| // |
| // Copyright 2023 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // EmulateFramebufferFetch.h: Replace inout, gl_LastFragData, gl_LastFragColorARM, |
| // gl_LastFragDepthARM and gl_LastFragStencilARM with usages of input attachments. |
| // |
| |
| #ifndef COMPILER_TRANSLATOR_TREEOPS_SPIRV_EMULATEFRAMEBUFFERFETCH_H_ |
| #define COMPILER_TRANSLATOR_TREEOPS_SPIRV_EMULATEFRAMEBUFFERFETCH_H_ |
| |
| #include "common/angleutils.h" |
| #include "compiler/translator/Compiler.h" |
| #include "compiler/translator/spirv/TranslatorSPIRV.h" |
| |
| namespace sh |
| { |
| |
| class TIntermBlock; |
| |
| // Emulate framebuffer fetch through the use of input attachments. |
| [[nodiscard]] bool EmulateFramebufferFetch(TCompiler *compiler, |
| TIntermBlock *root, |
| InputAttachmentMap *inputAttachmentMapOut); |
| |
| } // namespace sh |
| |
| #endif // COMPILER_TRANSLATOR_TREEOPS_SPIRV_REPLACEFORSHADERFRAMEBUFFERFETCH_H_ |