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//
// Copyright 2020 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// vk_android_utils.cpp: Vulkan utilities for using the Android platform
#include "libANGLE/renderer/vulkan/android/vk_android_utils.h"
#include "common/android_util.h"
#include "libANGLE/renderer/vulkan/ContextVk.h"
#include "libANGLE/renderer/vulkan/vk_renderer.h"
#include "libANGLE/renderer/vulkan/vk_utils.h"
#if defined(ANGLE_PLATFORM_ANDROID)
# include "libANGLE/Display.h"
# include "libANGLE/renderer/vulkan/android/AHBFunctions.h"
# include "libANGLE/renderer/vulkan/android/DisplayVkAndroid.h"
#endif
namespace rx
{
namespace vk
{
namespace
{
#if defined(ANGLE_PLATFORM_ANDROID)
DisplayVkAndroid *GetDisplayVkAndroid(Renderer *renderer)
{
DisplayVk *displayVk = static_cast<DisplayVk *>(renderer->getGlobalOps());
return static_cast<DisplayVkAndroid *>(displayVk);
}
#endif
} // anonymous namespace
angle::Result GetClientBufferMemoryRequirements(ErrorContext *context,
const AHardwareBuffer *hardwareBuffer,
VkMemoryRequirements &memRequirements)
{
#if defined(ANGLE_PLATFORM_ANDROID)
const AHBFunctions &ahbFunctions =
GetDisplayVkAndroid(context->getRenderer())->getAHBFunctions();
ASSERT(ahbFunctions.valid());
AHardwareBuffer_Desc aHardwareBufferDescription = {};
ahbFunctions.describe(hardwareBuffer, &aHardwareBufferDescription);
if (aHardwareBufferDescription.format != AHARDWAREBUFFER_FORMAT_BLOB)
{
ERR() << "Trying to import non-BLOB AHB as client buffer.";
return angle::Result::Stop;
}
// Get Android Buffer Properties
VkAndroidHardwareBufferPropertiesANDROID bufferProperties = {};
bufferProperties.sType = VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_PROPERTIES_ANDROID;
bufferProperties.pNext = nullptr;
VkDevice device = context->getRenderer()->getDevice();
ANGLE_VK_TRY(context, vkGetAndroidHardwareBufferPropertiesANDROID(device, hardwareBuffer,
&bufferProperties));
memRequirements.size = bufferProperties.allocationSize;
memRequirements.alignment = 0;
memRequirements.memoryTypeBits = bufferProperties.memoryTypeBits;
return angle::Result::Continue;
#else
ANGLE_VK_UNREACHABLE(context);
return angle::Result::Stop;
#endif
}
angle::Result InitAndroidExternalMemory(ErrorContext *context,
EGLClientBuffer clientBuffer,
VkMemoryPropertyFlags memoryProperties,
Buffer *buffer,
VkMemoryPropertyFlags *memoryPropertyFlagsOut,
uint32_t *memoryTypeIndexOut,
DeviceMemory *deviceMemoryOut,
VkDeviceSize *sizeOut)
{
#if defined(ANGLE_PLATFORM_ANDROID)
const AHBFunctions &functions = GetDisplayVkAndroid(context->getRenderer())->getAHBFunctions();
ASSERT(functions.valid());
struct AHardwareBuffer *hardwareBuffer =
angle::android::ClientBufferToAHardwareBuffer(clientBuffer);
VkMemoryRequirements externalMemoryRequirements = {};
ANGLE_TRY(
GetClientBufferMemoryRequirements(context, hardwareBuffer, externalMemoryRequirements));
// Import Vulkan DeviceMemory from Android Hardware Buffer.
VkImportAndroidHardwareBufferInfoANDROID importHardwareBufferInfo = {};
importHardwareBufferInfo.sType = VK_STRUCTURE_TYPE_IMPORT_ANDROID_HARDWARE_BUFFER_INFO_ANDROID;
importHardwareBufferInfo.buffer = hardwareBuffer;
// Configure dedicated memory allocation for the external buffer and append it to the AHB info.
VkMemoryDedicatedAllocateInfo dedicatedAllocateInfo = {};
dedicatedAllocateInfo.sType = VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO;
dedicatedAllocateInfo.buffer = buffer->getHandle();
importHardwareBufferInfo.pNext = &dedicatedAllocateInfo;
ANGLE_VK_TRY(context, AllocateBufferMemoryWithRequirements(
context, MemoryAllocationType::BufferExternal, memoryProperties,
externalMemoryRequirements, &importHardwareBufferInfo, buffer,
memoryPropertyFlagsOut, memoryTypeIndexOut, deviceMemoryOut));
*sizeOut = externalMemoryRequirements.size;
functions.acquire(hardwareBuffer);
return angle::Result::Continue;
#else
ANGLE_VK_UNREACHABLE(context);
return angle::Result::Stop;
#endif
}
void ReleaseAndroidExternalMemory(Renderer *renderer, EGLClientBuffer clientBuffer)
{
#if defined(ANGLE_PLATFORM_ANDROID)
const AHBFunctions &functions = GetDisplayVkAndroid(renderer)->getAHBFunctions();
ASSERT(functions.valid());
struct AHardwareBuffer *hardwareBuffer =
angle::android::ClientBufferToAHardwareBuffer(clientBuffer);
functions.release(hardwareBuffer);
#endif
}
} // namespace vk
} // namespace rx