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/* mpz_scan1 -- search for a 1 bit.
Copyright 2000, 2001, 2002, 2004 Free Software Foundation, Inc.
This file is part of the GNU MP Library.
The GNU MP Library is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 3 of the License, or (at your
option) any later version.
The GNU MP Library is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
License for more details.
You should have received a copy of the GNU Lesser General Public License
along with the GNU MP Library. If not, see http://www.gnu.org/licenses/. */
#include "gmp.h"
#include "gmp-impl.h"
#include "longlong.h"
/* mpn_scan0 can't be used for the inverted u<0 search since there might not
be a 0 bit before the end of the data. mpn_scan1 could be used under u>0
(except when in the high limb), but usually the search won't go very far
so it seems reasonable to inline that code. */
unsigned long
mpz_scan1 (mpz_srcptr u, unsigned long starting_bit)
{
mp_srcptr u_ptr = PTR(u);
mp_size_t size = SIZ(u);
mp_size_t abs_size = ABS(size);
mp_srcptr u_end = u_ptr + abs_size;
unsigned long starting_limb = starting_bit / GMP_NUMB_BITS;
mp_srcptr p = u_ptr + starting_limb;
mp_limb_t limb;
int cnt;
/* Past the end there's no 1 bits for u>=0, or an immediate 1 bit for u<0.
Notice this test picks up any u==0 too. */
if (starting_limb >= abs_size)
return (size >= 0 ? ULONG_MAX : starting_bit);
limb = *p;
if (size >= 0)
{
/* Mask to 0 all bits before starting_bit, thus ignoring them. */
limb &= (MP_LIMB_T_MAX << (starting_bit % GMP_NUMB_BITS));
if (limb == 0)
{
/* If it's the high limb which is zero after masking, then there's
no 1 bits after starting_bit. */
p++;
if (p == u_end)
return ULONG_MAX;
/* Otherwise search further for a non-zero limb. The high limb is
non-zero, if nothing else. */
for (;;)
{
limb = *p;
if (limb != 0)
break;
p++;
ASSERT (p < u_end);
}
}
}
else
{
mp_srcptr q;
/* If there's a non-zero limb before ours then we're in the ones
complement region. Search from *(p-1) downwards since that might
give better cache locality, and since a non-zero in the middle of a
number is perhaps a touch more likely than at the end. */
q = p;
while (q != u_ptr)
{
q--;
if (*q != 0)
goto inverted;
}
if (limb == 0)
{
/* Skip zero limbs, to find the start of twos complement. The
high limb is non-zero, if nothing else. This search is
necessary so the -limb is applied at the right spot. */
do
{
p++;
ASSERT (p < u_end);
limb = *p;
}
while (limb == 0);
/* Apply twos complement, and look for a 1 bit in that. Since
limb!=0 here, also have (-limb)!=0 so there's certainly a 1
bit. */
limb = -limb;
goto got_limb;
}
/* Adjust so ~limb implied by searching for 0 bit becomes -limb. */
limb--;
inverted:
/* Now seeking a 0 bit. */
/* Mask to 1 all bits before starting_bit, thus ignoring them. */
limb |= (CNST_LIMB(1) << (starting_bit % GMP_NUMB_BITS)) - 1;
/* Search for a limb which is not all ones. If the end is reached
then the zero immediately past the end is the result. */
while (limb == GMP_NUMB_MAX)
{
p++;
if (p == u_end)
return abs_size * GMP_NUMB_BITS;
limb = *p;
}
/* Now seeking low 1 bit. */
limb = ~limb;
}
got_limb:
ASSERT (limb != 0);
count_trailing_zeros (cnt, limb);
return (p - u_ptr) * GMP_NUMB_BITS + cnt;
}