| /* NOTE: Do not edit this file, it is generated by a script: |
| Export.py --api gl 4.4 --api wgl 4.4 --api glx 4.4 --api cgl 1.4 --api egl 1.0 --outdir . |
| */ |
| |
| /* |
| Copyright (c) 2011-2013 NVIDIA Corporation |
| Copyright (c) 2011-2013 Cass Everitt |
| Copyright (c) 2012-2013 Scott Nations |
| Copyright (c) 2012 Mathias Schott |
| Copyright (c) 2012-2013 Nigel Stewart |
| Copyright (c) 2012-2013 Google Inc. |
| All rights reserved. |
| |
| Redistribution and use in source and binary forms, with or without modification, |
| are permitted provided that the following conditions are met: |
| |
| Redistributions of source code must retain the above copyright notice, this |
| list of conditions and the following disclaimer. |
| |
| Redistributions in binary form must reproduce the above copyright notice, |
| this list of conditions and the following disclaimer in the documentation |
| and/or other materials provided with the distribution. |
| |
| THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND |
| ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. |
| IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, |
| INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, |
| BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
| LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE |
| OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED |
| OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| /* |
| Intended formatting conventions: |
| $ astyle --style=allman --indent=spaces=2 --indent-switches |
| */ |
| |
| #ifndef REGAL_EMU_PROCS_TEXSTO_H |
| #define REGAL_EMU_PROCS_TEXSTO_H |
| |
| #include "RegalUtil.h" |
| |
| #if REGAL_EMULATION |
| |
| REGAL_GLOBAL_BEGIN |
| |
| #include "RegalPrivate.h" |
| #include "RegalContext.h" |
| #include "RegalDispatch.h" |
| |
| REGAL_GLOBAL_END |
| |
| REGAL_NAMESPACE_BEGIN |
| |
| void EmuProcsInterceptTexSto( Dispatch::GL & dt ); |
| |
| struct EmuProcsOriginateTexSto { |
| |
| EmuProcsOriginateTexSto() { |
| memset(this, 0, sizeof( *this ) ); |
| } |
| |
| REGALGLDELETETEXTURESPROC glDeleteTextures; |
| REGALGLGETINTEGERVPROC glGetIntegerv; |
| REGALGLGETTEXPARAMETERIIVPROC glGetTexParameterIiv; |
| REGALGLGETTEXPARAMETERIUIVPROC glGetTexParameterIuiv; |
| REGALGLGETTEXPARAMETERFVPROC glGetTexParameterfv; |
| REGALGLGETTEXPARAMETERIVPROC glGetTexParameteriv; |
| REGALGLTEXIMAGE1DPROC glTexImage1D; |
| REGALGLTEXIMAGE2DPROC glTexImage2D; |
| REGALGLTEXIMAGE3DPROC glTexImage3D; |
| REGALGLTEXSTORAGE1DPROC glTexStorage1D; |
| REGALGLTEXSTORAGE1DEXTPROC glTexStorage1DEXT; |
| REGALGLTEXSTORAGE2DPROC glTexStorage2D; |
| REGALGLTEXSTORAGE2DEXTPROC glTexStorage2DEXT; |
| REGALGLTEXSTORAGE3DPROC glTexStorage3D; |
| REGALGLTEXSTORAGE3DEXTPROC glTexStorage3DEXT; |
| |
| void Initialize( Dispatch::GL & dt ) { |
| glDeleteTextures = dt.glDeleteTextures; |
| glGetIntegerv = dt.glGetIntegerv; |
| glGetTexParameterIiv = dt.glGetTexParameterIiv; |
| glGetTexParameterIuiv = dt.glGetTexParameterIuiv; |
| glGetTexParameterfv = dt.glGetTexParameterfv; |
| glGetTexParameteriv = dt.glGetTexParameteriv; |
| glTexImage1D = dt.glTexImage1D; |
| glTexImage2D = dt.glTexImage2D; |
| glTexImage3D = dt.glTexImage3D; |
| glTexStorage1D = dt.glTexStorage1D; |
| glTexStorage1DEXT = dt.glTexStorage1DEXT; |
| glTexStorage2D = dt.glTexStorage2D; |
| glTexStorage2DEXT = dt.glTexStorage2DEXT; |
| glTexStorage3D = dt.glTexStorage3D; |
| glTexStorage3DEXT = dt.glTexStorage3DEXT; |
| } |
| }; |
| |
| REGAL_NAMESPACE_END |
| |
| #endif // REGAL_EMULATION |
| |
| #endif // REGAL_EMU_PROCS_TEXSTO_H |