| /* NOTE: Do not edit this file, it is generated by a script: |
| Export.py --api gl 4.4 --api wgl 4.4 --api glx 4.4 --api cgl 1.4 --api egl 1.0 --outdir . |
| */ |
| |
| /* |
| Copyright (c) 2011-2013 NVIDIA Corporation |
| Copyright (c) 2011-2013 Cass Everitt |
| Copyright (c) 2012-2013 Scott Nations |
| Copyright (c) 2012 Mathias Schott |
| Copyright (c) 2012-2013 Nigel Stewart |
| Copyright (c) 2012-2013 Google Inc. |
| All rights reserved. |
| |
| Redistribution and use in source and binary forms, with or without modification, |
| are permitted provided that the following conditions are met: |
| |
| Redistributions of source code must retain the above copyright notice, this |
| list of conditions and the following disclaimer. |
| |
| Redistributions in binary form must reproduce the above copyright notice, |
| this list of conditions and the following disclaimer in the documentation |
| and/or other materials provided with the distribution. |
| |
| THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND |
| ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. |
| IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, |
| INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, |
| BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
| LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE |
| OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED |
| OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| /* |
| Intended formatting conventions: |
| $ astyle --style=allman --indent=spaces=2 --indent-switches |
| */ |
| |
| #ifndef REGAL_EMU_PROCS_TEXC_H |
| #define REGAL_EMU_PROCS_TEXC_H |
| |
| #include "RegalUtil.h" |
| |
| #if REGAL_EMULATION |
| |
| REGAL_GLOBAL_BEGIN |
| |
| #include "RegalPrivate.h" |
| #include "RegalContext.h" |
| #include "RegalDispatch.h" |
| |
| REGAL_GLOBAL_END |
| |
| REGAL_NAMESPACE_BEGIN |
| |
| void EmuProcsInterceptTexC( Dispatch::GL & dt ); |
| |
| struct EmuProcsOriginateTexC { |
| |
| EmuProcsOriginateTexC() { |
| memset(this, 0, sizeof( *this ) ); |
| } |
| |
| REGALGLACTIVETEXTUREPROC glActiveTexture; |
| REGALGLACTIVETEXTUREARBPROC glActiveTextureARB; |
| REGALGLBINDTEXTUREPROC glBindTexture; |
| REGALGLBINDTEXTUREEXTPROC glBindTextureEXT; |
| REGALGLDELETETEXTURESPROC glDeleteTextures; |
| REGALGLDELETETEXTURESEXTPROC glDeleteTexturesEXT; |
| REGALGLGENTEXTURESPROC glGenTextures; |
| REGALGLGENTEXTURESEXTPROC glGenTexturesEXT; |
| REGALGLGENERATEMIPMAPPROC glGenerateMipmap; |
| REGALGLGENERATEMIPMAPEXTPROC glGenerateMipmapEXT; |
| REGALGLPIXELSTOREIPROC glPixelStorei; |
| REGALGLTEXIMAGE2DPROC glTexImage2D; |
| REGALGLTEXSUBIMAGE2DPROC glTexSubImage2D; |
| |
| void Initialize( Dispatch::GL & dt ) { |
| glActiveTexture = dt.glActiveTexture; |
| glActiveTextureARB = dt.glActiveTextureARB; |
| glBindTexture = dt.glBindTexture; |
| glBindTextureEXT = dt.glBindTextureEXT; |
| glDeleteTextures = dt.glDeleteTextures; |
| glDeleteTexturesEXT = dt.glDeleteTexturesEXT; |
| glGenTextures = dt.glGenTextures; |
| glGenTexturesEXT = dt.glGenTexturesEXT; |
| glGenerateMipmap = dt.glGenerateMipmap; |
| glGenerateMipmapEXT = dt.glGenerateMipmapEXT; |
| glPixelStorei = dt.glPixelStorei; |
| glTexImage2D = dt.glTexImage2D; |
| glTexSubImage2D = dt.glTexSubImage2D; |
| } |
| }; |
| |
| REGAL_NAMESPACE_END |
| |
| #endif // REGAL_EMULATION |
| |
| #endif // REGAL_EMU_PROCS_TEXC_H |