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/* PROLOG END TAG zYx */
#ifdef __SPU__
#ifndef _SQRTF4_H_
#define _SQRTF4_H_ 1
#include <spu_intrinsics.h>
/*
* FUNCTION
* vector float _sqrtf4(vector float in)
*
* DESCRIPTION
* The _sqrtf4 function computes the square root of the vector input "in"
*and returns the result.
*
*/
static __inline vector float _sqrtf4(vector float in)
{
vec_uint4 exp, valid;
vec_uint4 mask = spu_splats((unsigned int)0xFF000000);
vec_uint4 half = spu_splats((unsigned int)0x00800000);
vec_float4 one = spu_splats(1.0f);
vec_float4 three = spu_splats(3.0f);
vec_float4 x, y0, y1, y1_n1, y1_p1, y1_p2, y1_p3;
vec_float4 mant, err, err_p1, err_p2, err_p3;
vec_float4 out;
/* Compute the mantissa of the result seperately from
* the exponent to assure complete accuracy over the allowable
* input range. The mantissa is computed for inputs in the
* range [0.5, 2.0).
*/
x = spu_sel(in, one, mask);
y0 = spu_rsqrte(x);
/* Perform one iteration of the Newton-Raphsom method in single precision
* arithmetic.
*/
y1 = spu_mul(spu_nmsub(x, spu_mul(y0, y0), three),
spu_mul(y0, (vec_float4)(spu_sub((vec_uint4)(x), half))));
/* Correct the result for possible error. The range of error is -3 to +1.
* Identify the extent of the error and correct for it.
*/
y1_p3 = (vec_float4)spu_add((vec_uint4)(y1), 3);
y1_p2 = (vec_float4)spu_add((vec_uint4)(y1), 2);
y1_p1 = (vec_float4)spu_add((vec_uint4)(y1), 1);
y1_n1 = (vec_float4)spu_add((vec_uint4)(y1), -1);
err = spu_nmsub(y1, y1, x);
err_p1 = spu_nmsub(y1_p1, y1_p1, x);
err_p2 = spu_nmsub(y1_p2, y1_p2, x);
err_p3 = spu_nmsub(y1_p3, y1_p3, x);
mant = spu_sel(y1_n1, y1, spu_cmpgt((vec_int4)(err), -1));
mant = spu_sel(mant, y1_p1, spu_cmpgt((vec_int4)(err_p1), -1));
mant = spu_sel(mant, y1_p2, spu_cmpgt((vec_int4)(err_p2), -1));
mant = spu_sel(mant, y1_p3, spu_cmpgt((vec_int4)(err_p3), -1));
/* Compute the expected exponent. If the exponent is zero or the input is
* negative, then set the result to zero.
*/
exp = spu_rlmask(spu_add((vec_uint4)(in), (vec_uint4)(one)), -1);
valid = spu_cmpgt(spu_and((vec_int4)(in), (vec_int4)(mask)), 0);
/* Merge the computed exponent and mantissa.
*/
out = spu_and(spu_sel(mant, (vec_float4)(exp), spu_splats(0xFF800000)), (vec_float4)(valid));
return (out);
}
#endif /* _SQRTF4_H_ */
#endif /* __SPU__ */