| /* NOTE: Do not edit this file, it is generated by a script: |
| Export.py --api gl 4.4 --api wgl 4.4 --api glx 4.4 --api cgl 1.4 --api egl 1.0 --outdir . |
| */ |
| |
| /* |
| Copyright (c) 2011-2013 NVIDIA Corporation |
| Copyright (c) 2011-2013 Cass Everitt |
| Copyright (c) 2012-2013 Scott Nations |
| Copyright (c) 2012 Mathias Schott |
| Copyright (c) 2012-2013 Nigel Stewart |
| Copyright (c) 2012-2013 Google Inc. |
| All rights reserved. |
| |
| Redistribution and use in source and binary forms, with or without modification, |
| are permitted provided that the following conditions are met: |
| |
| Redistributions of source code must retain the above copyright notice, this |
| list of conditions and the following disclaimer. |
| |
| Redistributions in binary form must reproduce the above copyright notice, |
| this list of conditions and the following disclaimer in the documentation |
| and/or other materials provided with the distribution. |
| |
| THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND |
| ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. |
| IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, |
| INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, |
| BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
| LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE |
| OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED |
| OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| /* |
| Intended formatting conventions: |
| $ astyle --style=allman --indent=spaces=2 --indent-switches |
| */ |
| |
| #ifndef REGAL_EMU_PROCS_SO_H |
| #define REGAL_EMU_PROCS_SO_H |
| |
| #include "RegalUtil.h" |
| |
| #if REGAL_EMULATION |
| |
| REGAL_GLOBAL_BEGIN |
| |
| #include "RegalPrivate.h" |
| #include "RegalContext.h" |
| #include "RegalDispatch.h" |
| |
| REGAL_GLOBAL_END |
| |
| REGAL_NAMESPACE_BEGIN |
| |
| void EmuProcsInterceptSo( Dispatch::GL & dt ); |
| |
| struct EmuProcsOriginateSo { |
| |
| EmuProcsOriginateSo() { |
| memset(this, 0, sizeof( *this ) ); |
| } |
| |
| REGALGLACTIVETEXTUREPROC glActiveTexture; |
| REGALGLACTIVETEXTUREARBPROC glActiveTextureARB; |
| REGALGLBINDSAMPLERPROC glBindSampler; |
| REGALGLBINDTEXTUREPROC glBindTexture; |
| REGALGLDELETESAMPLERSPROC glDeleteSamplers; |
| REGALGLDELETETEXTURESPROC glDeleteTextures; |
| REGALGLDRAWARRAYSPROC glDrawArrays; |
| REGALGLDRAWARRAYSEXTPROC glDrawArraysEXT; |
| REGALGLDRAWARRAYSINDIRECTPROC glDrawArraysIndirect; |
| REGALGLDRAWARRAYSINSTANCEDPROC glDrawArraysInstanced; |
| REGALGLDRAWARRAYSINSTANCEDARBPROC glDrawArraysInstancedARB; |
| REGALGLDRAWARRAYSINSTANCEDEXTPROC glDrawArraysInstancedEXT; |
| REGALGLDRAWELEMENTARRAYAPPLEPROC glDrawElementArrayAPPLE; |
| REGALGLDRAWELEMENTARRAYATIPROC glDrawElementArrayATI; |
| REGALGLDRAWELEMENTSPROC glDrawElements; |
| REGALGLDRAWELEMENTSBASEVERTEXPROC glDrawElementsBaseVertex; |
| REGALGLDRAWELEMENTSINDIRECTPROC glDrawElementsIndirect; |
| REGALGLDRAWELEMENTSINSTANCEDPROC glDrawElementsInstanced; |
| REGALGLDRAWELEMENTSINSTANCEDARBPROC glDrawElementsInstancedARB; |
| REGALGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glDrawElementsInstancedBaseVertex; |
| REGALGLDRAWELEMENTSINSTANCEDEXTPROC glDrawElementsInstancedEXT; |
| REGALGLDRAWRANGEELEMENTARRAYAPPLEPROC glDrawRangeElementArrayAPPLE; |
| REGALGLDRAWRANGEELEMENTARRAYATIPROC glDrawRangeElementArrayATI; |
| REGALGLDRAWRANGEELEMENTSPROC glDrawRangeElements; |
| REGALGLDRAWRANGEELEMENTSBASEVERTEXPROC glDrawRangeElementsBaseVertex; |
| REGALGLDRAWRANGEELEMENTSEXTPROC glDrawRangeElementsEXT; |
| REGALGLGENSAMPLERSPROC glGenSamplers; |
| REGALGLGENTEXTURESPROC glGenTextures; |
| REGALGLGETDOUBLEVPROC glGetDoublev; |
| REGALGLGETFLOATVPROC glGetFloatv; |
| REGALGLGETINTEGER64VPROC glGetInteger64v; |
| REGALGLGETINTEGERVPROC glGetIntegerv; |
| REGALGLGETSAMPLERPARAMETERIIVPROC glGetSamplerParameterIiv; |
| REGALGLGETSAMPLERPARAMETERIUIVPROC glGetSamplerParameterIuiv; |
| REGALGLGETSAMPLERPARAMETERFVPROC glGetSamplerParameterfv; |
| REGALGLGETSAMPLERPARAMETERIVPROC glGetSamplerParameteriv; |
| REGALGLGETTEXPARAMETERIIVPROC glGetTexParameterIiv; |
| REGALGLGETTEXPARAMETERIUIVPROC glGetTexParameterIuiv; |
| REGALGLGETTEXPARAMETERFVPROC glGetTexParameterfv; |
| REGALGLGETTEXPARAMETERIVPROC glGetTexParameteriv; |
| REGALGLISSAMPLERPROC glIsSampler; |
| REGALGLMULTIDRAWARRAYSPROC glMultiDrawArrays; |
| REGALGLMULTIDRAWARRAYSEXTPROC glMultiDrawArraysEXT; |
| REGALGLMULTIDRAWARRAYSINDIRECTPROC glMultiDrawArraysIndirect; |
| REGALGLMULTIDRAWARRAYSINDIRECTAMDPROC glMultiDrawArraysIndirectAMD; |
| REGALGLMULTIDRAWELEMENTARRAYAPPLEPROC glMultiDrawElementArrayAPPLE; |
| REGALGLMULTIDRAWELEMENTSPROC glMultiDrawElements; |
| REGALGLMULTIDRAWELEMENTSBASEVERTEXPROC glMultiDrawElementsBaseVertex; |
| REGALGLMULTIDRAWELEMENTSEXTPROC glMultiDrawElementsEXT; |
| REGALGLMULTIDRAWELEMENTSINDIRECTPROC glMultiDrawElementsIndirect; |
| REGALGLMULTIDRAWELEMENTSINDIRECTAMDPROC glMultiDrawElementsIndirectAMD; |
| REGALGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC glMultiDrawRangeElementArrayAPPLE; |
| REGALGLSAMPLERPARAMETERIIVPROC glSamplerParameterIiv; |
| REGALGLSAMPLERPARAMETERIUIVPROC glSamplerParameterIuiv; |
| REGALGLSAMPLERPARAMETERFPROC glSamplerParameterf; |
| REGALGLSAMPLERPARAMETERFVPROC glSamplerParameterfv; |
| REGALGLSAMPLERPARAMETERIPROC glSamplerParameteri; |
| REGALGLSAMPLERPARAMETERIVPROC glSamplerParameteriv; |
| REGALGLTEXPARAMETERIIVPROC glTexParameterIiv; |
| REGALGLTEXPARAMETERIIVEXTPROC glTexParameterIivEXT; |
| REGALGLTEXPARAMETERIUIVPROC glTexParameterIuiv; |
| REGALGLTEXPARAMETERIUIVEXTPROC glTexParameterIuivEXT; |
| REGALGLTEXPARAMETERFPROC glTexParameterf; |
| REGALGLTEXPARAMETERFVPROC glTexParameterfv; |
| REGALGLTEXPARAMETERIPROC glTexParameteri; |
| REGALGLTEXPARAMETERIVPROC glTexParameteriv; |
| |
| void Initialize( Dispatch::GL & dt ) { |
| glActiveTexture = dt.glActiveTexture; |
| glActiveTextureARB = dt.glActiveTextureARB; |
| glBindSampler = dt.glBindSampler; |
| glBindTexture = dt.glBindTexture; |
| glDeleteSamplers = dt.glDeleteSamplers; |
| glDeleteTextures = dt.glDeleteTextures; |
| glDrawArrays = dt.glDrawArrays; |
| glDrawArraysEXT = dt.glDrawArraysEXT; |
| glDrawArraysIndirect = dt.glDrawArraysIndirect; |
| glDrawArraysInstanced = dt.glDrawArraysInstanced; |
| glDrawArraysInstancedARB = dt.glDrawArraysInstancedARB; |
| glDrawArraysInstancedEXT = dt.glDrawArraysInstancedEXT; |
| glDrawElementArrayAPPLE = dt.glDrawElementArrayAPPLE; |
| glDrawElementArrayATI = dt.glDrawElementArrayATI; |
| glDrawElements = dt.glDrawElements; |
| glDrawElementsBaseVertex = dt.glDrawElementsBaseVertex; |
| glDrawElementsIndirect = dt.glDrawElementsIndirect; |
| glDrawElementsInstanced = dt.glDrawElementsInstanced; |
| glDrawElementsInstancedARB = dt.glDrawElementsInstancedARB; |
| glDrawElementsInstancedBaseVertex = dt.glDrawElementsInstancedBaseVertex; |
| glDrawElementsInstancedEXT = dt.glDrawElementsInstancedEXT; |
| glDrawRangeElementArrayAPPLE = dt.glDrawRangeElementArrayAPPLE; |
| glDrawRangeElementArrayATI = dt.glDrawRangeElementArrayATI; |
| glDrawRangeElements = dt.glDrawRangeElements; |
| glDrawRangeElementsBaseVertex = dt.glDrawRangeElementsBaseVertex; |
| glDrawRangeElementsEXT = dt.glDrawRangeElementsEXT; |
| glGenSamplers = dt.glGenSamplers; |
| glGenTextures = dt.glGenTextures; |
| glGetDoublev = dt.glGetDoublev; |
| glGetFloatv = dt.glGetFloatv; |
| glGetInteger64v = dt.glGetInteger64v; |
| glGetIntegerv = dt.glGetIntegerv; |
| glGetSamplerParameterIiv = dt.glGetSamplerParameterIiv; |
| glGetSamplerParameterIuiv = dt.glGetSamplerParameterIuiv; |
| glGetSamplerParameterfv = dt.glGetSamplerParameterfv; |
| glGetSamplerParameteriv = dt.glGetSamplerParameteriv; |
| glGetTexParameterIiv = dt.glGetTexParameterIiv; |
| glGetTexParameterIuiv = dt.glGetTexParameterIuiv; |
| glGetTexParameterfv = dt.glGetTexParameterfv; |
| glGetTexParameteriv = dt.glGetTexParameteriv; |
| glIsSampler = dt.glIsSampler; |
| glMultiDrawArrays = dt.glMultiDrawArrays; |
| glMultiDrawArraysEXT = dt.glMultiDrawArraysEXT; |
| glMultiDrawArraysIndirect = dt.glMultiDrawArraysIndirect; |
| glMultiDrawArraysIndirectAMD = dt.glMultiDrawArraysIndirectAMD; |
| glMultiDrawElementArrayAPPLE = dt.glMultiDrawElementArrayAPPLE; |
| glMultiDrawElements = dt.glMultiDrawElements; |
| glMultiDrawElementsBaseVertex = dt.glMultiDrawElementsBaseVertex; |
| glMultiDrawElementsEXT = dt.glMultiDrawElementsEXT; |
| glMultiDrawElementsIndirect = dt.glMultiDrawElementsIndirect; |
| glMultiDrawElementsIndirectAMD = dt.glMultiDrawElementsIndirectAMD; |
| glMultiDrawRangeElementArrayAPPLE = dt.glMultiDrawRangeElementArrayAPPLE; |
| glSamplerParameterIiv = dt.glSamplerParameterIiv; |
| glSamplerParameterIuiv = dt.glSamplerParameterIuiv; |
| glSamplerParameterf = dt.glSamplerParameterf; |
| glSamplerParameterfv = dt.glSamplerParameterfv; |
| glSamplerParameteri = dt.glSamplerParameteri; |
| glSamplerParameteriv = dt.glSamplerParameteriv; |
| glTexParameterIiv = dt.glTexParameterIiv; |
| glTexParameterIivEXT = dt.glTexParameterIivEXT; |
| glTexParameterIuiv = dt.glTexParameterIuiv; |
| glTexParameterIuivEXT = dt.glTexParameterIuivEXT; |
| glTexParameterf = dt.glTexParameterf; |
| glTexParameterfv = dt.glTexParameterfv; |
| glTexParameteri = dt.glTexParameteri; |
| glTexParameteriv = dt.glTexParameteriv; |
| } |
| }; |
| |
| REGAL_NAMESPACE_END |
| |
| #endif // REGAL_EMULATION |
| |
| #endif // REGAL_EMU_PROCS_SO_H |