fv), |
| (void *)(glTexCoord4hNV), |
| (void *)(glTexCoord4hvNV), |
| (void *)(glTexCoord4i), |
| (void *)(glTexCoord4iv), |
| (void *)(glTexCoord4s), |
| (void *)(glTexCoord4sv), |
| (void *)(glTexCoordFormatNV), |
| (void *)(glTexCoordP1ui), |
| (void *)(glTexCoordP1uiv), |
| (void *)(glTexCoordP2ui), |
| (void *)(glTexCoordP2uiv), |
| (void *)(glTexCoordP3ui), |
| (void *)(glTexCoordP3uiv), |
| (void *)(glTexCoordP4ui), |
| (void *)(glTexCoordP4uiv), |
| (void *)(glTexCoordPointer), |
| (void *)(glTexCoordPointerEXT), |
| (void *)(glTexCoordPointerListIBM), |
| (void *)(glTexCoordPointervINTEL), |
| (void *)(glTexEnvf), |
| (void *)(glTexEnvfv), |
| (void *)(glTexEnvi), |
| (void *)(glTexEnviv), |
| (void *)(glTexEnvx), |
| (void *)(glTexEnvxv), |
| (void *)(glTexFilterFuncSGIS), |
| (void *)(glTexGend), |
| (void *)(glTexGendv), |
| (void *)(glTexGenf), |
| (void *)(glTexGenfOES), |
| (void *)(glTexGenfv), |
| (void *)(glTexGenfvOES), |
| (void *)(glTexGeni), |
| (void *)(glTexGeniOES), |
| (void *)(glTexGeniv), |
| (void *)(glTexGenivOES), |
| (void *)(glTexGenxOES), |
| (void *)(glTexGenxvOES), |
| (void *)(glTexImage1D), |
| (void *)(glTexImage2D), |
| (void *)(glTexImage2DMultisample), |
| (void *)(glTexImage2DMultisampleCoverageNV), |
| (void *)(glTexImage3D), |
| (void *)(glTexImage3DEXT), |
| (void *)(glTexImage3DMultisample), |
| (void *)(glTexImage3DMultisampleCoverageNV), |
| (void *)(glTexImage3DOES), |
| (void *)(glTexImage4DSGIS), |
| (void *)(glTexPageCommitmentARB), |
| (void *)(glTexParameterIiv), |
| (void *)(glTexParameterIivEXT), |
| (void *)(glTexParameterIuiv), |
| (void *)(glTexParameterIuivEXT), |
| (void *)(glTexParameterf), |
| (void *)(glTexParameterfv), |
| (void *)(glTexParameteri), |
| (void *)(glTexParameteriv), |
| (void *)(glTexParameterx), |
| (void *)(glTexParameterxv), |
| (void *)(glTexRenderbufferNV), |
| (void *)(glTexScissorFuncINTEL), |
| (void *)(glTexScissorINTEL), |
| (void *)(glTexStorage1D), |
| (void *)(glTexStorage1DEXT), |
| (void *)(glTexStorage2D), |
| (void *)(glTexStorage2DEXT), |
| (void *)(glTexStorage2DMultisample), |
| (void *)(glTexStorage3D), |
| (void *)(glTexStorage3DEXT), |
| (void *)(glTexStorage3DMultisample), |
| (void *)(glTexStorageSparseAMD), |
| (void *)(glTexSubImage1D), |
| (void *)(glTexSubImage1DEXT), |
| (void *)(glTexSubImage2D), |
| (void *)(glTexSubImage2DEXT), |
| (void *)(glTexSubImage3D), |
| (void *)(glTexSubImage3DEXT), |
| (void *)(glTexSubImage3DOES), |
| (void *)(glTexSubImage4DSGIS), |
| (void *)(glTextureBarrierNV), |
| (void *)(glTextureBufferEXT), |
| (void *)(glTextureBufferRangeEXT), |
| (void *)(glTextureColorMaskSGIS), |
| (void *)(glTextureFogSGIX), |
| (void *)(glTextureImage1DEXT), |
| (void *)(glTextureImage2DEXT), |
| (void *)(glTextureImage2DMultisampleCoverageNV), |
| (void *)(glTextureImage2DMultisampleNV), |
| (void *)(glTextureImage3DEXT), |
| (void *)(glTextureImage3DMultisampleCoverageNV), |
| (void *)(glTextureImage3DMultisampleNV), |
| (void *)(glTextureLightEXT), |
| (void *)(glTextureMaterialEXT), |
| (void *)(glTextureNormalEXT), |
| (void *)(glTexturePageCommitmentEXT), |
| (void *)(glTextureParameterIivEXT), |
| (void *)(glTextureParameterIuivEXT), |
| (void *)(glTextureParameterfEXT), |
| (void *)(glTextureParameterfvEXT), |
| (void *)(glTextureParameteriEXT), |
| (void *)(glTextureParameterivEXT), |
| (void *)(glTextureRangeAPPLE), |
| (void *)(glTextureRenderbufferEXT), |
| (void *)(glTextureStorage1DEXT), |
| (void *)(glTextureStorage2DEXT), |
| (void *)(glTextureStorage2DMultisampleEXT), |
| (void *)(glTextureStorage3DEXT), |
| (void *)(glTextureStorage3DMultisampleEXT), |
| (void *)(glTextureStorageSparseAMD), |
| (void *)(glTextureSubImage1DEXT), |
| (void *)(glTextureSubImage2DEXT), |
| (void *)(glTextureSubImage3DEXT), |
| (void *)(glTextureView), |
| (void *)(glTrackMatrixNV), |
| (void *)(glTransformFeedbackAttribsNV), |
| (void *)(glTransformFeedbackVaryings), |
| (void *)(glTransformFeedbackVaryingsEXT), |
| (void *)(glTransformFeedbackVaryingsNV), |
| (void *)(glTransformPathNV), |
| (void *)(glTranslated), |
| (void *)(glTranslatef), |
| (void *)(glTranslatex), |
| (void *)(glUniform1d), |
| (void *)(glUniform1dv), |
| (void *)(glUniform1f), |
| (void *)(glUniform1fARB), |
| (void *)(glUniform1fv), |
| (void *)(glUniform1fvARB), |
| (void *)(glUniform1i), |
| (void *)(glUniform1i64NV), |
| (void *)(glUniform1i64vNV), |
| (void *)(glUniform1iARB), |
| (void *)(glUniform1iv), |
| (void *)(glUniform1ivARB), |
| (void *)(glUniform1ui), |
| (void *)(glUniform1ui64NV), |
| (void *)(glUniform1ui64vNV), |
| (void *)(glUniform1uiEXT), |
| (void *)(glUniform1uiv), |
| (void *)(glUniform1uivEXT), |
| (void *)(glUniform2d), |
| (void *)(glUniform2dv), |
| (void *)(glUniform2f), |
| (void *)(glUniform2fARB), |
| (void *)(glUniform2fv), |
| (void *)(glUniform2fvARB), |
| (void *)(glUniform2i), |
| (void *)(glUniform2i64NV), |
| (void *)(glUniform2i64vNV), |
| (void *)(glUniform2iARB), |
| (void *)(glUniform2iv), |
| (void *)(glUniform2ivARB), |
| (void *)(glUniform2ui), |
| (void *)(glUniform2ui64NV), |
| (void *)(glUniform2ui64vNV), |
| (void *)(glUniform2uiEXT), |
| (void *)(glUniform2uiv), |
| (void *)(glUniform2uivEXT), |
| (void *)(glUniform3d), |
| (void *)(glUniform3dv), |
| (void *)(glUniform3f), |
| (void *)(glUniform3fARB), |
| (void *)(glUniform3fv), |
| (void *)(glUniform3fvARB), |
| (void *)(glUniform3i), |
| (void *)(glUniform3i64NV), |
| (void *)(glUniform3i64vNV), |
| (void *)(glUniform3iARB), |
| (void *)(glUniform3iv), |
| (void *)(glUniform3ivARB), |
| (void *)(glUniform3ui), |
| (void *)(glUniform3ui64NV), |
| (void *)(glUniform3ui64vNV), |
| (void *)(glUniform3uiEXT), |
| (void *)(glUniform3uiv), |
| (void *)(glUniform3uivEXT), |
| (void *)(glUniform4d), |
| (void *)(glUniform4dv), |
| (void *)(glUniform4f), |
| (void *)(glUniform4fARB), |
| (void *)(glUniform4fv), |
| (void *)(glUniform4fvARB), |
| (void *)(glUniform4i), |
| (void *)(glUniform4i64NV), |
| (void *)(glUniform4i64vNV), |
| (void *)(glUniform4iARB), |
| (void *)(glUniform4iv), |
| (void *)(glUniform4ivARB), |
| (void *)(glUniform4ui), |
| (void *)(glUniform4ui64NV), |
| (void *)(glUniform4ui64vNV), |
| (void *)(glUniform4uiEXT), |
| (void *)(glUniform4uiv), |
| (void *)(glUniform4uivEXT), |
| (void *)(glUniformBlockBinding), |
| (void *)(glUniformBufferEXT), |
| (void *)(glUniformHandleui64ARB), |
| (void *)(glUniformHandleui64NV), |
| (void *)(glUniformHandleui64vARB), |
| (void *)(glUniformHandleui64vNV), |
| (void *)(glUniformMatrix2dv), |
| (void *)(glUniformMatrix2fv), |
| (void *)(glUniformMatrix2fvARB), |
| (void *)(glUniformMatrix2x3dv), |
| (void *)(glUniformMatrix2x3fv), |
| (void *)(glUniformMatrix2x3fvNV), |
| (void *)(glUniformMatrix2x4dv), |
| (void *)(glUniformMatrix2x4fv), |
| (void *)(glUniformMatrix2x4fvNV), |
| (void *)(glUniformMatrix3dv), |
| (void *)(glUniformMatrix3fv), |
| (void *)(glUniformMatrix3fvARB), |
| (void *)(glUniformMatrix3x2dv), |
| (void *)(glUniformMatrix3x2fv), |
| (void *)(glUniformMatrix3x2fvNV), |
| (void *)(glUniformMatrix3x4dv), |
| (void *)(glUniformMatrix3x4fv), |
| (void *)(glUniformMatrix3x4fvNV), |
| (void *)(glUniformMatrix4dv), |
| (void *)(glUniformMatrix4fv), |
| (void *)(glUniformMatrix4fvARB), |
| (void *)(glUniformMatrix4x2dv), |
| (void *)(glUniformMatrix4x2fv), |
| (void *)(glUniformMatrix4x2fvNV), |
| (void *)(glUniformMatrix4x3dv), |
| (void *)(glUniformMatrix4x3fv), |
| (void *)(glUniformMatrix4x3fvNV), |
| (void *)(glUniformSubroutinesuiv), |
| (void *)(glUniformui64NV), |
| (void *)(glUniformui64vNV), |
| (void *)(glUnlockArraysEXT), |
| (void *)(glUnmapBuffer), |
| (void *)(glUnmapBufferARB), |
| (void *)(glUnmapBufferOES), |
| (void *)(glUnmapNamedBufferEXT), |
| (void *)(glUnmapObjectBufferATI), |
| (void *)(glUnmapTexture2DINTEL), |
| (void *)(glUpdateObjectBufferATI), |
| (void *)(glUseProgram), |
| (void *)(glUseProgramObjectARB), |
| (void *)(glUseProgramStages), |
| (void *)(glUseShaderProgramEXT), |
| (void *)(glVDPAUFiniNV), |
| (void *)(glVDPAUGetSurfaceivNV), |
| (void *)(glVDPAUInitNV), |
| (void *)(glVDPAUIsSurfaceNV), |
| (void *)(glVDPAUMapSurfacesNV), |
| (void *)(glVDPAURegisterOutputSurfaceNV), |
| (void *)(glVDPAURegisterVideoSurfaceNV), |
| (void *)(glVDPAUSurfaceAccessNV), |
| (void *)(glVDPAUUnmapSurfacesNV), |
| (void *)(glVDPAUUnregisterSurfaceNV), |
| (void *)(glValidateProgram), |
| (void *)(glValidateProgramARB), |
| (void *)(glValidateProgramPipeline), |
| (void *)(glVariantArrayObjectATI), |
| (void *)(glVariantPointerEXT), |
| (void *)(glVariantbvEXT), |
| (void *)(glVariantdvEXT), |
| (void *)(glVariantfvEXT), |
| (void *)(glVariantivEXT), |
| (void *)(glVariantsvEXT), |
| (void *)(glVariantubvEXT), |
| (void *)(glVariantuivEXT), |
| (void *)(glVariantusvEXT), |
| (void *)(glVertex2d), |
| (void *)(glVertex2dv), |
| (void *)(glVertex2f), |
| (void *)(glVertex2fv), |
| (void *)(glVertex2hNV), |
| (void *)(glVertex2hvNV), |
| (void *)(glVertex2i), |
| (void *)(glVertex2iv), |
| (void *)(glVertex2s), |
| (void *)(glVertex2sv), |
| (void *)(glVertex3d), |
| (void *)(glVertex3dv), |
| (void *)(glVertex3f), |
| (void *)(glVertex3fv), |
| (void *)(glVertex3hNV), |
| (void *)(glVertex3hvNV), |
| (void *)(glVertex3i), |
| (void *)(glVertex3iv), |
| (void *)(glVertex3s), |
| (void *)(glVertex3sv), |
| (void *)(glVertex4d), |
| (void *)(glVertex4dv), |
| (void *)(glVertex4f), |
| (void *)(glVertex4fv), |
| (void *)(glVertex4hNV), |
| (void *)(glVertex4hvNV), |
| (void *)(glVertex4i), |
| (void *)(glVertex4iv), |
| (void *)(glVertex4s), |
| (void *)(glVertex4sv), |
| (void *)(glVertexArrayBindVertexBufferEXT), |
| (void *)(glVertexArrayColorOffsetEXT), |
| (void *)(glVertexArrayEdgeFlagOffsetEXT), |
| (void *)(glVertexArrayFogCoordOffsetEXT), |
| (void *)(glVertexArrayIndexOffsetEXT), |
| (void *)(glVertexArrayMultiTexCoordOffsetEXT), |
| (void *)(glVertexArrayNormalOffsetEXT), |
| (void *)(glVertexArrayParameteriAPPLE), |
| (void *)(glVertexArrayRangeAPPLE), |
| (void *)(glVertexArrayRangeNV), |
| (void *)(glVertexArraySecondaryColorOffsetEXT), |
| (void *)(glVertexArrayTexCoordOffsetEXT), |
| (void *)(glVertexArrayVertexAttribBindingEXT), |
| (void *)(glVertexArrayVertexAttribFormatEXT), |
| (void *)(glVertexArrayVertexAttribIFormatEXT), |
| (void *)(glVertexArrayVertexAttribIOffsetEXT), |
| (void *)(glVertexArrayVertexAttribLFormatEXT), |
| (void *)(glVertexArrayVertexAttribLOffsetEXT), |
| (void *)(glVertexArrayVertexAttribOffsetEXT), |
| (void *)(glVertexArrayVertexBindingDivisorEXT), |
| (void *)(glVertexArrayVertexOffsetEXT), |
| (void *)(glVertexAttrib1d), |
| (void *)(glVertexAttrib1dARB), |
| (void *)(glVertexAttrib1dNV), |
| (void *)(glVertexAttrib1dv), |
| (void *)(glVertexAttrib1dvARB), |
| (void *)(glVertexAttrib1dvNV), |
| (void *)(glVertexAttrib1f), |
| (void *)(glVertexAttrib1fARB), |
| (void *)(glVertexAttrib1fNV), |
| (void *)(glVertexAttrib1fv), |
| (void *)(glVertexAttrib1fvARB), |
| (void *)(glVertexAttrib1fvNV), |
| (void *)(glVertexAttrib1hNV), |
| (void *)(glVertexAttrib1hvNV), |
| (void *)(glVertexAttrib1s), |
| (void *)(glVertexAttrib1sARB), |
| (void *)(glVertexAttrib1sNV), |
| (void *)(glVertexAttrib1sv), |
| (void *)(glVertexAttrib1svARB), |
| (void *)(glVertexAttrib1svNV), |
| (void *)(glVertexAttrib2d), |
| (void *)(glVertexAttrib2dARB), |
| (void *)(glVertexAttrib2dNV), |
| (void *)(glVertexAttrib2dv), |
| (void *)(glVertexAttrib2dvARB), |
| (void *)(glVertexAttrib2dvNV), |
| (void *)(glVertexAttrib2f), |
| (void *)(glVertexAttrib2fARB), |
| (void *)(glVertexAttrib2fNV), |
| (void *)(glVertexAttrib2fv), |
| (void *)(glVertexAttrib2fvARB), |
| (void *)(glVertexAttrib2fvNV), |
| (void *)(glVertexAttrib2hNV), |
| (void *)(glVertexAttrib2hvNV), |
| (void *)(glVertexAttrib2s), |
| (void *)(glVertexAttrib2sARB), |
| (void *)(glVertexAttrib2sNV), |
| (void *)(glVertexAttrib2sv), |
| (void *)(glVertexAttrib2svARB), |
| (void *)(glVertexAttrib2svNV), |
| (void *)(glVertexAttrib3d), |
| (void *)(glVertexAttrib3dARB), |
| (void *)(glVertexAttrib3dNV), |
| (void *)(glVertexAttrib3dv), |
| (void *)(glVertexAttrib3dvARB), |
| (void *)(glVertexAttrib3dvNV), |
| (void *)(glVertexAttrib3f), |
| (void *)(glVertexAttrib3fARB), |
| (void *)(glVertexAttrib3fNV), |
| (void *)(glVertexAttrib3fv), |
| (void *)(glVertexAttrib3fvARB), |
| (void *)(glVertexAttrib3fvNV), |
| (void *)(glVertexAttrib3hNV), |
| (void *)(glVertexAttrib3hvNV), |
| (void *)(glVertexAttrib3s), |
| (void *)(glVertexAttrib3sARB), |
| (void *)(glVertexAttrib3sNV), |
| (void *)(glVertexAttrib3sv), |
| (void *)(glVertexAttrib3svARB), |
| (void *)(glVertexAttrib3svNV), |
| (void *)(glVertexAttrib4Nbv), |
| (void *)(glVertexAttrib4NbvARB), |
| (void *)(glVertexAttrib4Niv), |
| (void *)(glVertexAttrib4NivARB), |
| (void *)(glVertexAttrib4Nsv), |
| (void *)(glVertexAttrib4NsvARB), |
| (void *)(glVertexAttrib4Nub), |
| (void *)(glVertexAttrib4NubARB), |
| (void *)(glVertexAttrib4Nubv), |
| (void *)(glVertexAttrib4NubvARB), |
| (void *)(glVertexAttrib4Nuiv), |
| (void *)(glVertexAttrib4NuivARB), |
| (void *)(glVertexAttrib4Nusv), |
| (void *)(glVertexAttrib4NusvARB), |
| (void *)(glVertexAttrib4bv), |
| (void *)(glVertexAttrib4bvARB), |
| (void *)(glVertexAttrib4d), |
| (void *)(glVertexAttrib4dARB), |
| (void *)(glVertexAttrib4dNV), |
| (void *)(glVertexAttrib4dv), |
| (void *)(glVertexAttrib4dvARB), |
| (void *)(glVertexAttrib4dvNV), |
| (void *)(glVertexAttrib4f), |
| (void *)(glVertexAttrib4fARB), |
| (void *)(glVertexAttrib4fNV), |
| (void *)(glVertexAttrib4fv), |
| (void *)(glVertexAttrib4fvARB), |
| (void *)(glVertexAttrib4fvNV), |
| (void *)(glVertexAttrib4hNV), |
| (void *)(glVertexAttrib4hvNV), |
| (void *)(glVertexAttrib4iv), |
| (void *)(glVertexAttrib4ivARB), |
| (void *)(glVertexAttrib4s), |
| (void *)(glVertexAttrib4sARB), |
| (void *)(glVertexAttrib4sNV), |
| (void *)(glVertexAttrib4sv), |
| (void *)(glVertexAttrib4svARB), |
| (void *)(glVertexAttrib4svNV), |
| (void *)(glVertexAttrib4ubNV), |
| (void *)(glVertexAttrib4ubv), |
| (void *)(glVertexAttrib4ubvARB), |
| (void *)(glVertexAttrib4ubvNV), |
| (void *)(glVertexAttrib4uiv), |
| (void *)(glVertexAttrib4uivARB), |
| (void *)(glVertexAttrib4usv), |
| (void *)(glVertexAttrib4usvARB), |
| (void *)(glVertexAttribArrayObjectATI), |
| (void *)(glVertexAttribBinding), |
| (void *)(glVertexAttribDivisor), |
| (void *)(glVertexAttribDivisorANGLE), |
| (void *)(glVertexAttribDivisorARB), |
| (void *)(glVertexAttribFormat), |
| (void *)(glVertexAttribFormatNV), |
| (void *)(glVertexAttribI1i), |
| (void *)(glVertexAttribI1iEXT), |
| (void *)(glVertexAttribI1iv), |
| (void *)(glVertexAttribI1ivEXT), |
| (void *)(glVertexAttribI1ui), |
| (void *)(glVertexAttribI1uiEXT), |
| (void *)(glVertexAttribI1uiv), |
| (void *)(glVertexAttribI1uivEXT), |
| (void *)(glVertexAttribI2i), |
| (void *)(glVertexAttribI2iEXT), |
| (void *)(glVertexAttribI2iv), |
| (void *)(glVertexAttribI2ivEXT), |
| (void *)(glVertexAttribI2ui), |
| (void *)(glVertexAttribI2uiEXT), |
| (void *)(glVertexAttribI2uiv), |
| (void *)(glVertexAttribI2uivEXT), |
| (void *)(glVertexAttribI3i), |
| (void *)(glVertexAttribI3iEXT), |
| (void *)(glVertexAttribI3iv), |
| (void *)(glVertexAttribI3ivEXT), |
| (void *)(glVertexAttribI3ui), |
| (void *)(glVertexAttribI3uiEXT), |
| (void *)(glVertexAttribI3uiv), |
| (void *)(glVertexAttribI3uivEXT), |
| (void *)(glVertexAttribI4bv), |
| (void *)(glVertexAttribI4bvEXT), |
| (void *)(glVertexAttribI4i), |
| (void *)(glVertexAttribI4iEXT), |
| (void *)(glVertexAttribI4iv), |
| (void *)(glVertexAttribI4ivEXT), |
| (void *)(glVertexAttribI4sv), |
| (void *)(glVertexAttribI4svEXT), |
| (void *)(glVertexAttribI4ubv), |
| (void *)(glVertexAttribI4ubvEXT), |
| (void *)(glVertexAttribI4ui), |
| (void *)(glVertexAttribI4uiEXT), |
| (void *)(glVertexAttribI4uiv), |
| (void *)(glVertexAttribI4uivEXT), |
| (void *)(glVertexAttribI4usv), |
| (void *)(glVertexAttribI4usvEXT), |
| (void *)(glVertexAttribIFormat), |
| (void *)(glVertexAttribIFormatNV), |
| (void *)(glVertexAttribIPointer), |
| (void *)(glVertexAttribIPointerEXT), |
| (void *)(glVertexAttribL1d), |
| (void *)(glVertexAttribL1dEXT), |
| (void *)(glVertexAttribL1dv), |
| (void *)(glVertexAttribL1dvEXT), |
| (void *)(glVertexAttribL1i64NV), |
| (void *)(glVertexAttribL1i64vNV), |
| (void *)(glVertexAttribL1ui64ARB), |
| (void *)(glVertexAttribL1ui64NV), |
| (void *)(glVertexAttribL1ui64vARB), |
| (void *)(glVertexAttribL1ui64vNV), |
| (void *)(glVertexAttribL2d), |
| (void *)(glVertexAttribL2dEXT), |
| (void *)(glVertexAttribL2dv), |
| (void *)(glVertexAttribL2dvEXT), |
| (void *)(glVertexAttribL2i64NV), |
| (void *)(glVertexAttribL2i64vNV), |
| (void *)(glVertexAttribL2ui64NV), |
| (void *)(glVertexAttribL2ui64vNV), |
| (void *)(glVertexAttribL3d), |
| (void *)(glVertexAttribL3dEXT), |
| (void *)(glVertexAttribL3dv), |
| (void *)(glVertexAttribL3dvEXT), |
| (void *)(glVertexAttribL3i64NV), |
| (void *)(glVertexAttribL3i64vNV), |
| (void *)(glVertexAttribL3ui64NV), |
| (void *)(glVertexAttribL3ui64vNV), |
| (void *)(glVertexAttribL4d), |
| (void *)(glVertexAttribL4dEXT), |
| (void *)(glVertexAttribL4dv), |
| (void *)(glVertexAttribL4dvEXT), |
| (void *)(glVertexAttribL4i64NV), |
| (void *)(glVertexAttribL4i64vNV), |
| (void *)(glVertexAttribL4ui64NV), |
| (void *)(glVertexAttribL4ui64vNV), |
| (void *)(glVertexAttribLFormat), |
| (void *)(glVertexAttribLFormatNV), |
| (void *)(glVertexAttribLPointer), |
| (void *)(glVertexAttribLPointerEXT), |
| (void *)(glVertexAttribP1ui), |
| (void *)(glVertexAttribP1uiv), |
| (void *)(glVertexAttribP2ui), |
| (void *)(glVertexAttribP2uiv), |
| (void *)(glVertexAttribP3ui), |
| (void *)(glVertexAttribP3uiv), |
| (void *)(glVertexAttribP4ui), |
| (void *)(glVertexAttribP4uiv), |
| (void *)(glVertexAttribParameteriAMD), |
| (void *)(glVertexAttribPointer), |
| (void *)(glVertexAttribPointerARB), |
| (void *)(glVertexAttribPointerNV), |
| (void *)(glVertexAttribs1dvNV), |
| (void *)(glVertexAttribs1fvNV), |
| (void *)(glVertexAttribs1hvNV), |
| (void *)(glVertexAttribs1svNV), |
| (void *)(glVertexAttribs2dvNV), |
| (void *)(glVertexAttribs2fvNV), |
| (void *)(glVertexAttribs2hvNV), |
| (void *)(glVertexAttribs2svNV), |
| (void *)(glVertexAttribs3dvNV), |
| (void *)(glVertexAttribs3fvNV), |
| (void *)(glVertexAttribs3hvNV), |
| (void *)(glVertexAttribs3svNV), |
| (void *)(glVertexAttribs4dvNV), |
| (void *)(glVertexAttribs4fvNV), |
| (void *)(glVertexAttribs4hvNV), |
| (void *)(glVertexAttribs4svNV), |
| (void *)(glVertexAttribs4ubvNV), |
| (void *)(glVertexBindingDivisor), |
| (void *)(glVertexBlendARB), |
| (void *)(glVertexBlendEnvfATI), |
| (void *)(glVertexBlendEnviATI), |
| (void *)(glVertexFormatNV), |
| (void *)(glVertexP2ui), |
| (void *)(glVertexP2uiv), |
| (void *)(glVertexP3ui), |
| (void *)(glVertexP3uiv), |
| (void *)(glVertexP4ui), |
| (void *)(glVertexP4uiv), |
| (void *)(glVertexPointer), |
| (void *)(glVertexPointerEXT), |
| (void *)(glVertexPointerListIBM), |
| (void *)(glVertexPointervINTEL), |
| (void *)(glVertexStream1dATI), |
| (void *)(glVertexStream1dvATI), |
| (void *)(glVertexStream1fATI), |
| (void *)(glVertexStream1fvATI), |
| (void *)(glVertexStream1iATI), |
| (void *)(glVertexStream1ivATI), |
| (void *)(glVertexStream1sATI), |
| (void *)(glVertexStream1svATI), |
| (void *)(glVertexStream2dATI), |
| (void *)(glVertexStream2dvATI), |
| (void *)(glVertexStream2fATI), |
| (void *)(glVertexStream2fvATI), |
| (void *)(glVertexStream2iATI), |
| (void *)(glVertexStream2ivATI), |
| (void *)(glVertexStream2sATI), |
| (void *)(glVertexStream2svATI), |
| (void *)(glVertexStream3dATI), |
| (void *)(glVertexStream3dvATI), |
| (void *)(glVertexStream3fATI), |
| (void *)(glVertexStream3fvATI), |
| (void *)(glVertexStream3iATI), |
| (void *)(glVertexStream3ivATI), |
| (void *)(glVertexStream3sATI), |
| (void *)(glVertexStream3svATI), |
| (void *)(glVertexStream4dATI), |
| (void *)(glVertexStream4dvATI), |
| (void *)(glVertexStream4fATI), |
| (void *)(glVertexStream4fvATI), |
| (void *)(glVertexStream4iATI), |
| (void *)(glVertexStream4ivATI), |
| (void *)(glVertexStream4sATI), |
| (void *)(glVertexStream4svATI), |
| (void *)(glVertexWeightPointerEXT), |
| (void *)(glVertexWeightfEXT), |
| (void *)(glVertexWeightfvEXT), |
| (void *)(glVertexWeighthNV), |
| (void *)(glVertexWeighthvNV), |
| (void *)(glVideoCaptureNV), |
| (void *)(glVideoCaptureStreamParameterdvNV), |
| (void *)(glVideoCaptureStreamParameterfvNV), |
| (void *)(glVideoCaptureStreamParameterivNV), |
| (void *)(glViewport), |
| (void *)(glViewportArrayv), |
| (void *)(glViewportIndexedf), |
| (void *)(glViewportIndexedfv), |
| (void *)(glWaitSync), |
| (void *)(glWaitSyncAPPLE), |
| (void *)(glWeightPathsNV), |
| (void *)(glWeightPointerARB), |
| (void *)(glWeightPointerOES), |
| (void *)(glWeightbvARB), |
| (void *)(glWeightdvARB), |
| (void *)(glWeightfvARB), |
| (void *)(glWeightivARB), |
| (void *)(glWeightsvARB), |
| (void *)(glWeightubvARB), |
| (void *)(glWeightuivARB), |
| (void *)(glWeightusvARB), |
| (void *)(glWindowPos2d), |
| (void *)(glWindowPos2dARB), |
| (void *)(glWindowPos2dMESA), |
| (void *)(glWindowPos2dv), |
| (void *)(glWindowPos2dvARB), |
| (void *)(glWindowPos2dvMESA), |
| (void *)(glWindowPos2f), |
| (void *)(glWindowPos2fARB), |
| (void *)(glWindowPos2fMESA), |
| (void *)(glWindowPos2fv), |
| (void *)(glWindowPos2fvARB), |
| (void *)(glWindowPos2fvMESA), |
| (void *)(glWindowPos2i), |
| (void *)(glWindowPos2iARB), |
| (void *)(glWindowPos2iMESA), |
| (void *)(glWindowPos2iv), |
| (void *)(glWindowPos2ivARB), |
| (void *)(glWindowPos2ivMESA), |
| (void *)(glWindowPos2s), |
| (void *)(glWindowPos2sARB), |
| (void *)(glWindowPos2sMESA), |
| (void *)(glWindowPos2sv), |
| (void *)(glWindowPos2svARB), |
| (void *)(glWindowPos2svMESA), |
| (void *)(glWindowPos3d), |
| (void *)(glWindowPos3dARB), |
| (void *)(glWindowPos3dMESA), |
| (void *)(glWindowPos3dv), |
| (void *)(glWindowPos3dvARB), |
| (void *)(glWindowPos3dvMESA), |
| (void *)(glWindowPos3f), |
| (void *)(glWindowPos3fARB), |
| (void *)(glWindowPos3fMESA), |
| (void *)(glWindowPos3fv), |
| (void *)(glWindowPos3fvARB), |
| (void *)(glWindowPos3fvMESA), |
| (void *)(glWindowPos3i), |
| (void *)(glWindowPos3iARB), |
| (void *)(glWindowPos3iMESA), |
| (void *)(glWindowPos3iv), |
| (void *)(glWindowPos3ivARB), |
| (void *)(glWindowPos3ivMESA), |
| (void *)(glWindowPos3s), |
| (void *)(glWindowPos3sARB), |
| (void *)(glWindowPos3sMESA), |
| (void *)(glWindowPos3sv), |
| (void *)(glWindowPos3svARB), |
| (void *)(glWindowPos3svMESA), |
| (void *)(glWindowPos4dMESA), |
| (void *)(glWindowPos4dvMESA), |
| (void *)(glWindowPos4fMESA), |
| (void *)(glWindowPos4fvMESA), |
| (void *)(glWindowPos4iMESA), |
| (void *)(glWindowPos4ivMESA), |
| (void *)(glWindowPos4sMESA), |
| (void *)(glWindowPos4svMESA), |
| (void *)(glWriteMaskEXT), |
| NULL |
| }; |
| |
| const size_t gl_Offset[2701] = { |
| offsetof(Dispatch::GL,glAccum)/sizeof(void *), |
| offsetof(Dispatch::GL,glActiveProgramEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glActiveShaderProgram)/sizeof(void *), |
| offsetof(Dispatch::GL,glActiveStencilFaceEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glActiveTexture)/sizeof(void *), |
| offsetof(Dispatch::GL,glActiveTextureARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glActiveVaryingNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glAddSwapHintRectWIN)/sizeof(void *), |
| offsetof(Dispatch::GL,glAlphaFragmentOp1ATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glAlphaFragmentOp2ATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glAlphaFragmentOp3ATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glAlphaFunc)/sizeof(void *), |
| offsetof(Dispatch::GL,glAlphaFuncQCOM)/sizeof(void *), |
| offsetof(Dispatch::GL,glAlphaFuncx)/sizeof(void *), |
| offsetof(Dispatch::GL,glApplyTextureEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glAreProgramsResidentNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glAreTexturesResident)/sizeof(void *), |
| offsetof(Dispatch::GL,glAreTexturesResidentEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glArrayElement)/sizeof(void *), |
| offsetof(Dispatch::GL,glArrayElementEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glArrayObjectATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glAsyncMarkerSGIX)/sizeof(void *), |
| offsetof(Dispatch::GL,glAttachObjectARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glAttachShader)/sizeof(void *), |
| offsetof(Dispatch::GL,glBegin)/sizeof(void *), |
| offsetof(Dispatch::GL,glBeginConditionalRender)/sizeof(void *), |
| offsetof(Dispatch::GL,glBeginConditionalRenderNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glBeginConditionalRenderNVX)/sizeof(void *), |
| offsetof(Dispatch::GL,glBeginFragmentShaderATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glBeginOcclusionQueryNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glBeginPerfMonitorAMD)/sizeof(void *), |
| offsetof(Dispatch::GL,glBeginQuery)/sizeof(void *), |
| offsetof(Dispatch::GL,glBeginQueryANGLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glBeginQueryARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glBeginQueryEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glBeginQueryIndexed)/sizeof(void *), |
| offsetof(Dispatch::GL,glBeginSceneEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glBeginTransformFeedback)/sizeof(void *), |
| offsetof(Dispatch::GL,glBeginTransformFeedbackEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glBeginTransformFeedbackNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glBeginVertexShaderEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glBeginVideoCaptureNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glBindAttribLocation)/sizeof(void *), |
| offsetof(Dispatch::GL,glBindAttribLocationARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glBindBuffer)/sizeof(void *), |
| offsetof(Dispatch::GL,glBindBufferARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glBindBufferBase)/sizeof(void *), |
| offsetof(Dispatch::GL,glBindBufferBaseEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glBindBufferBaseNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glBindBufferOffsetEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glBindBufferOffsetNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glBindBufferRange)/sizeof(void *), |
| offsetof(Dispatch::GL,glBindBufferRangeEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glBindBufferRangeNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glBindBuffersBase)/sizeof(void *), |
| offsetof(Dispatch::GL,glBindBuffersRange)/sizeof(void *), |
| offsetof(Dispatch::GL,glBindFragDataLocation)/sizeof(void *), |
| offsetof(Dispatch::GL,glBindFragDataLocationEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glBindFragDataLocationIndexed)/sizeof(void *), |
| offsetof(Dispatch::GL,glBindFragmentShaderATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glBindFramebuffer)/sizeof(void *), |
| offsetof(Dispatch::GL,glBindFramebufferEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glBindFramebufferOES)/sizeof(void *), |
| offsetof(Dispatch::GL,glBindImageTexture)/sizeof(void *), |
| offsetof(Dispatch::GL,glBindImageTextureEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glBindImageTextures)/sizeof(void *), |
| offsetof(Dispatch::GL,glBindLightParameterEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glBindMaterialParameterEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glBindMultiTextureEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glBindParameterEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glBindProgramARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glBindProgramNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glBindProgramPipeline)/sizeof(void *), |
| offsetof(Dispatch::GL,glBindRenderbuffer)/sizeof(void *), |
| offsetof(Dispatch::GL,glBindRenderbufferEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glBindRenderbufferOES)/sizeof(void *), |
| offsetof(Dispatch::GL,glBindSampler)/sizeof(void *), |
| offsetof(Dispatch::GL,glBindSamplers)/sizeof(void *), |
| offsetof(Dispatch::GL,glBindTexGenParameterEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glBindTexture)/sizeof(void *), |
| offsetof(Dispatch::GL,glBindTextureEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glBindTextureUnitParameterEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glBindTextures)/sizeof(void *), |
| offsetof(Dispatch::GL,glBindTransformFeedback)/sizeof(void *), |
| offsetof(Dispatch::GL,glBindTransformFeedbackNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glBindVertexArray)/sizeof(void *), |
| offsetof(Dispatch::GL,glBindVertexArrayAPPLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glBindVertexArrayOES)/sizeof(void *), |
| offsetof(Dispatch::GL,glBindVertexBuffer)/sizeof(void *), |
| offsetof(Dispatch::GL,glBindVertexBuffers)/sizeof(void *), |
| offsetof(Dispatch::GL,glBindVertexShaderEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glBindVideoCaptureStreamBufferNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glBindVideoCaptureStreamTextureNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glBinormal3bEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glBinormal3bvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glBinormal3dEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glBinormal3dvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glBinormal3fEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glBinormal3fvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glBinormal3iEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glBinormal3ivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glBinormal3sEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glBinormal3svEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glBinormalPointerEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glBitmap)/sizeof(void *), |
| offsetof(Dispatch::GL,glBlendBarrierNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glBlendColor)/sizeof(void *), |
| offsetof(Dispatch::GL,glBlendColorEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glBlendEquation)/sizeof(void *), |
| offsetof(Dispatch::GL,glBlendEquationEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glBlendEquationIndexedAMD)/sizeof(void *), |
| offsetof(Dispatch::GL,glBlendEquationOES)/sizeof(void *), |
| offsetof(Dispatch::GL,glBlendEquationSeparate)/sizeof(void *), |
| offsetof(Dispatch::GL,glBlendEquationSeparateEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glBlendEquationSeparateIndexedAMD)/sizeof(void *), |
| offsetof(Dispatch::GL,glBlendEquationSeparateOES)/sizeof(void *), |
| offsetof(Dispatch::GL,glBlendEquationSeparatei)/sizeof(void *), |
| offsetof(Dispatch::GL,glBlendEquationSeparateiARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glBlendEquationi)/sizeof(void *), |
| offsetof(Dispatch::GL,glBlendEquationiARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glBlendFunc)/sizeof(void *), |
| offsetof(Dispatch::GL,glBlendFuncIndexedAMD)/sizeof(void *), |
| offsetof(Dispatch::GL,glBlendFuncSeparate)/sizeof(void *), |
| offsetof(Dispatch::GL,glBlendFuncSeparateEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glBlendFuncSeparateINGR)/sizeof(void *), |
| offsetof(Dispatch::GL,glBlendFuncSeparateIndexedAMD)/sizeof(void *), |
| offsetof(Dispatch::GL,glBlendFuncSeparateOES)/sizeof(void *), |
| offsetof(Dispatch::GL,glBlendFuncSeparatei)/sizeof(void *), |
| offsetof(Dispatch::GL,glBlendFuncSeparateiARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glBlendFunci)/sizeof(void *), |
| offsetof(Dispatch::GL,glBlendFunciARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glBlendParameteriNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glBlitFramebuffer)/sizeof(void *), |
| offsetof(Dispatch::GL,glBlitFramebufferANGLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glBlitFramebufferEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glBlitFramebufferNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glBufferAddressRangeNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glBufferData)/sizeof(void *), |
| offsetof(Dispatch::GL,glBufferDataARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glBufferParameteriAPPLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glBufferRegionEnabled)/sizeof(void *), |
| offsetof(Dispatch::GL,glBufferStorage)/sizeof(void *), |
| offsetof(Dispatch::GL,glBufferSubData)/sizeof(void *), |
| offsetof(Dispatch::GL,glBufferSubDataARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glCallList)/sizeof(void *), |
| offsetof(Dispatch::GL,glCallLists)/sizeof(void *), |
| offsetof(Dispatch::GL,glCheckFramebufferStatus)/sizeof(void *), |
| offsetof(Dispatch::GL,glCheckFramebufferStatusEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glCheckFramebufferStatusOES)/sizeof(void *), |
| offsetof(Dispatch::GL,glCheckNamedFramebufferStatusEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glClampColor)/sizeof(void *), |
| offsetof(Dispatch::GL,glClampColorARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glClear)/sizeof(void *), |
| offsetof(Dispatch::GL,glClearAccum)/sizeof(void *), |
| offsetof(Dispatch::GL,glClearBufferData)/sizeof(void *), |
| offsetof(Dispatch::GL,glClearBufferSubData)/sizeof(void *), |
| offsetof(Dispatch::GL,glClearBufferfi)/sizeof(void *), |
| offsetof(Dispatch::GL,glClearBufferfv)/sizeof(void *), |
| offsetof(Dispatch::GL,glClearBufferiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glClearBufferuiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glClearColor)/sizeof(void *), |
| offsetof(Dispatch::GL,glClearColorIiEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glClearColorIuiEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glClearColorx)/sizeof(void *), |
| offsetof(Dispatch::GL,glClearDepth)/sizeof(void *), |
| offsetof(Dispatch::GL,glClearDepthdNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glClearDepthf)/sizeof(void *), |
| offsetof(Dispatch::GL,glClearDepthfOES)/sizeof(void *), |
| offsetof(Dispatch::GL,glClearDepthx)/sizeof(void *), |
| offsetof(Dispatch::GL,glClearIndex)/sizeof(void *), |
| offsetof(Dispatch::GL,glClearNamedBufferDataEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glClearNamedBufferSubDataEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glClearStencil)/sizeof(void *), |
| offsetof(Dispatch::GL,glClearTexImage)/sizeof(void *), |
| offsetof(Dispatch::GL,glClearTexSubImage)/sizeof(void *), |
| offsetof(Dispatch::GL,glClientActiveTexture)/sizeof(void *), |
| offsetof(Dispatch::GL,glClientActiveTextureARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glClientActiveVertexStreamATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glClientAttribDefaultEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glClientWaitSync)/sizeof(void *), |
| offsetof(Dispatch::GL,glClientWaitSyncAPPLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glClipPlane)/sizeof(void *), |
| offsetof(Dispatch::GL,glClipPlanef)/sizeof(void *), |
| offsetof(Dispatch::GL,glClipPlanefOES)/sizeof(void *), |
| offsetof(Dispatch::GL,glClipPlanex)/sizeof(void *), |
| offsetof(Dispatch::GL,glColor3b)/sizeof(void *), |
| offsetof(Dispatch::GL,glColor3bv)/sizeof(void *), |
| offsetof(Dispatch::GL,glColor3d)/sizeof(void *), |
| offsetof(Dispatch::GL,glColor3dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glColor3f)/sizeof(void *), |
| offsetof(Dispatch::GL,glColor3fVertex3fSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glColor3fVertex3fvSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glColor3fv)/sizeof(void *), |
| offsetof(Dispatch::GL,glColor3hNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glColor3hvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glColor3i)/sizeof(void *), |
| offsetof(Dispatch::GL,glColor3iv)/sizeof(void *), |
| offsetof(Dispatch::GL,glColor3s)/sizeof(void *), |
| offsetof(Dispatch::GL,glColor3sv)/sizeof(void *), |
| offsetof(Dispatch::GL,glColor3ub)/sizeof(void *), |
| offsetof(Dispatch::GL,glColor3ubv)/sizeof(void *), |
| offsetof(Dispatch::GL,glColor3ui)/sizeof(void *), |
| offsetof(Dispatch::GL,glColor3uiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glColor3us)/sizeof(void *), |
| offsetof(Dispatch::GL,glColor3usv)/sizeof(void *), |
| offsetof(Dispatch::GL,glColor4b)/sizeof(void *), |
| offsetof(Dispatch::GL,glColor4bv)/sizeof(void *), |
| offsetof(Dispatch::GL,glColor4d)/sizeof(void *), |
| offsetof(Dispatch::GL,glColor4dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glColor4f)/sizeof(void *), |
| offsetof(Dispatch::GL,glColor4fNormal3fVertex3fSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glColor4fNormal3fVertex3fvSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glColor4fv)/sizeof(void *), |
| offsetof(Dispatch::GL,glColor4hNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glColor4hvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glColor4i)/sizeof(void *), |
| offsetof(Dispatch::GL,glColor4iv)/sizeof(void *), |
| offsetof(Dispatch::GL,glColor4s)/sizeof(void *), |
| offsetof(Dispatch::GL,glColor4sv)/sizeof(void *), |
| offsetof(Dispatch::GL,glColor4ub)/sizeof(void *), |
| offsetof(Dispatch::GL,glColor4ubVertex2fSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glColor4ubVertex2fvSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glColor4ubVertex3fSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glColor4ubVertex3fvSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glColor4ubv)/sizeof(void *), |
| offsetof(Dispatch::GL,glColor4ui)/sizeof(void *), |
| offsetof(Dispatch::GL,glColor4uiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glColor4us)/sizeof(void *), |
| offsetof(Dispatch::GL,glColor4usv)/sizeof(void *), |
| offsetof(Dispatch::GL,glColor4x)/sizeof(void *), |
| offsetof(Dispatch::GL,glColorFormatNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glColorFragmentOp1ATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glColorFragmentOp2ATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glColorFragmentOp3ATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glColorMask)/sizeof(void *), |
| offsetof(Dispatch::GL,glColorMaskIndexedEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glColorMaski)/sizeof(void *), |
| offsetof(Dispatch::GL,glColorMaterial)/sizeof(void *), |
| offsetof(Dispatch::GL,glColorP3ui)/sizeof(void *), |
| offsetof(Dispatch::GL,glColorP3uiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glColorP4ui)/sizeof(void *), |
| offsetof(Dispatch::GL,glColorP4uiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glColorPointer)/sizeof(void *), |
| offsetof(Dispatch::GL,glColorPointerEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glColorPointerListIBM)/sizeof(void *), |
| offsetof(Dispatch::GL,glColorPointervINTEL)/sizeof(void *), |
| offsetof(Dispatch::GL,glColorSubTable)/sizeof(void *), |
| offsetof(Dispatch::GL,glColorSubTableEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glColorTable)/sizeof(void *), |
| offsetof(Dispatch::GL,glColorTableEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glColorTableParameterfv)/sizeof(void *), |
| offsetof(Dispatch::GL,glColorTableParameterfvSGI)/sizeof(void *), |
| offsetof(Dispatch::GL,glColorTableParameteriv)/sizeof(void *), |
| offsetof(Dispatch::GL,glColorTableParameterivSGI)/sizeof(void *), |
| offsetof(Dispatch::GL,glColorTableSGI)/sizeof(void *), |
| offsetof(Dispatch::GL,glCombinerInputNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glCombinerOutputNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glCombinerParameterfNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glCombinerParameterfvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glCombinerParameteriNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glCombinerParameterivNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glCombinerStageParameterfvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glCompileShader)/sizeof(void *), |
| offsetof(Dispatch::GL,glCompileShaderARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glCompileShaderIncludeARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glCompressedMultiTexImage1DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glCompressedMultiTexImage2DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glCompressedMultiTexImage3DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glCompressedMultiTexSubImage1DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glCompressedMultiTexSubImage2DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glCompressedMultiTexSubImage3DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glCompressedTexImage1D)/sizeof(void *), |
| offsetof(Dispatch::GL,glCompressedTexImage1DARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glCompressedTexImage2D)/sizeof(void *), |
| offsetof(Dispatch::GL,glCompressedTexImage2DARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glCompressedTexImage3D)/sizeof(void *), |
| offsetof(Dispatch::GL,glCompressedTexImage3DARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glCompressedTexImage3DOES)/sizeof(void *), |
| offsetof(Dispatch::GL,glCompressedTexSubImage1D)/sizeof(void *), |
| offsetof(Dispatch::GL,glCompressedTexSubImage1DARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glCompressedTexSubImage2D)/sizeof(void *), |
| offsetof(Dispatch::GL,glCompressedTexSubImage2DARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glCompressedTexSubImage3D)/sizeof(void *), |
| offsetof(Dispatch::GL,glCompressedTexSubImage3DARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glCompressedTexSubImage3DOES)/sizeof(void *), |
| offsetof(Dispatch::GL,glCompressedTextureImage1DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glCompressedTextureImage2DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glCompressedTextureImage3DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glCompressedTextureSubImage1DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glCompressedTextureSubImage2DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glCompressedTextureSubImage3DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glConvolutionFilter1D)/sizeof(void *), |
| offsetof(Dispatch::GL,glConvolutionFilter1DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glConvolutionFilter2D)/sizeof(void *), |
| offsetof(Dispatch::GL,glConvolutionFilter2DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glConvolutionParameterf)/sizeof(void *), |
| offsetof(Dispatch::GL,glConvolutionParameterfEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glConvolutionParameterfv)/sizeof(void *), |
| offsetof(Dispatch::GL,glConvolutionParameterfvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glConvolutionParameteri)/sizeof(void *), |
| offsetof(Dispatch::GL,glConvolutionParameteriEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glConvolutionParameteriv)/sizeof(void *), |
| offsetof(Dispatch::GL,glConvolutionParameterivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glCopyBufferSubData)/sizeof(void *), |
| offsetof(Dispatch::GL,glCopyBufferSubDataNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glCopyColorSubTable)/sizeof(void *), |
| offsetof(Dispatch::GL,glCopyColorSubTableEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glCopyColorTable)/sizeof(void *), |
| offsetof(Dispatch::GL,glCopyColorTableSGI)/sizeof(void *), |
| offsetof(Dispatch::GL,glCopyConvolutionFilter1D)/sizeof(void *), |
| offsetof(Dispatch::GL,glCopyConvolutionFilter1DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glCopyConvolutionFilter2D)/sizeof(void *), |
| offsetof(Dispatch::GL,glCopyConvolutionFilter2DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glCopyImageSubData)/sizeof(void *), |
| offsetof(Dispatch::GL,glCopyImageSubDataNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glCopyMultiTexImage1DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glCopyMultiTexImage2DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glCopyMultiTexSubImage1DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glCopyMultiTexSubImage2DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glCopyMultiTexSubImage3DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glCopyPathNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glCopyPixels)/sizeof(void *), |
| offsetof(Dispatch::GL,glCopyTexImage1D)/sizeof(void *), |
| offsetof(Dispatch::GL,glCopyTexImage1DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glCopyTexImage2D)/sizeof(void *), |
| offsetof(Dispatch::GL,glCopyTexImage2DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glCopyTexSubImage1D)/sizeof(void *), |
| offsetof(Dispatch::GL,glCopyTexSubImage1DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glCopyTexSubImage2D)/sizeof(void *), |
| offsetof(Dispatch::GL,glCopyTexSubImage2DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glCopyTexSubImage3D)/sizeof(void *), |
| offsetof(Dispatch::GL,glCopyTexSubImage3DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glCopyTexSubImage3DOES)/sizeof(void *), |
| offsetof(Dispatch::GL,glCopyTextureImage1DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glCopyTextureImage2DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glCopyTextureLevelsAPPLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glCopyTextureSubImage1DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glCopyTextureSubImage2DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glCopyTextureSubImage3DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glCoverFillPathInstancedNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glCoverFillPathNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glCoverStrokePathInstancedNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glCoverStrokePathNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glCoverageMaskNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glCoverageOperationNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glCreateProgram)/sizeof(void *), |
| offsetof(Dispatch::GL,glCreateProgramObjectARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glCreateShader)/sizeof(void *), |
| offsetof(Dispatch::GL,glCreateShaderObjectARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glCreateShaderProgramEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glCreateShaderProgramv)/sizeof(void *), |
| offsetof(Dispatch::GL,glCreateSyncFromCLeventARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glCullFace)/sizeof(void *), |
| offsetof(Dispatch::GL,glCullParameterdvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glCullParameterfvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glCurrentPaletteMatrixARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glCurrentPaletteMatrixOES)/sizeof(void *), |
| offsetof(Dispatch::GL,glDebugMessageCallback)/sizeof(void *), |
| offsetof(Dispatch::GL,glDebugMessageCallbackAMD)/sizeof(void *), |
| offsetof(Dispatch::GL,glDebugMessageCallbackARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glDebugMessageControl)/sizeof(void *), |
| offsetof(Dispatch::GL,glDebugMessageControlARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glDebugMessageEnableAMD)/sizeof(void *), |
| offsetof(Dispatch::GL,glDebugMessageInsert)/sizeof(void *), |
| offsetof(Dispatch::GL,glDebugMessageInsertAMD)/sizeof(void *), |
| offsetof(Dispatch::GL,glDebugMessageInsertARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glDeformSGIX)/sizeof(void *), |
| offsetof(Dispatch::GL,glDeformationMap3dSGIX)/sizeof(void *), |
| offsetof(Dispatch::GL,glDeformationMap3fSGIX)/sizeof(void *), |
| offsetof(Dispatch::GL,glDeleteAsyncMarkersSGIX)/sizeof(void *), |
| offsetof(Dispatch::GL,glDeleteBufferRegion)/sizeof(void *), |
| offsetof(Dispatch::GL,glDeleteBuffers)/sizeof(void *), |
| offsetof(Dispatch::GL,glDeleteBuffersARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glDeleteFencesAPPLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glDeleteFencesNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glDeleteFragmentShaderATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glDeleteFramebuffers)/sizeof(void *), |
| offsetof(Dispatch::GL,glDeleteFramebuffersEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glDeleteFramebuffersOES)/sizeof(void *), |
| offsetof(Dispatch::GL,glDeleteLists)/sizeof(void *), |
| offsetof(Dispatch::GL,glDeleteNamedStringARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glDeleteNamesAMD)/sizeof(void *), |
| offsetof(Dispatch::GL,glDeleteObjectARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glDeleteOcclusionQueriesNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glDeletePathsNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glDeletePerfMonitorsAMD)/sizeof(void *), |
| offsetof(Dispatch::GL,glDeleteProgram)/sizeof(void *), |
| offsetof(Dispatch::GL,glDeleteProgramPipelines)/sizeof(void *), |
| offsetof(Dispatch::GL,glDeleteProgramsARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glDeleteProgramsNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glDeleteQueries)/sizeof(void *), |
| offsetof(Dispatch::GL,glDeleteQueriesANGLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glDeleteQueriesARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glDeleteQueriesEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glDeleteRenderbuffers)/sizeof(void *), |
| offsetof(Dispatch::GL,glDeleteRenderbuffersEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glDeleteRenderbuffersOES)/sizeof(void *), |
| offsetof(Dispatch::GL,glDeleteSamplers)/sizeof(void *), |
| offsetof(Dispatch::GL,glDeleteShader)/sizeof(void *), |
| offsetof(Dispatch::GL,glDeleteSync)/sizeof(void *), |
| offsetof(Dispatch::GL,glDeleteSyncAPPLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glDeleteTextures)/sizeof(void *), |
| offsetof(Dispatch::GL,glDeleteTexturesEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glDeleteTransformFeedbacks)/sizeof(void *), |
| offsetof(Dispatch::GL,glDeleteTransformFeedbacksNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glDeleteVertexArrays)/sizeof(void *), |
| offsetof(Dispatch::GL,glDeleteVertexArraysAPPLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glDeleteVertexArraysOES)/sizeof(void *), |
| offsetof(Dispatch::GL,glDeleteVertexShaderEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glDepthBoundsEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glDepthBoundsdNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glDepthFunc)/sizeof(void *), |
| offsetof(Dispatch::GL,glDepthMask)/sizeof(void *), |
| offsetof(Dispatch::GL,glDepthRange)/sizeof(void *), |
| offsetof(Dispatch::GL,glDepthRangeArrayv)/sizeof(void *), |
| offsetof(Dispatch::GL,glDepthRangeIndexed)/sizeof(void *), |
| offsetof(Dispatch::GL,glDepthRangedNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glDepthRangef)/sizeof(void *), |
| offsetof(Dispatch::GL,glDepthRangefOES)/sizeof(void *), |
| offsetof(Dispatch::GL,glDepthRangex)/sizeof(void *), |
| offsetof(Dispatch::GL,glDetachObjectARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glDetachShader)/sizeof(void *), |
| offsetof(Dispatch::GL,glDetailTexFuncSGIS)/sizeof(void *), |
| offsetof(Dispatch::GL,glDisable)/sizeof(void *), |
| offsetof(Dispatch::GL,glDisableClientState)/sizeof(void *), |
| offsetof(Dispatch::GL,glDisableClientStateIndexedEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glDisableClientStateiEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glDisableDriverControlQCOM)/sizeof(void *), |
| offsetof(Dispatch::GL,glDisableIndexedEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glDisableVariantClientStateEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glDisableVertexArrayAttribEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glDisableVertexArrayEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glDisableVertexAttribAPPLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glDisableVertexAttribArray)/sizeof(void *), |
| offsetof(Dispatch::GL,glDisableVertexAttribArrayARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glDisablei)/sizeof(void *), |
| offsetof(Dispatch::GL,glDiscardFramebufferEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glDispatchCompute)/sizeof(void *), |
| offsetof(Dispatch::GL,glDispatchComputeGroupSizeARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glDispatchComputeIndirect)/sizeof(void *), |
| offsetof(Dispatch::GL,glDrawArrays)/sizeof(void *), |
| offsetof(Dispatch::GL,glDrawArraysEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glDrawArraysIndirect)/sizeof(void *), |
| offsetof(Dispatch::GL,glDrawArraysInstanced)/sizeof(void *), |
| offsetof(Dispatch::GL,glDrawArraysInstancedANGLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glDrawArraysInstancedARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glDrawArraysInstancedBaseInstance)/sizeof(void *), |
| offsetof(Dispatch::GL,glDrawArraysInstancedEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glDrawBuffer)/sizeof(void *), |
| offsetof(Dispatch::GL,glDrawBufferRegion)/sizeof(void *), |
| offsetof(Dispatch::GL,glDrawBuffers)/sizeof(void *), |
| offsetof(Dispatch::GL,glDrawBuffersARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glDrawBuffersATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glDrawBuffersIndexedEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glDrawBuffersNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glDrawElementArrayAPPLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glDrawElementArrayATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glDrawElements)/sizeof(void *), |
| offsetof(Dispatch::GL,glDrawElementsBaseVertex)/sizeof(void *), |
| offsetof(Dispatch::GL,glDrawElementsIndirect)/sizeof(void *), |
| offsetof(Dispatch::GL,glDrawElementsInstanced)/sizeof(void *), |
| offsetof(Dispatch::GL,glDrawElementsInstancedANGLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glDrawElementsInstancedARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glDrawElementsInstancedBaseInstance)/sizeof(void *), |
| offsetof(Dispatch::GL,glDrawElementsInstancedBaseVertex)/sizeof(void *), |
| offsetof(Dispatch::GL,glDrawElementsInstancedBaseVertexBaseInstance)/sizeof(void *), |
| offsetof(Dispatch::GL,glDrawElementsInstancedEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glDrawMeshArraysSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glDrawPixels)/sizeof(void *), |
| offsetof(Dispatch::GL,glDrawRangeElementArrayAPPLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glDrawRangeElementArrayATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glDrawRangeElements)/sizeof(void *), |
| offsetof(Dispatch::GL,glDrawRangeElementsBaseVertex)/sizeof(void *), |
| offsetof(Dispatch::GL,glDrawRangeElementsEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glDrawTextureNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glDrawTransformFeedback)/sizeof(void *), |
| offsetof(Dispatch::GL,glDrawTransformFeedbackInstanced)/sizeof(void *), |
| offsetof(Dispatch::GL,glDrawTransformFeedbackNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glDrawTransformFeedbackStream)/sizeof(void *), |
| offsetof(Dispatch::GL,glDrawTransformFeedbackStreamInstanced)/sizeof(void *), |
| offsetof(Dispatch::GL,glEdgeFlag)/sizeof(void *), |
| offsetof(Dispatch::GL,glEdgeFlagFormatNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glEdgeFlagPointer)/sizeof(void *), |
| offsetof(Dispatch::GL,glEdgeFlagPointerEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glEdgeFlagPointerListIBM)/sizeof(void *), |
| offsetof(Dispatch::GL,glEdgeFlagv)/sizeof(void *), |
| offsetof(Dispatch::GL,glElementPointerAPPLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glElementPointerATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glEnable)/sizeof(void *), |
| offsetof(Dispatch::GL,glEnableClientState)/sizeof(void *), |
| offsetof(Dispatch::GL,glEnableClientStateIndexedEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glEnableClientStateiEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glEnableDriverControlQCOM)/sizeof(void *), |
| offsetof(Dispatch::GL,glEnableIndexedEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glEnableVariantClientStateEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glEnableVertexArrayAttribEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glEnableVertexArrayEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glEnableVertexAttribAPPLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glEnableVertexAttribArray)/sizeof(void *), |
| offsetof(Dispatch::GL,glEnableVertexAttribArrayARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glEnablei)/sizeof(void *), |
| offsetof(Dispatch::GL,glEnd)/sizeof(void *), |
| offsetof(Dispatch::GL,glEndConditionalRender)/sizeof(void *), |
| offsetof(Dispatch::GL,glEndConditionalRenderNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glEndConditionalRenderNVX)/sizeof(void *), |
| offsetof(Dispatch::GL,glEndFragmentShaderATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glEndList)/sizeof(void *), |
| offsetof(Dispatch::GL,glEndOcclusionQueryNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glEndPerfMonitorAMD)/sizeof(void *), |
| offsetof(Dispatch::GL,glEndQuery)/sizeof(void *), |
| offsetof(Dispatch::GL,glEndQueryANGLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glEndQueryARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glEndQueryEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glEndQueryIndexed)/sizeof(void *), |
| offsetof(Dispatch::GL,glEndSceneEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glEndTilingQCOM)/sizeof(void *), |
| offsetof(Dispatch::GL,glEndTransformFeedback)/sizeof(void *), |
| offsetof(Dispatch::GL,glEndTransformFeedbackEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glEndTransformFeedbackNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glEndVertexShaderEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glEndVideoCaptureNV)/sizeof(void *), |
| 0, |
| offsetof(Dispatch::GL,glEvalCoord1d)/sizeof(void *), |
| offsetof(Dispatch::GL,glEvalCoord1dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glEvalCoord1f)/sizeof(void *), |
| offsetof(Dispatch::GL,glEvalCoord1fv)/sizeof(void *), |
| offsetof(Dispatch::GL,glEvalCoord2d)/sizeof(void *), |
| offsetof(Dispatch::GL,glEvalCoord2dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glEvalCoord2f)/sizeof(void *), |
| offsetof(Dispatch::GL,glEvalCoord2fv)/sizeof(void *), |
| offsetof(Dispatch::GL,glEvalMapsNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glEvalMesh1)/sizeof(void *), |
| offsetof(Dispatch::GL,glEvalMesh2)/sizeof(void *), |
| offsetof(Dispatch::GL,glEvalPoint1)/sizeof(void *), |
| offsetof(Dispatch::GL,glEvalPoint2)/sizeof(void *), |
| offsetof(Dispatch::GL,glExecuteProgramNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glExtGetBufferPointervQCOM)/sizeof(void *), |
| offsetof(Dispatch::GL,glExtGetBuffersQCOM)/sizeof(void *), |
| offsetof(Dispatch::GL,glExtGetFramebuffersQCOM)/sizeof(void *), |
| offsetof(Dispatch::GL,glExtGetProgramBinarySourceQCOM)/sizeof(void *), |
| offsetof(Dispatch::GL,glExtGetProgramsQCOM)/sizeof(void *), |
| offsetof(Dispatch::GL,glExtGetRenderbuffersQCOM)/sizeof(void *), |
| offsetof(Dispatch::GL,glExtGetShadersQCOM)/sizeof(void *), |
| offsetof(Dispatch::GL,glExtGetTexLevelParameterivQCOM)/sizeof(void *), |
| offsetof(Dispatch::GL,glExtGetTexSubImageQCOM)/sizeof(void *), |
| offsetof(Dispatch::GL,glExtGetTexturesQCOM)/sizeof(void *), |
| offsetof(Dispatch::GL,glExtIsProgramBinaryQCOM)/sizeof(void *), |
| offsetof(Dispatch::GL,glExtTexObjectStateOverrideiQCOM)/sizeof(void *), |
| offsetof(Dispatch::GL,glExtractComponentEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glFeedbackBuffer)/sizeof(void *), |
| offsetof(Dispatch::GL,glFenceSync)/sizeof(void *), |
| offsetof(Dispatch::GL,glFenceSyncAPPLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glFinalCombinerInputNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glFinish)/sizeof(void *), |
| offsetof(Dispatch::GL,glFinishAsyncSGIX)/sizeof(void *), |
| offsetof(Dispatch::GL,glFinishFenceAPPLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glFinishFenceNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glFinishObjectAPPLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glFinishRenderAPPLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glFinishTextureSUNX)/sizeof(void *), |
| offsetof(Dispatch::GL,glFlush)/sizeof(void *), |
| offsetof(Dispatch::GL,glFlushMappedBufferRange)/sizeof(void *), |
| offsetof(Dispatch::GL,glFlushMappedBufferRangeAPPLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glFlushMappedBufferRangeEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glFlushMappedNamedBufferRangeEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glFlushPixelDataRangeNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glFlushRasterSGIX)/sizeof(void *), |
| offsetof(Dispatch::GL,glFlushRenderAPPLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glFlushVertexArrayRangeAPPLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glFlushVertexArrayRangeNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glFogCoordFormatNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glFogCoordPointer)/sizeof(void *), |
| offsetof(Dispatch::GL,glFogCoordPointerEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glFogCoordPointerListIBM)/sizeof(void *), |
| offsetof(Dispatch::GL,glFogCoordd)/sizeof(void *), |
| offsetof(Dispatch::GL,glFogCoorddEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glFogCoorddv)/sizeof(void *), |
| offsetof(Dispatch::GL,glFogCoorddvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glFogCoordf)/sizeof(void *), |
| offsetof(Dispatch::GL,glFogCoordfEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glFogCoordfv)/sizeof(void *), |
| offsetof(Dispatch::GL,glFogCoordfvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glFogCoordhNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glFogCoordhvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glFogFuncSGIS)/sizeof(void *), |
| offsetof(Dispatch::GL,glFogf)/sizeof(void *), |
| offsetof(Dispatch::GL,glFogfv)/sizeof(void *), |
| offsetof(Dispatch::GL,glFogi)/sizeof(void *), |
| offsetof(Dispatch::GL,glFogiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glFogx)/sizeof(void *), |
| offsetof(Dispatch::GL,glFogxv)/sizeof(void *), |
| offsetof(Dispatch::GL,glFragmentColorMaterialEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glFragmentColorMaterialSGIX)/sizeof(void *), |
| offsetof(Dispatch::GL,glFragmentLightModelfEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glFragmentLightModelfSGIX)/sizeof(void *), |
| offsetof(Dispatch::GL,glFragmentLightModelfvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glFragmentLightModelfvSGIX)/sizeof(void *), |
| offsetof(Dispatch::GL,glFragmentLightModeliEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glFragmentLightModeliSGIX)/sizeof(void *), |
| offsetof(Dispatch::GL,glFragmentLightModelivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glFragmentLightModelivSGIX)/sizeof(void *), |
| offsetof(Dispatch::GL,glFragmentLightfEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glFragmentLightfSGIX)/sizeof(void *), |
| offsetof(Dispatch::GL,glFragmentLightfvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glFragmentLightfvSGIX)/sizeof(void *), |
| offsetof(Dispatch::GL,glFragmentLightiEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glFragmentLightiSGIX)/sizeof(void *), |
| offsetof(Dispatch::GL,glFragmentLightivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glFragmentLightivSGIX)/sizeof(void *), |
| offsetof(Dispatch::GL,glFragmentMaterialfEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glFragmentMaterialfSGIX)/sizeof(void *), |
| offsetof(Dispatch::GL,glFragmentMaterialfvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glFragmentMaterialfvSGIX)/sizeof(void *), |
| offsetof(Dispatch::GL,glFragmentMaterialiEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glFragmentMaterialiSGIX)/sizeof(void *), |
| offsetof(Dispatch::GL,glFragmentMaterialivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glFragmentMaterialivSGIX)/sizeof(void *), |
| offsetof(Dispatch::GL,glFrameTerminatorGREMEDY)/sizeof(void *), |
| offsetof(Dispatch::GL,glFrameZoomSGIX)/sizeof(void *), |
| offsetof(Dispatch::GL,glFramebufferDrawBufferEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glFramebufferDrawBuffersEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glFramebufferParameteri)/sizeof(void *), |
| offsetof(Dispatch::GL,glFramebufferReadBufferEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glFramebufferRenderbuffer)/sizeof(void *), |
| offsetof(Dispatch::GL,glFramebufferRenderbufferEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glFramebufferRenderbufferOES)/sizeof(void *), |
| offsetof(Dispatch::GL,glFramebufferTexture)/sizeof(void *), |
| offsetof(Dispatch::GL,glFramebufferTexture1D)/sizeof(void *), |
| offsetof(Dispatch::GL,glFramebufferTexture1DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glFramebufferTexture2D)/sizeof(void *), |
| offsetof(Dispatch::GL,glFramebufferTexture2DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glFramebufferTexture2DMultisampleEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glFramebufferTexture2DMultisampleIMG)/sizeof(void *), |
| offsetof(Dispatch::GL,glFramebufferTexture2DOES)/sizeof(void *), |
| offsetof(Dispatch::GL,glFramebufferTexture3D)/sizeof(void *), |
| offsetof(Dispatch::GL,glFramebufferTexture3DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glFramebufferTexture3DOES)/sizeof(void *), |
| offsetof(Dispatch::GL,glFramebufferTextureARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glFramebufferTextureEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glFramebufferTextureFace)/sizeof(void *), |
| offsetof(Dispatch::GL,glFramebufferTextureFaceARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glFramebufferTextureFaceEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glFramebufferTextureLayer)/sizeof(void *), |
| offsetof(Dispatch::GL,glFramebufferTextureLayerARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glFramebufferTextureLayerEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glFreeObjectBufferATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glFrontFace)/sizeof(void *), |
| offsetof(Dispatch::GL,glFrustum)/sizeof(void *), |
| offsetof(Dispatch::GL,glFrustumf)/sizeof(void *), |
| offsetof(Dispatch::GL,glFrustumfOES)/sizeof(void *), |
| offsetof(Dispatch::GL,glFrustumx)/sizeof(void *), |
| offsetof(Dispatch::GL,glGenAsyncMarkersSGIX)/sizeof(void *), |
| offsetof(Dispatch::GL,glGenBuffers)/sizeof(void *), |
| offsetof(Dispatch::GL,glGenBuffersARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGenFencesAPPLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glGenFencesNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGenFragmentShadersATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glGenFramebuffers)/sizeof(void *), |
| offsetof(Dispatch::GL,glGenFramebuffersEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGenFramebuffersOES)/sizeof(void *), |
| offsetof(Dispatch::GL,glGenLists)/sizeof(void *), |
| offsetof(Dispatch::GL,glGenNamesAMD)/sizeof(void *), |
| offsetof(Dispatch::GL,glGenOcclusionQueriesNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGenPathsNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGenPerfMonitorsAMD)/sizeof(void *), |
| offsetof(Dispatch::GL,glGenProgramPipelines)/sizeof(void *), |
| offsetof(Dispatch::GL,glGenProgramsARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGenProgramsNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGenQueries)/sizeof(void *), |
| offsetof(Dispatch::GL,glGenQueriesANGLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glGenQueriesARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGenQueriesEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGenRenderbuffers)/sizeof(void *), |
| offsetof(Dispatch::GL,glGenRenderbuffersEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGenRenderbuffersOES)/sizeof(void *), |
| offsetof(Dispatch::GL,glGenSamplers)/sizeof(void *), |
| offsetof(Dispatch::GL,glGenSymbolsEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGenTextures)/sizeof(void *), |
| offsetof(Dispatch::GL,glGenTexturesEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGenTransformFeedbacks)/sizeof(void *), |
| offsetof(Dispatch::GL,glGenTransformFeedbacksNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGenVertexArrays)/sizeof(void *), |
| offsetof(Dispatch::GL,glGenVertexArraysAPPLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glGenVertexArraysOES)/sizeof(void *), |
| offsetof(Dispatch::GL,glGenVertexShadersEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGenerateMipmap)/sizeof(void *), |
| offsetof(Dispatch::GL,glGenerateMipmapEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGenerateMipmapOES)/sizeof(void *), |
| offsetof(Dispatch::GL,glGenerateMultiTexMipmapEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGenerateTextureMipmapEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetActiveAtomicCounterBufferiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetActiveAttrib)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetActiveAttribARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetActiveSubroutineName)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetActiveSubroutineUniformName)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetActiveSubroutineUniformiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetActiveUniform)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetActiveUniformARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetActiveUniformBlockName)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetActiveUniformBlockiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetActiveUniformName)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetActiveUniformsiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetActiveVaryingNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetArrayObjectfvATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetArrayObjectivATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetAttachedObjectsARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetAttachedShaders)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetAttribLocation)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetAttribLocationARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetBooleanIndexedvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetBooleani_v)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetBooleanv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetBufferParameteri64v)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetBufferParameteriv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetBufferParameterivARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetBufferParameterui64vNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetBufferPointerv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetBufferPointervARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetBufferPointervOES)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetBufferSubData)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetBufferSubDataARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetClipPlane)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetClipPlanef)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetClipPlanefOES)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetClipPlanex)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetColorTable)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetColorTableEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetColorTableParameterfv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetColorTableParameterfvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetColorTableParameterfvSGI)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetColorTableParameteriv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetColorTableParameterivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetColorTableParameterivSGI)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetColorTableSGI)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetCombinerInputParameterfvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetCombinerInputParameterivNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetCombinerOutputParameterfvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetCombinerOutputParameterivNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetCombinerStageParameterfvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetCompressedMultiTexImageEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetCompressedTexImage)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetCompressedTexImageARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetCompressedTextureImageEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetConvolutionFilter)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetConvolutionFilterEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetConvolutionParameterfv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetConvolutionParameterfvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetConvolutionParameteriv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetConvolutionParameterivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetDebugMessageLog)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetDebugMessageLogAMD)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetDebugMessageLogARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetDetailTexFuncSGIS)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetDoubleIndexedvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetDoublei_v)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetDoublei_vEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetDoublev)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetDriverControlStringQCOM)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetDriverControlsQCOM)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetError)/sizeof(void *), |
| 0, |
| offsetof(Dispatch::GL,glGetFenceivNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetFinalCombinerInputParameterfvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetFinalCombinerInputParameterivNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetFixedv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetFloatIndexedvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetFloati_v)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetFloati_vEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetFloatv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetFogFuncSGIS)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetFragDataIndex)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetFragDataLocation)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetFragDataLocationEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetFragmentLightfvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetFragmentLightfvSGIX)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetFragmentLightivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetFragmentLightivSGIX)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetFragmentMaterialfvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetFragmentMaterialfvSGIX)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetFragmentMaterialivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetFragmentMaterialivSGIX)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetFramebufferAttachmentParameteriv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetFramebufferAttachmentParameterivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetFramebufferAttachmentParameterivOES)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetFramebufferParameteriv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetFramebufferParameterivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetGraphicsResetStatusARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetHandleARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetHistogram)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetHistogramEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetHistogramParameterfv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetHistogramParameterfvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetHistogramParameteriv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetHistogramParameterivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetImageHandleARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetImageHandleNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetImageTransformParameterfvHP)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetImageTransformParameterivHP)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetInfoLogARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetInstrumentsSGIX)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetInteger64i_v)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetInteger64v)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetInteger64vAPPLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetIntegerIndexedvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetIntegeri_v)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetIntegeri_vEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetIntegerui64i_vNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetIntegerui64vNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetIntegerv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetInternalformati64v)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetInternalformativ)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetInvariantBooleanvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetInvariantFloatvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetInvariantIntegervEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetLightfv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetLightiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetLightxv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetListParameterfvSGIX)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetListParameterivSGIX)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetLocalConstantBooleanvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetLocalConstantFloatvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetLocalConstantIntegervEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetMapAttribParameterfvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetMapAttribParameterivNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetMapControlPointsNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetMapParameterfvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetMapParameterivNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetMapdv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetMapfv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetMapiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetMaterialfv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetMaterialiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetMaterialxv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetMinmax)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetMinmaxEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetMinmaxParameterfv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetMinmaxParameterfvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetMinmaxParameteriv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetMinmaxParameterivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetMultiTexEnvfvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetMultiTexEnvivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetMultiTexGendvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetMultiTexGenfvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetMultiTexGenivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetMultiTexImageEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetMultiTexLevelParameterfvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetMultiTexLevelParameterivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetMultiTexParameterIivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetMultiTexParameterIuivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetMultiTexParameterfvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetMultiTexParameterivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetMultisamplefv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetMultisamplefvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetNamedBufferParameterivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetNamedBufferParameterui64vNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetNamedBufferPointervEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetNamedBufferSubDataEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetNamedFramebufferAttachmentParameterivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetNamedFramebufferParameterivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetNamedProgramLocalParameterIivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetNamedProgramLocalParameterIuivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetNamedProgramLocalParameterdvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetNamedProgramLocalParameterfvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetNamedProgramStringEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetNamedProgramivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetNamedRenderbufferParameterivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetNamedStringARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetNamedStringivARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetObjectBufferfvATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetObjectBufferivATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetObjectLabel)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetObjectLabelEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetObjectParameterfvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetObjectParameterivAPPLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetObjectParameterivARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetObjectPtrLabel)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetOcclusionQueryivNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetOcclusionQueryuivNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetPathColorGenfvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetPathColorGenivNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetPathCommandsNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetPathCoordsNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetPathDashArrayNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetPathLengthNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetPathMetricRangeNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetPathMetricsNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetPathParameterfvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetPathParameterivNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetPathSpacingNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetPathTexGenfvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetPathTexGenivNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetPerfMonitorCounterDataAMD)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetPerfMonitorCounterInfoAMD)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetPerfMonitorCounterStringAMD)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetPerfMonitorCountersAMD)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetPerfMonitorGroupStringAMD)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetPerfMonitorGroupsAMD)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetPixelMapfv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetPixelMapuiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetPixelMapusv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetPixelTexGenParameterfvSGIS)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetPixelTexGenParameterivSGIS)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetPixelTransformParameterfvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetPixelTransformParameterivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetPointerIndexedvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetPointeri_vEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetPointerv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetPointervEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetPolygonStipple)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetProgramBinary)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetProgramBinaryOES)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetProgramEnvParameterIivNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetProgramEnvParameterIuivNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetProgramEnvParameterdvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetProgramEnvParameterfvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetProgramInfoLog)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetProgramInterfaceiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetProgramLocalParameterIivNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetProgramLocalParameterIuivNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetProgramLocalParameterdvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetProgramLocalParameterfvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetProgramNamedParameterdvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetProgramNamedParameterfvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetProgramParameterdvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetProgramParameterfvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetProgramPipelineInfoLog)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetProgramPipelineiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetProgramResourceIndex)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetProgramResourceLocation)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetProgramResourceLocationIndex)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetProgramResourceName)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetProgramResourceiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetProgramStageiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetProgramStringARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetProgramStringNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetProgramSubroutineParameteruivNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetProgramiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetProgramivARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetProgramivNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetQueryIndexediv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetQueryObjecti64v)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetQueryObjecti64vANGLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetQueryObjecti64vEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetQueryObjectiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetQueryObjectivANGLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetQueryObjectivARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetQueryObjectivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetQueryObjectui64v)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetQueryObjectui64vANGLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetQueryObjectui64vEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetQueryObjectuiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetQueryObjectuivANGLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetQueryObjectuivARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetQueryObjectuivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetQueryiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetQueryivANGLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetQueryivARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetQueryivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetRenderbufferParameteriv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetRenderbufferParameterivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetRenderbufferParameterivOES)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetSamplerParameterIiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetSamplerParameterIuiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetSamplerParameterfv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetSamplerParameteriv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetSeparableFilter)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetSeparableFilterEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetShaderInfoLog)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetShaderPrecisionFormat)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetShaderSource)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetShaderSourceARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetShaderiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetSharpenTexFuncSGIS)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetString)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetStringi)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetSubroutineIndex)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetSubroutineUniformLocation)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetSynciv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetSyncivAPPLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetTexBumpParameterfvATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetTexBumpParameterivATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetTexEnvfv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetTexEnviv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetTexEnvxv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetTexFilterFuncSGIS)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetTexGendv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetTexGenfv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetTexGenfvOES)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetTexGeniv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetTexGenivOES)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetTexGenxvOES)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetTexImage)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetTexLevelParameterfv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetTexLevelParameteriv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetTexParameterIiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetTexParameterIivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetTexParameterIuiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetTexParameterIuivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetTexParameterPointervAPPLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetTexParameterfv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetTexParameteriv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetTexParameterxv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetTextureHandleARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetTextureHandleNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetTextureImageEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetTextureLevelParameterfvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetTextureLevelParameterivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetTextureParameterIivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetTextureParameterIuivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetTextureParameterfvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetTextureParameterivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetTextureSamplerHandleARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetTextureSamplerHandleNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetTrackMatrixivNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetTransformFeedbackVarying)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetTransformFeedbackVaryingEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetTransformFeedbackVaryingNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetTranslatedShaderSourceANGLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetUniformBlockIndex)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetUniformBufferSizeEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetUniformIndices)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetUniformLocation)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetUniformLocationARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetUniformOffsetEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetUniformSubroutineuiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetUniformdv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetUniformfv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetUniformfvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetUniformi64vNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetUniformiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetUniformivARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetUniformui64vNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetUniformuiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetUniformuivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetVariantArrayObjectfvATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetVariantArrayObjectivATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetVariantBooleanvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetVariantFloatvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetVariantIntegervEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetVariantPointervEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetVaryingLocationNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetVertexArrayIntegeri_vEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetVertexArrayIntegervEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetVertexArrayPointeri_vEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetVertexArrayPointervEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetVertexAttribArrayObjectfvATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetVertexAttribArrayObjectivATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetVertexAttribIiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetVertexAttribIivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetVertexAttribIuiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetVertexAttribIuivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetVertexAttribLdv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetVertexAttribLdvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetVertexAttribLi64vNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetVertexAttribLui64vARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetVertexAttribLui64vNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetVertexAttribPointerv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetVertexAttribPointervARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetVertexAttribPointervNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetVertexAttribdv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetVertexAttribdvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetVertexAttribdvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetVertexAttribfv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetVertexAttribfvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetVertexAttribfvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetVertexAttribiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetVertexAttribivARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetVertexAttribivNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetVideoCaptureStreamdvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetVideoCaptureStreamfvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetVideoCaptureStreamivNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetVideoCaptureivNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetVideoi64vNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetVideoivNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetVideoui64vNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetVideouivNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetnColorTableARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetnCompressedTexImageARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetnConvolutionFilterARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetnHistogramARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetnMapdvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetnMapfvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetnMapivARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetnMinmaxARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetnPixelMapfvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetnPixelMapuivARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetnPixelMapusvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetnPolygonStippleARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetnSeparableFilterARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetnTexImageARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetnUniformdvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetnUniformfvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetnUniformfvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetnUniformivARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetnUniformivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glGetnUniformuivARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glGlobalAlphaFactorbSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glGlobalAlphaFactordSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glGlobalAlphaFactorfSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glGlobalAlphaFactoriSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glGlobalAlphaFactorsSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glGlobalAlphaFactorubSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glGlobalAlphaFactoruiSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glGlobalAlphaFactorusSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glHint)/sizeof(void *), |
| offsetof(Dispatch::GL,glHintPGI)/sizeof(void *), |
| offsetof(Dispatch::GL,glHistogram)/sizeof(void *), |
| offsetof(Dispatch::GL,glHistogramEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glIglooInterfaceSGIX)/sizeof(void *), |
| offsetof(Dispatch::GL,glImageTransformParameterfHP)/sizeof(void *), |
| offsetof(Dispatch::GL,glImageTransformParameterfvHP)/sizeof(void *), |
| offsetof(Dispatch::GL,glImageTransformParameteriHP)/sizeof(void *), |
| offsetof(Dispatch::GL,glImageTransformParameterivHP)/sizeof(void *), |
| offsetof(Dispatch::GL,glImportSyncEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glIndexFormatNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glIndexFuncEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glIndexMask)/sizeof(void *), |
| offsetof(Dispatch::GL,glIndexMaterialEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glIndexPointer)/sizeof(void *), |
| offsetof(Dispatch::GL,glIndexPointerEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glIndexPointerListIBM)/sizeof(void *), |
| offsetof(Dispatch::GL,glIndexd)/sizeof(void *), |
| offsetof(Dispatch::GL,glIndexdv)/sizeof(void *), |
| offsetof(Dispatch::GL,glIndexf)/sizeof(void *), |
| offsetof(Dispatch::GL,glIndexfv)/sizeof(void *), |
| offsetof(Dispatch::GL,glIndexi)/sizeof(void *), |
| offsetof(Dispatch::GL,glIndexiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glIndexs)/sizeof(void *), |
| offsetof(Dispatch::GL,glIndexsv)/sizeof(void *), |
| offsetof(Dispatch::GL,glIndexub)/sizeof(void *), |
| offsetof(Dispatch::GL,glIndexubv)/sizeof(void *), |
| offsetof(Dispatch::GL,glInitNames)/sizeof(void *), |
| offsetof(Dispatch::GL,glInsertComponentEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glInsertEventMarkerEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glInstrumentsBufferSGIX)/sizeof(void *), |
| offsetof(Dispatch::GL,glInterleavedArrays)/sizeof(void *), |
| offsetof(Dispatch::GL,glInterpolatePathsNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glInvalidateBufferData)/sizeof(void *), |
| offsetof(Dispatch::GL,glInvalidateBufferSubData)/sizeof(void *), |
| offsetof(Dispatch::GL,glInvalidateFramebuffer)/sizeof(void *), |
| offsetof(Dispatch::GL,glInvalidateSubFramebuffer)/sizeof(void *), |
| offsetof(Dispatch::GL,glInvalidateTexImage)/sizeof(void *), |
| offsetof(Dispatch::GL,glInvalidateTexSubImage)/sizeof(void *), |
| offsetof(Dispatch::GL,glIsAsyncMarkerSGIX)/sizeof(void *), |
| offsetof(Dispatch::GL,glIsBuffer)/sizeof(void *), |
| offsetof(Dispatch::GL,glIsBufferARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glIsBufferResidentNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glIsEnabled)/sizeof(void *), |
| offsetof(Dispatch::GL,glIsEnabledIndexedEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glIsEnabledi)/sizeof(void *), |
| offsetof(Dispatch::GL,glIsFenceAPPLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glIsFenceNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glIsFramebuffer)/sizeof(void *), |
| offsetof(Dispatch::GL,glIsFramebufferEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glIsFramebufferOES)/sizeof(void *), |
| offsetof(Dispatch::GL,glIsImageHandleResidentARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glIsImageHandleResidentNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glIsList)/sizeof(void *), |
| offsetof(Dispatch::GL,glIsNameAMD)/sizeof(void *), |
| offsetof(Dispatch::GL,glIsNamedBufferResidentNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glIsNamedStringARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glIsObjectBufferATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glIsOcclusionQueryNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glIsPathNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glIsPointInFillPathNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glIsPointInStrokePathNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glIsProgram)/sizeof(void *), |
| offsetof(Dispatch::GL,glIsProgramARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glIsProgramNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glIsProgramPipeline)/sizeof(void *), |
| offsetof(Dispatch::GL,glIsQuery)/sizeof(void *), |
| offsetof(Dispatch::GL,glIsQueryANGLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glIsQueryARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glIsQueryEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glIsRenderbuffer)/sizeof(void *), |
| offsetof(Dispatch::GL,glIsRenderbufferEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glIsRenderbufferOES)/sizeof(void *), |
| offsetof(Dispatch::GL,glIsSampler)/sizeof(void *), |
| offsetof(Dispatch::GL,glIsShader)/sizeof(void *), |
| 0, |
| offsetof(Dispatch::GL,glIsSync)/sizeof(void *), |
| offsetof(Dispatch::GL,glIsSyncAPPLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glIsTexture)/sizeof(void *), |
| offsetof(Dispatch::GL,glIsTextureEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glIsTextureHandleResidentARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glIsTextureHandleResidentNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glIsTransformFeedback)/sizeof(void *), |
| offsetof(Dispatch::GL,glIsTransformFeedbackNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glIsVariantEnabledEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glIsVertexArray)/sizeof(void *), |
| offsetof(Dispatch::GL,glIsVertexArrayAPPLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glIsVertexArrayOES)/sizeof(void *), |
| offsetof(Dispatch::GL,glIsVertexAttribEnabledAPPLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glLabelObjectEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glLightEnviEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glLightEnviSGIX)/sizeof(void *), |
| offsetof(Dispatch::GL,glLightModelf)/sizeof(void *), |
| offsetof(Dispatch::GL,glLightModelfv)/sizeof(void *), |
| offsetof(Dispatch::GL,glLightModeli)/sizeof(void *), |
| offsetof(Dispatch::GL,glLightModeliv)/sizeof(void *), |
| offsetof(Dispatch::GL,glLightModelx)/sizeof(void *), |
| offsetof(Dispatch::GL,glLightModelxv)/sizeof(void *), |
| offsetof(Dispatch::GL,glLightf)/sizeof(void *), |
| offsetof(Dispatch::GL,glLightfv)/sizeof(void *), |
| offsetof(Dispatch::GL,glLighti)/sizeof(void *), |
| offsetof(Dispatch::GL,glLightiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glLightx)/sizeof(void *), |
| offsetof(Dispatch::GL,glLightxv)/sizeof(void *), |
| offsetof(Dispatch::GL,glLineStipple)/sizeof(void *), |
| offsetof(Dispatch::GL,glLineWidth)/sizeof(void *), |
| offsetof(Dispatch::GL,glLineWidthx)/sizeof(void *), |
| offsetof(Dispatch::GL,glLinkProgram)/sizeof(void *), |
| offsetof(Dispatch::GL,glLinkProgramARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glListBase)/sizeof(void *), |
| offsetof(Dispatch::GL,glListParameterfSGIX)/sizeof(void *), |
| offsetof(Dispatch::GL,glListParameterfvSGIX)/sizeof(void *), |
| offsetof(Dispatch::GL,glListParameteriSGIX)/sizeof(void *), |
| offsetof(Dispatch::GL,glListParameterivSGIX)/sizeof(void *), |
| offsetof(Dispatch::GL,glLoadIdentity)/sizeof(void *), |
| offsetof(Dispatch::GL,glLoadIdentityDeformationMapSGIX)/sizeof(void *), |
| offsetof(Dispatch::GL,glLoadMatrixd)/sizeof(void *), |
| offsetof(Dispatch::GL,glLoadMatrixf)/sizeof(void *), |
| offsetof(Dispatch::GL,glLoadMatrixx)/sizeof(void *), |
| offsetof(Dispatch::GL,glLoadName)/sizeof(void *), |
| offsetof(Dispatch::GL,glLoadProgramNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glLoadTransposeMatrixd)/sizeof(void *), |
| offsetof(Dispatch::GL,glLoadTransposeMatrixdARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glLoadTransposeMatrixf)/sizeof(void *), |
| offsetof(Dispatch::GL,glLoadTransposeMatrixfARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glLockArraysEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glLogMessageCallbackREGAL)/sizeof(void *), |
| offsetof(Dispatch::GL,glLogicOp)/sizeof(void *), |
| offsetof(Dispatch::GL,glMakeBufferNonResidentNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glMakeBufferResidentNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glMakeImageHandleNonResidentARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glMakeImageHandleNonResidentNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glMakeImageHandleResidentARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glMakeImageHandleResidentNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glMakeNamedBufferNonResidentNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glMakeNamedBufferResidentNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glMakeTextureHandleNonResidentARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glMakeTextureHandleNonResidentNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glMakeTextureHandleResidentARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glMakeTextureHandleResidentNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glMap1d)/sizeof(void *), |
| offsetof(Dispatch::GL,glMap1f)/sizeof(void *), |
| offsetof(Dispatch::GL,glMap2d)/sizeof(void *), |
| offsetof(Dispatch::GL,glMap2f)/sizeof(void *), |
| offsetof(Dispatch::GL,glMapBuffer)/sizeof(void *), |
| offsetof(Dispatch::GL,glMapBufferARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glMapBufferOES)/sizeof(void *), |
| offsetof(Dispatch::GL,glMapBufferRange)/sizeof(void *), |
| offsetof(Dispatch::GL,glMapBufferRangeEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glMapControlPointsNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glMapGrid1d)/sizeof(void *), |
| offsetof(Dispatch::GL,glMapGrid1f)/sizeof(void *), |
| offsetof(Dispatch::GL,glMapGrid2d)/sizeof(void *), |
| offsetof(Dispatch::GL,glMapGrid2f)/sizeof(void *), |
| offsetof(Dispatch::GL,glMapNamedBufferEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glMapNamedBufferRangeEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glMapObjectBufferATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glMapParameterfvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glMapParameterivNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glMapTexture2DINTEL)/sizeof(void *), |
| offsetof(Dispatch::GL,glMapVertexAttrib1dAPPLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glMapVertexAttrib1fAPPLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glMapVertexAttrib2dAPPLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glMapVertexAttrib2fAPPLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glMaterialf)/sizeof(void *), |
| offsetof(Dispatch::GL,glMaterialfv)/sizeof(void *), |
| offsetof(Dispatch::GL,glMateriali)/sizeof(void *), |
| offsetof(Dispatch::GL,glMaterialiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glMaterialx)/sizeof(void *), |
| offsetof(Dispatch::GL,glMaterialxv)/sizeof(void *), |
| offsetof(Dispatch::GL,glMatrixFrustumEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glMatrixIndexPointerARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glMatrixIndexPointerOES)/sizeof(void *), |
| offsetof(Dispatch::GL,glMatrixIndexubvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glMatrixIndexuivARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glMatrixIndexusvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glMatrixLoadIdentityEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glMatrixLoadTransposedEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glMatrixLoadTransposefEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glMatrixLoaddEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glMatrixLoadfEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glMatrixMode)/sizeof(void *), |
| offsetof(Dispatch::GL,glMatrixMultTransposedEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glMatrixMultTransposefEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glMatrixMultdEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glMatrixMultfEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glMatrixOrthoEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glMatrixPopEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glMatrixPushEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glMatrixRotatedEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glMatrixRotatefEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glMatrixScaledEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glMatrixScalefEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glMatrixTranslatedEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glMatrixTranslatefEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glMemoryBarrier)/sizeof(void *), |
| offsetof(Dispatch::GL,glMemoryBarrierEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glMinSampleShading)/sizeof(void *), |
| offsetof(Dispatch::GL,glMinSampleShadingARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glMinmax)/sizeof(void *), |
| offsetof(Dispatch::GL,glMinmaxEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultMatrixd)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultMatrixf)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultMatrixx)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultTransposeMatrixd)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultTransposeMatrixdARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultTransposeMatrixf)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultTransposeMatrixfARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiDrawArrays)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiDrawArraysEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiDrawArraysIndirect)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiDrawArraysIndirectAMD)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiDrawArraysIndirectCountARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiDrawElementArrayAPPLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiDrawElements)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiDrawElementsBaseVertex)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiDrawElementsEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiDrawElementsIndirect)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiDrawElementsIndirectAMD)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiDrawElementsIndirectCountARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiDrawRangeElementArrayAPPLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiModeDrawArraysIBM)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiModeDrawElementsIBM)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexBufferEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord1d)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord1dARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord1dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord1dvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord1f)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord1fARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord1fv)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord1fvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord1hNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord1hvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord1i)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord1iARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord1iv)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord1ivARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord1s)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord1sARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord1sv)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord1svARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord2d)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord2dARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord2dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord2dvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord2f)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord2fARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord2fv)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord2fvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord2hNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord2hvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord2i)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord2iARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord2iv)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord2ivARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord2s)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord2sARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord2sv)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord2svARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord3d)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord3dARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord3dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord3dvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord3f)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord3fARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord3fv)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord3fvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord3hNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord3hvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord3i)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord3iARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord3iv)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord3ivARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord3s)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord3sARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord3sv)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord3svARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord4d)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord4dARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord4dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord4dvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord4f)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord4fARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord4fv)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord4fvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord4hNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord4hvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord4i)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord4iARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord4iv)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord4ivARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord4s)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord4sARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord4sv)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord4svARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoord4x)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoordP1ui)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoordP1uiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoordP2ui)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoordP2uiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoordP3ui)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoordP3uiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoordP4ui)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoordP4uiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexCoordPointerEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexEnvfEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexEnvfvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexEnviEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexEnvivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexGendEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexGendvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexGenfEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexGenfvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexGeniEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexGenivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexImage1DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexImage2DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexImage3DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexParameterIivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexParameterIuivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexParameterfEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexParameterfvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexParameteriEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexParameterivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexRenderbufferEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexSubImage1DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexSubImage2DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glMultiTexSubImage3DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glNamedBufferDataEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glNamedBufferStorageEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glNamedBufferSubDataEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glNamedCopyBufferSubDataEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glNamedFramebufferParameteriEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glNamedFramebufferRenderbufferEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glNamedFramebufferTexture1DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glNamedFramebufferTexture2DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glNamedFramebufferTexture3DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glNamedFramebufferTextureEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glNamedFramebufferTextureFaceEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glNamedFramebufferTextureLayerEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glNamedProgramLocalParameter4dEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glNamedProgramLocalParameter4dvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glNamedProgramLocalParameter4fEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glNamedProgramLocalParameter4fvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glNamedProgramLocalParameterI4iEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glNamedProgramLocalParameterI4ivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glNamedProgramLocalParameterI4uiEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glNamedProgramLocalParameterI4uivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glNamedProgramLocalParameters4fvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glNamedProgramLocalParametersI4ivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glNamedProgramLocalParametersI4uivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glNamedProgramStringEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glNamedRenderbufferStorageEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glNamedRenderbufferStorageMultisampleCoverageEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glNamedRenderbufferStorageMultisampleEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glNamedStringARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glNewBufferRegion)/sizeof(void *), |
| offsetof(Dispatch::GL,glNewList)/sizeof(void *), |
| offsetof(Dispatch::GL,glNewObjectBufferATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glNormal3b)/sizeof(void *), |
| offsetof(Dispatch::GL,glNormal3bv)/sizeof(void *), |
| offsetof(Dispatch::GL,glNormal3d)/sizeof(void *), |
| offsetof(Dispatch::GL,glNormal3dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glNormal3f)/sizeof(void *), |
| offsetof(Dispatch::GL,glNormal3fVertex3fSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glNormal3fVertex3fvSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glNormal3fv)/sizeof(void *), |
| offsetof(Dispatch::GL,glNormal3hNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glNormal3hvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glNormal3i)/sizeof(void *), |
| offsetof(Dispatch::GL,glNormal3iv)/sizeof(void *), |
| offsetof(Dispatch::GL,glNormal3s)/sizeof(void *), |
| offsetof(Dispatch::GL,glNormal3sv)/sizeof(void *), |
| offsetof(Dispatch::GL,glNormal3x)/sizeof(void *), |
| offsetof(Dispatch::GL,glNormalFormatNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glNormalP3ui)/sizeof(void *), |
| offsetof(Dispatch::GL,glNormalP3uiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glNormalPointer)/sizeof(void *), |
| offsetof(Dispatch::GL,glNormalPointerEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glNormalPointerListIBM)/sizeof(void *), |
| offsetof(Dispatch::GL,glNormalPointervINTEL)/sizeof(void *), |
| offsetof(Dispatch::GL,glNormalStream3bATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glNormalStream3bvATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glNormalStream3dATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glNormalStream3dvATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glNormalStream3fATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glNormalStream3fvATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glNormalStream3iATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glNormalStream3ivATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glNormalStream3sATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glNormalStream3svATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glObjectLabel)/sizeof(void *), |
| offsetof(Dispatch::GL,glObjectPtrLabel)/sizeof(void *), |
| offsetof(Dispatch::GL,glObjectPurgeableAPPLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glObjectUnpurgeableAPPLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glOrtho)/sizeof(void *), |
| offsetof(Dispatch::GL,glOrthof)/sizeof(void *), |
| offsetof(Dispatch::GL,glOrthofOES)/sizeof(void *), |
| offsetof(Dispatch::GL,glOrthox)/sizeof(void *), |
| offsetof(Dispatch::GL,glPNTrianglesfATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glPNTrianglesiATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glPassTexCoordATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glPassThrough)/sizeof(void *), |
| offsetof(Dispatch::GL,glPatchParameterfv)/sizeof(void *), |
| offsetof(Dispatch::GL,glPatchParameteri)/sizeof(void *), |
| offsetof(Dispatch::GL,glPathColorGenNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glPathCommandsNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glPathCoordsNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glPathCoverDepthFuncNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glPathDashArrayNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glPathFogGenNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glPathGlyphRangeNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glPathGlyphsNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glPathParameterfNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glPathParameterfvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glPathParameteriNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glPathParameterivNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glPathStencilDepthOffsetNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glPathStencilFuncNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glPathStringNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glPathSubCommandsNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glPathSubCoordsNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glPathTexGenNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glPauseTransformFeedback)/sizeof(void *), |
| offsetof(Dispatch::GL,glPauseTransformFeedbackNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glPixelDataRangeNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glPixelMapfv)/sizeof(void *), |
| offsetof(Dispatch::GL,glPixelMapuiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glPixelMapusv)/sizeof(void *), |
| offsetof(Dispatch::GL,glPixelStoref)/sizeof(void *), |
| offsetof(Dispatch::GL,glPixelStorei)/sizeof(void *), |
| offsetof(Dispatch::GL,glPixelTexGenParameterfSGIS)/sizeof(void *), |
| offsetof(Dispatch::GL,glPixelTexGenParameterfvSGIS)/sizeof(void *), |
| offsetof(Dispatch::GL,glPixelTexGenParameteriSGIS)/sizeof(void *), |
| offsetof(Dispatch::GL,glPixelTexGenParameterivSGIS)/sizeof(void *), |
| offsetof(Dispatch::GL,glPixelTexGenSGIX)/sizeof(void *), |
| offsetof(Dispatch::GL,glPixelTransferf)/sizeof(void *), |
| offsetof(Dispatch::GL,glPixelTransferi)/sizeof(void *), |
| offsetof(Dispatch::GL,glPixelTransformParameterfEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glPixelTransformParameterfvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glPixelTransformParameteriEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glPixelTransformParameterivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glPixelZoom)/sizeof(void *), |
| offsetof(Dispatch::GL,glPointAlongPathNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glPointParameterf)/sizeof(void *), |
| offsetof(Dispatch::GL,glPointParameterfARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glPointParameterfEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glPointParameterfSGIS)/sizeof(void *), |
| offsetof(Dispatch::GL,glPointParameterfv)/sizeof(void *), |
| offsetof(Dispatch::GL,glPointParameterfvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glPointParameterfvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glPointParameterfvSGIS)/sizeof(void *), |
| offsetof(Dispatch::GL,glPointParameteri)/sizeof(void *), |
| offsetof(Dispatch::GL,glPointParameteriNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glPointParameteriv)/sizeof(void *), |
| offsetof(Dispatch::GL,glPointParameterivNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glPointParameterx)/sizeof(void *), |
| offsetof(Dispatch::GL,glPointParameterxv)/sizeof(void *), |
| offsetof(Dispatch::GL,glPointSize)/sizeof(void *), |
| offsetof(Dispatch::GL,glPointSizePointerOES)/sizeof(void *), |
| offsetof(Dispatch::GL,glPointSizex)/sizeof(void *), |
| offsetof(Dispatch::GL,glPollAsyncSGIX)/sizeof(void *), |
| offsetof(Dispatch::GL,glPollInstrumentsSGIX)/sizeof(void *), |
| offsetof(Dispatch::GL,glPolygonMode)/sizeof(void *), |
| offsetof(Dispatch::GL,glPolygonOffset)/sizeof(void *), |
| offsetof(Dispatch::GL,glPolygonOffsetEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glPolygonOffsetx)/sizeof(void *), |
| offsetof(Dispatch::GL,glPolygonStipple)/sizeof(void *), |
| offsetof(Dispatch::GL,glPopAttrib)/sizeof(void *), |
| offsetof(Dispatch::GL,glPopClientAttrib)/sizeof(void *), |
| offsetof(Dispatch::GL,glPopDebugGroup)/sizeof(void *), |
| offsetof(Dispatch::GL,glPopGroupMarkerEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glPopMatrix)/sizeof(void *), |
| offsetof(Dispatch::GL,glPopName)/sizeof(void *), |
| offsetof(Dispatch::GL,glPresentFrameDualFillNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glPresentFrameKeyedNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glPrimitiveRestartIndex)/sizeof(void *), |
| offsetof(Dispatch::GL,glPrimitiveRestartIndexNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glPrimitiveRestartNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glPrioritizeTextures)/sizeof(void *), |
| offsetof(Dispatch::GL,glPrioritizeTexturesEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramBinary)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramBinaryOES)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramBufferParametersIivNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramBufferParametersIuivNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramBufferParametersfvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramEnvParameter4dARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramEnvParameter4dvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramEnvParameter4fARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramEnvParameter4fvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramEnvParameterI4iNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramEnvParameterI4ivNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramEnvParameterI4uiNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramEnvParameterI4uivNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramEnvParameters4fvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramEnvParametersI4ivNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramEnvParametersI4uivNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramLocalParameter4dARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramLocalParameter4dvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramLocalParameter4fARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramLocalParameter4fvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramLocalParameterI4iNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramLocalParameterI4ivNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramLocalParameterI4uiNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramLocalParameterI4uivNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramLocalParameters4fvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramLocalParametersI4ivNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramLocalParametersI4uivNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramNamedParameter4dNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramNamedParameter4dvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramNamedParameter4fNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramNamedParameter4fvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramParameter4dNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramParameter4dvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramParameter4fNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramParameter4fvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramParameteri)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramParameteriARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramParameteriEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramParameters4dvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramParameters4fvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramStringARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramSubroutineParametersuivNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform1d)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform1dEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform1dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform1dvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform1f)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform1fEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform1fv)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform1fvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform1i)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform1i64NV)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform1i64vNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform1iEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform1iv)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform1ivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform1ui)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform1ui64NV)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform1ui64vNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform1uiEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform1uiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform1uivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform2d)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform2dEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform2dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform2dvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform2f)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform2fEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform2fv)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform2fvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform2i)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform2i64NV)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform2i64vNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform2iEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform2iv)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform2ivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform2ui)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform2ui64NV)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform2ui64vNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform2uiEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform2uiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform2uivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform3d)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform3dEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform3dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform3dvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform3f)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform3fEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform3fv)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform3fvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform3i)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform3i64NV)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform3i64vNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform3iEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform3iv)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform3ivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform3ui)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform3ui64NV)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform3ui64vNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform3uiEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform3uiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform3uivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform4d)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform4dEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform4dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform4dvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform4f)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform4fEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform4fv)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform4fvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform4i)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform4i64NV)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform4i64vNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform4iEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform4iv)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform4ivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform4ui)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform4ui64NV)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform4ui64vNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform4uiEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform4uiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniform4uivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniformHandleui64ARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniformHandleui64NV)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniformHandleui64vARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniformHandleui64vNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniformMatrix2dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniformMatrix2dvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniformMatrix2fv)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniformMatrix2fvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniformMatrix2x3dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniformMatrix2x3dvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniformMatrix2x3fv)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniformMatrix2x3fvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniformMatrix2x4dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniformMatrix2x4dvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniformMatrix2x4fv)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniformMatrix2x4fvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniformMatrix3dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniformMatrix3dvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniformMatrix3fv)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniformMatrix3fvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniformMatrix3x2dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniformMatrix3x2dvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniformMatrix3x2fv)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniformMatrix3x2fvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniformMatrix3x4dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniformMatrix3x4dvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniformMatrix3x4fv)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniformMatrix3x4fvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniformMatrix4dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniformMatrix4dvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniformMatrix4fv)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniformMatrix4fvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniformMatrix4x2dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniformMatrix4x2dvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniformMatrix4x2fv)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniformMatrix4x2fvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniformMatrix4x3dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniformMatrix4x3dvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniformMatrix4x3fv)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniformMatrix4x3fvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniformui64NV)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramUniformui64vNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glProgramVertexLimitNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glProvokingVertex)/sizeof(void *), |
| offsetof(Dispatch::GL,glProvokingVertexEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glPushAttrib)/sizeof(void *), |
| offsetof(Dispatch::GL,glPushClientAttrib)/sizeof(void *), |
| offsetof(Dispatch::GL,glPushClientAttribDefaultEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glPushDebugGroup)/sizeof(void *), |
| offsetof(Dispatch::GL,glPushGroupMarkerEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glPushMatrix)/sizeof(void *), |
| offsetof(Dispatch::GL,glPushName)/sizeof(void *), |
| offsetof(Dispatch::GL,glQueryCounter)/sizeof(void *), |
| offsetof(Dispatch::GL,glQueryCounterANGLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glQueryCounterEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glRasterPos2d)/sizeof(void *), |
| offsetof(Dispatch::GL,glRasterPos2dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glRasterPos2f)/sizeof(void *), |
| offsetof(Dispatch::GL,glRasterPos2fv)/sizeof(void *), |
| offsetof(Dispatch::GL,glRasterPos2i)/sizeof(void *), |
| offsetof(Dispatch::GL,glRasterPos2iv)/sizeof(void *), |
| offsetof(Dispatch::GL,glRasterPos2s)/sizeof(void *), |
| offsetof(Dispatch::GL,glRasterPos2sv)/sizeof(void *), |
| offsetof(Dispatch::GL,glRasterPos3d)/sizeof(void *), |
| offsetof(Dispatch::GL,glRasterPos3dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glRasterPos3f)/sizeof(void *), |
| offsetof(Dispatch::GL,glRasterPos3fv)/sizeof(void *), |
| offsetof(Dispatch::GL,glRasterPos3i)/sizeof(void *), |
| offsetof(Dispatch::GL,glRasterPos3iv)/sizeof(void *), |
| offsetof(Dispatch::GL,glRasterPos3s)/sizeof(void *), |
| offsetof(Dispatch::GL,glRasterPos3sv)/sizeof(void *), |
| offsetof(Dispatch::GL,glRasterPos4d)/sizeof(void *), |
| offsetof(Dispatch::GL,glRasterPos4dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glRasterPos4f)/sizeof(void *), |
| offsetof(Dispatch::GL,glRasterPos4fv)/sizeof(void *), |
| offsetof(Dispatch::GL,glRasterPos4i)/sizeof(void *), |
| offsetof(Dispatch::GL,glRasterPos4iv)/sizeof(void *), |
| offsetof(Dispatch::GL,glRasterPos4s)/sizeof(void *), |
| offsetof(Dispatch::GL,glRasterPos4sv)/sizeof(void *), |
| offsetof(Dispatch::GL,glReadBuffer)/sizeof(void *), |
| offsetof(Dispatch::GL,glReadBufferIndexedEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glReadBufferNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glReadBufferRegion)/sizeof(void *), |
| offsetof(Dispatch::GL,glReadInstrumentsSGIX)/sizeof(void *), |
| offsetof(Dispatch::GL,glReadPixels)/sizeof(void *), |
| offsetof(Dispatch::GL,glReadVideoPixelsSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glReadnPixelsARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glReadnPixelsEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glRectd)/sizeof(void *), |
| offsetof(Dispatch::GL,glRectdv)/sizeof(void *), |
| offsetof(Dispatch::GL,glRectf)/sizeof(void *), |
| offsetof(Dispatch::GL,glRectfv)/sizeof(void *), |
| offsetof(Dispatch::GL,glRecti)/sizeof(void *), |
| offsetof(Dispatch::GL,glRectiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glRects)/sizeof(void *), |
| offsetof(Dispatch::GL,glRectsv)/sizeof(void *), |
| offsetof(Dispatch::GL,glReferencePlaneSGIX)/sizeof(void *), |
| offsetof(Dispatch::GL,glReleaseShaderCompiler)/sizeof(void *), |
| offsetof(Dispatch::GL,glRenderMode)/sizeof(void *), |
| offsetof(Dispatch::GL,glRenderbufferStorage)/sizeof(void *), |
| offsetof(Dispatch::GL,glRenderbufferStorageEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glRenderbufferStorageMultisample)/sizeof(void *), |
| offsetof(Dispatch::GL,glRenderbufferStorageMultisampleANGLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glRenderbufferStorageMultisampleAPPLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glRenderbufferStorageMultisampleCoverageNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glRenderbufferStorageMultisampleEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glRenderbufferStorageMultisampleIMG)/sizeof(void *), |
| offsetof(Dispatch::GL,glRenderbufferStorageOES)/sizeof(void *), |
| offsetof(Dispatch::GL,glReplacementCodePointerSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glReplacementCodeubSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glReplacementCodeubvSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glReplacementCodeuiColor3fVertex3fSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glReplacementCodeuiColor3fVertex3fvSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glReplacementCodeuiColor4fNormal3fVertex3fSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glReplacementCodeuiColor4fNormal3fVertex3fvSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glReplacementCodeuiColor4ubVertex3fSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glReplacementCodeuiColor4ubVertex3fvSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glReplacementCodeuiNormal3fVertex3fSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glReplacementCodeuiNormal3fVertex3fvSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glReplacementCodeuiSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glReplacementCodeuiTexCoord2fVertex3fSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glReplacementCodeuiTexCoord2fVertex3fvSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glReplacementCodeuiVertex3fSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glReplacementCodeuiVertex3fvSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glReplacementCodeuivSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glReplacementCodeusSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glReplacementCodeusvSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glRequestResidentProgramsNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glResetHistogram)/sizeof(void *), |
| offsetof(Dispatch::GL,glResetHistogramEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glResetMinmax)/sizeof(void *), |
| offsetof(Dispatch::GL,glResetMinmaxEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glResizeBuffersMESA)/sizeof(void *), |
| offsetof(Dispatch::GL,glResolveMultisampleFramebufferAPPLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glResumeTransformFeedback)/sizeof(void *), |
| offsetof(Dispatch::GL,glResumeTransformFeedbackNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glRotated)/sizeof(void *), |
| offsetof(Dispatch::GL,glRotatef)/sizeof(void *), |
| offsetof(Dispatch::GL,glRotatex)/sizeof(void *), |
| offsetof(Dispatch::GL,glSampleCoverage)/sizeof(void *), |
| offsetof(Dispatch::GL,glSampleCoverageARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glSampleCoveragex)/sizeof(void *), |
| offsetof(Dispatch::GL,glSampleMapATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glSampleMaskEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glSampleMaskIndexedNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glSampleMaskSGIS)/sizeof(void *), |
| offsetof(Dispatch::GL,glSampleMaski)/sizeof(void *), |
| offsetof(Dispatch::GL,glSamplePatternEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glSamplePatternSGIS)/sizeof(void *), |
| offsetof(Dispatch::GL,glSamplerParameterIiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glSamplerParameterIuiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glSamplerParameterf)/sizeof(void *), |
| offsetof(Dispatch::GL,glSamplerParameterfv)/sizeof(void *), |
| offsetof(Dispatch::GL,glSamplerParameteri)/sizeof(void *), |
| offsetof(Dispatch::GL,glSamplerParameteriv)/sizeof(void *), |
| offsetof(Dispatch::GL,glScaled)/sizeof(void *), |
| offsetof(Dispatch::GL,glScalef)/sizeof(void *), |
| offsetof(Dispatch::GL,glScalex)/sizeof(void *), |
| offsetof(Dispatch::GL,glScissor)/sizeof(void *), |
| offsetof(Dispatch::GL,glScissorArrayv)/sizeof(void *), |
| offsetof(Dispatch::GL,glScissorIndexed)/sizeof(void *), |
| offsetof(Dispatch::GL,glScissorIndexedv)/sizeof(void *), |
| offsetof(Dispatch::GL,glSecondaryColor3b)/sizeof(void *), |
| offsetof(Dispatch::GL,glSecondaryColor3bEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glSecondaryColor3bv)/sizeof(void *), |
| offsetof(Dispatch::GL,glSecondaryColor3bvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glSecondaryColor3d)/sizeof(void *), |
| offsetof(Dispatch::GL,glSecondaryColor3dEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glSecondaryColor3dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glSecondaryColor3dvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glSecondaryColor3f)/sizeof(void *), |
| offsetof(Dispatch::GL,glSecondaryColor3fEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glSecondaryColor3fv)/sizeof(void *), |
| offsetof(Dispatch::GL,glSecondaryColor3fvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glSecondaryColor3hNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glSecondaryColor3hvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glSecondaryColor3i)/sizeof(void *), |
| offsetof(Dispatch::GL,glSecondaryColor3iEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glSecondaryColor3iv)/sizeof(void *), |
| offsetof(Dispatch::GL,glSecondaryColor3ivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glSecondaryColor3s)/sizeof(void *), |
| offsetof(Dispatch::GL,glSecondaryColor3sEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glSecondaryColor3sv)/sizeof(void *), |
| offsetof(Dispatch::GL,glSecondaryColor3svEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glSecondaryColor3ub)/sizeof(void *), |
| offsetof(Dispatch::GL,glSecondaryColor3ubEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glSecondaryColor3ubv)/sizeof(void *), |
| offsetof(Dispatch::GL,glSecondaryColor3ubvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glSecondaryColor3ui)/sizeof(void *), |
| offsetof(Dispatch::GL,glSecondaryColor3uiEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glSecondaryColor3uiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glSecondaryColor3uivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glSecondaryColor3us)/sizeof(void *), |
| offsetof(Dispatch::GL,glSecondaryColor3usEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glSecondaryColor3usv)/sizeof(void *), |
| offsetof(Dispatch::GL,glSecondaryColor3usvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glSecondaryColorFormatNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glSecondaryColorP3ui)/sizeof(void *), |
| offsetof(Dispatch::GL,glSecondaryColorP3uiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glSecondaryColorPointer)/sizeof(void *), |
| offsetof(Dispatch::GL,glSecondaryColorPointerEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glSecondaryColorPointerListIBM)/sizeof(void *), |
| offsetof(Dispatch::GL,glSelectBuffer)/sizeof(void *), |
| offsetof(Dispatch::GL,glSelectPerfMonitorCountersAMD)/sizeof(void *), |
| offsetof(Dispatch::GL,glSeparableFilter2D)/sizeof(void *), |
| offsetof(Dispatch::GL,glSeparableFilter2DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glSetFenceAPPLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glSetFenceNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glSetFragmentShaderConstantATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glSetInvariantEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glSetLocalConstantEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glSetMultisamplefvAMD)/sizeof(void *), |
| offsetof(Dispatch::GL,glShadeModel)/sizeof(void *), |
| offsetof(Dispatch::GL,glShaderBinary)/sizeof(void *), |
| offsetof(Dispatch::GL,glShaderOp1EXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glShaderOp2EXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glShaderOp3EXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glShaderSource)/sizeof(void *), |
| offsetof(Dispatch::GL,glShaderSourceARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glShaderStorageBlockBinding)/sizeof(void *), |
| offsetof(Dispatch::GL,glSharpenTexFuncSGIS)/sizeof(void *), |
| offsetof(Dispatch::GL,glSpriteParameterfSGIX)/sizeof(void *), |
| offsetof(Dispatch::GL,glSpriteParameterfvSGIX)/sizeof(void *), |
| offsetof(Dispatch::GL,glSpriteParameteriSGIX)/sizeof(void *), |
| offsetof(Dispatch::GL,glSpriteParameterivSGIX)/sizeof(void *), |
| offsetof(Dispatch::GL,glStartInstrumentsSGIX)/sizeof(void *), |
| offsetof(Dispatch::GL,glStartTilingQCOM)/sizeof(void *), |
| offsetof(Dispatch::GL,glStencilClearTagEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glStencilFillPathInstancedNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glStencilFillPathNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glStencilFunc)/sizeof(void *), |
| offsetof(Dispatch::GL,glStencilFuncSeparate)/sizeof(void *), |
| offsetof(Dispatch::GL,glStencilFuncSeparateATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glStencilMask)/sizeof(void *), |
| offsetof(Dispatch::GL,glStencilMaskSeparate)/sizeof(void *), |
| offsetof(Dispatch::GL,glStencilOp)/sizeof(void *), |
| offsetof(Dispatch::GL,glStencilOpSeparate)/sizeof(void *), |
| offsetof(Dispatch::GL,glStencilOpSeparateATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glStencilOpValueAMD)/sizeof(void *), |
| offsetof(Dispatch::GL,glStencilStrokePathInstancedNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glStencilStrokePathNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glStopInstrumentsSGIX)/sizeof(void *), |
| offsetof(Dispatch::GL,glStringMarkerGREMEDY)/sizeof(void *), |
| offsetof(Dispatch::GL,glSwapAPPLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glSwizzleEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glSyncTextureINTEL)/sizeof(void *), |
| offsetof(Dispatch::GL,glTagSampleBufferSGIX)/sizeof(void *), |
| offsetof(Dispatch::GL,glTangent3bEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glTangent3bvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glTangent3dEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glTangent3dvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glTangent3fEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glTangent3fvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glTangent3iEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glTangent3ivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glTangent3sEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glTangent3svEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glTangentPointerEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glTbufferMask3DFX)/sizeof(void *), |
| offsetof(Dispatch::GL,glTessellationFactorAMD)/sizeof(void *), |
| offsetof(Dispatch::GL,glTessellationModeAMD)/sizeof(void *), |
| offsetof(Dispatch::GL,glTestFenceAPPLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glTestFenceNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glTestObjectAPPLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexBuffer)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexBufferARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexBufferEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexBufferRange)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexBumpParameterfvATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexBumpParameterivATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoord1d)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoord1dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoord1f)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoord1fv)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoord1hNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoord1hvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoord1i)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoord1iv)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoord1s)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoord1sv)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoord2d)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoord2dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoord2f)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoord2fColor3fVertex3fSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoord2fColor3fVertex3fvSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoord2fColor4fNormal3fVertex3fSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoord2fColor4fNormal3fVertex3fvSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoord2fColor4ubVertex3fSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoord2fColor4ubVertex3fvSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoord2fNormal3fVertex3fSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoord2fNormal3fVertex3fvSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoord2fVertex3fSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoord2fVertex3fvSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoord2fv)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoord2hNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoord2hvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoord2i)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoord2iv)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoord2s)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoord2sv)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoord3d)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoord3dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoord3f)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoord3fv)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoord3hNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoord3hvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoord3i)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoord3iv)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoord3s)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoord3sv)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoord4d)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoord4dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoord4f)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoord4fColor4fNormal3fVertex4fSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoord4fColor4fNormal3fVertex4fvSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoord4fVertex4fSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoord4fVertex4fvSUN)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoord4fv)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoord4hNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoord4hvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoord4i)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoord4iv)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoord4s)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoord4sv)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoordFormatNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoordP1ui)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoordP1uiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoordP2ui)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoordP2uiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoordP3ui)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoordP3uiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoordP4ui)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoordP4uiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoordPointer)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoordPointerEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoordPointerListIBM)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexCoordPointervINTEL)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexEnvf)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexEnvfv)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexEnvi)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexEnviv)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexEnvx)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexEnvxv)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexFilterFuncSGIS)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexGend)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexGendv)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexGenf)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexGenfOES)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexGenfv)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexGenfvOES)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexGeni)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexGeniOES)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexGeniv)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexGenivOES)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexGenxOES)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexGenxvOES)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexImage1D)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexImage2D)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexImage2DMultisample)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexImage2DMultisampleCoverageNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexImage3D)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexImage3DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexImage3DMultisample)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexImage3DMultisampleCoverageNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexImage3DOES)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexImage4DSGIS)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexPageCommitmentARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexParameterIiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexParameterIivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexParameterIuiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexParameterIuivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexParameterf)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexParameterfv)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexParameteri)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexParameteriv)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexParameterx)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexParameterxv)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexRenderbufferNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexScissorFuncINTEL)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexScissorINTEL)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexStorage1D)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexStorage1DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexStorage2D)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexStorage2DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexStorage2DMultisample)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexStorage3D)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexStorage3DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexStorage3DMultisample)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexStorageSparseAMD)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexSubImage1D)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexSubImage1DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexSubImage2D)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexSubImage2DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexSubImage3D)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexSubImage3DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexSubImage3DOES)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexSubImage4DSGIS)/sizeof(void *), |
| offsetof(Dispatch::GL,glTextureBarrierNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glTextureBufferEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glTextureBufferRangeEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glTextureColorMaskSGIS)/sizeof(void *), |
| offsetof(Dispatch::GL,glTextureFogSGIX)/sizeof(void *), |
| offsetof(Dispatch::GL,glTextureImage1DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glTextureImage2DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glTextureImage2DMultisampleCoverageNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glTextureImage2DMultisampleNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glTextureImage3DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glTextureImage3DMultisampleCoverageNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glTextureImage3DMultisampleNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glTextureLightEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glTextureMaterialEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glTextureNormalEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glTexturePageCommitmentEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glTextureParameterIivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glTextureParameterIuivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glTextureParameterfEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glTextureParameterfvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glTextureParameteriEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glTextureParameterivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glTextureRangeAPPLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glTextureRenderbufferEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glTextureStorage1DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glTextureStorage2DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glTextureStorage2DMultisampleEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glTextureStorage3DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glTextureStorage3DMultisampleEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glTextureStorageSparseAMD)/sizeof(void *), |
| offsetof(Dispatch::GL,glTextureSubImage1DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glTextureSubImage2DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glTextureSubImage3DEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glTextureView)/sizeof(void *), |
| offsetof(Dispatch::GL,glTrackMatrixNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glTransformFeedbackAttribsNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glTransformFeedbackVaryings)/sizeof(void *), |
| offsetof(Dispatch::GL,glTransformFeedbackVaryingsEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glTransformFeedbackVaryingsNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glTransformPathNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glTranslated)/sizeof(void *), |
| offsetof(Dispatch::GL,glTranslatef)/sizeof(void *), |
| offsetof(Dispatch::GL,glTranslatex)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform1d)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform1dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform1f)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform1fARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform1fv)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform1fvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform1i)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform1i64NV)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform1i64vNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform1iARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform1iv)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform1ivARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform1ui)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform1ui64NV)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform1ui64vNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform1uiEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform1uiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform1uivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform2d)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform2dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform2f)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform2fARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform2fv)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform2fvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform2i)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform2i64NV)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform2i64vNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform2iARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform2iv)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform2ivARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform2ui)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform2ui64NV)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform2ui64vNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform2uiEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform2uiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform2uivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform3d)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform3dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform3f)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform3fARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform3fv)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform3fvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform3i)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform3i64NV)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform3i64vNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform3iARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform3iv)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform3ivARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform3ui)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform3ui64NV)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform3ui64vNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform3uiEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform3uiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform3uivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform4d)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform4dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform4f)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform4fARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform4fv)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform4fvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform4i)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform4i64NV)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform4i64vNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform4iARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform4iv)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform4ivARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform4ui)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform4ui64NV)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform4ui64vNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform4uiEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform4uiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniform4uivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniformBlockBinding)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniformBufferEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniformHandleui64ARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniformHandleui64NV)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniformHandleui64vARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniformHandleui64vNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniformMatrix2dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniformMatrix2fv)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniformMatrix2fvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniformMatrix2x3dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniformMatrix2x3fv)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniformMatrix2x3fvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniformMatrix2x4dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniformMatrix2x4fv)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniformMatrix2x4fvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniformMatrix3dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniformMatrix3fv)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniformMatrix3fvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniformMatrix3x2dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniformMatrix3x2fv)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniformMatrix3x2fvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniformMatrix3x4dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniformMatrix3x4fv)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniformMatrix3x4fvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniformMatrix4dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniformMatrix4fv)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniformMatrix4fvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniformMatrix4x2dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniformMatrix4x2fv)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniformMatrix4x2fvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniformMatrix4x3dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniformMatrix4x3fv)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniformMatrix4x3fvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniformSubroutinesuiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniformui64NV)/sizeof(void *), |
| offsetof(Dispatch::GL,glUniformui64vNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glUnlockArraysEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glUnmapBuffer)/sizeof(void *), |
| offsetof(Dispatch::GL,glUnmapBufferARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glUnmapBufferOES)/sizeof(void *), |
| offsetof(Dispatch::GL,glUnmapNamedBufferEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glUnmapObjectBufferATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glUnmapTexture2DINTEL)/sizeof(void *), |
| offsetof(Dispatch::GL,glUpdateObjectBufferATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glUseProgram)/sizeof(void *), |
| offsetof(Dispatch::GL,glUseProgramObjectARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glUseProgramStages)/sizeof(void *), |
| offsetof(Dispatch::GL,glUseShaderProgramEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVDPAUFiniNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVDPAUGetSurfaceivNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVDPAUInitNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVDPAUIsSurfaceNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVDPAUMapSurfacesNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVDPAURegisterOutputSurfaceNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVDPAURegisterVideoSurfaceNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVDPAUSurfaceAccessNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVDPAUUnmapSurfacesNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVDPAUUnregisterSurfaceNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glValidateProgram)/sizeof(void *), |
| offsetof(Dispatch::GL,glValidateProgramARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glValidateProgramPipeline)/sizeof(void *), |
| offsetof(Dispatch::GL,glVariantArrayObjectATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glVariantPointerEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVariantbvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVariantdvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVariantfvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVariantivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVariantsvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVariantubvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVariantuivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVariantusvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertex2d)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertex2dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertex2f)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertex2fv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertex2hNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertex2hvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertex2i)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertex2iv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertex2s)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertex2sv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertex3d)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertex3dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertex3f)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertex3fv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertex3hNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertex3hvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertex3i)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertex3iv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertex3s)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertex3sv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertex4d)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertex4dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertex4f)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertex4fv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertex4hNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertex4hvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertex4i)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertex4iv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertex4s)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertex4sv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexArrayBindVertexBufferEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexArrayColorOffsetEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexArrayEdgeFlagOffsetEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexArrayFogCoordOffsetEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexArrayIndexOffsetEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexArrayMultiTexCoordOffsetEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexArrayNormalOffsetEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexArrayParameteriAPPLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexArrayRangeAPPLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexArrayRangeNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexArraySecondaryColorOffsetEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexArrayTexCoordOffsetEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexArrayVertexAttribBindingEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexArrayVertexAttribFormatEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexArrayVertexAttribIFormatEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexArrayVertexAttribIOffsetEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexArrayVertexAttribLFormatEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexArrayVertexAttribLOffsetEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexArrayVertexAttribOffsetEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexArrayVertexBindingDivisorEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexArrayVertexOffsetEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib1d)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib1dARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib1dNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib1dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib1dvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib1dvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib1f)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib1fARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib1fNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib1fv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib1fvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib1fvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib1hNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib1hvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib1s)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib1sARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib1sNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib1sv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib1svARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib1svNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib2d)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib2dARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib2dNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib2dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib2dvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib2dvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib2f)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib2fARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib2fNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib2fv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib2fvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib2fvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib2hNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib2hvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib2s)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib2sARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib2sNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib2sv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib2svARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib2svNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib3d)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib3dARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib3dNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib3dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib3dvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib3dvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib3f)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib3fARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib3fNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib3fv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib3fvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib3fvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib3hNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib3hvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib3s)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib3sARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib3sNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib3sv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib3svARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib3svNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib4Nbv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib4NbvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib4Niv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib4NivARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib4Nsv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib4NsvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib4Nub)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib4NubARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib4Nubv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib4NubvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib4Nuiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib4NuivARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib4Nusv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib4NusvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib4bv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib4bvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib4d)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib4dARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib4dNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib4dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib4dvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib4dvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib4f)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib4fARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib4fNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib4fv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib4fvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib4fvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib4hNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib4hvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib4iv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib4ivARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib4s)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib4sARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib4sNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib4sv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib4svARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib4svNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib4ubNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib4ubv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib4ubvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib4ubvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib4uiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib4uivARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib4usv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttrib4usvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribArrayObjectATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribBinding)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribDivisor)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribDivisorANGLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribDivisorARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribFormat)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribFormatNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribI1i)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribI1iEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribI1iv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribI1ivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribI1ui)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribI1uiEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribI1uiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribI1uivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribI2i)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribI2iEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribI2iv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribI2ivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribI2ui)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribI2uiEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribI2uiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribI2uivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribI3i)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribI3iEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribI3iv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribI3ivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribI3ui)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribI3uiEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribI3uiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribI3uivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribI4bv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribI4bvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribI4i)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribI4iEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribI4iv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribI4ivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribI4sv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribI4svEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribI4ubv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribI4ubvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribI4ui)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribI4uiEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribI4uiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribI4uivEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribI4usv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribI4usvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribIFormat)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribIFormatNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribIPointer)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribIPointerEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribL1d)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribL1dEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribL1dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribL1dvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribL1i64NV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribL1i64vNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribL1ui64ARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribL1ui64NV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribL1ui64vARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribL1ui64vNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribL2d)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribL2dEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribL2dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribL2dvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribL2i64NV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribL2i64vNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribL2ui64NV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribL2ui64vNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribL3d)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribL3dEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribL3dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribL3dvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribL3i64NV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribL3i64vNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribL3ui64NV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribL3ui64vNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribL4d)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribL4dEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribL4dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribL4dvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribL4i64NV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribL4i64vNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribL4ui64NV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribL4ui64vNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribLFormat)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribLFormatNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribLPointer)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribLPointerEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribP1ui)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribP1uiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribP2ui)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribP2uiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribP3ui)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribP3uiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribP4ui)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribP4uiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribParameteriAMD)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribPointer)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribPointerARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribPointerNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribs1dvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribs1fvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribs1hvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribs1svNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribs2dvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribs2fvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribs2hvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribs2svNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribs3dvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribs3fvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribs3hvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribs3svNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribs4dvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribs4fvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribs4hvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribs4svNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexAttribs4ubvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexBindingDivisor)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexBlendARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexBlendEnvfATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexBlendEnviATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexFormatNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexP2ui)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexP2uiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexP3ui)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexP3uiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexP4ui)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexP4uiv)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexPointer)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexPointerEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexPointerListIBM)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexPointervINTEL)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexStream1dATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexStream1dvATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexStream1fATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexStream1fvATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexStream1iATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexStream1ivATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexStream1sATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexStream1svATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexStream2dATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexStream2dvATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexStream2fATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexStream2fvATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexStream2iATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexStream2ivATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexStream2sATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexStream2svATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexStream3dATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexStream3dvATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexStream3fATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexStream3fvATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexStream3iATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexStream3ivATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexStream3sATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexStream3svATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexStream4dATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexStream4dvATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexStream4fATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexStream4fvATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexStream4iATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexStream4ivATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexStream4sATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexStream4svATI)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexWeightPointerEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexWeightfEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexWeightfvEXT)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexWeighthNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVertexWeighthvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVideoCaptureNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVideoCaptureStreamParameterdvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVideoCaptureStreamParameterfvNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glVideoCaptureStreamParameterivNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glViewport)/sizeof(void *), |
| offsetof(Dispatch::GL,glViewportArrayv)/sizeof(void *), |
| offsetof(Dispatch::GL,glViewportIndexedf)/sizeof(void *), |
| offsetof(Dispatch::GL,glViewportIndexedfv)/sizeof(void *), |
| offsetof(Dispatch::GL,glWaitSync)/sizeof(void *), |
| offsetof(Dispatch::GL,glWaitSyncAPPLE)/sizeof(void *), |
| offsetof(Dispatch::GL,glWeightPathsNV)/sizeof(void *), |
| offsetof(Dispatch::GL,glWeightPointerARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glWeightPointerOES)/sizeof(void *), |
| offsetof(Dispatch::GL,glWeightbvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glWeightdvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glWeightfvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glWeightivARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glWeightsvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glWeightubvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glWeightuivARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glWeightusvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos2d)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos2dARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos2dMESA)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos2dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos2dvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos2dvMESA)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos2f)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos2fARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos2fMESA)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos2fv)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos2fvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos2fvMESA)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos2i)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos2iARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos2iMESA)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos2iv)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos2ivARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos2ivMESA)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos2s)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos2sARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos2sMESA)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos2sv)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos2svARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos2svMESA)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos3d)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos3dARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos3dMESA)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos3dv)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos3dvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos3dvMESA)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos3f)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos3fARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos3fMESA)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos3fv)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos3fvARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos3fvMESA)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos3i)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos3iARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos3iMESA)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos3iv)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos3ivARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos3ivMESA)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos3s)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos3sARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos3sMESA)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos3sv)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos3svARB)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos3svMESA)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos4dMESA)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos4dvMESA)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos4fMESA)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos4fvMESA)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos4iMESA)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos4ivMESA)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos4sMESA)/sizeof(void *), |
| offsetof(Dispatch::GL,glWindowPos4svMESA)/sizeof(void *), |
| offsetof(Dispatch::GL,glWriteMaskEXT)/sizeof(void *), |
| 0 |
| }; |
| |
| #if REGAL_SYS_WGL |
| const char * const wgl_Name[144] = { |
| "wglAllocateMemoryNV", |
| "wglAssociateImageBufferEventsI3D", |
| "wglBeginFrameTrackingI3D", |
| "wglBindDisplayColorTableEXT", |
| "wglBindSwapBarrierNV", |
| "wglBindTexImageARB", |
| "wglBindVideoCaptureDeviceNV", |
| "wglBindVideoDeviceNV", |
| "wglBindVideoImageNV", |
| "wglBlitContextFramebufferAMD", |
| "wglChoosePixelFormat", |
| "wglChoosePixelFormatARB", |
| "wglChoosePixelFormatEXT", |
| "wglCopyContext", |
| "wglCopyImageSubDataNV", |
| "wglCreateAffinityDCNV", |
| "wglCreateAssociatedContextAMD", |
| "wglCreateAssociatedContextAttribsAMD", |
| "wglCreateBufferRegionARB", |
| "wglCreateContext", |
| "wglCreateContextAttribsARB", |
| "wglCreateDisplayColorTableEXT", |
| "wglCreateImageBufferI3D", |
| "wglCreateLayerContext", |
| "wglCreatePbufferARB", |
| "wglCreatePbufferEXT", |
| "wglDXCloseDeviceNV", |
| "wglDXLockObjectsNV", |
| "wglDXObjectAccessNV", |
| "wglDXOpenDeviceNV", |
| "wglDXRegisterObjectNV", |
| "wglDXSetResourceShareHandleNV", |
| "wglDXUnlockObjectsNV", |
| "wglDXUnregisterObjectNV", |
| "wglDeleteAssociatedContextAMD", |
| "wglDeleteBufferRegionARB", |
| "wglDeleteContext", |
| "wglDeleteDCNV", |
| "wglDescribeLayerPlane", |
| "wglDescribePixelFormat", |
| "wglDestroyDisplayColorTableEXT", |
| "wglDestroyImageBufferI3D", |
| "wglDestroyPbufferARB", |
| "wglDestroyPbufferEXT", |
| "wglDisableFrameLockI3D", |
| "wglDisableGenlockI3D", |
| "wglEnableFrameLockI3D", |
| "wglEnableGenlockI3D", |
| "wglEndFrameTrackingI3D", |
| "wglEnumGpuDevicesNV", |
| "wglEnumGpusFromAffinityDCNV", |
| "wglEnumGpusNV", |
| "wglEnumerateVideoCaptureDevicesNV", |
| "wglEnumerateVideoDevicesNV", |
| "wglFreeMemoryNV", |
| "wglGenlockSampleRateI3D", |
| "wglGenlockSourceDelayI3D", |
| "wglGenlockSourceEdgeI3D", |
| "wglGenlockSourceI3D", |
| "wglGetContextGPUIDAMD", |
| "wglGetCurrentAssociatedContextAMD", |
| "wglGetCurrentContext", |
| "wglGetCurrentDC", |
| "wglGetCurrentReadDCARB", |
| "wglGetCurrentReadDCEXT", |
| "wglGetDefaultProcAddress", |
| "wglGetDigitalVideoParametersI3D", |
| "wglGetExtensionsStringARB", |
| "wglGetExtensionsStringEXT", |
| "wglGetFrameUsageI3D", |
| "wglGetGPUIDsAMD", |
| "wglGetGPUInfoAMD", |
| "wglGetGammaTableI3D", |
| "wglGetGammaTableParametersI3D", |
| "wglGetGenlockSampleRateI3D", |
| "wglGetGenlockSourceDelayI3D", |
| "wglGetGenlockSourceEdgeI3D", |
| "wglGetGenlockSourceI3D", |
| "wglGetLayerPaletteEntries", |
| "wglGetMscRateOML", |
| "wglGetPbufferDCARB", |
| "wglGetPbufferDCEXT", |
| "wglGetPixelFormat", |
| "wglGetPixelFormatAttribfvARB", |
| "wglGetPixelFormatAttribfvEXT", |
| "wglGetPixelFormatAttribivARB", |
| "wglGetPixelFormatAttribivEXT", |
| "wglGetProcAddress", |
| "wglGetSwapIntervalEXT", |
| "wglGetSyncValuesOML", |
| "wglGetVideoDeviceNV", |
| "wglGetVideoInfoNV", |
| "wglIsEnabledFrameLockI3D", |
| "wglIsEnabledGenlockI3D", |
| "wglJoinSwapGroupNV", |
| "wglLoadDisplayColorTableEXT", |
| "wglLockVideoCaptureDeviceNV", |
| "wglMakeAssociatedContextCurrentAMD", |
| "wglMakeContextCurrentARB", |
| "wglMakeContextCurrentEXT", |
| "wglMakeCurrent", |
| "wglQueryCurrentContextNV", |
| "wglQueryFrameCountNV", |
| "wglQueryFrameLockMasterI3D", |
| "wglQueryFrameTrackingI3D", |
| "wglQueryGenlockMaxSourceDelayI3D", |
| "wglQueryMaxSwapGroupsNV", |
| "wglQueryPbufferARB", |
| "wglQueryPbufferEXT", |
| "wglQuerySwapGroupNV", |
| "wglQueryVideoCaptureDeviceNV", |
| "wglRealizeLayerPalette", |
| "wglReleaseImageBufferEventsI3D", |
| "wglReleasePbufferDCARB", |
| "wglReleasePbufferDCEXT", |
| "wglReleaseTexImageARB", |
| "wglReleaseVideoCaptureDeviceNV", |
| "wglReleaseVideoDeviceNV", |
| "wglReleaseVideoImageNV", |
| "wglResetFrameCountNV", |
| "wglRestoreBufferRegionARB", |
| "wglSaveBufferRegionARB", |
| "wglSendPbufferToVideoNV", |
| "wglSetDigitalVideoParametersI3D", |
| "wglSetGammaTableI3D", |
| "wglSetGammaTableParametersI3D", |
| "wglSetLayerPaletteEntries", |
| "wglSetPbufferAttribARB", |
| "wglSetPixelFormat", |
| "wglSetStereoEmitterState3DL", |
| "wglShareLists", |
| "wglSwapBuffers", |
| "wglSwapBuffersMscOML", |
| "wglSwapIntervalEXT", |
| "wglSwapLayerBuffers", |
| "wglSwapLayerBuffersMscOML", |
| "wglSwapMultipleBuffers", |
| "wglUseFontBitmapsA", |
| "wglUseFontBitmapsW", |
| "wglUseFontOutlinesA", |
| "wglUseFontOutlinesW", |
| "wglWaitForMscOML", |
| "wglWaitForSbcOML", |
| NULL |
| }; |
| |
| const void *wgl_Value[144] = { |
| (void *)(wglAllocateMemoryNV), |
| (void *)(wglAssociateImageBufferEventsI3D), |
| (void *)(wglBeginFrameTrackingI3D), |
| (void *)(wglBindDisplayColorTableEXT), |
| (void *)(wglBindSwapBarrierNV), |
| (void *)(wglBindTexImageARB), |
| (void *)(wglBindVideoCaptureDeviceNV), |
| (void *)(wglBindVideoDeviceNV), |
| (void *)(wglBindVideoImageNV), |
| (void *)(wglBlitContextFramebufferAMD), |
| (void *)(wglChoosePixelFormat), |
| (void *)(wglChoosePixelFormatARB), |
| (void *)(wglChoosePixelFormatEXT), |
| (void *)(wglCopyContext), |
| (void *)(wglCopyImageSubDataNV), |
| (void *)(wglCreateAffinityDCNV), |
| (void *)(wglCreateAssociatedContextAMD), |
| (void *)(wglCreateAssociatedContextAttribsAMD), |
| (void *)(wglCreateBufferRegionARB), |
| (void *)(wglCreateContext), |
| (void *)(wglCreateContextAttribsARB), |
| (void *)(wglCreateDisplayColorTableEXT), |
| (void *)(wglCreateImageBufferI3D), |
| (void *)(wglCreateLayerContext), |
| (void *)(wglCreatePbufferARB), |
| (void *)(wglCreatePbufferEXT), |
| (void *)(wglDXCloseDeviceNV), |
| (void *)(wglDXLockObjectsNV), |
| (void *)(wglDXObjectAccessNV), |
| (void *)(wglDXOpenDeviceNV), |
| (void *)(wglDXRegisterObjectNV), |
| (void *)(wglDXSetResourceShareHandleNV), |
| (void *)(wglDXUnlockObjectsNV), |
| (void *)(wglDXUnregisterObjectNV), |
| (void *)(wglDeleteAssociatedContextAMD), |
| (void *)(wglDeleteBufferRegionARB), |
| (void *)(wglDeleteContext), |
| (void *)(wglDeleteDCNV), |
| (void *)(wglDescribeLayerPlane), |
| (void *)(wglDescribePixelFormat), |
| (void *)(wglDestroyDisplayColorTableEXT), |
| (void *)(wglDestroyImageBufferI3D), |
| (void *)(wglDestroyPbufferARB), |
| (void *)(wglDestroyPbufferEXT), |
| (void *)(wglDisableFrameLockI3D), |
| (void *)(wglDisableGenlockI3D), |
| (void *)(wglEnableFrameLockI3D), |
| (void *)(wglEnableGenlockI3D), |
| (void *)(wglEndFrameTrackingI3D), |
| (void *)(wglEnumGpuDevicesNV), |
| (void *)(wglEnumGpusFromAffinityDCNV), |
| (void *)(wglEnumGpusNV), |
| (void *)(wglEnumerateVideoCaptureDevicesNV), |
| (void *)(wglEnumerateVideoDevicesNV), |
| (void *)(wglFreeMemoryNV), |
| (void *)(wglGenlockSampleRateI3D), |
| (void *)(wglGenlockSourceDelayI3D), |
| (void *)(wglGenlockSourceEdgeI3D), |
| (void *)(wglGenlockSourceI3D), |
| (void *)(wglGetContextGPUIDAMD), |
| (void *)(wglGetCurrentAssociatedContextAMD), |
| (void *)(wglGetCurrentContext), |
| (void *)(wglGetCurrentDC), |
| (void *)(wglGetCurrentReadDCARB), |
| (void *)(wglGetCurrentReadDCEXT), |
| (void *)(wglGetDefaultProcAddress), |
| (void *)(wglGetDigitalVideoParametersI3D), |
| (void *)(wglGetExtensionsStringARB), |
| (void *)(wglGetExtensionsStringEXT), |
| (void *)(wglGetFrameUsageI3D), |
| (void *)(wglGetGPUIDsAMD), |
| (void *)(wglGetGPUInfoAMD), |
| (void *)(wglGetGammaTableI3D), |
| (void *)(wglGetGammaTableParametersI3D), |
| (void *)(wglGetGenlockSampleRateI3D), |
| (void *)(wglGetGenlockSourceDelayI3D), |
| (void *)(wglGetGenlockSourceEdgeI3D), |
| (void *)(wglGetGenlockSourceI3D), |
| (void *)(wglGetLayerPaletteEntries), |
| (void *)(wglGetMscRateOML), |
| (void *)(wglGetPbufferDCARB), |
| (void *)(wglGetPbufferDCEXT), |
| (void *)(wglGetPixelFormat), |
| (void *)(wglGetPixelFormatAttribfvARB), |
| (void *)(wglGetPixelFormatAttribfvEXT), |
| (void *)(wglGetPixelFormatAttribivARB), |
| (void *)(wglGetPixelFormatAttribivEXT), |
| (void *)(wglGetProcAddress), |
| (void *)(wglGetSwapIntervalEXT), |
| (void *)(wglGetSyncValuesOML), |
| (void *)(wglGetVideoDeviceNV), |
| (void *)(wglGetVideoInfoNV), |
| (void *)(wglIsEnabledFrameLockI3D), |
| (void *)(wglIsEnabledGenlockI3D), |
| (void *)(wglJoinSwapGroupNV), |
| (void *)(wglLoadDisplayColorTableEXT), |
| (void *)(wglLockVideoCaptureDeviceNV), |
| (void *)(wglMakeAssociatedContextCurrentAMD), |
| (void *)(wglMakeContextCurrentARB), |
| (void *)(wglMakeContextCurrentEXT), |
| (void *)(wglMakeCurrent), |
| (void *)(wglQueryCurrentContextNV), |
| (void *)(wglQueryFrameCountNV), |
| (void *)(wglQueryFrameLockMasterI3D), |
| (void *)(wglQueryFrameTrackingI3D), |
| (void *)(wglQueryGenlockMaxSourceDelayI3D), |
| (void *)(wglQueryMaxSwapGroupsNV), |
| (void *)(wglQueryPbufferARB), |
| (void *)(wglQueryPbufferEXT), |
| (void *)(wglQuerySwapGroupNV), |
| (void *)(wglQueryVideoCaptureDeviceNV), |
| (void *)(wglRealizeLayerPalette), |
| (void *)(wglReleaseImageBufferEventsI3D), |
| (void *)(wglReleasePbufferDCARB), |
| (void *)(wglReleasePbufferDCEXT), |
| (void *)(wglReleaseTexImageARB), |
| (void *)(wglReleaseVideoCaptureDeviceNV), |
| (void *)(wglReleaseVideoDeviceNV), |
| (void *)(wglReleaseVideoImageNV), |
| (void *)(wglResetFrameCountNV), |
| (void *)(wglRestoreBufferRegionARB), |
| (void *)(wglSaveBufferRegionARB), |
| (void *)(wglSendPbufferToVideoNV), |
| (void *)(wglSetDigitalVideoParametersI3D), |
| (void *)(wglSetGammaTableI3D), |
| (void *)(wglSetGammaTableParametersI3D), |
| (void *)(wglSetLayerPaletteEntries), |
| (void *)(wglSetPbufferAttribARB), |
| (void *)(wglSetPixelFormat), |
| (void *)(wglSetStereoEmitterState3DL), |
| (void *)(wglShareLists), |
| (void *)(wglSwapBuffers), |
| (void *)(wglSwapBuffersMscOML), |
| (void *)(wglSwapIntervalEXT), |
| (void *)(wglSwapLayerBuffers), |
| (void *)(wglSwapLayerBuffersMscOML), |
| (void *)(wglSwapMultipleBuffers), |
| (void *)(wglUseFontBitmapsA), |
| (void *)(wglUseFontBitmapsW), |
| (void *)(wglUseFontOutlinesA), |
| (void *)(wglUseFontOutlinesW), |
| (void *)(wglWaitForMscOML), |
| (void *)(wglWaitForSbcOML), |
| NULL |
| }; |
| |
| const size_t wgl_Offset[144] = { |
| offsetof(Dispatch::Global,wglAllocateMemoryNV)/sizeof(void *), |
| offsetof(Dispatch::Global,wglAssociateImageBufferEventsI3D)/sizeof(void *), |
| offsetof(Dispatch::Global,wglBeginFrameTrackingI3D)/sizeof(void *), |
| offsetof(Dispatch::Global,wglBindDisplayColorTableEXT)/sizeof(void *), |
| offsetof(Dispatch::Global,wglBindSwapBarrierNV)/sizeof(void *), |
| offsetof(Dispatch::Global,wglBindTexImageARB)/sizeof(void *), |
| offsetof(Dispatch::Global,wglBindVideoCaptureDeviceNV)/sizeof(void *), |
| offsetof(Dispatch::Global,wglBindVideoDeviceNV)/sizeof(void *), |
| offsetof(Dispatch::Global,wglBindVideoImageNV)/sizeof(void *), |
| offsetof(Dispatch::Global,wglBlitContextFramebufferAMD)/sizeof(void *), |
| offsetof(Dispatch::Global,wglChoosePixelFormat)/sizeof(void *), |
| offsetof(Dispatch::Global,wglChoosePixelFormatARB)/sizeof(void *), |
| offsetof(Dispatch::Global,wglChoosePixelFormatEXT)/sizeof(void *), |
| offsetof(Dispatch::Global,wglCopyContext)/sizeof(void *), |
| offsetof(Dispatch::Global,wglCopyImageSubDataNV)/sizeof(void *), |
| offsetof(Dispatch::Global,wglCreateAffinityDCNV)/sizeof(void *), |
| offsetof(Dispatch::Global,wglCreateAssociatedContextAMD)/sizeof(void *), |
| offsetof(Dispatch::Global,wglCreateAssociatedContextAttribsAMD)/sizeof(void *), |
| offsetof(Dispatch::Global,wglCreateBufferRegionARB)/sizeof(void *), |
| offsetof(Dispatch::Global,wglCreateContext)/sizeof(void *), |
| offsetof(Dispatch::Global,wglCreateContextAttribsARB)/sizeof(void *), |
| offsetof(Dispatch::Global,wglCreateDisplayColorTableEXT)/sizeof(void *), |
| offsetof(Dispatch::Global,wglCreateImageBufferI3D)/sizeof(void *), |
| offsetof(Dispatch::Global,wglCreateLayerContext)/sizeof(void *), |
| offsetof(Dispatch::Global,wglCreatePbufferARB)/sizeof(void *), |
| offsetof(Dispatch::Global,wglCreatePbufferEXT)/sizeof(void *), |
| offsetof(Dispatch::Global,wglDXCloseDeviceNV)/sizeof(void *), |
| offsetof(Dispatch::Global,wglDXLockObjectsNV)/sizeof(void *), |
| offsetof(Dispatch::Global,wglDXObjectAccessNV)/sizeof(void *), |
| offsetof(Dispatch::Global,wglDXOpenDeviceNV)/sizeof(void *), |
| offsetof(Dispatch::Global,wglDXRegisterObjectNV)/sizeof(void *), |
| offsetof(Dispatch::Global,wglDXSetResourceShareHandleNV)/sizeof(void *), |
| offsetof(Dispatch::Global,wglDXUnlockObjectsNV)/sizeof(void *), |
| offsetof(Dispatch::Global,wglDXUnregisterObjectNV)/sizeof(void *), |
| offsetof(Dispatch::Global,wglDeleteAssociatedContextAMD)/sizeof(void *), |
| offsetof(Dispatch::Global,wglDeleteBufferRegionARB)/sizeof(void *), |
| offsetof(Dispatch::Global,wglDeleteContext)/sizeof(void *), |
| offsetof(Dispatch::Global,wglDeleteDCNV)/sizeof(void *), |
| offsetof(Dispatch::Global,wglDescribeLayerPlane)/sizeof(void *), |
| offsetof(Dispatch::Global,wglDescribePixelFormat)/sizeof(void *), |
| offsetof(Dispatch::Global,wglDestroyDisplayColorTableEXT)/sizeof(void *), |
| offsetof(Dispatch::Global,wglDestroyImageBufferI3D)/sizeof(void *), |
| offsetof(Dispatch::Global,wglDestroyPbufferARB)/sizeof(void *), |
| offsetof(Dispatch::Global,wglDestroyPbufferEXT)/sizeof(void *), |
| offsetof(Dispatch::Global,wglDisableFrameLockI3D)/sizeof(void *), |
| offsetof(Dispatch::Global,wglDisableGenlockI3D)/sizeof(void *), |
| offsetof(Dispatch::Global,wglEnableFrameLockI3D)/sizeof(void *), |
| offsetof(Dispatch::Global,wglEnableGenlockI3D)/sizeof(void *), |
| offsetof(Dispatch::Global,wglEndFrameTrackingI3D)/sizeof(void *), |
| offsetof(Dispatch::Global,wglEnumGpuDevicesNV)/sizeof(void *), |
| offsetof(Dispatch::Global,wglEnumGpusFromAffinityDCNV)/sizeof(void *), |
| offsetof(Dispatch::Global,wglEnumGpusNV)/sizeof(void *), |
| offsetof(Dispatch::Global,wglEnumerateVideoCaptureDevicesNV)/sizeof(void *), |
| offsetof(Dispatch::Global,wglEnumerateVideoDevicesNV)/sizeof(void *), |
| offsetof(Dispatch::Global,wglFreeMemoryNV)/sizeof(void *), |
| offsetof(Dispatch::Global,wglGenlockSampleRateI3D)/sizeof(void *), |
| offsetof(Dispatch::Global,wglGenlockSourceDelayI3D)/sizeof(void *), |
| offsetof(Dispatch::Global,wglGenlockSourceEdgeI3D)/sizeof(void *), |
| offsetof(Dispatch::Global,wglGenlockSourceI3D)/sizeof(void *), |
| offsetof(Dispatch::Global,wglGetContextGPUIDAMD)/sizeof(void *), |
| offsetof(Dispatch::Global,wglGetCurrentAssociatedContextAMD)/sizeof(void *), |
| offsetof(Dispatch::Global,wglGetCurrentContext)/sizeof(void *), |
| offsetof(Dispatch::Global,wglGetCurrentDC)/sizeof(void *), |
| offsetof(Dispatch::Global,wglGetCurrentReadDCARB)/sizeof(void *), |
| offsetof(Dispatch::Global,wglGetCurrentReadDCEXT)/sizeof(void *), |
| offsetof(Dispatch::Global,wglGetDefaultProcAddress)/sizeof(void *), |
| offsetof(Dispatch::Global,wglGetDigitalVideoParametersI3D)/sizeof(void *), |
| offsetof(Dispatch::Global,wglGetExtensionsStringARB)/sizeof(void *), |
| offsetof(Dispatch::Global,wglGetExtensionsStringEXT)/sizeof(void *), |
| offsetof(Dispatch::Global,wglGetFrameUsageI3D)/sizeof(void *), |
| offsetof(Dispatch::Global,wglGetGPUIDsAMD)/sizeof(void *), |
| offsetof(Dispatch::Global,wglGetGPUInfoAMD)/sizeof(void *), |
| offsetof(Dispatch::Global,wglGetGammaTableI3D)/sizeof(void *), |
| offsetof(Dispatch::Global,wglGetGammaTableParametersI3D)/sizeof(void *), |
| offsetof(Dispatch::Global,wglGetGenlockSampleRateI3D)/sizeof(void *), |
| offsetof(Dispatch::Global,wglGetGenlockSourceDelayI3D)/sizeof(void *), |
| offsetof(Dispatch::Global,wglGetGenlockSourceEdgeI3D)/sizeof(void *), |
| offsetof(Dispatch::Global,wglGetGenlockSourceI3D)/sizeof(void *), |
| offsetof(Dispatch::Global,wglGetLayerPaletteEntries)/sizeof(void *), |
| offsetof(Dispatch::Global,wglGetMscRateOML)/sizeof(void *), |
| offsetof(Dispatch::Global,wglGetPbufferDCARB)/sizeof(void *), |
| offsetof(Dispatch::Global,wglGetPbufferDCEXT)/sizeof(void *), |
| offsetof(Dispatch::Global,wglGetPixelFormat)/sizeof(void *), |
| offsetof(Dispatch::Global,wglGetPixelFormatAttribfvARB)/sizeof(void *), |
| offsetof(Dispatch::Global,wglGetPixelFormatAttribfvEXT)/sizeof(void *), |
| offsetof(Dispatch::Global,wglGetPixelFormatAttribivARB)/sizeof(void *), |
| offsetof(Dispatch::Global,wglGetPixelFormatAttribivEXT)/sizeof(void *), |
| offsetof(Dispatch::Global,wglGetProcAddress)/sizeof(void *), |
| offsetof(Dispatch::Global,wglGetSwapIntervalEXT)/sizeof(void *), |
| offsetof(Dispatch::Global,wglGetSyncValuesOML)/sizeof(void *), |
| offsetof(Dispatch::Global,wglGetVideoDeviceNV)/sizeof(void *), |
| offsetof(Dispatch::Global,wglGetVideoInfoNV)/sizeof(void *), |
| offsetof(Dispatch::Global,wglIsEnabledFrameLockI3D)/sizeof(void *), |
| offsetof(Dispatch::Global,wglIsEnabledGenlockI3D)/sizeof(void *), |
| offsetof(Dispatch::Global,wglJoinSwapGroupNV)/sizeof(void *), |
| offsetof(Dispatch::Global,wglLoadDisplayColorTableEXT)/sizeof(void *), |
| offsetof(Dispatch::Global,wglLockVideoCaptureDeviceNV)/sizeof(void *), |
| offsetof(Dispatch::Global,wglMakeAssociatedContextCurrentAMD)/sizeof(void *), |
| offsetof(Dispatch::Global,wglMakeContextCurrentARB)/sizeof(void *), |
| offsetof(Dispatch::Global,wglMakeContextCurrentEXT)/sizeof(void *), |
| offsetof(Dispatch::Global,wglMakeCurrent)/sizeof(void *), |
| offsetof(Dispatch::Global,wglQueryCurrentContextNV)/sizeof(void *), |
| offsetof(Dispatch::Global,wglQueryFrameCountNV)/sizeof(void *), |
| offsetof(Dispatch::Global,wglQueryFrameLockMasterI3D)/sizeof(void *), |
| offsetof(Dispatch::Global,wglQueryFrameTrackingI3D)/sizeof(void *), |
| offsetof(Dispatch::Global,wglQueryGenlockMaxSourceDelayI3D)/sizeof(void *), |
| offsetof(Dispatch::Global,wglQueryMaxSwapGroupsNV)/sizeof(void *), |
| offsetof(Dispatch::Global,wglQueryPbufferARB)/sizeof(void *), |
| offsetof(Dispatch::Global,wglQueryPbufferEXT)/sizeof(void *), |
| offsetof(Dispatch::Global,wglQuerySwapGroupNV)/sizeof(void *), |
| offsetof(Dispatch::Global,wglQueryVideoCaptureDeviceNV)/sizeof(void *), |
| offsetof(Dispatch::Global,wglRealizeLayerPalette)/sizeof(void *), |
| offsetof(Dispatch::Global,wglReleaseImageBufferEventsI3D)/sizeof(void *), |
| offsetof(Dispatch::Global,wglReleasePbufferDCARB)/sizeof(void *), |
| offsetof(Dispatch::Global,wglReleasePbufferDCEXT)/sizeof(void *), |
| offsetof(Dispatch::Global,wglReleaseTexImageARB)/sizeof(void *), |
| offsetof(Dispatch::Global,wglReleaseVideoCaptureDeviceNV)/sizeof(void *), |
| offsetof(Dispatch::Global,wglReleaseVideoDeviceNV)/sizeof(void *), |
| offsetof(Dispatch::Global,wglReleaseVideoImageNV)/sizeof(void *), |
| offsetof(Dispatch::Global,wglResetFrameCountNV)/sizeof(void *), |
| offsetof(Dispatch::Global,wglRestoreBufferRegionARB)/sizeof(void *), |
| offsetof(Dispatch::Global,wglSaveBufferRegionARB)/sizeof(void *), |
| offsetof(Dispatch::Global,wglSendPbufferToVideoNV)/sizeof(void *), |
| offsetof(Dispatch::Global,wglSetDigitalVideoParametersI3D)/sizeof(void *), |
| offsetof(Dispatch::Global,wglSetGammaTableI3D)/sizeof(void *), |
| offsetof(Dispatch::Global,wglSetGammaTableParametersI3D)/sizeof(void *), |
| offsetof(Dispatch::Global,wglSetLayerPaletteEntries)/sizeof(void *), |
| offsetof(Dispatch::Global,wglSetPbufferAttribARB)/sizeof(void *), |
| offsetof(Dispatch::Global,wglSetPixelFormat)/sizeof(void *), |
| offsetof(Dispatch::Global,wglSetStereoEmitterState3DL)/sizeof(void *), |
| offsetof(Dispatch::Global,wglShareLists)/sizeof(void *), |
| offsetof(Dispatch::Global,wglSwapBuffers)/sizeof(void *), |
| offsetof(Dispatch::Global,wglSwapBuffersMscOML)/sizeof(void *), |
| offsetof(Dispatch::Global,wglSwapIntervalEXT)/sizeof(void *), |
| offsetof(Dispatch::Global,wglSwapLayerBuffers)/sizeof(void *), |
| offsetof(Dispatch::Global,wglSwapLayerBuffersMscOML)/sizeof(void *), |
| offsetof(Dispatch::Global,wglSwapMultipleBuffers)/sizeof(void *), |
| offsetof(Dispatch::Global,wglUseFontBitmapsA)/sizeof(void *), |
| offsetof(Dispatch::Global,wglUseFontBitmapsW)/sizeof(void *), |
| offsetof(Dispatch::Global,wglUseFontOutlinesA)/sizeof(void *), |
| offsetof(Dispatch::Global,wglUseFontOutlinesW)/sizeof(void *), |
| offsetof(Dispatch::Global,wglWaitForMscOML)/sizeof(void *), |
| offsetof(Dispatch::Global,wglWaitForSbcOML)/sizeof(void *), |
| 0 |
| }; |
| |
| #endif /* REGAL_SYS_WGL */ |
| #if REGAL_SYS_GLX |
| const char * const glx_Name[123] = { |
| "glXAllocateMemoryNV", |
| "glXBindChannelToWindowSGIX", |
| "glXBindSwapBarrierNV", |
| "glXBindSwapBarrierSGIX", |
| "glXBindTexImageATI", |
| "glXBindTexImageEXT", |
| "glXBindVideoCaptureDeviceNV", |
| "glXBindVideoDeviceNV", |
| "glXBindVideoImageNV", |
| "glXBlitContextFramebufferAMD", |
| "glXChannelRectSGIX", |
| "glXChannelRectSyncSGIX", |
| "glXChooseFBConfig", |
| "glXChooseFBConfigSGIX", |
| "glXChooseVisual", |
| "glXCopyContext", |
| "glXCopyImageSubDataNV", |
| "glXCopySubBufferMESA", |
| "glXCreateAssociatedContextAMD", |
| "glXCreateAssociatedContextAttribsAMD", |
| "glXCreateContext", |
| "glXCreateContextAttribsARB", |
| "glXCreateContextWithConfigSGIX", |
| "glXCreateGLXPbufferSGIX", |
| "glXCreateGLXPixmap", |
| "glXCreateGLXPixmapMESA", |
| "glXCreateGLXPixmapWithConfigSGIX", |
| "glXCreateNewContext", |
| "glXCreatePbuffer", |
| "glXCreatePixmap", |
| "glXCreateWindow", |
| "glXCushionSGI", |
| "glXDeleteAssociatedContextAMD", |
| "glXDestroyContext", |
| "glXDestroyGLXPbufferSGIX", |
| "glXDestroyGLXPixmap", |
| "glXDestroyPbuffer", |
| "glXDestroyPixmap", |
| "glXDestroyWindow", |
| "glXDrawableAttribATI", |
| "glXEnumerateVideoCaptureDevicesNV", |
| "glXEnumerateVideoDevicesNV", |
| "glXFreeContextEXT", |
| "glXFreeMemoryNV", |
| "glXGetAGPOffsetMESA", |
| "glXGetClientString", |
| "glXGetConfig", |
| "glXGetContextGPUIDAMD", |
| "glXGetContextIDEXT", |
| "glXGetCurrentAssociatedContextAMD", |
| "glXGetCurrentContext", |
| "glXGetCurrentDisplay", |
| "glXGetCurrentDrawable", |
| "glXGetCurrentReadDrawable", |
| "glXGetCurrentReadDrawableSGI", |
| "glXGetFBConfigAttrib", |
| "glXGetFBConfigAttribSGIX", |
| "glXGetFBConfigFromVisualSGIX", |
| "glXGetFBConfigs", |
| "glXGetGPUIDsAMD", |
| "glXGetGPUInfoAMD", |
| "glXGetMscRateOML", |
| "glXGetProcAddress", |
| "glXGetProcAddressARB", |
| "glXGetSelectedEvent", |
| "glXGetSelectedEventSGIX", |
| "glXGetSwapIntervalMESA", |
| "glXGetSyncValuesOML", |
| "glXGetTransparentIndexSUN", |
| "glXGetVideoDeviceNV", |
| "glXGetVideoInfoNV", |
| "glXGetVideoResizeSUN", |
| "glXGetVideoSyncSGI", |
| "glXGetVisualFromFBConfig", |
| "glXGetVisualFromFBConfigSGIX", |
| "glXImportContextEXT", |
| "glXIsDirect", |
| "glXJoinSwapGroupNV", |
| "glXJoinSwapGroupSGIX", |
| "glXLockVideoCaptureDeviceNV", |
| "glXMakeAssociatedContextCurrentAMD", |
| "glXMakeContextCurrent", |
| "glXMakeCurrent", |
| "glXMakeCurrentReadSGI", |
| "glXQueryChannelDeltasSGIX", |
| "glXQueryChannelRectSGIX", |
| "glXQueryContext", |
| "glXQueryContextInfoEXT", |
| "glXQueryDrawable", |
| "glXQueryExtension", |
| "glXQueryExtensionsString", |
| "glXQueryFrameCountNV", |
| "glXQueryGLXPbufferSGIX", |
| "glXQueryMaxSwapBarriersSGIX", |
| "glXQueryMaxSwapGroupsNV", |
| "glXQueryServerString", |
| "glXQuerySwapGroupNV", |
| "glXQueryVersion", |
| "glXQueryVideoCaptureDeviceNV", |
| "glXReleaseBuffersMESA", |
| "glXReleaseTexImageATI", |
| "glXReleaseTexImageEXT", |
| "glXReleaseVideoCaptureDeviceNV", |
| "glXReleaseVideoDeviceNV", |
| "glXReleaseVideoImageNV", |
| "glXResetFrameCountNV", |
| "glXSelectEvent", |
| "glXSelectEventSGIX", |
| "glXSendPbufferToVideoNV", |
| "glXSet3DfxModeMESA", |
| "glXSwapBuffers", |
| "glXSwapBuffersMscOML", |
| "glXSwapIntervalEXT", |
| "glXSwapIntervalMESA", |
| "glXSwapIntervalSGI", |
| "glXUseXFont", |
| "glXVideoResizeSUN", |
| "glXWaitForMscOML", |
| "glXWaitForSbcOML", |
| "glXWaitGL", |
| "glXWaitVideoSyncSGI", |
| "glXWaitX", |
| NULL |
| }; |
| |
| const void *glx_Value[123] = { |
| (void *)(glXAllocateMemoryNV), |
| (void *)(glXBindChannelToWindowSGIX), |
| (void *)(glXBindSwapBarrierNV), |
| (void *)(glXBindSwapBarrierSGIX), |
| (void *)(glXBindTexImageATI), |
| (void *)(glXBindTexImageEXT), |
| (void *)(glXBindVideoCaptureDeviceNV), |
| (void *)(glXBindVideoDeviceNV), |
| (void *)(glXBindVideoImageNV), |
| (void *)(glXBlitContextFramebufferAMD), |
| (void *)(glXChannelRectSGIX), |
| (void *)(glXChannelRectSyncSGIX), |
| (void *)(glXChooseFBConfig), |
| (void *)(glXChooseFBConfigSGIX), |
| (void *)(glXChooseVisual), |
| (void *)(glXCopyContext), |
| (void *)(glXCopyImageSubDataNV), |
| (void *)(glXCopySubBufferMESA), |
| (void *)(glXCreateAssociatedContextAMD), |
| (void *)(glXCreateAssociatedContextAttribsAMD), |
| (void *)(glXCreateContext), |
| (void *)(glXCreateContextAttribsARB), |
| (void *)(glXCreateContextWithConfigSGIX), |
| (void *)(glXCreateGLXPbufferSGIX), |
| (void *)(glXCreateGLXPixmap), |
| (void *)(glXCreateGLXPixmapMESA), |
| (void *)(glXCreateGLXPixmapWithConfigSGIX), |
| (void *)(glXCreateNewContext), |
| (void *)(glXCreatePbuffer), |
| (void *)(glXCreatePixmap), |
| (void *)(glXCreateWindow), |
| (void *)(glXCushionSGI), |
| (void *)(glXDeleteAssociatedContextAMD), |
| (void *)(glXDestroyContext), |
| (void *)(glXDestroyGLXPbufferSGIX), |
| (void *)(glXDestroyGLXPixmap), |
| (void *)(glXDestroyPbuffer), |
| (void *)(glXDestroyPixmap), |
| (void *)(glXDestroyWindow), |
| (void *)(glXDrawableAttribATI), |
| (void *)(glXEnumerateVideoCaptureDevicesNV), |
| (void *)(glXEnumerateVideoDevicesNV), |
| (void *)(glXFreeContextEXT), |
| (void *)(glXFreeMemoryNV), |
| (void *)(glXGetAGPOffsetMESA), |
| (void *)(glXGetClientString), |
| (void *)(glXGetConfig), |
| (void *)(glXGetContextGPUIDAMD), |
| (void *)(glXGetContextIDEXT), |
| (void *)(glXGetCurrentAssociatedContextAMD), |
| (void *)(glXGetCurrentContext), |
| (void *)(glXGetCurrentDisplay), |
| (void *)(glXGetCurrentDrawable), |
| (void *)(glXGetCurrentReadDrawable), |
| (void *)(glXGetCurrentReadDrawableSGI), |
| (void *)(glXGetFBConfigAttrib), |
| (void *)(glXGetFBConfigAttribSGIX), |
| (void *)(glXGetFBConfigFromVisualSGIX), |
| (void *)(glXGetFBConfigs), |
| (void *)(glXGetGPUIDsAMD), |
| (void *)(glXGetGPUInfoAMD), |
| (void *)(glXGetMscRateOML), |
| (void *)(glXGetProcAddress), |
| (void *)(glXGetProcAddressARB), |
| (void *)(glXGetSelectedEvent), |
| (void *)(glXGetSelectedEventSGIX), |
| (void *)(glXGetSwapIntervalMESA), |
| (void *)(glXGetSyncValuesOML), |
| (void *)(glXGetTransparentIndexSUN), |
| (void *)(glXGetVideoDeviceNV), |
| (void *)(glXGetVideoInfoNV), |
| (void *)(glXGetVideoResizeSUN), |
| (void *)(glXGetVideoSyncSGI), |
| (void *)(glXGetVisualFromFBConfig), |
| (void *)(glXGetVisualFromFBConfigSGIX), |
| (void *)(glXImportContextEXT), |
| (void *)(glXIsDirect), |
| (void *)(glXJoinSwapGroupNV), |
| (void *)(glXJoinSwapGroupSGIX), |
| (void *)(glXLockVideoCaptureDeviceNV), |
| (void *)(glXMakeAssociatedContextCurrentAMD), |
| (void *)(glXMakeContextCurrent), |
| (void *)(glXMakeCurrent), |
| (void *)(glXMakeCurrentReadSGI), |
| (void *)(glXQueryChannelDeltasSGIX), |
| (void *)(glXQueryChannelRectSGIX), |
| (void *)(glXQueryContext), |
| (void *)(glXQueryContextInfoEXT), |
| (void *)(glXQueryDrawable), |
| (void *)(glXQueryExtension), |
| (void *)(glXQueryExtensionsString), |
| (void *)(glXQueryFrameCountNV), |
| (void *)(glXQueryGLXPbufferSGIX), |
| (void *)(glXQueryMaxSwapBarriersSGIX), |
| (void *)(glXQueryMaxSwapGroupsNV), |
| (void *)(glXQueryServerString), |
| (void *)(glXQuerySwapGroupNV), |
| (void *)(glXQueryVersion), |
| (void *)(glXQueryVideoCaptureDeviceNV), |
| (void *)(glXReleaseBuffersMESA), |
| (void *)(glXReleaseTexImageATI), |
| (void *)(glXReleaseTexImageEXT), |
| (void *)(glXReleaseVideoCaptureDeviceNV), |
| (void *)(glXReleaseVideoDeviceNV), |
| (void *)(glXReleaseVideoImageNV), |
| (void *)(glXResetFrameCountNV), |
| (void *)(glXSelectEvent), |
| (void *)(glXSelectEventSGIX), |
| (void *)(glXSendPbufferToVideoNV), |
| (void *)(glXSet3DfxModeMESA), |
| (void *)(glXSwapBuffers), |
| (void *)(glXSwapBuffersMscOML), |
| (void *)(glXSwapIntervalEXT), |
| (void *)(glXSwapIntervalMESA), |
| (void *)(glXSwapIntervalSGI), |
| (void *)(glXUseXFont), |
| (void *)(glXVideoResizeSUN), |
| (void *)(glXWaitForMscOML), |
| (void *)(glXWaitForSbcOML), |
| (void *)(glXWaitGL), |
| (void *)(glXWaitVideoSyncSGI), |
| (void *)(glXWaitX), |
| NULL |
| }; |
| |
| const size_t glx_Offset[123] = { |
| offsetof(Dispatch::Global,glXAllocateMemoryNV)/sizeof(void *), |
| offsetof(Dispatch::Global,glXBindChannelToWindowSGIX)/sizeof(void *), |
| offsetof(Dispatch::Global,glXBindSwapBarrierNV)/sizeof(void *), |
| offsetof(Dispatch::Global,glXBindSwapBarrierSGIX)/sizeof(void *), |
| offsetof(Dispatch::Global,glXBindTexImageATI)/sizeof(void *), |
| offsetof(Dispatch::Global,glXBindTexImageEXT)/sizeof(void *), |
| offsetof(Dispatch::Global,glXBindVideoCaptureDeviceNV)/sizeof(void *), |
| offsetof(Dispatch::Global,glXBindVideoDeviceNV)/sizeof(void *), |
| offsetof(Dispatch::Global,glXBindVideoImageNV)/sizeof(void *), |
| offsetof(Dispatch::Global,glXBlitContextFramebufferAMD)/sizeof(void *), |
| offsetof(Dispatch::Global,glXChannelRectSGIX)/sizeof(void *), |
| offsetof(Dispatch::Global,glXChannelRectSyncSGIX)/sizeof(void *), |
| offsetof(Dispatch::Global,glXChooseFBConfig)/sizeof(void *), |
| offsetof(Dispatch::Global,glXChooseFBConfigSGIX)/sizeof(void *), |
| offsetof(Dispatch::Global,glXChooseVisual)/sizeof(void *), |
| offsetof(Dispatch::Global,glXCopyContext)/sizeof(void *), |
| offsetof(Dispatch::Global,glXCopyImageSubDataNV)/sizeof(void *), |
| offsetof(Dispatch::Global,glXCopySubBufferMESA)/sizeof(void *), |
| offsetof(Dispatch::Global,glXCreateAssociatedContextAMD)/sizeof(void *), |
| offsetof(Dispatch::Global,glXCreateAssociatedContextAttribsAMD)/sizeof(void *), |
| offsetof(Dispatch::Global,glXCreateContext)/sizeof(void *), |
| offsetof(Dispatch::Global,glXCreateContextAttribsARB)/sizeof(void *), |
| offsetof(Dispatch::Global,glXCreateContextWithConfigSGIX)/sizeof(void *), |
| offsetof(Dispatch::Global,glXCreateGLXPbufferSGIX)/sizeof(void *), |
| offsetof(Dispatch::Global,glXCreateGLXPixmap)/sizeof(void *), |
| offsetof(Dispatch::Global,glXCreateGLXPixmapMESA)/sizeof(void *), |
| offsetof(Dispatch::Global,glXCreateGLXPixmapWithConfigSGIX)/sizeof(void *), |
| offsetof(Dispatch::Global,glXCreateNewContext)/sizeof(void *), |
| offsetof(Dispatch::Global,glXCreatePbuffer)/sizeof(void *), |
| offsetof(Dispatch::Global,glXCreatePixmap)/sizeof(void *), |
| offsetof(Dispatch::Global,glXCreateWindow)/sizeof(void *), |
| offsetof(Dispatch::Global,glXCushionSGI)/sizeof(void *), |
| offsetof(Dispatch::Global,glXDeleteAssociatedContextAMD)/sizeof(void *), |
| offsetof(Dispatch::Global,glXDestroyContext)/sizeof(void *), |
| offsetof(Dispatch::Global,glXDestroyGLXPbufferSGIX)/sizeof(void *), |
| offsetof(Dispatch::Global,glXDestroyGLXPixmap)/sizeof(void *), |
| offsetof(Dispatch::Global,glXDestroyPbuffer)/sizeof(void *), |
| offsetof(Dispatch::Global,glXDestroyPixmap)/sizeof(void *), |
| offsetof(Dispatch::Global,glXDestroyWindow)/sizeof(void *), |
| offsetof(Dispatch::Global,glXDrawableAttribATI)/sizeof(void *), |
| offsetof(Dispatch::Global,glXEnumerateVideoCaptureDevicesNV)/sizeof(void *), |
| offsetof(Dispatch::Global,glXEnumerateVideoDevicesNV)/sizeof(void *), |
| offsetof(Dispatch::Global,glXFreeContextEXT)/sizeof(void *), |
| offsetof(Dispatch::Global,glXFreeMemoryNV)/sizeof(void *), |
| offsetof(Dispatch::Global,glXGetAGPOffsetMESA)/sizeof(void *), |
| offsetof(Dispatch::Global,glXGetClientString)/sizeof(void *), |
| offsetof(Dispatch::Global,glXGetConfig)/sizeof(void *), |
| offsetof(Dispatch::Global,glXGetContextGPUIDAMD)/sizeof(void *), |
| offsetof(Dispatch::Global,glXGetContextIDEXT)/sizeof(void *), |
| offsetof(Dispatch::Global,glXGetCurrentAssociatedContextAMD)/sizeof(void *), |
| offsetof(Dispatch::Global,glXGetCurrentContext)/sizeof(void *), |
| offsetof(Dispatch::Global,glXGetCurrentDisplay)/sizeof(void *), |
| offsetof(Dispatch::Global,glXGetCurrentDrawable)/sizeof(void *), |
| offsetof(Dispatch::Global,glXGetCurrentReadDrawable)/sizeof(void *), |
| offsetof(Dispatch::Global,glXGetCurrentReadDrawableSGI)/sizeof(void *), |
| offsetof(Dispatch::Global,glXGetFBConfigAttrib)/sizeof(void *), |
| offsetof(Dispatch::Global,glXGetFBConfigAttribSGIX)/sizeof(void *), |
| offsetof(Dispatch::Global,glXGetFBConfigFromVisualSGIX)/sizeof(void *), |
| offsetof(Dispatch::Global,glXGetFBConfigs)/sizeof(void *), |
| offsetof(Dispatch::Global,glXGetGPUIDsAMD)/sizeof(void *), |
| offsetof(Dispatch::Global,glXGetGPUInfoAMD)/sizeof(void *), |
| offsetof(Dispatch::Global,glXGetMscRateOML)/sizeof(void *), |
| offsetof(Dispatch::Global,glXGetProcAddress)/sizeof(void *), |
| offsetof(Dispatch::Global,glXGetProcAddressARB)/sizeof(void *), |
| offsetof(Dispatch::Global,glXGetSelectedEvent)/sizeof(void *), |
| offsetof(Dispatch::Global,glXGetSelectedEventSGIX)/sizeof(void *), |
| offsetof(Dispatch::Global,glXGetSwapIntervalMESA)/sizeof(void *), |
| offsetof(Dispatch::Global,glXGetSyncValuesOML)/sizeof(void *), |
| offsetof(Dispatch::Global,glXGetTransparentIndexSUN)/sizeof(void *), |
| offsetof(Dispatch::Global,glXGetVideoDeviceNV)/sizeof(void *), |
| offsetof(Dispatch::Global,glXGetVideoInfoNV)/sizeof(void *), |
| offsetof(Dispatch::Global,glXGetVideoResizeSUN)/sizeof(void *), |
| offsetof(Dispatch::Global,glXGetVideoSyncSGI)/sizeof(void *), |
| offsetof(Dispatch::Global,glXGetVisualFromFBConfig)/sizeof(void *), |
| offsetof(Dispatch::Global,glXGetVisualFromFBConfigSGIX)/sizeof(void *), |
| offsetof(Dispatch::Global,glXImportContextEXT)/sizeof(void *), |
| offsetof(Dispatch::Global,glXIsDirect)/sizeof(void *), |
| offsetof(Dispatch::Global,glXJoinSwapGroupNV)/sizeof(void *), |
| offsetof(Dispatch::Global,glXJoinSwapGroupSGIX)/sizeof(void *), |
| offsetof(Dispatch::Global,glXLockVideoCaptureDeviceNV)/sizeof(void *), |
| offsetof(Dispatch::Global,glXMakeAssociatedContextCurrentAMD)/sizeof(void *), |
| offsetof(Dispatch::Global,glXMakeContextCurrent)/sizeof(void *), |
| offsetof(Dispatch::Global,glXMakeCurrent)/sizeof(void *), |
| offsetof(Dispatch::Global,glXMakeCurrentReadSGI)/sizeof(void *), |
| offsetof(Dispatch::Global,glXQueryChannelDeltasSGIX)/sizeof(void *), |
| offsetof(Dispatch::Global,glXQueryChannelRectSGIX)/sizeof(void *), |
| offsetof(Dispatch::Global,glXQueryContext)/sizeof(void *), |
| offsetof(Dispatch::Global,glXQueryContextInfoEXT)/sizeof(void *), |
| offsetof(Dispatch::Global,glXQueryDrawable)/sizeof(void *), |
| offsetof(Dispatch::Global,glXQueryExtension)/sizeof(void *), |
| offsetof(Dispatch::Global,glXQueryExtensionsString)/sizeof(void *), |
| offsetof(Dispatch::Global,glXQueryFrameCountNV)/sizeof(void *), |
| offsetof(Dispatch::Global,glXQueryGLXPbufferSGIX)/sizeof(void *), |
| offsetof(Dispatch::Global,glXQueryMaxSwapBarriersSGIX)/sizeof(void *), |
| offsetof(Dispatch::Global,glXQueryMaxSwapGroupsNV)/sizeof(void *), |
| offsetof(Dispatch::Global,glXQueryServerString)/sizeof(void *), |
| offsetof(Dispatch::Global,glXQuerySwapGroupNV)/sizeof(void *), |
| offsetof(Dispatch::Global,glXQueryVersion)/sizeof(void *), |
| offsetof(Dispatch::Global,glXQueryVideoCaptureDeviceNV)/sizeof(void *), |
| offsetof(Dispatch::Global,glXReleaseBuffersMESA)/sizeof(void *), |
| offsetof(Dispatch::Global,glXReleaseTexImageATI)/sizeof(void *), |
| offsetof(Dispatch::Global,glXReleaseTexImageEXT)/sizeof(void *), |
| offsetof(Dispatch::Global,glXReleaseVideoCaptureDeviceNV)/sizeof(void *), |
| offsetof(Dispatch::Global,glXReleaseVideoDeviceNV)/sizeof(void *), |
| offsetof(Dispatch::Global,glXReleaseVideoImageNV)/sizeof(void *), |
| offsetof(Dispatch::Global,glXResetFrameCountNV)/sizeof(void *), |
| offsetof(Dispatch::Global,glXSelectEvent)/sizeof(void *), |
| offsetof(Dispatch::Global,glXSelectEventSGIX)/sizeof(void *), |
| offsetof(Dispatch::Global,glXSendPbufferToVideoNV)/sizeof(void *), |
| offsetof(Dispatch::Global,glXSet3DfxModeMESA)/sizeof(void *), |
| offsetof(Dispatch::Global,glXSwapBuffers)/sizeof(void *), |
| offsetof(Dispatch::Global,glXSwapBuffersMscOML)/sizeof(void *), |
| offsetof(Dispatch::Global,glXSwapIntervalEXT)/sizeof(void *), |
| offsetof(Dispatch::Global,glXSwapIntervalMESA)/sizeof(void *), |
| offsetof(Dispatch::Global,glXSwapIntervalSGI)/sizeof(void *), |
| offsetof(Dispatch::Global,glXUseXFont)/sizeof(void *), |
| offsetof(Dispatch::Global,glXVideoResizeSUN)/sizeof(void *), |
| offsetof(Dispatch::Global,glXWaitForMscOML)/sizeof(void *), |
| offsetof(Dispatch::Global,glXWaitForSbcOML)/sizeof(void *), |
| offsetof(Dispatch::Global,glXWaitGL)/sizeof(void *), |
| offsetof(Dispatch::Global,glXWaitVideoSyncSGI)/sizeof(void *), |
| offsetof(Dispatch::Global,glXWaitX)/sizeof(void *), |
| 0 |
| }; |
| |
| #endif /* REGAL_SYS_GLX */ |
| #if REGAL_SYS_OSX |
| const char * const cgl_Name[53] = { |
| "CGLChoosePixelFormat", |
| "CGLClearDrawable", |
| "CGLCopyContext", |
| "CGLCreateContext", |
| "CGLCreatePBuffer", |
| "CGLDescribePBuffer", |
| "CGLDescribePixelFormat", |
| "CGLDescribeRenderer", |
| "CGLDestroyContext", |
| "CGLDestroyPBuffer", |
| "CGLDestroyPixelFormat", |
| "CGLDestroyRendererInfo", |
| "CGLDisable", |
| "CGLEnable", |
| "CGLErrorString", |
| "CGLFlushDrawable", |
| "CGLGetContextRetainCount", |
| "CGLGetCurrentContext", |
| "CGLGetGlobalOption", |
| "CGLGetOffScreen", |
| "CGLGetOption", |
| "CGLGetPBuffer", |
| "CGLGetPBufferRetainCount", |
| "CGLGetParameter", |
| "CGLGetPixelFormat", |
| "CGLGetPixelFormatRetainCount", |
| "CGLGetShareGroup", |
| "CGLGetSurface", |
| "CGLGetVersion", |
| "CGLGetVirtualScreen", |
| "CGLIsEnabled", |
| "CGLLockContext", |
| "CGLQueryRendererInfo", |
| "CGLReleaseContext", |
| "CGLReleasePBuffer", |
| "CGLReleasePixelFormat", |
| "CGLRetainContext", |
| "CGLRetainPBuffer", |
| "CGLRetainPixelFormat", |
| "CGLSetCurrentContext", |
| "CGLSetFullScreen", |
| "CGLSetGlobalOption", |
| "CGLSetOffScreen", |
| "CGLSetOption", |
| "CGLSetPBuffer", |
| "CGLSetParameter", |
| "CGLSetSurface", |
| "CGLSetVirtualScreen", |
| "CGLTexImageIOSurface2D", |
| "CGLTexImagePBuffer", |
| "CGLUnlockContext", |
| "CGLUpdateContext", |
| NULL |
| }; |
| |
| const void *cgl_Value[53] = { |
| (void *)(CGLChoosePixelFormat), |
| (void *)(CGLClearDrawable), |
| (void *)(CGLCopyContext), |
| (void *)(CGLCreateContext), |
| (void *)(CGLCreatePBuffer), |
| (void *)(CGLDescribePBuffer), |
| (void *)(CGLDescribePixelFormat), |
| (void *)(CGLDescribeRenderer), |
| (void *)(CGLDestroyContext), |
| (void *)(CGLDestroyPBuffer), |
| (void *)(CGLDestroyPixelFormat), |
| (void *)(CGLDestroyRendererInfo), |
| (void *)(CGLDisable), |
| (void *)(CGLEnable), |
| (void *)(CGLErrorString), |
| (void *)(CGLFlushDrawable), |
| (void *)(CGLGetContextRetainCount), |
| (void *)(CGLGetCurrentContext), |
| (void *)(CGLGetGlobalOption), |
| (void *)(CGLGetOffScreen), |
| (void *)(CGLGetOption), |
| (void *)(CGLGetPBuffer), |
| (void *)(CGLGetPBufferRetainCount), |
| (void *)(CGLGetParameter), |
| (void *)(CGLGetPixelFormat), |
| (void *)(CGLGetPixelFormatRetainCount), |
| (void *)(CGLGetShareGroup), |
| (void *)(CGLGetSurface), |
| (void *)(CGLGetVersion), |
| (void *)(CGLGetVirtualScreen), |
| (void *)(CGLIsEnabled), |
| (void *)(CGLLockContext), |
| (void *)(CGLQueryRendererInfo), |
| (void *)(CGLReleaseContext), |
| (void *)(CGLReleasePBuffer), |
| (void *)(CGLReleasePixelFormat), |
| (void *)(CGLRetainContext), |
| (void *)(CGLRetainPBuffer), |
| (void *)(CGLRetainPixelFormat), |
| (void *)(CGLSetCurrentContext), |
| (void *)(CGLSetFullScreen), |
| (void *)(CGLSetGlobalOption), |
| (void *)(CGLSetOffScreen), |
| (void *)(CGLSetOption), |
| (void *)(CGLSetPBuffer), |
| (void *)(CGLSetParameter), |
| (void *)(CGLSetSurface), |
| (void *)(CGLSetVirtualScreen), |
| (void *)(CGLTexImageIOSurface2D), |
| (void *)(CGLTexImagePBuffer), |
| (void *)(CGLUnlockContext), |
| (void *)(CGLUpdateContext), |
| NULL |
| }; |
| |
| const size_t cgl_Offset[53] = { |
| offsetof(Dispatch::Global,CGLChoosePixelFormat)/sizeof(void *), |
| offsetof(Dispatch::Global,CGLClearDrawable)/sizeof(void *), |
| offsetof(Dispatch::Global,CGLCopyContext)/sizeof(void *), |
| offsetof(Dispatch::Global,CGLCreateContext)/sizeof(void *), |
| offsetof(Dispatch::Global,CGLCreatePBuffer)/sizeof(void *), |
| offsetof(Dispatch::Global,CGLDescribePBuffer)/sizeof(void *), |
| offsetof(Dispatch::Global,CGLDescribePixelFormat)/sizeof(void *), |
| offsetof(Dispatch::Global,CGLDescribeRenderer)/sizeof(void *), |
| offsetof(Dispatch::Global,CGLDestroyContext)/sizeof(void *), |
| offsetof(Dispatch::Global,CGLDestroyPBuffer)/sizeof(void *), |
| offsetof(Dispatch::Global,CGLDestroyPixelFormat)/sizeof(void *), |
| offsetof(Dispatch::Global,CGLDestroyRendererInfo)/sizeof(void *), |
| offsetof(Dispatch::Global,CGLDisable)/sizeof(void *), |
| offsetof(Dispatch::Global,CGLEnable)/sizeof(void *), |
| offsetof(Dispatch::Global,CGLErrorString)/sizeof(void *), |
| offsetof(Dispatch::Global,CGLFlushDrawable)/sizeof(void *), |
| offsetof(Dispatch::Global,CGLGetContextRetainCount)/sizeof(void *), |
| offsetof(Dispatch::Global,CGLGetCurrentContext)/sizeof(void *), |
| offsetof(Dispatch::Global,CGLGetGlobalOption)/sizeof(void *), |
| offsetof(Dispatch::Global,CGLGetOffScreen)/sizeof(void *), |
| offsetof(Dispatch::Global,CGLGetOption)/sizeof(void *), |
| offsetof(Dispatch::Global,CGLGetPBuffer)/sizeof(void *), |
| offsetof(Dispatch::Global,CGLGetPBufferRetainCount)/sizeof(void *), |
| offsetof(Dispatch::Global,CGLGetParameter)/sizeof(void *), |
| offsetof(Dispatch::Global,CGLGetPixelFormat)/sizeof(void *), |
| offsetof(Dispatch::Global,CGLGetPixelFormatRetainCount)/sizeof(void *), |
| offsetof(Dispatch::Global,CGLGetShareGroup)/sizeof(void *), |
| offsetof(Dispatch::Global,CGLGetSurface)/sizeof(void *), |
| offsetof(Dispatch::Global,CGLGetVersion)/sizeof(void *), |
| offsetof(Dispatch::Global,CGLGetVirtualScreen)/sizeof(void *), |
| offsetof(Dispatch::Global,CGLIsEnabled)/sizeof(void *), |
| offsetof(Dispatch::Global,CGLLockContext)/sizeof(void *), |
| offsetof(Dispatch::Global,CGLQueryRendererInfo)/sizeof(void *), |
| offsetof(Dispatch::Global,CGLReleaseContext)/sizeof(void *), |
| offsetof(Dispatch::Global,CGLReleasePBuffer)/sizeof(void *), |
| offsetof(Dispatch::Global,CGLReleasePixelFormat)/sizeof(void *), |
| offsetof(Dispatch::Global,CGLRetainContext)/sizeof(void *), |
| offsetof(Dispatch::Global,CGLRetainPBuffer)/sizeof(void *), |
| offsetof(Dispatch::Global,CGLRetainPixelFormat)/sizeof(void *), |
| offsetof(Dispatch::Global,CGLSetCurrentContext)/sizeof(void *), |
| offsetof(Dispatch::Global,CGLSetFullScreen)/sizeof(void *), |
| offsetof(Dispatch::Global,CGLSetGlobalOption)/sizeof(void *), |
| offsetof(Dispatch::Global,CGLSetOffScreen)/sizeof(void *), |
| offsetof(Dispatch::Global,CGLSetOption)/sizeof(void *), |
| offsetof(Dispatch::Global,CGLSetPBuffer)/sizeof(void *), |
| offsetof(Dispatch::Global,CGLSetParameter)/sizeof(void *), |
| offsetof(Dispatch::Global,CGLSetSurface)/sizeof(void *), |
| offsetof(Dispatch::Global,CGLSetVirtualScreen)/sizeof(void *), |
| offsetof(Dispatch::Global,CGLTexImageIOSurface2D)/sizeof(void *), |
| offsetof(Dispatch::Global,CGLTexImagePBuffer)/sizeof(void *), |
| offsetof(Dispatch::Global,CGLUnlockContext)/sizeof(void *), |
| offsetof(Dispatch::Global,CGLUpdateContext)/sizeof(void *), |
| 0 |
| }; |
| |
| #endif /* REGAL_SYS_OSX */ |
| #if REGAL_SYS_EGL |
| const char * const egl_Name[64] = { |
| "eglBindAPI", |
| "eglBindTexImage", |
| "eglChooseConfig", |
| "eglClientWaitSyncKHR", |
| "eglClientWaitSyncNV", |
| "eglCopyBuffers", |
| "eglCoverageMaskNV", |
| "eglCoverageOperationNV", |
| "eglCreateContext", |
| "eglCreateDRMImageMESA", |
| "eglCreateFenceSyncNV", |
| "eglCreateImageKHR", |
| "eglCreatePbufferFromClientBuffer", |
| "eglCreatePbufferSurface", |
| "eglCreatePixmapSurface", |
| "eglCreateStreamFromFileDescriptorKHR", |
| "eglCreateStreamProducerSurfaceKHR", |
| "eglCreateSyncKHR", |
| "eglCreateWindowSurface", |
| "eglDestroyContext", |
| "eglDestroyImageKHR", |
| "eglDestroySurface", |
| "eglDestroySyncKHR", |
| "eglDestroySyncNV", |
| "eglExportDRMImageMESA", |
| "eglFenceNV", |
| "eglGetConfigAttrib", |
| "eglGetConfigs", |
| "eglGetCurrentContext", |
| "eglGetCurrentDisplay", |
| "eglGetCurrentSurface", |
| "eglGetDisplay", |
| "eglGetError", |
| "eglGetProcAddress", |
| "eglGetStreamFileDescriptorKHR", |
| "eglGetSyncAttribKHR", |
| "eglGetSyncAttribNV", |
| "eglGetSystemTimeFrequencyNV", |
| "eglGetSystemTimeNV", |
| "eglInitialize", |
| "eglLockSurfaceKHR", |
| "eglMakeCurrent", |
| "eglPostSubBufferNV", |
| "eglQueryAPI", |
| "eglQueryContext", |
| "eglQueryString", |
| "eglQuerySurface", |
| "eglQuerySurfacePointerANGLE", |
| "eglReleaseTexImage", |
| "eglReleaseThread", |
| "eglSignalSyncNV", |
| "eglStreamConsumerAcquireKHR", |
| "eglStreamConsumerGLTextureExternalKHR", |
| "eglStreamConsumerReleaseKHR", |
| "eglSurfaceAttrib", |
| "eglSwapBuffers", |
| "eglSwapInterval", |
| "eglTerminate", |
| "eglUnlockSurfaceKHR", |
| "eglWaitClient", |
| "eglWaitGL", |
| "eglWaitNative", |
| "eglWaitSyncKHR", |
| NULL |
| }; |
| |
| const void *egl_Value[64] = { |
| (void *)(eglBindAPI), |
| (void *)(eglBindTexImage), |
| (void *)(eglChooseConfig), |
| (void *)(eglClientWaitSyncKHR), |
| (void *)(eglClientWaitSyncNV), |
| (void *)(eglCopyBuffers), |
| (void *)(eglCoverageMaskNV), |
| (void *)(eglCoverageOperationNV), |
| (void *)(eglCreateContext), |
| (void *)(eglCreateDRMImageMESA), |
| (void *)(eglCreateFenceSyncNV), |
| (void *)(eglCreateImageKHR), |
| (void *)(eglCreatePbufferFromClientBuffer), |
| (void *)(eglCreatePbufferSurface), |
| (void *)(eglCreatePixmapSurface), |
| (void *)(eglCreateStreamFromFileDescriptorKHR), |
| (void *)(eglCreateStreamProducerSurfaceKHR), |
| (void *)(eglCreateSyncKHR), |
| (void *)(eglCreateWindowSurface), |
| (void *)(eglDestroyContext), |
| (void *)(eglDestroyImageKHR), |
| (void *)(eglDestroySurface), |
| (void *)(eglDestroySyncKHR), |
| (void *)(eglDestroySyncNV), |
| (void *)(eglExportDRMImageMESA), |
| (void *)(eglFenceNV), |
| (void *)(eglGetConfigAttrib), |
| (void *)(eglGetConfigs), |
| (void *)(eglGetCurrentContext), |
| (void *)(eglGetCurrentDisplay), |
| (void *)(eglGetCurrentSurface), |
| (void *)(eglGetDisplay), |
| (void *)(eglGetError), |
| (void *)(eglGetProcAddress), |
| (void *)(eglGetStreamFileDescriptorKHR), |
| (void *)(eglGetSyncAttribKHR), |
| (void *)(eglGetSyncAttribNV), |
| (void *)(eglGetSystemTimeFrequencyNV), |
| (void *)(eglGetSystemTimeNV), |
| (void *)(eglInitialize), |
| (void *)(eglLockSurfaceKHR), |
| (void *)(eglMakeCurrent), |
| (void *)(eglPostSubBufferNV), |
| (void *)(eglQueryAPI), |
| (void *)(eglQueryContext), |
| (void *)(eglQueryString), |
| (void *)(eglQuerySurface), |
| (void *)(eglQuerySurfacePointerANGLE), |
| (void *)(eglReleaseTexImage), |
| (void *)(eglReleaseThread), |
| (void *)(eglSignalSyncNV), |
| (void *)(eglStreamConsumerAcquireKHR), |
| (void *)(eglStreamConsumerGLTextureExternalKHR), |
| (void *)(eglStreamConsumerReleaseKHR), |
| (void *)(eglSurfaceAttrib), |
| (void *)(eglSwapBuffers), |
| (void *)(eglSwapInterval), |
| (void *)(eglTerminate), |
| (void *)(eglUnlockSurfaceKHR), |
| (void *)(eglWaitClient), |
| (void *)(eglWaitGL), |
| (void *)(eglWaitNative), |
| (void *)(eglWaitSyncKHR), |
| NULL |
| }; |
| |
| const size_t egl_Offset[64] = { |
| offsetof(Dispatch::Global,eglBindAPI)/sizeof(void *), |
| offsetof(Dispatch::Global,eglBindTexImage)/sizeof(void *), |
| offsetof(Dispatch::Global,eglChooseConfig)/sizeof(void *), |
| offsetof(Dispatch::Global,eglClientWaitSyncKHR)/sizeof(void *), |
| offsetof(Dispatch::Global,eglClientWaitSyncNV)/sizeof(void *), |
| offsetof(Dispatch::Global,eglCopyBuffers)/sizeof(void *), |
| offsetof(Dispatch::Global,eglCoverageMaskNV)/sizeof(void *), |
| offsetof(Dispatch::Global,eglCoverageOperationNV)/sizeof(void *), |
| offsetof(Dispatch::Global,eglCreateContext)/sizeof(void *), |
| offsetof(Dispatch::Global,eglCreateDRMImageMESA)/sizeof(void *), |
| offsetof(Dispatch::Global,eglCreateFenceSyncNV)/sizeof(void *), |
| offsetof(Dispatch::Global,eglCreateImageKHR)/sizeof(void *), |
| offsetof(Dispatch::Global,eglCreatePbufferFromClientBuffer)/sizeof(void *), |
| offsetof(Dispatch::Global,eglCreatePbufferSurface)/sizeof(void *), |
| offsetof(Dispatch::Global,eglCreatePixmapSurface)/sizeof(void *), |
| offsetof(Dispatch::Global,eglCreateStreamFromFileDescriptorKHR)/sizeof(void *), |
| offsetof(Dispatch::Global,eglCreateStreamProducerSurfaceKHR)/sizeof(void *), |
| offsetof(Dispatch::Global,eglCreateSyncKHR)/sizeof(void *), |
| offsetof(Dispatch::Global,eglCreateWindowSurface)/sizeof(void *), |
| offsetof(Dispatch::Global,eglDestroyContext)/sizeof(void *), |
| offsetof(Dispatch::Global,eglDestroyImageKHR)/sizeof(void *), |
| offsetof(Dispatch::Global,eglDestroySurface)/sizeof(void *), |
| offsetof(Dispatch::Global,eglDestroySyncKHR)/sizeof(void *), |
| offsetof(Dispatch::Global,eglDestroySyncNV)/sizeof(void *), |
| offsetof(Dispatch::Global,eglExportDRMImageMESA)/sizeof(void *), |
| offsetof(Dispatch::Global,eglFenceNV)/sizeof(void *), |
| offsetof(Dispatch::Global,eglGetConfigAttrib)/sizeof(void *), |
| offsetof(Dispatch::Global,eglGetConfigs)/sizeof(void *), |
| offsetof(Dispatch::Global,eglGetCurrentContext)/sizeof(void *), |
| offsetof(Dispatch::Global,eglGetCurrentDisplay)/sizeof(void *), |
| offsetof(Dispatch::Global,eglGetCurrentSurface)/sizeof(void *), |
| offsetof(Dispatch::Global,eglGetDisplay)/sizeof(void *), |
| offsetof(Dispatch::Global,eglGetError)/sizeof(void *), |
| offsetof(Dispatch::Global,eglGetProcAddress)/sizeof(void *), |
| offsetof(Dispatch::Global,eglGetStreamFileDescriptorKHR)/sizeof(void *), |
| offsetof(Dispatch::Global,eglGetSyncAttribKHR)/sizeof(void *), |
| offsetof(Dispatch::Global,eglGetSyncAttribNV)/sizeof(void *), |
| offsetof(Dispatch::Global,eglGetSystemTimeFrequencyNV)/sizeof(void *), |
| offsetof(Dispatch::Global,eglGetSystemTimeNV)/sizeof(void *), |
| offsetof(Dispatch::Global,eglInitialize)/sizeof(void *), |
| offsetof(Dispatch::Global,eglLockSurfaceKHR)/sizeof(void *), |
| offsetof(Dispatch::Global,eglMakeCurrent)/sizeof(void *), |
| offsetof(Dispatch::Global,eglPostSubBufferNV)/sizeof(void *), |
| offsetof(Dispatch::Global,eglQueryAPI)/sizeof(void *), |
| offsetof(Dispatch::Global,eglQueryContext)/sizeof(void *), |
| offsetof(Dispatch::Global,eglQueryString)/sizeof(void *), |
| offsetof(Dispatch::Global,eglQuerySurface)/sizeof(void *), |
| offsetof(Dispatch::Global,eglQuerySurfacePointerANGLE)/sizeof(void *), |
| offsetof(Dispatch::Global,eglReleaseTexImage)/sizeof(void *), |
| offsetof(Dispatch::Global,eglReleaseThread)/sizeof(void *), |
| offsetof(Dispatch::Global,eglSignalSyncNV)/sizeof(void *), |
| offsetof(Dispatch::Global,eglStreamConsumerAcquireKHR)/sizeof(void *), |
| offsetof(Dispatch::Global,eglStreamConsumerGLTextureExternalKHR)/sizeof(void *), |
| offsetof(Dispatch::Global,eglStreamConsumerReleaseKHR)/sizeof(void *), |
| offsetof(Dispatch::Global,eglSurfaceAttrib)/sizeof(void *), |
| offsetof(Dispatch::Global,eglSwapBuffers)/sizeof(void *), |
| offsetof(Dispatch::Global,eglSwapInterval)/sizeof(void *), |
| offsetof(Dispatch::Global,eglTerminate)/sizeof(void *), |
| offsetof(Dispatch::Global,eglUnlockSurfaceKHR)/sizeof(void *), |
| offsetof(Dispatch::Global,eglWaitClient)/sizeof(void *), |
| offsetof(Dispatch::Global,eglWaitGL)/sizeof(void *), |
| offsetof(Dispatch::Global,eglWaitNative)/sizeof(void *), |
| offsetof(Dispatch::Global,eglWaitSyncKHR)/sizeof(void *), |
| 0 |
| }; |
| |
| #endif /* REGAL_SYS_EGL */ |
| |
| } |
| |
| REGAL_NAMESPACE_END |